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No Hi Sec Incursions

Author
AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
#1 - 2011-10-17 04:44:15 UTC
GJ CCP. I hope this was on purpose but if not, please have more accidents like this.
Brynhilda
Chimp Hoons Export and Expo Service
Scary Wormhole People
#2 - 2011-10-17 04:45:03 UTC
Clearly, this is CCP's fault.

Sansha Kuvakei is laughing at you from Stain.

How may I drug you with drugs?

Poetic Stanziel
The Scope
Gallente Federation
#3 - 2011-10-17 04:45:40 UTC
Get more people out of highsec, make incursions low/nullsec only.
Headerman
Native Freshfood
Minmatar Republic
#4 - 2011-10-17 04:50:37 UTC
Have more in high sec, so when people shoot each other, CONCORD shows up to kill them and NOT Sansha ships lol

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Ammzi
Dreddit
Test Alliance Please Ignore
#5 - 2011-10-17 05:03:59 UTC
Nah, Incursion runners formed up and ended the incursions themselves.
Smile
Goddess Ishtar
Aliastra
Gallente Federation
#6 - 2011-10-17 06:28:13 UTC
Guess it's time to man up and leave the warm embrace of highsec
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#7 - 2011-10-17 06:41:29 UTC
there were some a few hours ago, must have finished them
Mister Alt
Center for Advanced Studies
Gallente Federation
#8 - 2011-10-17 06:54:42 UTC
One of the 2 Hisec incursions was coming to an end so the supercap was popped. Then a group seperate from the main incursion community decided to prematurly pop the second. Instead they got beaten by a massive (for incursions at least) fleet and hence the current situation.

As for wether incusions should be in hisec... I like my isk printing machine tyvm
Botleten
Perkone
Caldari State
#9 - 2011-10-17 07:01:18 UTC
Keep incursions in hisec, but disable concord in those systems while the incursion is ongoing. Either that or remove incursions from hisec completely. If concord can get in there to save ppl from each other, why the hell can't they get in there to save the system from the Sanshas? It does not follow logically.
mkint
#10 - 2011-10-17 07:03:53 UTC
Botleten wrote:
Keep incursions in hisec, but disable concord in those systems while the incursion is ongoing. Either that or remove incursions from hisec completely. If concord can get in there to save ppl from each other, why the hell can't they get in there to save the system from the Sanshas? It does not follow logically.

Um... didn't goons get kicked out of highsec incursions because they suck at doing them so badly? "if we suck too bad to do them, nobody should be able to!" lol

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Botleten
Perkone
Caldari State
#11 - 2011-10-17 07:06:51 UTC
mkint wrote:
Botleten wrote:
Keep incursions in hisec, but disable concord in those systems while the incursion is ongoing. Either that or remove incursions from hisec completely. If concord can get in there to save ppl from each other, why the hell can't they get in there to save the system from the Sanshas? It does not follow logically.

Um... didn't goons get kicked out of highsec incursions because they suck at doing them so badly? "if we suck too bad to do them, nobody should be able to!" lol


That's cute... you can't find any way to argue with my point, so you reference some imaginary event that never happened.
mkint
#12 - 2011-10-17 07:15:46 UTC
Botleten wrote:
mkint wrote:
Botleten wrote:
Keep incursions in hisec, but disable concord in those systems while the incursion is ongoing. Either that or remove incursions from hisec completely. If concord can get in there to save ppl from each other, why the hell can't they get in there to save the system from the Sanshas? It does not follow logically.

Um... didn't goons get kicked out of highsec incursions because they suck at doing them so badly? "if we suck too bad to do them, nobody should be able to!" lol


That's cute... you can't find any way to argue with my point, so you reference some imaginary event that never happened.

I don't really want to take a stand on what would be good for EVE with the state of incursions. However, nullsecers can make nearly double the incursion income as highsecers, so enjoy your candy and stop your whining.
However, anything a goon says is automatically suspect, and the fact that 5 (or so) months ago goons attempted to disrupt highsec incursions and failed miserably is documentable. There was something about the goon fleet losing half their fleet to NPCs (demonstrating once again that your average goon is not as smart as your average AI) while the real incursioners came in and completed the site with zero losses. I take no credit for the win, as I wasn't involved, but I don't mind calling bullshit on self-serving bastards.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Botleten
Perkone
Caldari State
#13 - 2011-10-17 07:23:51 UTC
mkint wrote:

I don't really want to take a stand on what would be good for EVE with the state of incursions. However, nullsecers can make nearly double the incursion income as highsecers, so enjoy your candy and stop your whining.
However, anything a goon says is automatically suspect, and the fact that 5 (or so) months ago goons attempted to disrupt highsec incursions and failed miserably is documentable. There was something about the goon fleet losing half their fleet to NPCs (demonstrating once again that your average goon is not as smart as your average AI) while the real incursioners came in and completed the site with zero losses. I take no credit for the win, as I wasn't involved, but I don't mind calling bullshit on self-serving bastards.


Saying something is documentable and then presenting no actual documentation on it isn't exactly the best way to back up your argument. My point remains that if we were to bring in an equal number of player control ships as there are NPC sanshas go into a hisec incursion system and start attacking players, enough concord would pop into the system to whipe us all out, yet wouldn't touch the 'invading' sanshas. This is utterly illogical on every level, and simply saying "boo hoo we dont make enough isk in empire" isn't a valid counter to this flaw. Eve is a risk/reward scale. If you want the reward, take the risk. If you arent making enough in hisec its because you've conciously chosen not to take a risk to make more isk. If theyre going to present Sanshas as invaders then they should be treated as such by concord, or concord should be cut off from the 'invaded' systems.
Alxea
Unstable Pirate Sharks Of The Damed Sea
#14 - 2011-10-17 07:28:05 UTC  |  Edited by: Alxea
When incursions take place, the sansha are sipose to cut off all "HELP" from the system. I don't fallow how there still can be the navy police and concord for that matter in a sansha controlled system. CCP should make it so that pirates can get into these systems without being navyed or concorded and kills some bears. So if ccp would be so kind to tell me why and how this is not possible? Incursions need to be like 0.0 when they happen in highsec.
mkint
#15 - 2011-10-17 07:31:46 UTC
Botleten wrote:
mkint wrote:

I don't really want to take a stand on what would be good for EVE with the state of incursions. However, nullsecers can make nearly double the incursion income as highsecers, so enjoy your candy and stop your whining.
However, anything a goon says is automatically suspect, and the fact that 5 (or so) months ago goons attempted to disrupt highsec incursions and failed miserably is documentable. There was something about the goon fleet losing half their fleet to NPCs (demonstrating once again that your average goon is not as smart as your average AI) while the real incursioners came in and completed the site with zero losses. I take no credit for the win, as I wasn't involved, but I don't mind calling bullshit on self-serving bastards.


Saying something is documentable and then presenting no actual documentation on it isn't exactly the best way to back up your argument. My point remains that if we were to bring in an equal number of player control ships as there are NPC sanshas go into a hisec incursion system and start attacking players, enough concord would pop into the system to whipe us all out, yet wouldn't touch the 'invading' sanshas. This is utterly illogical on every level, and simply saying "boo hoo we dont make enough isk in empire" isn't a valid counter to this flaw. Eve is a risk/reward scale. If you want the reward, take the risk. If you arent making enough in hisec its because you've conciously chosen not to take a risk to make more isk. If theyre going to present Sanshas as invaders then they should be treated as such by concord, or concord should be cut off from the 'invaded' systems.

You're right, from a lore point of view. There is a disconnect between the lore and gameplay. However, is the gameplay balanced? I'd say yes. Doing an incursion in highsec nets you 40% less isk than doing one in low/null. That sounds extremely fair to me. Of course, as a goon, you prefer nobody makes a single isk except for you, and that your CEO's can't sell for $ to pay their mortgages. Goons motives are ALWAYS suspect.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Botleten
Perkone
Caldari State
#16 - 2011-10-17 07:34:52 UTC
I would support eliminating that 40% penalty if concord help was removed.... There'd be no more reason for the 40% penalty to exist.
Alxea
Unstable Pirate Sharks Of The Damed Sea
#17 - 2011-10-17 07:36:18 UTC  |  Edited by: Alxea
mkint wrote:
Botleten wrote:
mkint wrote:

I don't really want to take a stand on what would be good for EVE with the state of incursions. However, nullsecers can make nearly double the incursion income as highsecers, so enjoy your candy and stop your whining.
However, anything a goon says is automatically suspect, and the fact that 5 (or so) months ago goons attempted to disrupt highsec incursions and failed miserably is documentable. There was something about the goon fleet losing half their fleet to NPCs (demonstrating once again that your average goon is not as smart as your average AI) while the real incursioners came in and completed the site with zero losses. I take no credit for the win, as I wasn't involved, but I don't mind calling bullshit on self-serving bastards.


Saying something is documentable and then presenting no actual documentation on it isn't exactly the best way to back up your argument. My point remains that if we were to bring in an equal number of player control ships as there are NPC sanshas go into a hisec incursion system and start attacking players, enough concord would pop into the system to whipe us all out, yet wouldn't touch the 'invading' sanshas. This is utterly illogical on every level, and simply saying "boo hoo we dont make enough isk in empire" isn't a valid counter to this flaw. Eve is a risk/reward scale. If you want the reward, take the risk. If you arent making enough in hisec its because you've conciously chosen not to take a risk to make more isk. If theyre going to present Sanshas as invaders then they should be treated as such by concord, or concord should be cut off from the 'invaded' systems.

You're right, from a lore point of view. There is a disconnect between the lore and gameplay. However, is the gameplay balanced? I'd say yes. Doing an incursion in highsec nets you 40% less isk than doing one in low/null. That sounds extremely fair to me. Of course, as a goon, you prefer nobody makes a single isk except for you, and that your CEO's can't sell for $ to pay their mortgages. Goons motives are ALWAYS suspect.

Its not that, it is that these carebears hug highsec, and are in no real danger of pvp. Sure incursions are hard mode npc wise but with massive fleets with RR there is no real danger like there is in pvp. This needs to be fixed so there can be pvp for everybody in a incursion in highsec and not a carebear worry free get together. lmao
Goddess Ishtar
Aliastra
Gallente Federation
#18 - 2011-10-17 07:45:12 UTC
mkint wrote:
However, anything a goon says is automatically suspect,

That's racist
Solstice Project
Sebiestor Tribe
Minmatar Republic
#19 - 2011-10-17 08:20:42 UTC

For some odd reason, the Goon is right.

Also, too easy and too much money anyway.

Make the damn game hard again !

Remove CONCORD and local feds from incursion sites (at least the sites),
because they're absolutely Chewbacca there anyway.

That wouldn't automagically mean that pirates will take over,
because they'd have to deal with Sanshas too.
Crosi Wesdo
War and Order
#20 - 2011-10-17 08:38:07 UTC  |  Edited by: Crosi Wesdo
Get into low-sec You not only make better isk but theres a chance to have some fun too!

TEST and GOON bears came into our system and then complained when we crashed their site.

GF ensued http://eve-kill.net/?a=kill_related&kll_id=10805451
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