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NPC's involved in fleet fights.

Author
Vertisce Soritenshi
The Scope
Gallente Federation
#1 - 2012-10-03 18:09:52 UTC
I was glazing over someones whine thread about PvE in General Discussion when a thought occured to me. While probably not a new idea...I think it would be not only awesome but fun to see NPC rats warp in and get involved in large fleet engagements. I am sure it would cause additional lag and such but it would still be cool. The NPC's wouldn't want to take sides but instead randomly target and fire on ships in active combat. Perhaps even give chase within the solar system.

Anybody else think this might be pretty cool to see?

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ShahFluffers
Ice Fire Warriors
#2 - 2012-10-03 18:49:01 UTC
No.

NEEEEXXXXT!!!!
Vertisce Soritenshi
The Scope
Gallente Federation
#3 - 2012-10-03 19:14:19 UTC
Good argument. Congrats on your fail.

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Gizznitt Malikite
Agony Unleashed
Agony Empire
#4 - 2012-10-03 19:49:45 UTC

No:

1.) NPC's are generally dumb.... and in the case they have an AI, they can be exploited....

2.) NPC's don't add anything to the fleet fight... either you bring in soooo many that it is an annoying clusterfuck, or they don't change a thing....

3.) Fleet fights are about PvP.... which is what they those players want.... They are not about shooting NPC's... which is what those players are choosing to NOT do.... Why would you force that crap on them??

4.) Why would anyone want this??? If you want to shoot a fleet of NPC's, go warp into a plex... If you want to shoot them with your fleet, warp your fleet into a plex....
Vertisce Soritenshi
The Scope
Gallente Federation
#5 - 2012-10-03 20:05:42 UTC
Gizznitt Malikite wrote:

No:

1.) NPC's are generally dumb.... and in the case they have an AI, they can be exploited....

2.) NPC's don't add anything to the fleet fight... either you bring in soooo many that it is an annoying clusterfuck, or they don't change a thing....

3.) Fleet fights are about PvP.... which is what they those players want.... They are not about shooting NPC's... which is what those players are choosing to NOT do.... Why would you force that crap on them??

4.) Why would anyone want this??? If you want to shoot a fleet of NPC's, go warp into a plex... If you want to shoot them with your fleet, warp your fleet into a plex....


1. AI is being implemented for all rats as per a recent Dev Blog. That AI can be updated and configured further in the future as needed.

2. NPC's would add a random element of danger. More interaction with the game world itself during fleet fights. Regardless of whether you are a strict PVPer or not, NPC's and the factions they represent are a part of the game world.

3. See 2.

4. See 2.

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Gizznitt Malikite
Agony Unleashed
Agony Empire
#6 - 2012-10-03 20:29:39 UTC
Vertisce Soritenshi wrote:
Gizznitt Malikite wrote:

No:

1.) NPC's are generally dumb.... and in the case they have an AI, they can be exploited....

2.) NPC's don't add anything to the fleet fight... either you bring in soooo many that it is an annoying clusterfuck, or they don't change a thing....

3.) Fleet fights are about PvP.... which is what they those players want.... They are not about shooting NPC's... which is what those players are choosing to NOT do.... Why would you force that crap on them??

4.) Why would anyone want this??? If you want to shoot a fleet of NPC's, go warp into a plex... If you want to shoot them with your fleet, warp your fleet into a plex....


1. AI is being implemented for all rats as per a recent Dev Blog. That AI can be updated and configured further in the future as needed.

2. NPC's would add a random element of danger. More interaction with the game world itself during fleet fights. Regardless of whether you are a strict PVPer or not, NPC's and the factions they represent are a part of the game world.

3. See 2.

4. See 2.


NPC's spawn at belts and gates (commonly), and other celestials (less commonly). There are tons of ways to interact with them already. And in order for them to be a "disturbance", capable of adding even a modicum of danger to a standard fleet, they would need to spawn en mass with a much better EWAR AI. I'm certain this would be abused in some farm scheme....

If you want more random elements of danger, then ask for random events that are manageable and meaningful in size. For example, have you ever seen an incursion gate camp?? They slowly build in size, and become extremely potent with fast locking tackling frigates that'll catch cold-warping fleet inties and heavy hitting BS's that can nuke a fully tanked drake before it can power back to the gate. This is more along the lines of what you should request.... not NPC's joining fleet battles....

Vertisce Soritenshi
The Scope
Gallente Federation
#7 - 2012-10-03 20:37:25 UTC
Well if you want to request that then be my guest. What I am requesting and what I want to request is NPC's getting involved with the sovereignty warfare in nullsec fleet battles. Those NPC's are part of factions in each region and should be interested in the conflict occurring there.

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Marzuq
Scarlet Weather Rhapsody
#8 - 2012-10-03 23:55:51 UTC
Yes I want to be able to summon 100 Sleeper Battleships that will web, scram, and neut a gang while I laugh.
Vertisce Soritenshi
The Scope
Gallente Federation
#9 - 2012-10-04 13:31:22 UTC
I didn't say summon. The faction rats would just be there harrassing anybody they target at random. They would not be there to pick a side but have their own goal of eliminating both of the other opposing forces. Maybe even do what the sansha incursions do and drop in their on capitals and supers. To prevent farming of these rats or abuse they would need to not drop any loot or salvage and offer no reward for their destruction. They would also need to dissapear after the fleet engagement is over to prevent them from staying in a system.

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