These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Avatar Resculpting - Plex?

First post First post First post
Author
Warde Guildencrantz
Caldari Provisions
Caldari State
#41 - 2012-09-28 20:09:58 UTC
Paul Oliver wrote:
Natsett Amuinn wrote:
Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.


I think a neural remap for plex would be a more reasonable service.

I'd rather see both.

SP for plex once every 3 months.
Neural once every month.


Even better would be just SP for plex, and Neural with an isk cost every two weeks.
100m ISK every 2 weeks for a neural remap sounds fair to me.
Yes I imagine for someone with access to the amount of isk and resources you have that would sound fair, Goon.


I think the only thing reasonable to put a plex price on is remaps...anything with SP will just break the game

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Natsett Amuinn
Caldari Provisions
Caldari State
#42 - 2012-09-28 20:19:41 UTC
Paul Oliver wrote:
Natsett Amuinn wrote:
Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.


I think a neural remap for plex would be a more reasonable service.

I'd rather see both.

SP for plex once every 3 months.
Neural once every month.


Even better would be just SP for plex, and Neural with an isk cost every two weeks.
100m ISK every 2 weeks for a neural remap sounds fair to me.
Yes I imagine for someone with access to the amount of isk and resources you have that would sound fair, Goon.


You have access to the exact same resources and ISK I have.

That's a wonderful charity you're running though. Helping down kids look smart is very unique. Good on you!
Tippia
Sunshine and Lollipops
#43 - 2012-09-28 20:24:11 UTC  |  Edited by: Tippia
Here's a question: why is this an account service rather than an in-game one? It would be massively more useful if you could pop onto the test server(s) and pay for this in-game to play around with the sculptor, rather than having to keep biomassing characters just to try something else.

Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.
I think a neural remap for plex would be a more reasonable service.
Neither would be reasonable, and SP resets would be outright destructive to large parts of the core game mechanics.

It has been suggested so many times, and every time, the exact reasons why people suggest it are inevitably the exact reasons why it simply must not happen, ever.
Natsett Amuinn
Caldari Provisions
Caldari State
#44 - 2012-09-28 20:34:52 UTC
Warde Guildencrantz wrote:


I think the only thing reasonable to put a plex price on is remaps...anything with SP will just break the game

Being able to adjust your SP every few months wouldn't be game breaking. You wouldn't be getting more SP, and it would be a way for long time players who may want to try something new to do so without having to worry about months of trainng to do so.

Imagine a guy who spent the last couple of years just training market and indy skills. He's reaching that point were he's kind of bored with building and selling, and he wants to try flying combat instead. He's got the point needed that he could fly a cap ship if he wanted, but the points in other places. He spends a couple of plexes, reallocates his points into the skills needed to fly a carreir or something. He can't really build or continue doing market stuff, but he can fly the carrier. He didn't spend months waiting to do it, and he's still playing.

Some people quit because they don't want to wait several months to do something they previously couldn't after playing a couple of years. This is a way to retain people.

Eventually you would reach a point were a service like this isn't even worth it due to the number of SP you have. Eventually you can pretty much do what you wanted.

I could see this also being 1 plex = X million skill points. Like say a plex every 1m SP. That way it's enough to usefull to move around SP in skills that don't actually have a heavy SP req. and expensive enough that people who want to go hog wild would have to spend a lot of money to do so.

And once every 3 months would be a heavy wait period for such a service.


Please feel free to explain how it would "break" the game. Even better, how does this "break" the game, but charaters sales have been in for years and hasn't broken anything. This is the same thing, only those people who only want to play with one account can benefit the same way as people who buy characters for alt accounts, and make CCP money at the same time.

Natsett Amuinn
Caldari Provisions
Caldari State
#45 - 2012-09-28 20:36:36 UTC
Tippia wrote:
Here's a question: why is this an account service rather than an in-game one? It would be massively more useful if you could pop onto the test server(s) and pay for this in-game to play around with the sculptor, rather than having to keep biomassing characters just to try something else.

Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.
I think a neural remap for plex would be a more reasonable service.
Neither would be reasonable, and SP resets would be outright destructive to large parts of the core game mechanics.

It has been suggested so many times, and every time, the exact reasons why people suggest it are inevitably the exact reasons why it simply must not happen, ever.

Tipia,

It's effectively character sales. People are already doing this, just in another form.
Paul Oliver
Doomheim
#46 - 2012-09-28 20:39:06 UTC  |  Edited by: Paul Oliver
Natsett Amuinn wrote:
Paul Oliver wrote:
Natsett Amuinn wrote:
Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.


I think a neural remap for plex would be a more reasonable service.

I'd rather see both.

SP for plex once every 3 months.
Neural once every month.


Even better would be just SP for plex, and Neural with an isk cost every two weeks.
100m ISK every 2 weeks for a neural remap sounds fair to me.
Yes I imagine for someone with access to the amount of isk and resources you have that would sound fair, Goon.


You have access to the exact same resources and ISK I have.
You are mistaken, I do not have access to the same resources that someone who is part of a 9,231 member alliance has, and I probably never will. Please keep this in mind next time you consider expressing a game destroying idea such as wealthy players being able to purchase SP four times a year.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Tippia
Sunshine and Lollipops
#47 - 2012-09-28 20:41:36 UTC
Natsett Amuinn wrote:
Tipia,

It's effectively character sales. People are already doing this, just in another form.
No. It is nothing like a character sale.

Character sales is the transfer of a given and unalterable collection of skills constructed over time using the standard rules and following the time-to-SP balance enforced by the game mechanics.

SP remaps means we effectively have infinite SP. It removes the point of having skills to begin with. It removes the point of having attributes. It removes the point of having attribute implants from the game. It removes variety and instead encourages FOTM and cookie-cutter setups. It removes the uniqueness, history and "character" of your character. It removes planning and choice and consequences. It removes goal-setting, progression and any achievement in those areas. It kills character trading. It massively boosts older characters over new ones. It introduces "catching up" as a concept in EVE and instantly makes it impossible to do. In short, it critically wounds the game on a fundamental level by removing some of the key characteristics that make it worth joining and playing over other games.

It is a deeply and thoroughly horrid idea in every way imaginable, and solves absolutely fuckall.
Pipa Porto
#48 - 2012-09-28 20:43:08 UTC
CCP Guard wrote:
We're adding an option to resculpt and adding it to our list of services available for PLEX. It's been discussed before and now it's available. If you have any questions about it, don't hesitate to ask. Here's a news item about it: http://community.eveonline.com/news/newsFromEve.asp?newsTitle=avatar-resculpting-for-plex


So does the fact that the Service is for PLEX instead of Aurum indicat that you've realized that people hate aurum enough that you'd likely get fewer takers?

EvE: Everyone vs Everyone

-RubyPorto

Natsett Amuinn
Caldari Provisions
Caldari State
#49 - 2012-09-28 20:44:23 UTC
Paul Oliver wrote:
]You are mistaken, I do not have access to the same resources that someone who is part of a 9,231 member alliance has, and I probably never will. Please keep this in mind next time you consider expressing a game destroying idea such as wealthy players being able to purchase SP.

You remind me of a pamper rich kid who thinks people who can't afford to buy food should just "work harder".


Do me a favor, fly to jita.

The couple of billion ISK I have, I got bulding and selling in null space, effectively every single ISK I've made. Go fly a level 4 mission in high sec and shut up.
Paul Oliver
Doomheim
#50 - 2012-09-28 20:48:07 UTC
Something like this should be offered for aurum, then it wouldn't necessarily cost $20 for a video game nose job, but instead only five or ten of that $20. CCP would still get the $20 plex sale, but at the same time the customer might feel that they are getting a better deal since they would have aurum left over after their avatar's nose job.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Paul Oliver
Doomheim
#51 - 2012-09-28 20:50:46 UTC  |  Edited by: Paul Oliver
Natsett Amuinn wrote:
Do me a favor, fly to jita.

The couple of billion ISK I have, I got bulding and selling in null space, effectively every single ISK I've made. Go fly a level 4 mission in high sec and shut up.
Your response is typical and cliche, you deserve the alliance you belong to.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Natsett Amuinn
Caldari Provisions
Caldari State
#52 - 2012-09-28 20:53:53 UTC
Tippia wrote:
Natsett Amuinn wrote:
Tipia,

It's effectively character sales. People are already doing this, just in another form.
No. It is nothing like a character sale.

Character sales is the transfer of a given and unalterable collection of skills constructed over time using the standard rules and following the time-to-SP balance enforced by the game mechanics.

SP remaps means we effectively have infinite SP. It removes the point of having skills to begin with. It removes the point of having attributes. It removes the point of having attribute implants from the game. It removes variety and instead encourages FOTM and cookie-cutter setups. It removes the uniqueness, history and "character" of your character. It removes planning and choice and consequences. It removes goal-setting, progression and any achievement in those areas. It kills character trading. It massively boosts older characters over new ones. It introduces "catching up" as a concept in EVE and instantly makes it impossible to do. In short, it critically wounds the game on a fundamental level by removing some of the key characteristics that make it worth joining and playing over other games.

It is a deeply and thoroughly horrid idea in every way imaginable, and solves absolutely fuckall.

I'm sorry but I disagree.


I see no difference between me being able to spend 8b on a 25m skillpoint character, or me being able to spend 60b to move the 10 sp I've accumulated. Both options will let me fly something other then a **** fit frigate because my skill points are literally all invested in market, science, and indy skills.

My character isn't unique, the dime a dozen tengu characters on the bazaar sure aren't.

It doesn't remove planing and choice, because you still need to train the skills in order to reallocate them.

You can't move SP you don't have.

1 plex per 1m SP would make character buying for large skill point changes the most affordable way of doing it by a mile. Both if you purchased the plex and sold for ISK or if you used ISK to buy the plex, buying a character would be more affordable at that cost.


Hitaki Alabel
The Scope
Gallente Federation
#53 - 2012-09-28 20:53:55 UTC
Natsett Amuinn wrote:
Tippia wrote:
Here's a question: why is this an account service rather than an in-game one? It would be massively more useful if you could pop onto the test server(s) and pay for this in-game to play around with the sculptor, rather than having to keep biomassing characters just to try something else.

Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.
I think a neural remap for plex would be a more reasonable service.
Neither would be reasonable, and SP resets would be outright destructive to large parts of the core game mechanics.

It has been suggested so many times, and every time, the exact reasons why people suggest it are inevitably the exact reasons why it simply must not happen, ever.

Tipia,

It's effectively character sales. People are already doing this, just in another form.


dude something like this will never happen! tippa and other people already said why. so please just go away for a while so we don't have to deal with your gamebreaking ideas
RAGE QU1T
Deep Core Mining Inc.
Caldari State
#54 - 2012-09-28 20:59:19 UTC
Kainotomiu Ronuken wrote:
Paul Oliver wrote:
RAGE QU1T wrote:
"Greed MUST still be good"

It's still funny how you guys fail to see how aur in EVE is utter fail, I get nickel and dimed in RL, you think I want to have o go through. That with internet space pixels, you have another thing coming. Keep on this track see how many subs stay.
You're absolutely right, but apparently "If CCP doesn't make money, you won't have a video game to play". P

I'm not sure what your argument here is. The quotation marks and the 'apparently' generally indicate sarcasm or an ironic tone of voice, but I'm afraid I don't understand how you can say that sarcastically.

If CCP doesn't make enough revenue to support the costs of upkeeping EVE (and making and marketing DUST, now) then they'll be losing money, and you won't get to keep playing EVE when CCP goes out of business.



Then what are they doing with the revenue from subs,toon tranfers, plexs, etc?????? Wait spent it all on BUST911
Natsett Amuinn
Caldari Provisions
Caldari State
#55 - 2012-09-28 20:59:46 UTC
Paul Oliver wrote:
Natsett Amuinn wrote:
Do me a favor, fly to jita.

The couple of billion ISK I have, I got bulding and selling in null space, effectively every single ISK I've made. Go fly a level 4 mission in high sec and shut up.
Your response is typical and cliche, you deserve the alliance you belong to.


I personally think it's better than the illinformed statement that's based off nothing more than the corp I'm in.

I often forget that I recieve a weekly allowance from goons, free capitals, and the skill points to fly them.

If only there were missions in high sec you could run that would make you something like 50m isk an hour. Then you could spend 6 hours a day to make what I make selling things in 23 hours.

And it's not our fault that CCP made it so that only goons can use the magor trade hubs to gain access to all the stuff stuff that i can't get in VFK. Maybe you guys should ***** to CCP about that.
Tippia
Sunshine and Lollipops
#56 - 2012-09-28 21:06:34 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
I'm sorry but I disagree.
Feel free to. It won't change the fact that it fundamentally alters how the game works and outright removes a number of mechanics and balance decisions — specifically ones that keep the game from being a very bad one.

Quote:
I see no difference between me being able to spend 8b on a 25m skillpoint character, or me being able to spend 60b to move the 10 sp I've accumulated.
The difference is that the 25M SP character can only exist if someone has put in the year and a half required to build one; that it takes that time because it has to rely on its attributes in various (and often suboptimal) combinations; that it might not match your specs; that it will have a bunch of skills that you might not actually need; that once you get it, you have a new, separate, different character. If you want to do something else with it, you have to spend more time and money to tweak it further. The SP count itself is irrelevant — what matters is what skills you have.

If you were allowed to move your own SP around, none of that would be relevant. You would effectively have infinite SP with zero expenditure of time. Your character would no longer be the combinations of skills it has, acquired painfully by manipulating the combinations of attributes it has — it would just be a pile of nondescript SP that could be put into whatever was needed for the moment. The more SP you have, the more you can move around to do whatever you want, and the skills you have right now are irrelevant. It's the exact opposite situation to how it works now, and it means that new players are ******. They don't have enough SP to move around (nor the ISK to do so), and anything they might try to exploit a weakness in your skill selection can and will be countered by you instantly patching that weakness.

Right now, if you have a 25M character, you have that one specific 25M character, and nothing else. If you want another, you have to build another, which means spending another 18 months. With SP remaps, once you have 25M SP, you have all 25M SP characters imaginable, immediately.

Quote:
It doesn't remove planing and choice, because you still need to train the skills in order to reallocate them.
No. It removes planning and choice because all you need is SP — when you figure out what you need, you assign them. You no no longer have to think about what you will get in a month's or a year's time, once all those prereqs are trained (assuming that nothing pops up that needs to be trained immediately). Your “planning” now becomes “oh, I'll remap 32/26 in int/mem and always train science skills — that way I accumulate SP the fastest so i always have the largest pile possible to remap”. The only way to limit this is to make it so prohibitively expensive that no-one will ever use it, which means it was pretty stupid to implement to begin with.


Again, it solves absolutely nothing and only manages to ruin, obsolete, and circumvent so many core mechanics and game balances that it is — literally — game-breaking.
Natsett Amuinn
Caldari Provisions
Caldari State
#57 - 2012-09-28 21:10:58 UTC
Hitaki Alabel wrote:
Natsett Amuinn wrote:
Tippia wrote:
Here's a question: why is this an account service rather than an in-game one? It would be massively more useful if you could pop onto the test server(s) and pay for this in-game to play around with the sculptor, rather than having to keep biomassing characters just to try something else.

Warde Guildencrantz wrote:
bloodknight2 wrote:
How about a "reset SP" for a plex?

Me gusta.
I think a neural remap for plex would be a more reasonable service.
Neither would be reasonable, and SP resets would be outright destructive to large parts of the core game mechanics.

It has been suggested so many times, and every time, the exact reasons why people suggest it are inevitably the exact reasons why it simply must not happen, ever.

Tipia,

It's effectively character sales. People are already doing this, just in another form.


dude something like this will never happen! tippa and other people already said why. so please just go away for a while so we don't have to deal with your gamebreaking ideas

Subjective reasoning about and excuses that can be overcome aren't "why".

Uniqueness of my character is entirely based on my actions, not my SP. Character Bazaar provides me access to all of the SP I need to get around the uniqueness of my character, by letting me play a character that isn't me.

A good chunk of bazaar character aren't "played" characters. They're characters that have been parked in a station and trained up specifically to be sold.

Undermining the bazaar is as simple as charging 1 plex (500-600m ISK at the moment) per 1m skill points. That would make it considerably cheaper to just buy a character on the bazaar than it would be to reallocate 10+ million SP.

No one's going to spend 60 billion ISK to change their character when they can spend 8 and get a 25 m SP character off the bazaar.


This would be more for low SP adjustment, I'm not talking about the ability for a 5 year old character to remap all their SP. I'm talking about the ability to move but a tiny fraction of what you have.

There is no explination that doesn't involve actual gameplay that is reasonable, I'm sorry. It's very possible to do stuff like this, have significant enough to be worth spending money on, but insignificant enough as to not effect how the game is played.



Give me a situation, were moving 3m SP would break something.
Tippia
Sunshine and Lollipops
#58 - 2012-09-28 21:20:17 UTC  |  Edited by: Tippia
Natsett Amuinn wrote:
Give me a situation, were moving 3m SP would break something.
Any situation.

The game is set up so that, if you want 3M SP in something, you spend 1-2 months to get it, and during those months, you are not able to get any other SP you might be interested in. As a result, at the end of those months, you might find that the SP are a waste for what you currently need, and it's time to train what you really want… or it might just be exactly what you needed, and now you have a head start on the opponent who picked Astronautic Engineering V instead.

Moving 3M SP breaks this balance. It means you just got those months almost for free — you just dumped some irrelevant skills that you had no use for anyway and off you go. When a new situation comes up where you could use those 3M SP for something else, you once again don't have to spend a month and a half to get to where you want. Just plunk down the cash and skip ahead.

The fundamental problem with SP remapping is that it circumvents the one thing that has any value whatsoever in the game: time. This alone would make it immensely destructive and require pretty much a complete redesign to cope with the balance issues that would arise.


Also, if you believe it's “just like character trading”, then just go trade a character… after all, it does what you want already, right? Right?
Natsett Amuinn
Caldari Provisions
Caldari State
#59 - 2012-09-28 21:21:52 UTC
Tipia,

The whole "someone has to spend 1.5 years training" stuff today is irrelevent.

Look at the character bazaar. There is no shortage of characters with well over 10m SP that can be purchased. If there was only a few and most of the characters being sold didn't have many, many, million SP I would agree. But that's not how it is today.

ANYONE with the isk, can bypass skill training today. The bazaar is flooding with really high skill point characters.


Right now, if I want to stop doing industry, I just go to the bazaar and BUY THE SKILL POINTS.

I do not need to train.

I do not need to wait.

I do not need to worry about Natsetts actions.

I can go from a 10m SP indy to a 25m SP tengu pilot or whatever kind of pilot I want.


There is no difference today, with the abundance of characters on the bazaar, between buying a character and reallocating SP. It's the exact same principle. The bazaar does not break the game in any way.

In fact, didn't people ***** that it would? I do recall them doing so. For exactly the same reason people use for being able to purchase SP reallotment. Yet, here we are, years later, and it's never hurt the game.



What something like this would do, is allow people who are bored with their current set up, who don't want to buy a new character, to possibly try something else and stay in the game longer. I'm not talking about adjusting constantly, or cheaply. Long cool down, high cost would be just fine.
Natsett Amuinn
Caldari Provisions
Caldari State
#60 - 2012-09-28 21:30:43 UTC
Tippia wrote:
Natsett Amuinn wrote:
Give me a situation, were moving 3m SP would break something.
Any situation.

The game is set up so that, if you want 3M SP in something, you spend 1-2 months to get it, and during those months, you are not able to get any other SP you might be interested in. As a result, at the end of those months, you might find that the SP are a waste for what you currently need, and it's time to train what you really want… or it might just be exactly what you needed, and now you have a head start on the opponent who picked Astronautic Engineering V instead.

Moving 3M SP breaks this balance. It means you just got those months almost for free — you just dumped some irrelevant skills that you had no use for anyway and off you go.


Also, if you believe it's “just like character trading”, then just go trade a character… after all, it does what you want already, right? Right?


No it is not Tippia. It's set up so that if I want 25m SP in something I go buy them. You don't buy a character, you buy the SP, period. No one posts a character name for sale, they post the skill points, because that's what you're selling.

I decide one day the indy stuff is boring, I'm more likely to quit than I am to spend the next couple of years respecializing my character, or I might go to the bazaar and buy the SP I want instead. I woldn't buy the character though, I would quit because I want my character. A lot of people do that.

It's ok for you to say, "you ****** up trainging, oh well" but that's a horrible attittude for the game to manatain.

You guys are sayign exactly what people people were saying about CCP supported character sales. It'll break the game, people won't have to train, it defeats the point of the game mechanics.

Yet it worked for the bazaar and you guys think a much slimmer version of that would break something.