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Buff Ganking--Nevermind, Nerfed Again

First post First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#281 - 2012-10-05 13:37:29 UTC  |  Edited by: Ranger 1
Touval Lysander wrote:
Mallak Azaria wrote:
If I want a brick armour tank, I have to sacrifice speed, agility & dps.
If I want heavy dps, I have to sacrifice speed, agility & tank.
If I want a fast nano ship, I have to sacrifice tank & dps.
If I want to mine in complete safety, all I have to do is fill my low slots with mining yield mods, warp to ice belt then go afk for an hour. There is no sacrifice there which happens to be one of the core principals of EVE.

He's a MINER ya knob.

If I was a SOLDIER I would EXPECT to wear a helmet and carry a gun because I might get killed.
If I was a POLICEMAN I would EXPECT to wear a vest and carry a gun because I might get killed.
If I was SAILOR I would EXPECT to wear a lifejacket and an EPIRB because I might drown.

If I was a MINER, I'd try wearing a bloody HARDHAT.

And even if I WAS given a HARDHAT, a life jacket, a vest, an EPIRB and 3 guns, I'm STILL dead if the mine blows up.

So I go in with my biggest tractor and jackhammer and I mine like crazy and GTFO as fast as possible because THAT'S WHAT MINERS DO.

They're MINERS and the EXPECTATION of risk isn't there. You're applying a "gaming mechanic" in an UNREALISTIC scenario.

As a MINER my greatest risk SHOULD be having an asteroid BLOW UP IN MY FACE. Except they don't.

Now that WOULD make a miner TANK because it would be EXPECTED - IN HIS LINE OF WORK.

MINING ITSELF must be dangerous if you want behavourial change - getting ganked by some sad and lonely fatboy is just well, odd.

All other points aside, this caught my attention.

All analogies tend to be bad, but this is perhaps the worst I have ever seen. Time to fight fire with gasoline.

If your mine entrance is in a country in the midst of a civil uprising, do you ignore the fact that there are armed civilians in the surrounding hills that would likely LOVE to shoot you because "I'm a miner, it's not my job to try and avoid being shot."

If your mine entrance is near a high crime area do you neglect to lock your car while at work because "I'm a miner, it's not my job to take sensible precautions."

Of all the people that are robbed or murdered on a daily basis around the world, how many of them do you think pursued a profession where such risks were IN THEIR LINE OF WORK?

At what point did you begin mistakenly thinking your example made the least bit of sense?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jorma Morkkis
State War Academy
Caldari State
#282 - 2012-10-05 13:47:23 UTC  |  Edited by: Jorma Morkkis
Gankers didn't gank mining barges often before Goons made it profitable

Ganking mining barges was unprofitable long before Goons realized that ganking mining ships is good fun.

So, why start whining now?

You have same two options you gave us:
- Adapt (get friends...)
- Stop playing (unsub and cry)
Anslo
Scope Works
#283 - 2012-10-05 13:50:16 UTC
Aaaah a risk free high-sec. Sounds nice. U mad ganking peasants?

[center]-_For the Proveldtariat_/-[/center]

Bugsy VanHalen
Society of lost Souls
#284 - 2012-10-05 14:32:55 UTC  |  Edited by: Bugsy VanHalen
Ranger 1 wrote:
Touval Lysander wrote:
Mallak Azaria wrote:
If I want a brick armour tank, I have to sacrifice speed, agility & dps.
If I want heavy dps, I have to sacrifice speed, agility & tank.
If I want a fast nano ship, I have to sacrifice tank & dps.
If I want to mine in complete safety, all I have to do is fill my low slots with mining yield mods, warp to ice belt then go afk for an hour. There is no sacrifice there which happens to be one of the core principals of EVE.

He's a MINER ya knob.

If I was a SOLDIER I would EXPECT to wear a helmet and carry a gun because I might get killed.
If I was a POLICEMAN I would EXPECT to wear a vest and carry a gun because I might get killed.
If I was SAILOR I would EXPECT to wear a lifejacket and an EPIRB because I might drown.

If I was a MINER, I'd try wearing a bloody HARDHAT.

And even if I WAS given a HARDHAT, a life jacket, a vest, an EPIRB and 3 guns, I'm STILL dead if the mine blows up.

So I go in with my biggest tractor and jackhammer and I mine like crazy and GTFO as fast as possible because THAT'S WHAT MINERS DO.

They're MINERS and the EXPECTATION of risk isn't there. You're applying a "gaming mechanic" in an UNREALISTIC scenario.

As a MINER my greatest risk SHOULD be having an asteroid BLOW UP IN MY FACE. Except they don't.

Now that WOULD make a miner TANK because it would be EXPECTED - IN HIS LINE OF WORK.

MINING ITSELF must be dangerous if you want behavourial change - getting ganked by some sad and lonely fatboy is just well, odd.

All other points aside, this caught my attention.

All analogies tend to be bad, but this is perhaps the worst I have ever seen. Time to fight fire with gasoline.

If your mine entrance is in a country in the midst of a civil uprising, do you ignore the fact that there are armed civilians in the surrounding hills that would likely LOVE to shoot you because "I'm a miner, it's not my job to try and avoid being shot."

If your mine entrance is near a high crime area do you neglect to lock your car while at work because "I'm a miner, it's not my job to take sensible precautions."

Of all the people that are robbed or murdered on a daily basis around the world, how many of them do you think pursued a profession where such risks were IN THEIR LINE OF WORK?

At what point did you begin mistakenly thinking your example made the least bit of sense?


In the real world if a solder kills another solder it is just war.

In the real world if an innocent civilian is killed it is murder.

Is the murderer free to just wander around the city killing anyone they want? No, at least no in a stable country with good law enforcement. They can do it, as long as they avoid getting caught, but once they get caught it is over. they are dead or in Jail.

You speak of being in a high crime area of a large city, perhaps a neighborhood where the police do not enter (low sec), or in a country amide civil uprising where crime is rampant and the only justice is what the locals choose to enforce themselves(null sec) Or even in the wilderness where you can do what ever you want and nobody will ever know.(W-space). But you did not mention being in a city in a stable country, where law enforcement keeps people safe.(high sec)

Go to any mining facility in any stable first world country. The ONLY risk those miners have is from potential accidents on the Job site. Sure a criminal can walk up and shoot any one of those miners in the face. But not without consequence, it just does not happen. Your analogy of a miner working a mine in a area under civil unrest fearing being shot for simply being in the wrong place at the wrong time is a good one. But does not fit as a description of high sec.

A more fitting analogy would be comparing EVE to a large city like NEW YORK. The best parts of the city are very safe and well patrolled, very low crime. As you move into lower class neighborhoods police response times are a little slower, crime is a little higher, just as security rating in the systems of EVE drop as you get farther away from 1.0 security systems. Eventually you reach a neighborhood that the police do not even enter. In EVE this is when you pass into low sec. NULL sec would be the country under civil unrest with no stable government, zero law enforcement, and everyone fends for themselves. High sec will never be lawless space as NULL sec is.

In EVE the area's under civil unrest are not in high sec. High sec represents an area controlled by stable government, with good law enforcement, and protected citizens. So his analogy was far more applicable to high sec than yours.

CCP could go to the extreme in making high sec like safe city's in the real world with severe punishment for murderers. What if anyone killed by CONCORD got perma death. No respwan. No clones. That character is gone forever.

Not saying I want that, it would ruin the game. But that would be the only way to have a truly safe risk free high sec. I think it is fine the way it is. But asking for ganking to get a buff is just fail on every level. If you can not hold your own against ships that shoot back and need to resort to ganking for your PVP thrills, what ever, you fail, but to each his own.

However if you can not successfully gank and unarmed ship than you are nothing but a fail PVPer on every level. Ganking is not encouraged in any MMO, but it is done in every PVP MMO, as for many wannabee PVPers, it is the only way they can get kills.Some player who not only fail at PVP but also fail at life in general get there kicks from making other lives more miserable.
James Amril-Kesh
Viziam
Amarr Empire
#285 - 2012-10-05 14:42:10 UTC  |  Edited by: James Amril-Kesh
Jorma Morkkis wrote:
Mallak Azaria wrote:
You still haven't linked this mythical 100k EHP Mack post.


If ganker says Mack and Skiff both can have same EHP tanked then ganker should have something to prove this claim.

You misread, because that's not what he's saying at all.

He's saying any EHP above a certain point makes ganking unprofitable by default and is therefore irrelevant. Both the Skiff and the Mackinaw have EHP above this point, so effectively they have the same useful tank. The only reason to fly a Skiff is if you're super paranoid and need a huge cushioned margin of error. For EVERY other situation the Mackinaw is used. The yield advantages of the Hulk are too offset by its small ore bay that requires more micromanaging than most miners are willing to put up with, and EHP that is by default below the profitability line.

Enjoying the rain today? ;)

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#286 - 2012-10-05 14:42:50 UTC
Ganker tears best tears

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Jorma Morkkis
State War Academy
Caldari State
#287 - 2012-10-05 14:48:02 UTC
James Amril-Kesh wrote:
Jorma Morkkis wrote:
Mallak Azaria wrote:
You still haven't linked this mythical 100k EHP Mack post.


If ganker says Mack and Skiff both can have same EHP tanked then ganker should have something to prove this claim.

You misread, because that's not what he's saying at all.

He's saying any EHP above a certain point makes ganking unprofitable by default and is therefore irrelevant. Both the Skiff and the Mackinaw have EHP above this point, so effectively they have the same useful tank. The only reason to fly a Skiff is if you're super paranoid and need a huge cushioned margin of error. For EVERY other situation the Mackinaw is used. The yield advantages of the Hulk are too offset by its small ore bay that requires more micromanaging than most miners are willing to put up with, and EHP that is by default below the profitability line.


Are you saying that it's impossible to destroy Mack with two T2 fit Catalysts?

If majority uses Macks over Hulks then that only means majority of miners are solo miners.
admiral root
Red Galaxy
#288 - 2012-10-05 14:55:36 UTC
Bugsy VanHalen wrote:
Go to any mining facility in any stable first world country. The ONLY risk those miners have is from potential accidents on the Job site. Sure a criminal can walk up and shoot any one of those miners in the face. But not without consequence, it just does not happen.


In Eve, however, it does just happen and anyone who's been playing more than 5 minutes knows this. Miners in possession of this knowledge who fail to act appropriately deserve everything they get from gankers. They don't deserve mummy CCP swooping in to save them from their own fail time after time.

No, your rights end in optimal+2*falloff

March rabbit
Aliastra
Gallente Federation
#289 - 2012-10-05 14:56:56 UTC
Asuka Solo wrote:
Ganker tears best tears

+1

The Mittani: "the inappropriate drunked joke"

March rabbit
Aliastra
Gallente Federation
#290 - 2012-10-05 14:58:29 UTC
admiral root wrote:
Bugsy VanHalen wrote:
Go to any mining facility in any stable first world country. The ONLY risk those miners have is from potential accidents on the Job site. Sure a criminal can walk up and shoot any one of those miners in the face. But not without consequence, it just does not happen.


In Eve, however, it does just happen and anyone who's been playing more than 5 minutes knows this. Miners in possession of this knowledge who fail to act appropriately deserve everything they get from gankers.

and i didn't see any good reasons to have this broken mechanic in first placeCool

The Mittani: "the inappropriate drunked joke"

Nicolo da'Vicenza
Viziam
Amarr Empire
#291 - 2012-10-05 15:11:47 UTC
Jorma Morkkis wrote:
Gankers didn't gank mining barges often before Goons made it profitable


Hulkageddon I-IV

lmao
admiral root
Red Galaxy
#292 - 2012-10-05 15:12:34 UTC
March rabbit wrote:
admiral root wrote:
Bugsy VanHalen wrote:
Go to any mining facility in any stable first world country. The ONLY risk those miners have is from potential accidents on the Job site. Sure a criminal can walk up and shoot any one of those miners in the face. But not without consequence, it just does not happen.


In Eve, however, it does just happen and anyone who's been playing more than 5 minutes knows this. Miners in possession of this knowledge who fail to act appropriately deserve everything they get from gankers.

and i didn't see any good reasons to have this broken mechanic in first placeCool


What was broken? That players were (and still are) personally responsible for losing their ship to their own stupidity? That players can violence the ships of others in a game about doing violence to ships?

No, your rights end in optimal+2*falloff

Jorma Morkkis
State War Academy
Caldari State
#293 - 2012-10-05 15:35:27 UTC  |  Edited by: Jorma Morkkis
Nicolo da'Vicenza wrote:
Hulkageddon I-IV

lmao


Well, you guys do it only if you get paid!

admiral root wrote:
In Eve, however, it does just happen and anyone who's been playing more than 5 minutes knows this. Miners in possession of this knowledge who fail to act appropriately deserve everything they get from gankers. They don't deserve mummy CCP swooping in to save them from their own fail time after time.


I pay you 3 million isk if you know when I undocked in untanked exhumer owned by me. Hint: I've never done that (not even on test server Lol).
I pay you 1 million isk if you know exact date and time when I undocked in untanked exhumer owned by someone else.

API verified killmails are required to prove your claims.
baltec1
Bat Country
Pandemic Horde
#294 - 2012-10-05 16:24:03 UTC
Anslo wrote:
Aaaah a risk free high-sec. Sounds nice. U mad ganking peasants?


Man are you in for a shock this winter.
Jorma Morkkis
State War Academy
Caldari State
#295 - 2012-10-05 16:27:25 UTC
baltec1 wrote:
Anslo wrote:
Aaaah a risk free high-sec. Sounds nice. U mad ganking peasants?


Man are you in for a shock this winter.


Next expansion will bring PvP back to hisec.

Don't like fair PvP? Stop playing.
baltec1
Bat Country
Pandemic Horde
#296 - 2012-10-05 16:36:45 UTC  |  Edited by: baltec1
Jorma Morkkis wrote:


Next expansion will bring PvP back to hisec.

Don't like fair PvP? Stop playing.


You call one hauler vs 2 thrashers, a cane and an osprey a fair fight? Because I don't which is going to make it all the more fun when my hauler kills them and anyone else willing to enage meTwisted

There is no gank nerf this winter but there is a huge pvp buff. Jita is going to be so much fun. Hell this is the perfect time for CCP to give the deep space transports a gun/missile slot.
Jorma Morkkis
State War Academy
Caldari State
#297 - 2012-10-05 16:45:27 UTC
baltec1 wrote:
You call one hauler vs 2 thrashers, a cane and an osprey a fair fight? Because I don't which is going to make it all the more fun when my hauler kills them and anyone else willing to enage me[:twisted


Wait... what?! Itty 5 vs. Cane? I want to see it!
James Amril-Kesh
Viziam
Amarr Empire
#298 - 2012-10-05 17:10:27 UTC
Jorma Morkkis wrote:
baltec1 wrote:
Anslo wrote:
Aaaah a risk free high-sec. Sounds nice. U mad ganking peasants?


Man are you in for a shock this winter.


Next expansion will bring PvP back to hisec.

Don't like fair PvP? Stop playing.

Nothing wrong with fair PVP. Forcing PVP to be fair is wrong.

Enjoying the rain today? ;)

Jorma Morkkis
State War Academy
Caldari State
#299 - 2012-10-05 17:19:26 UTC
James Amril-Kesh wrote:
Jorma Morkkis wrote:
baltec1 wrote:
Anslo wrote:
Aaaah a risk free high-sec. Sounds nice. U mad ganking peasants?


Man are you in for a shock this winter.


Next expansion will bring PvP back to hisec.

Don't like fair PvP? Stop playing.

Nothing wrong with fair PVP. Forcing PVP to be fair is wrong.


You should read the devblog again.
Rico Minali
Federal Navy Academy
Gallente Federation
#300 - 2012-10-05 17:32:07 UTC
Protip, the harsh cold universe isnt in hisec.

Trust me, I almost know what I'm doing.