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Avatar Resculpting - Plex?

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Tippia
Sunshine and Lollipops
#61 - 2012-09-28 21:34:58 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
Tipia,

The whole "someone has to spend 1.5 years training" stuff today is irrelevent.
Yes, in much the same way as having to rat/trade/whatever for a few hours rather than just typing “/give ISK 50,000,000,000,000” is irrelevant… i.e. not irrelevant at all.

Someone having to spend 1.5 years training that character means that there is a limited amount of them available and an even more limited amount of them available that match what you want. It means that once you get it, no-one else has it.

This is completely unlike SP remapping which means the time is zero, and that it's available to everyone at any time.

Quote:
ANYONE with the isk, can bypass skill training today.
No, and that's just it: the character bazaar does not bypass skill training. All it does is let you take over skill training that someone else has spent time on — i.e. not bypassed. If that someone spent all that time “wrong”, then the time is wasted.

SP remapping bypasses the time requirement to adjust your skill set; the character bazaar doesn't even let you adjust your skill set, nor does it bypass the time requirement to collect the skill set in question. SP remapping means that none of your skills matter — in fact, they might as well be removed. All that matters at that point is how much SP you have. You have turned EVE into every other XP/Level-based game out there and removed one of the most outstanding design and balance features it offers over that atrocious and archaic type of game design.

If you cannot see the difference between “spend 1.5 years to get 25M SP in a specific pattern that someone else thought was reasonable” and “spend n ISK to instantly change SP into any pattern I desire”, then you need to sit down and think for a while.

Quote:
No it is not Tippia. It's set up so that if I want 25m SP in something I go buy them
No, because those 25M SP are subject to availability — something that is in turn subject to time and a long row of decisions. You don't buy the SP — you buy the collection of skills. The SP does nothing for you, because it's the skill set that determines what the character can do.

What you're asking for means that the skill set is no longer relevant because all that matters is the amount of SP.

Quote:
It's ok for you to say, "you ****** up trainging, oh well" but that's a horrible attittude for the game to manatain.
…and as luck would have it, EVE does not maintain that attitude. If you did something wrong in your training, you can just fix it. That's why there is no problem for SP remapping to solve and why there isn't the slightest hint of an argument for implementing it — much less one that would outweigh the insane game-breakage that would occur and the massive and fundamental game redesign would be needed alongside such a change to fix all the issues that would arise from going from a skill-based system to an XP-based system.
Lyron-Baktos
The Scope
Gallente Federation
#62 - 2012-09-28 21:42:48 UTC
all you people crying like little girls. if you don't like it, don't use it.

now go cry over something more serious
Hitaki Alabel
The Scope
Gallente Federation
#63 - 2012-09-28 21:43:12 UTC
Natsett Amuinn wrote:
Hitaki Alabel wrote:
[quote=Tippia]Here's a question: why is this an account service rather than an in-game one? It would be massively more useful if you could pop onto the test server(s) and pay for this in-game to play around with the sculptor, rather than having to keep biomassing characters just to try something else.



dude something like this will never happen! tippa and other people already said why. so please just go away for a while so we don't have to deal with your gamebreaking ideas

Subjective reasoning about and excuses that can be overcome aren't "why".

Uniqueness of my character is entirely based on my actions, not my SP. Character Bazaar provides me access to all of the SP I need to get around the uniqueness of my character, by letting me play a character that isn't me.

A good chunk of bazaar character aren't "played" characters. They're characters that have been parked in a station and trained up specifically to be sold.

Undermining the bazaar is as simple as charging 1 plex (500-600m ISK at the moment) per 1m skill points. That would make it considerably cheaper to just buy a character on the bazaar than it would be to reallocate 10+ million SP.

No one's going to spend 60 billion ISK to change their character when they can spend 8 and get a 25 m SP character off the bazaar.


This would be more for low SP adjustment, I'm not talking about the ability for a 5 year old character to remap all their SP. I'm talking about the ability to move but a tiny fraction of what you have.

There is no explination that doesn't involve actual gameplay that is reasonable, I'm sorry. It's very possible to do stuff like this, have significant enough to be worth spending money on, but insignificant enough as to not effect how the game is played.



Give me a situation, were moving 3m SP would break something.



your prices are wrong.
the problem is that this isn't just about 3mil sp. this is about 100mil sp transffered to a single char from one day to another.
people wouldn't be able to compete with peole that can just pay to get better skills than other people. we would have alot of people having around 300-500mil sp while the rest would only have 200mil(think that's the highest atm)-1mil sp. people would never be able to compete against the elite and that would be p2w


Natsett Amuinn
Caldari Provisions
Caldari State
#64 - 2012-09-28 21:55:10 UTC
When people aren't using character sales as a means to do things inter alliance, inter corp, with characters designed specifically to allow people to get around having to train the character, i'll agree with you.

Character bazaar gives someone acess to SP they didn't have to train.

Characters are trained specifically for the bazaard.

There is an abundance of characters available, "limited availability" is somewhat a strange beast given how many there are.

ISK is a barrier in the bazaar, if it didn't cost billions to buy a character there would be fewer characters available.


I'm saying it should cost billions more than it cost to buy a character, to just move a few million SP. Not get more, not avoid training (because you can't move what isn't trained).


If the character bazaar was full of characters with real pasts, and not characters that spent most of their time in a statin, not talking to anyone, not doing anything, nothing, I would agree about skill training. However, that's not how it is.


Buy SP off the bazaar.

Reallocate small percentage of what I trained while actually playing, for more than it cost to buy a character, once every 3 months.

Buying the SP on the bazaar, is a bigger game impacter than being able to move 3 million SP for 3 billion isk. It takes less than 2 years to get 10 million SP, at least that's what it took me with this guy. You're talking roughly 3 billion isk for 6 months of work.

I can buy two and a half years of work for 8 billion. Work I didn't have to do.



I'm really sory, but no. Buying a years worth of training that I didn't have to actually do, plan for, or even think about, is much more impacting than being able to change a month or two's worth of training.

This isn't 2006, there isn't a severe shortage of high level characters on the bazaar.
Natsett Amuinn
Caldari Provisions
Caldari State
#65 - 2012-09-28 22:03:27 UTC
Hitaki Alabel wrote:
Natsett Amuinn wrote:
Hitaki Alabel wrote:
[quote=Tippia]Here's a question: why is this an account service rather than an in-game one? It would be massively more useful if you could pop onto the test server(s) and pay for this in-game to play around with the sculptor, rather than having to keep biomassing characters just to try something else.



dude something like this will never happen! tippa and other people already said why. so please just go away for a while so we don't have to deal with your gamebreaking ideas

Subjective reasoning about and excuses that can be overcome aren't "why".

Uniqueness of my character is entirely based on my actions, not my SP. Character Bazaar provides me access to all of the SP I need to get around the uniqueness of my character, by letting me play a character that isn't me.

A good chunk of bazaar character aren't "played" characters. They're characters that have been parked in a station and trained up specifically to be sold.

Undermining the bazaar is as simple as charging 1 plex (500-600m ISK at the moment) per 1m skill points. That would make it considerably cheaper to just buy a character on the bazaar than it would be to reallocate 10+ million SP.

No one's going to spend 60 billion ISK to change their character when they can spend 8 and get a 25 m SP character off the bazaar.


This would be more for low SP adjustment, I'm not talking about the ability for a 5 year old character to remap all their SP. I'm talking about the ability to move but a tiny fraction of what you have.

There is no explination that doesn't involve actual gameplay that is reasonable, I'm sorry. It's very possible to do stuff like this, have significant enough to be worth spending money on, but insignificant enough as to not effect how the game is played.



Give me a situation, were moving 3m SP would break something.



your prices are wrong.
the problem is that this isn't just about 3mil sp. this is about 100mil sp transffered to a single char from one day to another.
people wouldn't be able to compete with peole that can just pay to get better skills than other people. we would have alot of people having around 300-500mil sp while the rest would only have 200mil(think that's the highest atm)-1mil sp. people would never be able to compete against the elite and that would be p2w



Why would you be able to do that?

I never said anything about using it to purchase what you didn't have. I said to move a small percentage of what you already did train.

Not get more SP for isk. I'm saying, they should let you pay 1 plex to take 1 million of the skill points you already have, move them from one skill, and invest them in another skill.

You would lose the skill you trained because from taking them out. Not keep them.


Currently you can purchase 10m SP on the bazaar. How is buying 10m on the bazaar for a couple billion NOT a bigger impact on the game than being able to move 3m around on the character you're currently playing.

None of tippias excuses impact the game, or how it's played. Buying a character actually does. Buying a character allows me to circumvent gameplay, it doesn't matter if "someone" had to train the character. That character was very likely born to be sold anyways, and there's an abundance of them.


You are not gaining an advantage spending 20b isk to MOVE, and not to other characters, a few million SP. I most certainly gain an advantage buying a 20 million SP character.
Hitaki Alabel
The Scope
Gallente Federation
#66 - 2012-09-28 22:08:25 UTC
Natsett Amuinn wrote:
Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.


I think a neural remap for plex would be a more reasonable service.

I'd rather see both.

SP for plex once every 3 months.
Neural once every month.


Even better would be just SP for plex, and Neural with an isk cost every two weeks.
100m ISK every 2 weeks for a neural remap sounds fair to me.



yeah i can see that you didn't say that
Tippia
Sunshine and Lollipops
#67 - 2012-09-28 22:10:49 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
Character bazaar gives someone acess to SP they didn't have to train.
No. The entire problem is that you think SP has meaning. It doesn't. This is what confuses you and why you think that the two are anything alike.

The character bazaar gives you access to skills that someone has spent time training and which exist in a specific pattern. SP remapping removes all those three characteristics. SP remapping means you are no longer getting skills — you are just getting SP that can be applied to whatever. It means you get the skill instantly (yes, you still have to get the SP to begin with, but you can do that much faster than getting any specific skill set and once you have enough SP, the time becomes zero). And it means that there is no pattern — again, all you have is a pile of SP that you put into what you want.

Oh, and one more thing: the character bazaar gets you … (drum roll) … a character. You don't get any SP at all. I could buy out the entire bazaar, and Tippia would still not have any more SP and would not suddenly be able to fly titans. With SP remapping, she'd be able to fly any Titan I'd like at any point I'd like (and without compensating other players for any time expenditure to boot).

Quote:
ISK is a barrier in the bazaar, if it didn't cost billions to buy a character there would be fewer characters available.
…want to take a guess why it costs billions? It's because you're trading (not bypassing) the one thing that has value in the game: time. SP remapping means bypassing time.

Quote:
Buying the SP on the bazaar, is a bigger game impacter than being able to move 3 million SP for 3 billion isk.
…and luckily, you can't buy SP on the bazaar — only characters. This has no impact on the game since those characters have had to have been built using the normal rules for training skills over time, entirely in line with the mechanics that balance what you get and what you have to give up during that time. If you instead were able to move SP around, the impact would be enormous since skills would no longer matter — only time spent subscribed.
Ginger Barbarella
#68 - 2012-09-28 22:17:23 UTC
Bloodpetal wrote:


CCP, I get the reasoning for this, and I was mostly expecting it, but you gonna keep sneaking PLEX + AUR services in like this?



Yes, they are going to continue this. I can't wait for parents to start complaining that their kids spent $500 for a golden paint job for Junior's autocannon-fit Domi.

"Blow it all on Quafe and strippers." --- Sorlac

Natsett Amuinn
Caldari Provisions
Caldari State
#69 - 2012-09-28 22:17:31 UTC
Hitaki Alabel wrote:
Natsett Amuinn wrote:
Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.


I think a neural remap for plex would be a more reasonable service.

I'd rather see both.

SP for plex once every 3 months.
Neural once every month.


Even better would be just SP for plex, and Neural with an isk cost every two weeks.
100m ISK every 2 weeks for a neural remap sounds fair to me.



yeah i can see that you didn't say that

I apologize.

I figured people would realize I was refering to the ability to spend a plex and move points not actually buy them.

I really wasn't paying attention to the way I wrote that. Very confusing and def. didn't convey what I was really attempting to.
Tippia
Sunshine and Lollipops
#70 - 2012-09-28 22:22:44 UTC
Natsett Amuinn wrote:
I apologize.

I figured people would realize I was refering to the ability to spend a plex and move points not actually buy them.

I really wasn't paying attention to the way I wrote that. Very confusing and def. didn't convey what I was really attempting to.
The thing is, being able to spend a PLEX to move points essentially provides the same functionality as spending a PLEX to buy them, only at a slightly higher cost (and as the history of EVE has so beautifully demonstrated, cost doesn't really work as a limitation).
James Amril-Kesh
Viziam
Amarr Empire
#71 - 2012-09-28 22:29:12 UTC
Bloodpetal wrote:


CCP, I get the reasoning for this, and I was mostly expecting it, but you gonna keep sneaking PLEX + AUR services in like this?


My issue with it is that it's yet another thing that increases demand for PLEX without a corresponding increase in supply. Of course they're doing the PLEX sales, but how much have these sales actually helped to drive the cost of PLEX down?

I'm already at the point where I cannot reasonably afford to PVP at leisure and PLEX my account at the same time, and I'm forced with a choice of one or the other. Luckily I'm at a point right now where I can pay cash for my account, but I'm a poor college student and $15 a month for me is frankly a lot.

Enjoying the rain today? ;)

Natsett Amuinn
Caldari Provisions
Caldari State
#72 - 2012-09-28 22:34:54 UTC  |  Edited by: Natsett Amuinn
Tippia wrote:
Natsett Amuinn wrote:
Character bazaar gives someone acess to SP they didn't have to train.
No. The entire problem is that you think SP has meaning. It doesn't. This is what confuses you and why you think that the two are anything alike.


Come on Tippia, really.

SP are directly related to skills, and you know that.


1 million SP is the ability to move ROUGHLY.
4, 1x skills
2, 2x skills
1, 3x skill
and maybe one 5x skill. (Edit: No, you wouldn't even be able to reallocate an entire 5x skill. So we're talking about being able to move up to 4x skill for a PLEX. It wouldn't even be cost effective to remap into a specific specialization, just sort of give a boost to older players wishing to try something new at the expense of past training, and for people to correct any SP they may have trained needlessly.)

Or a combination of them.

You're telling me that being able to spend 500-600m ISK to move 1-4 skills worth of SP would break the game, but buying this guy: https://forums.eveonline.com/default.aspx?g=posts&t=154420&find=unread for 7billion doesn't?

You really think that character has contributed to the game? The only thing he probably purchased were skillbooks, and implants; both of which you would still have to buy with my suggestion becasue you would still need to train. That guy was born to be sold on the bazaar.

It wasn't played, And didn't contribute to the game. The only impact that character has is that it was a subscription for 6 months, most likely paid with plex. Someone will buy it, and then likely transfer it to an existing account. How is THAT better for the game than moving 3million skill points, or 12 1x skills around? It isn't.
Natsett Amuinn
Caldari Provisions
Caldari State
#73 - 2012-09-28 22:51:02 UTC
Tippia wrote:
Natsett Amuinn wrote:
I apologize.

I figured people would realize I was refering to the ability to spend a plex and move points not actually buy them.

I really wasn't paying attention to the way I wrote that. Very confusing and def. didn't convey what I was really attempting to.
The thing is, being able to spend a PLEX to move points essentially provides the same functionality as spending a PLEX to buy them, only at a slightly higher cost (and as the history of EVE has so beautifully demonstrated, cost doesn't really work as a limitation).

No it is not.

Buying is gaining what you didn't already have.

Moving is simply adjusting what you already have.

The bazaar provides access to GAINING SP you don't have.

My suggestion only lets you move them. And not even a lot, because I wouldn't want you being able to move 20m skillpoints. If you wanted to do that, buy a character on the bazaar.

I'd rather people be able to move a few skills around because they made a mistake or found what they thought would be fun wasn't for them, than have people quitting EVE because they don't want to spend another 6 months to a year training up to do something else.



Tippia
Sunshine and Lollipops
#74 - 2012-09-28 22:56:18 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
Come on Tippia, really.
Yes, really.

I have 98M SP. Tell me what I can do.

Quote:
SP are directly related to skills, and you know that.
Yes, but SP aren't skills. SP does exactly one thing, mechanics-wise: determines how much your clone costs. When you buy (or build) a character, the SP they have is irrelevant — what matters is what skills they have.

It's this distinction that separates EVE from any of the dime-a-dozen XP-based systems. It's what makes newbies competitive against vets. It's what makes your decisions matter.

Quote:
1 million SP is the ability to move
More accurately, 1M SP is the ability to skip 2½ weeks of training to get something you need. Skipping time in a game where time is the ultimate commodity is a very very bad thing.

Quote:
You're telling me that being able to spend 500-600m ISK to move 1-4 skills worth of SP would break the game, but buying this guy: https://forums.eveonline.com/default.aspx?g=posts&t=154420&find=unread for 7billion doesn't?
Spending 500M ISK to skip game mechanics does indeed break the game, and giving someone 7bn because they had to endure those mechanics (because they're unskipppable) does indeed not break anything. In the former case, skills that previously weren't in place are suddenly conjured into existence out of nowhere; in the latter case, skills haven't been conjured into existence at all, but rather gathered the hard way.



Maybe this analogy will help you understand.

Now I have a wallet of… some size… what if I could inject money into a ship to have it work as an ISK buffer, so that at any time, I can right-click the ship and pick from a list any ship that could be bought for those ISK and from there turn my current ship into that other ship. I want to haul my stuff to Jita, so I get my Charon out and slog it all over there… but I don't want to slog it all the way back as well because it takes aaaaages, so I rclick→transform→Crane and zip back in a tenth of the time it took me to get there. And when I'm back home, I rclick→transform→Charon again and haul the second shipment.

As I grow older and richer, I can inject more ISK into that ship and one day, when I'm bored, I rclick→transform→Stabbed-nullified-cloaky-T3 to skip right through your perimeter and then rclick→transform→Titan and do nasty things to you… but oh no, you got the message out and now local is climbing, so I rclick→transform→nano-CovOps and warps off to AFK-cloak you until you cry…

Would you say that this ability to adapt to any kind of circumstances I find myself in is a good thing? Would you say that maybe it might have some impact on the game elements I skip (the market, manufacturing, logistics)? I mean, it's almost the same thing as just buying a new ship whenever I need one, so it can't be any problems with it, right?

Quote:
No it is not.

Buying is gaining what you didn't already have.
…and exchanging things gives you the same result. It's kind of like the difference between leasing a car and buying a car. Just because you have to give up the one you're leasing right now to get next year's model doesn't mean you're without a car — buying it instead just means you have one you can't use at any given time.

If I were able to move SP around, there would be no need to buy SP because if I wanted or needed a skill, I could just move the SP from stuff I don't need to skills I do need. The end result is the same: I have the skills I need for the activity I'm about to engage in (in fact, moving them is slightly better because I can fit them inside a smaller clone, and I get the skills without wasting training time so I can train my alt at the same time).
Morar Santee
#75 - 2012-09-28 23:02:46 UTC
I just wanted to add my voice and say that yes, this is being noticed. And it is not appreciated.

The most comedic note I've read from CCP in along time:

GM Spiral wrote:
Prior to to the new character creation tool we had the portrait swap service. There has been demand for a service to resume or replace the old portrait swap service. This new service is effectively its successor.

Wait, there is demand to resculpt characters? Really? I would have never guessed after using that oh-so-intuitive character creation interface, only to notice that lighting then makes my character look entirely different in-game.

Bubba, that doesn't really change the fact you are trying to charge 15$ for something that costs CCP absolutely nothing. We are resculpting the characters, we invest the time required, and your servers are obviously capable of handling all the free clothing/haircut/etc. changes without attached 15$ bill.

This is a gameplay aspect, and it should be handled with in-game currency. This could have been yet another great ISK sink. It's the characters that should pay for plastical surgery, not my out-of-game credit card. You have an ISK-inflation of 1% per month (according to your own statistics), and instead of using this as an opportunity to introduce a very vivid ISK-sink, you try to screw over your community. Again.

I'm starting to see a pattern resurfacing here that I'd hoped you had gotten over after your experiences with "Monoclegate".
Natsett Amuinn
Caldari Provisions
Caldari State
#76 - 2012-09-28 23:24:41 UTC  |  Edited by: Natsett Amuinn
You wouldn't be skipping anything. You already did the training.

You skip it by buying a character.

People aren't enduring anything when they're training characters to be sold. Sitting an alt in a station and setting up the skill Q doesn't require work.


EVE is not all about skills and having to train. If it was CCP wouldn't have the bazaar, which allows players to bypass the entire mechanic.

When anyone can come to EVE, start an account, buy and sell a few plex, and then purchase a character (which for a fact happens), the arguement about about being able to move a few skills around that you actually did take the time to train becomes rather pointless.

CCP gives us the ability to ignore the need to train skills. You can't argue against that, it's a fact, it's there, it works, CCP endorses it, they supply the means, and they give you a place to facilitate the sale.

Character sales are used for one reason, and one reason only. So that you don't have to wait to train yourself. Moving SP doesn't let you do that, because you have to train the skill in order to move the points.



It doesn't matter that "someone" trained it unless you're CCP, because an alt parked in a station being trained for 6 months for the sole purpose of being sold is a 6 month subscription.

The bazaar is flooded with them. The "someone" is trivial, it doesn't really mean much when they're mostly just alts, and there's a crapton them. Who gives a **** if someone adjusted the skill Q on a character that's never actually been played.

And people wouldn't stop training because they could adjust a couple of skills, they'd keep training, and eventually reach a point were it wouldn't be useful to them. I'm not saying you should be able to redo 98m SP.

Moving 5 million SP out of 98m does not give you a bigger advantage or allow you to impact the game more than if you purchased a 25m SP character that wasn't even being played.



Tipia, you're arguement seems based on the idea that i would want you to be able to move a large chunk of your skills. I'm talking about only being able to move a very small amount. Not even 10m. I'm thinking more like 3-5m. That way it's not having a big impact on gameplay itself and it won't undermine the bazaar. Only allow you to make slight adjustmenst if you made a mistake, or just wanted to move in a different direction. I wouldn't want anyone being able to completely respecialize a character.

All my skills are indy, market, and science. I'm only suggesting being able to move a FEW over to say piloting skills so I could get a little bit of a jump on being able to fly stuff; not go from full market and manufacturing to full on combat in supercaps over night. If someone wants to do that they should buy a character off the bazaar. However, if I wanted to move 5 skills from a mix of what I already have and put them into pilioting and weapon skills, that wouldn't actually impact the game.

To say nothig of the possibility of limiters on what skills you can change. Like say no 4x or higher skills, only base 2x and 3x. I'm talking rather minor here. Something say a year old guy could use to move those skills out of indy that they spent the first 3 months in EVE training because people told them it was an easy way to make isk and it turned out to be boring as ****.

3 or 4 skills in no way defines who your character is or even what they can do. Think of how many you have at 98m, 3 or 4 of those aren't going to impact your character in any real significant way as long as you're not able to move 8x and 9x skills. And no on would spend 50 billion just to move a few skills around when they can get the same ones for a fraction of the cost by buying a character on the bazaar.
Tippia
Sunshine and Lollipops
#77 - 2012-09-28 23:35:37 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
You wouldn't be skipping anything. You already did the training.
Not for the skill you're getting. So you're skipping the time it takes to get that skill.

Buying a character, on the other hand, doesn't skip anything (because fortunately, there is no time-skip mechanic like SP remaps in EVE) — it all has to be collected at a normal pace.

Quote:
EVE is not all about skills and having to train. If it was CCP wouldn't have the bazaar, which allows players to bypass the entire mechanic.
…except that, again, it doesn't bypass anything. The characters sold on the bazaar are no different than the characters you already have. They have been assembled using the exact same mechanics and it has taken them as long as it would anyone to be built. Nothing is skipped.

Buying a 25M SP character = 1½ years were spent to put together the new skills you want.
Moving SP on a 25M SP character = 0 time spent on getting the new skills you want.

Quote:
Character sales are used for one reason, and one reason only. So that you don't have to wait to train yourself.
…so you out-source all that unavoidable, unskippable waiting to someone else. Nothing is skipped. Everything is trained at a normal pace. Moving SP, on the other hand, lets you skip time and train skills instantly. Character sales are used for one reason only: because there are no time-skipping mechanics such as SP manipulation in EVE.

Quote:
It doesn't matter that "someone" trained it
Yes it does. If that someone didn't train it, it wouldn't exist. It takes real time (a highly valuable commodity) to create the character, and this puts a strict limit on how many characters are in play. With SP remapping, none of those limits exist any more — any SP you want in any combination you want can be had at any time you want.

There is a balance and economy to characters much like there is with any other asset in the game. What one has alters the value of what another has. As characters are created, expanded (and occasionally shrunk) and lost, the overall balance and relative value between players are in constant flux. Within this economy, adding SP remapping would be like adding a /spawn command to the regular economy. So the fact that someone — anyone — had to put the time in to create that character matters a whole lot.

The problem is still that you think that skills and SP are the same thing, which they would be if SP remapping existed. Since it doesn't, they aren't, and as a result, there are tons of mechanics balancing the availability of skills and their combinations (aka characters) — mechanics and balance that would effectively cease to exist if remapping were introduced. That's why it never will be: because it breaks the game — mechanically and balance-wise — on a fundamental level.

Oh, and you're in favour of my proposed Crane-Charon-Titan-T3-CovOps transformer too, I take it? It's the exact same thing as what you're proposing (only the ship would have less game impact).
Natsett Amuinn
Caldari Provisions
Caldari State
#78 - 2012-09-28 23:42:53 UTC  |  Edited by: Natsett Amuinn
Tippia wrote:
Natsett Amuinn wrote:
You wouldn't be skipping anything. You already did the training.
Not for the skill you're getting. So you're skipping the time it takes to get that skill.

Buying a character, on the other hand, doesn't skip anything (because fortunately, there is no time-skip mechanic like SP remaps in EVE) — it all has to be collected at a normal pace.

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EVE is not all about skills and having to train. If it was CCP wouldn't have the bazaar, which allows players to bypass the entire mechanic.
…except that, again, it doesn't bypass anything. The characters sold on the bazaar are no different than the characters you already have. They have been assembled using the exact same mechanics and it has taken them as long as it would anyone to be built. Nothing is skipped.

Buying a 25M SP character = 1½ years were spent to put together the new skills you want.
Moving SP on a 25M SP character = 0 time spent on getting the new skills you want.

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Character sales are used for one reason, and one reason only. So that you don't have to wait to train yourself.
…so you out-source all that unavoidable, unskippable waiting to someone else. Nothing is skipped. Everything is trained at a normal pace. Moving SP, on the other hand, lets you skip time and train skills instantly.

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It doesn't matter that "someone" trained it
Yes it does. If that someone didn't train it, it wouldn't exist. It takes real time (a highly valuable commodity) to create the character, and this puts a strict limit on how many characters are in play. With SP remapping, none of those limits exist any more — any SP you want in any combination you want can be had at any time you want.

The problem is still that you think that skills and SP are the same thing, which they would be if SP remapping existed. Since it doesn't, they aren't, and as a result, there are tons of mechanics balancing the availability of skills and their combinations (aka characters) — mechanics and balance that would effectively cease to exist if remapping were introduced. That's why it never will be: because it breaks the game — mechanically and balance-wise — on a fundamental level.

Oh, and you're in favour of my proposed Crane-Charon-Titan-T3-CovOps transformer too, I take it? It's the exact same thing as what you're proposing (only the ship would have less game impact).

Quit chopping the posts up Tippia. That's not really polite because everythig you left behind is required to see what I actually said in it's context.

Like it doesn't matter that someone did the training because that charater was sittingin a station for 6 months and never played. That's not the same as simply, it doesn't matter. There's context there that you're ignoring, and if you're adressing a point you shold at least adress fully.

You're ignoring entire portions of my point in favor of only adressing small parts of them. It's pretty much impossible to actually have a real discussion if most of what i'm saying is being disregarded.


Eitther don't quote it and speak your mind, or please quote me in full.


Quote this and tell me what you think please.

It's ok for you to buy a 25 million SP character off of me so that you can do something you don't have the skills to do, that I never played, that I sat in a station and just updated a skill Q every few days, but it's not ok for me to move 3 or 4 skills around?



PS: It doesn't exist, therefore... Is not a valid excuse, nor does it make a valid arguement. Not having SP remaping isn't a valid arguement against having it or make your point any more valid.

PPS: Neither is saying that because you have to train to do something, therefore you shouldn't be able to remap, but buying a charater to do something is ok even if YOU didn't have to train because someone else did. Especially when your argueing the fact that YOU have to train.

Because no YOU don't. YOU can buy a character from day one. YOU don't have to train anything. SOMEONE is able to circumvent the training mechanics. Just because SOMEONE ELSE didn't, doesn't mean that it didn't happen. It does happen, a lot.

As long as anyone can get around training, then the ability to get around having to train is present. You can't argue around that.
Tippia
Sunshine and Lollipops
#79 - 2012-09-28 23:55:58 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
Quit chopping the posts up Tippia.
No. I'll respond point for point, thankyouverymuch. I will also interrupt you when you're taking a head-long dive off the being-wrong-cliff.

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Like it doesn't matter that someone did the training
…except that without him doing exactly that, there would be no character for you to buy. And except that it means all the skills in the game were built the same way, rather than pulled from thin air. And except that it means we're talking about a combination of skill choices, where each choice means not choosing something else.

It matters for the same reason as having to rely on industrialists to keep ships flowing into the market rather than just use rclick→transform on the ship you already own.

Quote:
You're ignoring entire portions of my point in favor of only adressing small parts of them.
No. I'm addressing your fundamental misunderstanding about what SP, skills, and characters are, and how they interact in the overall game ecosystem. You are ignoring everything I say because you incorrectly assume that things are already working the way they would be working if SP remapping existed.

Unfortunately for you — but luckily for EVE — it doesn't work that way, so the argument you're making falls flat. I'm trying to explain to you why and you fail to address what I'm saying. Character trading is fundamentally different from SP remapping because the former means time must be spent and the latter is all about skipping over that time expenditure.

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Eitther don't quote it and speak your mind, or please quote me in full.
I quote things in full when I respond to them. If you can't argue several points at once then try limiting yourself to having just one point. Oh, and limit yourself to being wrong about just one thing per post.

The simple fact remains: SP remapping would bypass, obsolete, short-circuit, and circumvent core design elements and key functionality of the game to the point of breaking it. SP remapping is nothing like character trading — hell, the word “trading” itself makes this blatantly obvious (and if that doesn't help you, see the ship-transformation and car-leasing analogies above).

Quote:
It's ok for you to buy a 25 million SP character off of me so that you can do something you don't have the skills to do, that I never played, that I sat in a station and just updated a skill Q every few days, but it's not ok for me to move 3 or 4 skills around?
Of course. That character took time and effort to create and it doesn't give me any new skills (much less SP) that I can use— it's just a new pre-existing character. Moving SP around, on the other hand, conjures up skills and abilities out of nowhere when they too should have taken time and effort to obtain.
Xyon Xero
Doomheim
#80 - 2012-09-29 00:01:02 UTC
Saw this early and I thought it was another bad post that belong in F&I so I didn't open it. Than I logged in the game and saw the advert.