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Player Features and Ideas Discussion

 
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Nullsec on the other side of wormholes

Author
Ulam Stanislaw
#1 - 2012-10-02 14:02:38 UTC
A very small constelations, 3 up to 5 stars connected together with superstable wormholes. Claimable, and possible to build outposts aswell as moon mining and stuff like upgrades. Every patch of space like that would be seeded every month or so. It would not include everyday sleepers but something alse and more rare maybe... Basicly it could be a mining and moon mining heaven for small alliances and corporations. After 1 or 2 months wormholes would become unstable and close for 1 or 2 months leaving no access to it, so corporations that managed to survive inside would become a bit richer after wh opens again. ( ofc if manages to transport the goods safelly to highsec...).
Nikk Narrel
Moonlit Bonsai
#2 - 2012-10-02 14:10:48 UTC
Ulam Stanislaw wrote:
A very small constelations, 3 up to 5 stars connected together with superstable wormholes. Claimable, and possible to build outposts aswell as moon mining and stuff like upgrades. Every patch of space like that would be seeded every month or so. It would not include everyday sleepers but something alse and more rare maybe... Basicly it could be a mining and moon mining heaven for small alliances and corporations. After 1 or 2 months wormholes would become unstable and close for 1 or 2 months leaving no access to it, so corporations that managed to survive inside would become a bit richer after wh opens again. ( ofc if manages to transport the goods safelly to highsec...).

So, the only way for occupants to travel back and forth after this collapse would be by clone jumping, correct?

Would it be possible to med clone over as well? (Assuming of course the prerequisite outpost existed)
Ulam Stanislaw
#3 - 2012-10-02 15:35:38 UTC  |  Edited by: Ulam Stanislaw
Quote:
Would it be possible to med clone over as well? (Assuming of course the prerequisite outpost existed)


Yes ofc. it would be a normal nullsec, the only difference would be the gates/links natural phenomenon ( wormholes ) and type of rats/npc's. CCP would even place it on normal map with no links just like a Jove space already exists.

It would really make the exploration much more fun. CCP should never announce addition of it and it could happen every month for example. Finding it would be a challange, defending it would be a challange and every patch of space like that would have different properties just like wormholes systems has already. We would call it Class 7 wh.

Eventually it could be possible to build a stargate ( player owned structure ) connecting other nearby nullsec on the map. that stargate would not be as strong as we have in normal nullsec and its possible to destroy it. Building it could also take a lot of time and lots of new skills.
Alx Warlord
The Scope
Gallente Federation
#4 - 2012-10-02 18:47:16 UTC
I find it a little hard to put a convincing lore on it....

but i like the idea of having a place that we can call home and is not controlled by the blob.
Romvex
TURN LEFT
#5 - 2012-10-02 19:45:10 UTC
so lets say you get podded...and you wake up in a medical clone in hisec. now there no way to get back to your hole until it "reopens" in a few months? hmm...
Ulam Stanislaw
#6 - 2012-10-02 21:01:20 UTC
Romvex wrote:
so lets say you get podded...and you wake up in a medical clone in hisec. now there no way to get back to your hole until it "reopens" in a few months? hmm...


This is why your goal would be to build Outpost with medical facilities and try not to get poded before that. Adding to it and making it more playable - during that wormholess period some tiny litlle wormholes would spawn once a week for short amount of time and your friends from inside would let you in. The general idea of that wormholess period is to allow winner corp alliance to get richer untill the time when superstable wormholes show up and guys from c5's and c6's pay a visit.
Nikk Narrel
Moonlit Bonsai
#7 - 2012-10-02 21:43:38 UTC
Ulam Stanislaw wrote:
Romvex wrote:
so lets say you get podded...and you wake up in a medical clone in hisec. now there no way to get back to your hole until it "reopens" in a few months? hmm...


This is why your goal would be to build Outpost with medical facilities and try not to get poded before that. Adding to it and making it more playable - during that wormholess period some tiny litlle wormholes would spawn once a week for short amount of time and your friends from inside would let you in. The general idea of that wormholess period is to allow winner corp alliance to get richer untill the time when superstable wormholes show up and guys from c5's and c6's pay a visit.

Short of that, have a rorqual or other clone bay capable ship handy with a jump clone installed.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#8 - 2012-10-02 21:48:02 UTC
So 1-2 months of risk free bearing?

Sigh...

BYDI recruitment closed-ish

Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2012-10-02 21:54:00 UTC

Oh gee....

1.) I assume it's out of Jump range for capitals... otherwise this is absurdly broken.... As it is, its only obscenely broken.

2.) Why is this obscenely broken? Because the first alliance that moves in there and sets up sov and stations will essentially have an unbreakable fortress. While there are WH systems that are very hard to conquer, these systems get the added bonus of sov timers to boost their position. Additionally, these areas would have the benefits of Sov, the invulnerabilities of WH space, and none of the major drawbacks.... are you kidding me?

HELL NO....

Ulam Stanislaw
#10 - 2012-10-03 04:03:26 UTC
Gizznitt Malikite wrote:

Oh gee....

1.) I assume it's out of Jump range for capitals... otherwise this is absurdly broken.... As it is, its only obscenely broken.

2.) Why is this obscenely broken? Because the first alliance that moves in there and sets up sov and stations will essentially have an unbreakable fortress. While there are WH systems that are very hard to conquer, these systems get the added bonus of sov timers to boost their position. Additionally, these areas would have the benefits of Sov, the invulnerabilities of WH space, and none of the major drawbacks.... are you kidding me?

HELL NO....



You actually right.. It was an idea. I just wish we could have some kind of space that is added to the game every month or so. Scanning and exploration would make more sense. Finding something new and fresh; something that would have meaning for a long run even. Also have opportunity to own a territory without having to fight with 2 000 man corp would make the game more appieling for new players, because as for now you have no chance to even dream about your own space, unless you have few years free from working and school plus 1000000 plexes to spend.
TheGunslinger42
All Web Investigations
#11 - 2012-10-03 07:41:44 UTC
Ulam Stanislaw wrote:
A very small constelations, 3 up to 5 stars connected together with superstable wormholes. Claimable, and possible to build outposts aswell as moon mining and stuff like upgrades. Every patch of space like that would be seeded every month or so. It would not include everyday sleepers but something alse and more rare maybe... Basicly it could be a mining and moon mining heaven for small alliances and corporations. After 1 or 2 months wormholes would become unstable and close for 1 or 2 months leaving no access to it, so corporations that managed to survive inside would become a bit richer after wh opens again. ( ofc if manages to transport the goods safelly to highsec...).


So basically you want the best of nullsec mixed with the best of wormholes and none of the trade offs?

lmao no
TheSkeptic
Federal Navy Academy
Gallente Federation
#12 - 2012-10-03 08:08:46 UTC
Posting in a 'want risk free hi reward carebare haven' thread

Essentially you want your own mini sandbox that detaches from the rest of eve RollRollRollRollRoll

...

Ulam Stanislaw
#13 - 2012-10-03 16:05:42 UTC  |  Edited by: Ulam Stanislaw
Ok so there is an idea that would make it fairer :

- NPC's attack your POS's. They are very tough so defending a POS would be very time consuming and youll definitelly losse ships in the process. The loot from these NPC's would be very poor so to maintain your mining heaven youd need a lot of effort and time. NPC's will also attack and destroy stargates if undefended aswell as POCO's and after some time rare NPC's will show and attack Outpost. Every time they coming back stronger and tougher untill the POS is destroyed leaving the space clear for the next round and new creazy corp that would take this huge risk and challange.

-Tough NPC's will also always attack miners. Youd basicly need a fleet of combat ships guarding miners all the time.

That space would definitelly be easier to defend from other players but it would be very hard to defend from NPC's instead. Idea of NPC's attacking you before you attack them would change the game and make it more advanced.

Over time the risk vs reward would be balanced making it no difference from other space but only more interesting sometimes ( depends of your playstyle )
Mirima Thurander
#14 - 2012-10-03 16:52:34 UTC  |  Edited by: Mirima Thurander
Garviel Tarrant wrote:
So 1-2 months of risk free bearing?

Sigh...

I'm assuming normal what.would still connect.




Let me correct.this mans idea for him.

Is which space you can build out posts and Sov Structures inside of with no local and no gates just whs connecting a few systems all the time after there mass is met a new one opens in that system located in a diff spots and requires rescaning it.

I would place them with in cap jumping range of each other but far enough. From null to.keep there ships out. Basicly null sec that's not connected to high sec with easy routes.

So you have to make every thing your self inside of It. Like how null should of been to start with.





OK I like that null sec.with out access to jitamart

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Scatim Helicon
State War Academy
Caldari State
#15 - 2012-10-03 17:08:35 UTC
Dear CCP, please arrange it for me to have sov and unlimited defences whilst my opponents have to rely on mass-limited wormholes for bringing in attackers.

Every time you post a WiS thread, Hilmar strangles a kitten.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#16 - 2012-10-03 17:41:26 UTC
Ulam Stanislaw wrote:
Gizznitt Malikite wrote:

Oh gee....

1.) I assume it's out of Jump range for capitals... otherwise this is absurdly broken.... As it is, its only obscenely broken.

2.) Why is this obscenely broken? Because the first alliance that moves in there and sets up sov and stations will essentially have an unbreakable fortress. While there are WH systems that are very hard to conquer, these systems get the added bonus of sov timers to boost their position. Additionally, these areas would have the benefits of Sov, the invulnerabilities of WH space, and none of the major drawbacks.... are you kidding me?

HELL NO....



You actually right.. It was an idea. I just wish we could have some kind of space that is added to the game every month or so. Scanning and exploration would make more sense. Finding something new and fresh; something that would have meaning for a long run even. Also have opportunity to own a territory without having to fight with 2 000 man corp would make the game more appieling for new players, because as for now you have no chance to even dream about your own space, unless you have few years free from working and school plus 1000000 plexes to spend.


There's been a lot of talk about the upcoming POS revamps... which will perhaps provide much of the utility you desire... (small, extremely hard to destroy structures, not tethered to moons, and jumpable)... Essentially, CCP knows Sov is not quite right, and will probably address it in the summer release...