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Artwork, new destroyers + salvage drone and ore frigate (EDIT MINNIE SUGGESTION INSIDE)

First post
Author
Shalua Rui
Rui Freelance Mining
#101 - 2012-10-02 13:32:36 UTC
So T2 desties, hu? I like the Caldari "submarine"...but the design departs even more from the original ship concepts...

All for salvage drones, though! Smile

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Idris Helion
Doomheim
#102 - 2012-10-02 14:23:16 UTC
Vertisce Soritenshi wrote:
If those are the new destroyers then you might find me flying them more. I never cared to fly them because of how horrible the current ones look.


Buh? The Thrasher is awesome! It looks like a train, only a train packed with guns and death!

I love the Thrasher. It's one of my favorite ships in the game, by far. I like the design of the Thrasher/Cyclone series. Trains are awesome, and space-trains are even more awesome, and space-trains that pack the firepower of those ships are the most awesome yet.

The Catalyst is also pretty cool -- that "flying wing" design looks neat. It's one of the only Gallente ships that I really like the looks of.

The Cormorant looks...Caldari, which can be good or bad depending on how you like that "asymmetrical bird" look of Caldari ships. (I have to admit, the Moa grew on me.)

The Coercer is just boring-looking, and the worst dessie in the game due to the single midslot layout.
Anabella Rella
Gradient
Electus Matari
#103 - 2012-10-02 15:18:16 UTC
Skippermonkey wrote:
Is it normal for a 'WIP' model to be placed on the webpage advertising the new expansion?

http://www.eveonline.com/retribution/new-ships-new-roles/


I raised this exact point in another thread. I think this hideous design was pretty much finalized until someone started seeing all the negative feedback and decided to try calming down the masses by adding the WIP disclaimer. I hope that this is more than a PR ploy and that they really are redesigning the model.

When the world is running down, you make the best of what's still around.

Real Poison
Sebiestor Tribe
Minmatar Republic
#104 - 2012-10-02 16:57:56 UTC
Anabella Rella wrote:
Skippermonkey wrote:
Is it normal for a 'WIP' model to be placed on the webpage advertising the new expansion?

http://www.eveonline.com/retribution/new-ships-new-roles/


I raised this exact point in another thread. I think this hideous design was pretty much finalized until someone started seeing all the negative feedback and decided to try calming down the masses by adding the WIP disclaimer. I hope that this is more than a PR ploy and that they really are redesigning the model.


I hope you're right. At least there still is time to redo it. If you see how quickly a player came up with a mod that instantly looks better by an order of magnitude. Then a professional should be able to produce something admirable by release.
Karl Hobb
Imperial Margarine
#105 - 2012-10-02 17:02:28 UTC
I, for one, hope they keep the new Minmatar destroyer model as-is because it looks cool.

A professional astro-bastard was not available so they sent me.

Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#106 - 2012-10-02 17:23:52 UTC
Burhtun wrote:
I tried to make the Minmatar one look cool:

http://burhtun.com/sketches/mindest.jpg

CCP Take note :)
MeBiatch
GRR GOONS
#107 - 2012-10-02 17:27:09 UTC
Karl Hobb wrote:
I, for one, hope they keep the new Minmatar destroyer model as-is because it looks cool.



fear not friend!

CCP Huskarl wrote:
Hey

As the Art Director I just wanted to you give you a quick heads up on what thoughts went into designing the new destroyers. All of them are heavily influenced by historical military machinery and of course the ships functionality plays a big role in the design process as well.

Yes the design of the new Minmatar destroyer would probably not fall under the category of sleek, elegant and pretty anytime soon. And i will gladly admit that its sort of like a flying brick or a Russian WW2 tank with solar panels but that's exactly what we what we thought would make it an interesting and cool addition to the EVE universe and hopefully appealing to some good portion of the players. Plus the texture work on it is one of the best I've seen on a Minmatar ship yet.

Here are some interesting examples of strange (and not always pretty) but very functional military designs:

KV2

SuperHind

BartiniBeriev

Type45

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Johnny Bloomington
The Scope
Gallente Federation
#108 - 2012-10-02 17:45:11 UTC  |  Edited by: Johnny Bloomington
So if there was a poll on this here forums, I'd say the order would look something like this:

Best, most voted on:

1. Caldari sub! For the people saying that it doesn't look Caldari I say GOOD. CCP, just take Q from your office furniture.
2. Gallente plane! I like this a lot but whats up with the balls?
3. Amarr Co-purrifer! This isn't sleek enough. You could trash this and I wouldn't care.
4. Minny WWI snow tank! Just look at the previous 6 pages for why this goes into the trash can.

ORE ship is great! So is the salvage drone.

I think ALL ships from now on should be designed by the community. Just like the Tier3 BC's. Once we have the models then CCP can slap on the polish.

EDIT: Or slap on the glitter!

CCP wish list: show damage on ships and open that door!

Karl Hobb
Imperial Margarine
#109 - 2012-10-02 17:48:06 UTC
MeBiatch wrote:
fear not friend!

Great news, thanks!

A professional astro-bastard was not available so they sent me.

Lord Ryan
True Xero
#110 - 2012-10-02 18:10:47 UTC
Think I'll finally start flying caldari destroyers

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

Dessau
The Scope
#111 - 2012-10-02 18:18:04 UTC
Seems like you will be stuck with the pipecleaner for the foreseeable future. Perhaps if the metrics for manufacture / purchase / losses are bad enough when compared to the other three, they will revisit the design somewhere down the line.
Johnny Bloomington
The Scope
Gallente Federation
#112 - 2012-10-02 18:24:25 UTC
Dessau wrote:
Seems like you will be stuck with the pipecleaner for the foreseeable future. Perhaps if the metrics for manufacture / purchase / losses are bad enough when compared to the other three, they will revisit the design somewhere down the line.


Problem is once the ship is in the game, CCP has a history of taking years to fix such mistakes. If I was a Minny pilot, I would rather have the other 3 dessies come out this winter and wait for a better ship. Another issue is I don't think CCP see a problem here.

CCP wish list: show damage on ships and open that door!

Dessau
The Scope
#113 - 2012-10-02 18:38:28 UTC
Johnny Bloomington wrote:
Problem is once the ship is in the game, CCP has a history of taking years to fix such mistakes. If I was a Minny pilot, I would rather have the other 3 dessies come out this winter and wait for a better ship. Another issue is I don't think CCP see a problem here.

True, if nothing is changed before December I would not expect a redux anytime soon (if at all). For shallow pilots like me who may also have crosstrained Minmatar, there is consolation in the fact that the Thrasher is still quite good and we have a new U-boat if we want to fire ze missiles.

Actually, thanks to the U-boat I am excited to finally break out all those small-scale missile skills I trained to 5 last year.
Roll Sizzle Beef
Space Mutiny
#114 - 2012-10-02 18:47:49 UTC  |  Edited by: Roll Sizzle Beef
Johnny Bloomington wrote:

Problem is once the ship is in the game, CCP has a history of taking years to fix such mistakes. If I was a Minny pilot, I would rather have the other 3 dessies come out this winter and wait for a better ship. Another issue is I don't think CCP see a problem here.


Because their artists are making art for themselves and how dare you question their masterpieces (exaggerated). But just look at how temperamental the guest concept artist was doing "the fans" ship. He is not a public street artist, he has his own plans, his own ideas, and not working for others concepts.
Bohn asks for ideas, and if the artist didn't hear what he had in mind, he continued on with his own idea anyway.

Whats funny is how Bohn talks a lot about how a good concept artist gives up creative power to have others in the department like 3d artists, game designers etc to give an influence in design. Which was shown being struggled against every step of the way in the panel.

Apparently game designers were not in the loop for the MWD bonused WWII brick.
Lord Ryan
True Xero
#115 - 2012-10-02 19:17:01 UTC
I like this one.

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

Anabella Rella
Gradient
Electus Matari
#116 - 2012-10-02 19:27:13 UTC
Based on the CCP Art Director's response in the other thread it appears that we're stuck with the "snow plow brick" destroyer. Blech. I'll stick with the Thrasher or fly the Caldari U-Boat. Thank goodness for being cross-trained.

You let a bunch of us down with this one, CCP.

When the world is running down, you make the best of what's still around.

Solhild
Doomheim
#117 - 2012-10-02 19:31:22 UTC
Anabella Rella wrote:
Based on the CCP Art Director's response in the other thread it appears that we're stuck with the "snow plow brick" destroyer. Blech. I'll stick with the Thrasher or fly the Caldari U-Boat. Thank goodness for being cross-trained.

You let a bunch of us down with this one, CCP.


I take it you mean Huskarl? If you receive a response like this thread then you know you haven't come up with the goods, no matter how many excuses you try to make. Simple as that.
Tanaka Aiko
Ministry of War
Amarr Empire
#118 - 2012-10-02 19:34:07 UTC
Minnie really feels like it missing it's tail.
Really, idea is not bad, but something is missing here.
A tail would be nice, or at least wing would be okay. But nothing... nah, it's ugly like this.

Gallente is so so.
Caldari is really nice
Amarr is too close from coercer, but well I love the coercer skin, so it's okay.
Mining frigate is nice.
CoLe Blackblood
the united
#119 - 2012-10-02 19:39:39 UTC
The Minnie Dessie is actually VERY cool. Looks like an old IronClad. All of the others look cool too. Excellent art!
Idris Helion
Doomheim
#120 - 2012-10-02 19:50:28 UTC
MeBiatch wrote:
Karl Hobb wrote:
I, for one, hope they keep the new Minmatar destroyer model as-is because it looks cool.



fear not friend!

CCP Huskarl wrote:
Hey

As the Art Director I just wanted to you give you a quick heads up on what thoughts went into designing the new destroyers. All of them are heavily influenced by historical military machinery and of course the ships functionality plays a big role in the design process as well.

Yes the design of the new Minmatar destroyer would probably not fall under the category of sleek, elegant and pretty anytime soon. And i will gladly admit that its sort of like a flying brick or a Russian WW2 tank with solar panels but that's exactly what we what we thought would make it an interesting and cool addition to the EVE universe and hopefully appealing to some good portion of the players. Plus the texture work on it is one of the best I've seen on a Minmatar ship yet.

Here are some interesting examples of strange (and not always pretty) but very functional military designs:

KV2

SuperHind

BartiniBeriev

Type45



The main problem with this line of thought is: these machines were not intentionally ugly. They were state-of-the-art, bleeding-edge designs meant to solve combat problems. They look old-fashioned to us because we're looking back after a century of technological improvement. The American A-10 Warthog is a famously "ugly" plane, but it's appearance has a utilitarian purpose: it is basically a plane fuselage built around a huge autocannon, with lots of armor underneath.

Now, in the EVE universe, the Minmatar design ethos (fast, hard-hitting, flexible, fairly lightly armored) would argue against a ship designed like this. A "flying brick" would not appeal to the Minmatar shipwrights or designers, nor would it be in line with their doctrine. (Unless they hired the same Minmatar shipwright who designed the hull for the Rupture. Maybe he has some dirt on the Minmatar government, and they have to throw him a contract every now and then to keep him quiet.)