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Missions & Complexes

 
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Deep Space Scanning probes

Author
Miss MoneyPenny Boma
Imperial Academy
Amarr Empire
#1 - 2012-09-30 09:33:28 UTC  |  Edited by: Miss MoneyPenny Boma
Hey Guys,

I'm currently getting into exploration and enjoying scanning/plexing and have a few questions with reference to Deep Space Probes (DSP) as I've seen on numerous threads how they're winsauce etc...

I'm skilling up to Astrometics V to use DSPs in conjuction with this handy webpage from swiftandbitter
http://swiftandbitter.com/eve/dsp/nullsec.html (taken from forum sticky.)

My train of thought on usage of DSPs is:

1. Identify probe strength whilst in space and enter it into the Probe Sensor Strength tab
2. Launch probe(s) next to ship
3. Scan (using 256au as scan range)
4. Compare signature strength results to identify signature
5. Profit

This brings up a couple of questions as I think I'm missing one or two finer details;

1. If I'm wanting to just find unknown combat sites/DEDs, how do I do it and not waste time with scanning down same strength signals i.e. RADS/GRAVS? Do I do it by making a filter to just show unknowns?

2. How do I identify the difference between combat sites/wormholes - if at all possible?

3. What else apart from 256au scan range makes DSPs winsauce?

I do think I'm missing a trick with DSPs and would appreciate more experienced scanners to help me out.

- thanks
Paikis
Vapour Holdings
#2 - 2012-09-30 09:45:30 UTC
1. You scan them down until you can see what they are. Filter doesn't work until your overview shows you what it is, so filtering out radars for example will still show you radars until you get their sig to 25%, where they will just disappear.
2. You scan it to 75%+ and it will tell you.
3. That's the only reason.
Miss MoneyPenny Boma
Imperial Academy
Amarr Empire
#3 - 2012-09-30 09:48:24 UTC
In regards to the link I provided then - how does that website actually help?

As I still would have to scan down each individual sig to 25% / 75% respectively in order to identify type.

- thanks
Gabrielle Lamb
Pator Tech School
Minmatar Republic
#4 - 2012-09-30 10:16:22 UTC  |  Edited by: Gabrielle Lamb
It all comes down to the speed of dropping probes / warping away.

In time I'll probably make a vid, but in short here is the usual way I scan a system.
1. Drop DSP and swap to Core
2. Scan with DSP and ignore all bad signatures (10 seconds to scan + ignore all bad ones)
3. If good signatures I let the swap happen and drop 7 core probes + position them (~12 seconds) if only bad ones I cancel the swap with CovOps Cloaking Device 2 and warp to next system.
4. Scan at 8 AU in the middle of system, this is because this is usually where most of planets are and signatures spawn on top of planets within 4 AU of one. (10 sec)
5. With good probing skills you often get 25%+ strength at 8 AU range, ignore all that are not unknowns (i don't bother with radar / magsites anymore) (10 sec)
6. If you get less then 5% strength rescan at 4 AU near sig in direction of nearest planet, Less then 15 rescan at 2 AU on top of sig, over 15 I drop all the way down to 1 AU and usually get a 75%+ hit, most of the time 100%. (10 sec)
7. If you took a mental note of the whereabouts of other signatures near the middle, scan those down at 4 AU then drop to 1 AU or 0.5 AU to finish em off.
8. Any remaining signatures will always be within 4 AU of one of the remaining planets that are not in the middle. If multiple planets go 32 AU and figure the whereabouts of the signal, then drop to 8 AU on top of the nearest planet to get a better hit. If only one planet (often is only one) scan it directly with 8 AU right on top of it.

Basically though, within 10 seconds of entering the system I've ignored all the signatures that cannot possibly be anything good, and determined if I should scan any of the signatures in the system down. Within 50 seconds I got my first 75%+ hit most of the time, and within 2 minutes I've usually scanned down 3-4 sigs enough to either rule them out or all the way to 100%.

The DSP probe usually saves me between 1 and 2 minutes per system though. Since I don't have to scan to 75%+ in order to figure out whether I should move on or not.

And to answer how it helps:
In high, only signatures of interest with basic values is like 0.10 and 0.20 ones, so 0.50, 0.17, 0.05, 0.04 and 0.02 gets instantly ignored along with some system specific ones.

In low everything except 0.12 and 0.05 gets ignored. In 0.0 I pretty much only bother with 6\10s which are always like 0.20 base. (with scan strength of 10)
Miss MoneyPenny Boma
Imperial Academy
Amarr Empire
#5 - 2012-09-30 10:42:56 UTC  |  Edited by: Miss MoneyPenny Boma
Gabrielle Lamb wrote:
It all comes down to the speed of dropping probes / warping away.

2. Scan with DSP and ignore all bad signatures (10 seconds to scan + ignore all bad ones)


Defining bad signatures as ones which you are not interested in according the the strength of hit?


Gabrielle Lamb wrote:
In low everything except 0.12 and 0.05 gets ignored. In 0.0 I pretty much only bother with 6\10s which are always like 0.20 base. (with scan strength of 10)


Again is that working off the signature guide? Or do you use a different one?

Reading how you do it will benefit me greatly - thankyou.
Gabrielle Lamb
Pator Tech School
Minmatar Republic
#6 - 2012-09-30 11:18:44 UTC
Miss MoneyPenny Boma wrote:
[quote=Gabrielle Lamb]
Defining bad signatures as ones which you are not interested in according the the strength of hit?
.


Yeah, with my probe sensor strength (15, just put that in the spreadsheet) any signatures in lowsec that are not 0.15 or 0.07 can not be a 5\10 or 6\10 complex. And hence scanning them down is a waste of time.
Miss MoneyPenny Boma
Imperial Academy
Amarr Empire
#7 - 2012-09-30 11:33:42 UTC
Gabrielle Lamb wrote:
Miss MoneyPenny Boma wrote:
[quote=Gabrielle Lamb]
Defining bad signatures as ones which you are not interested in according the the strength of hit?
.


Yeah, with my probe sensor strength (15, just put that in the spreadsheet) any signatures in lowsec that are not 0.15 or 0.07 can not be a 5\10 or 6\10 complex. And hence scanning them down is a waste of time.


Excellent, I put it in just to see and it makes complete sense.

Thanks alot and looking forward to that vid that you might make at some point!
Elisa Fir
Luminoctis
#8 - 2012-09-30 14:59:42 UTC  |  Edited by: Elisa Fir
Hav0cide
The Graduates
The Initiative.
#9 - 2012-10-02 09:41:50 UTC
You do not need DSP's to use the swift and bitter guide as it works perfectly for standard probes to. Id explain how but on mobile at the moment so bit hard. it's basicly same process.

The Sadistic Clowns - Recruiting new players who want to learn PVP/PVE/Exploration. Join our channel - 'Clowns recruits'

Mia Lang
Department of Planetary Services
Intergalatic Complex Specialist
#10 - 2012-10-03 21:16:15 UTC
Hav0cide wrote:
You do not need DSP's to use the swift and bitter guide as it works perfectly for standard probes to. Id explain how but on mobile at the moment so bit hard. it's basicly same process.



He's not just another cute avi, he speaks the truth...DSP is the only way to go with exploration. use DSP, cores have too much dieviation...dont overthink things.
Hav0cide
The Graduates
The Initiative.
#11 - 2012-10-03 22:41:13 UTC  |  Edited by: Hav0cide
Mia Lang wrote:
Hav0cide wrote:
You do not need DSP's to use the swift and bitter guide as it works perfectly for standard probes to. Id explain how but on mobile at the moment so bit hard. it's basicly same process.



He's not just another cute avi, he speaks the truth...DSP is the only way to go with exploration. use DSP, cores have too much dieviation...dont overthink things.


Not that much deviation.(If you got good skills) Once you get use to what the numbers are, you all good. I just cant be bothered training the LVL5 skill till I fly a titan and need it for jump portals :P

The Sadistic Clowns - Recruiting new players who want to learn PVP/PVE/Exploration. Join our channel - 'Clowns recruits'

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#12 - 2012-10-04 00:00:55 UTC
Hav0cide wrote:
Mia Lang wrote:
Hav0cide wrote:
You do not need DSP's to use the swift and bitter guide as it works perfectly for standard probes to. Id explain how but on mobile at the moment so bit hard. it's basicly same process.



He's not just another cute avi, he speaks the truth...DSP is the only way to go with exploration. use DSP, cores have too much dieviation...dont overthink things.


Not that much deviation.(If you got good skills) Once you get use to what the numbers are, you all good. I just cant be bothered training the LVL5 skill till I fly a titan and need it for jump portals :P


Core probes are doable, even with the deviation, but it takes a lot more attention/player skill.

And quite frankly, I try to apply as little attention to Eve when I play, so DSP are the way to go.