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Lowsec incursions break the constellation they're in

First post First post
Author
Petrus Blackshell
Rifterlings
#121 - 2012-09-28 16:56:11 UTC
Roime wrote:
How can you die to rats in an assault frig is beyond me

An AB AF caught by incursion rats is pretty much guaranteed to die. I have a friend who wanted to clear a gate of incursion rats in a Dominix once, thinking it would be lol-worthy overkill, but was unpleasantly surprised when he almost lost his Domi.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

tylorous
Deep Core Mining Inc.
Caldari State
#122 - 2012-09-28 16:56:18 UTC
Lady Naween wrote:
OP: good way to tell all of us that your alliance sucks ass and is ready to be wiped out.

*goes to check killboards and run locator agents*

sorry if you cant even handle a few really not all that deadly NPCs then go back to empire.

it isnt hard to evade their gatecamps. most of us do it all the time with no trouble..but hey.. you are obviously far superiour to us and we must use hax right?



Don't take one members rant as a sign of weakness .... or wait ......its HAS been here. Twisted
Lady Naween
Ministry of War
Amarr Empire
#123 - 2012-09-28 17:00:09 UTC
tylorous wrote:


Don't take one members rant as a sign of weakness .... or wait ......its HAS been here. Twisted


well if it isnt, then gf all around :) win win
tylorous
Deep Core Mining Inc.
Caldari State
#124 - 2012-09-28 17:00:58 UTC
Roime wrote:
How can you die to rats in an assault frig is beyond me




Easy actualy if your not cafeful . The gate rats continue to close in closer and closer to the gates each time you use them . Even fast small frigs can go down if the scmiel is close , but again if caution and .5% of brain is used you will be fine.
tylorous
Deep Core Mining Inc.
Caldari State
#125 - 2012-09-28 17:03:38 UTC
Lady Naween wrote:
tylorous wrote:


Don't take one members rant as a sign of weakness .... or wait ......its HAS been here. Twisted


well if it isnt, then gf all around :) win win



it was spose to say HAS been slow here ...Twisted
Ranger 1
Ranger Corp
Vae. Victis.
#126 - 2012-09-28 17:08:08 UTC
CCP Ytterbium wrote:
Working as intended.

It's an all-out attack from an enemy force, and NPCs are blocking the points which are strategical assets to control. They're not going to let you free roam without any risk in their contested area. Either use fast ships, come in force to take them out or travel through an alternate route.

If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


I will give you a shiney dollar if you do this.

The only concession that should be given to High Sec residents in the case of an Incursion is for a warning to pop up (disengaging auto pilot) when you attempt to jump into an Incursion system.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

March rabbit
Aliastra
Gallente Federation
#127 - 2012-09-28 17:13:38 UTC
The Bazzalisk wrote:
Jim Era wrote:
Yea, sometimes you can't just do whatever the **** you feel like and have everyone give you the green light... you actually have to earn it.
Lol @ 'earning it'. Earning the right to move system? That's a new one. If you aren't a) in a cloaky ship or b) in a fleet with logis and webs, you die. Wow, that definitely sounds like 'earning' the right to move system.

Not in a fleet? Not in a cloaky ship? Go **** yourself, you're not getting through. That's some sweet game mechanics.

once i jumped into low-sec and met pirate gang. I was in Ishkur and was almost instakilled. Haven't any chances to warp out or jump back into empire. Even lost my pod because of lag.
I guess this is normal in Eve...

The Bazzalisk wrote:

Incursions should be optional, not forced. Incursions in my constellation should be challenging but an incentive to keep playing for the rewards that you get, a rare opportunity to get some ISK and LP from an incursion on my doorstep. Not an incentive to unsub until my alliance tells me it's gone - because it kills the game for me until it's over.

some people think that PVP should be optional in Eve.....

The Mittani: "the inappropriate drunked joke"

Ashterothi
The Order of Thelemic Ascension
The Invited
#128 - 2012-09-28 17:22:57 UTC
Allow me to sum up:

1) OP Is unwilling or incapable of flying a ship that can make it through a lowsec incursion without being popped.

2) OP is unwilling or incapable of forming a team that can take care of the incursion while defending themselves from any prospective outsiders who may come to interfere.

3) OP is unwilling to fly a ship fit designed to pass through the incursion with the combat fit in the hold, and then refit once outside of the incursion

4) OP is a PIRATE that is mad because some game design can interfere with his game style (which, by definition often includes interfering with OTHERS game styles)

5) OP would rather tell CCP devs that they are wrong, instead of creating a solution to the problem

6) OP feels like an enemy invasion should not be an inconvenience to those who live in the area under siege and should only be a gimmick game mechanic to earn isk.
The Bazzalisk
One Risky Click
Snuffed Out
#129 - 2012-09-28 17:22:59 UTC
Lady Naween wrote:
OP: good way to tell all of us that your alliance sucks ass and is ready to be wiped out.

*goes to check killboards and run locator agents*

sorry if you cant even handle a few really not all that deadly NPCs then go back to empire.

it isnt hard to evade their gatecamps. most of us do it all the time with no trouble..but hey.. you are obviously far superiour to us and we must use hax right?

Lol at all of this post
The Bazzalisk
One Risky Click
Snuffed Out
#130 - 2012-09-28 17:27:49 UTC
Ashterothi wrote:
Allow me to sum up:

1) OP Is unwilling or incapable of flying a ship that can make it through a lowsec incursion without being popped.
Forgive me for thinking an assault frigate would be able to move through a gate camp without being tackled.

Quote:
2) OP is unwilling or incapable of forming a team that can take care of the incursion while defending themselves from any prospective outsiders who may come to interfere.
It's not that I am unable, it is that it is impractical. You can't send out a fully formed fleet every time just to get some people back from next door when you haven't got enough people online to even kill the rats.

Quote:
3) OP is unwilling to fly a ship fit designed to pass through the incursion with the combat fit in the hold, and then refit once outside of the incursion
See 1). Also, the target was inside the incursion area.

Quote:
4) OP is a PIRATE that is mad because some game design can interfere with his game style (which, by definition often includes interfering with OTHERS game styles)

5) OP would rather tell CCP devs that they are wrong, instead of creating a solution to the problem
No idea how to respond to this.

Quote:
6) OP feels like an enemy invasion should not be an inconvenience to those who live in the area under siege and should only be a gimmick game mechanic to earn isk.
I feel like an enemy invasion shouldn't ruin the game by stopping you from moving systems without a cloak or a fleet - which is exactly what low sec incursions do at present.
Ranger 1
Ranger Corp
Vae. Victis.
#131 - 2012-09-28 17:31:54 UTC  |  Edited by: Ranger 1
Quote:
6) OP feels like an enemy invasion should not be an inconvenience to those who live in the area under siege and should only be a gimmick game mechanic to earn isk.
Quote:
I feel like an enemy invasion shouldn't ruin the game by stopping you from moving systems without a cloak or a fleet - which is exactly what low sec incursions do at present.


Except, of course, they don't.

Has it dawned on you yet that the only thing you have accomplished in made yourself look incredibly inept....

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Keno Skir
#132 - 2012-09-28 17:33:31 UTC
Literally man, situation changes and you dont want to "gimp" your fit by changing it to one that will survive.

When they kill you, it's your fault. Adapt and overcome or complain and don't, up to you.
Ashterothi
The Order of Thelemic Ascension
The Invited
#133 - 2012-09-28 17:33:54 UTC
The Bazzalisk wrote:
Ashterothi wrote:

3) OP is unwilling to fly a ship fit designed to pass through the incursion with the combat fit in the hold, and then refit once outside of the incursion
See 1). Also, the target was inside the incursion area.


So what I am hearing is your "target" was handling the situation better then you?
The Bazzalisk
One Risky Click
Snuffed Out
#134 - 2012-09-28 17:35:52 UTC
Ranger 1 wrote:
Quote:
6) OP feels like an enemy invasion should not be an inconvenience to those who live in the area under siege and should only be a gimmick game mechanic to earn isk.
Quote:
I feel like an enemy invasion shouldn't ruin the game by stopping you from moving systems without a cloak or a fleet - which is exactly what low sec incursions do at present.


Except, of course, they don't.
Do you have anything to back this up or are you just talking out of your ass? Seems to me like the latter.

Unless you have a cloak or a fleet, you will get tackled and die, as happened to my Enyo. Not sure why you're disagreeing with me here - because that's just how it is. There is no room for disagreeing with the fact.
The Bazzalisk
One Risky Click
Snuffed Out
#135 - 2012-09-28 17:37:07 UTC
Ashterothi wrote:
The Bazzalisk wrote:
Ashterothi wrote:

3) OP is unwilling to fly a ship fit designed to pass through the incursion with the combat fit in the hold, and then refit once outside of the incursion
See 1). Also, the target was inside the incursion area.


So what I am hearing is your "target" was handling the situation better then you?
Or had better luck - the gate he jumped through - possibly from high sec - may have not been camped - or camped with non-scrambling rats. I wasn't given the same lucky draw.
Ashterothi
The Order of Thelemic Ascension
The Invited
#136 - 2012-09-28 17:41:21 UTC
I know I have a "risk-vs-reward" comment around here somewere... Now where did I put that thing?
The Bazzalisk
One Risky Click
Snuffed Out
#137 - 2012-09-28 17:42:31 UTC
Keno Skir wrote:
Literally man, situation changes and you dont want to "gimp" your fit by changing it to one that will survive.

When they kill you, it's your fault. Adapt and overcome or complain and don't, up to you.
The target I was going to kill was inside an incursion system with no station. Sure, I'll just fit an MWD cloak, ruin my fit, and then be unable to change it while I'm fighting. Great plan.
The Bazzalisk
One Risky Click
Snuffed Out
#138 - 2012-09-28 17:42:52 UTC  |  Edited by: The Bazzalisk
Ashterothi wrote:
I know I have a "risk-vs-reward" comment around here somewere... Now where did I put that thing?
Risk vs reward isn't good when it's 'lol roll a dice whether or not you'll get pounded on the other side of this gate'

That's not risk reward, that's just plain stupid.
Tippia
Sunshine and Lollipops
#139 - 2012-09-28 17:45:38 UTC
The Bazzalisk wrote:
Ranger 1 wrote:
Except, of course, they don't.
Do you have anything to back this up or are you just talking out of your ass?
For one, there are game mechanics, such as many of the camps not sporting any kind of warp disruption. For another, there's AI tweaks, such as camps taking a while to react. For the third, there's that Nomad that I had no problems flying through an incursed constellation (granted, that was in null, where the camps are a bit harder, so your experience will obviously vary since you'll be facing the easier kind).

Quote:
Unless you have a cloak or a fleet, you will…
…usually just fly off, especially if you're in any kind of ship that is set up for normal lowsec movement — doubly so if it's a small ship.

Quote:
Or had better luck - the gate he jumped through - possibly from high sec - may have not been camped - or camped with non-scrambling rats. I wasn't given the same lucky draw.
So what I'm hearing here is that you now understand the whole “pick a different route” concept… well, some learning is apparently happening here. Don't be scared. It's a good thing.
Jenn aSide
Soul Machines
The Initiative.
#140 - 2012-09-28 17:48:14 UTC
The Bazzalisk wrote:
Jenn aSide wrote:
The Bazzalisk wrote:
Triple post.

I would love to get a 40 man fleet together and go and get the incursion out by force. But it's in low sec, so anyone with half a neuron can see that we're completing the incursion from their journal and come and stop us. GLHF sneaking a 40 man fleet around through Okkamon to complete the incursion with the final sites. Let me know how that goes for you.


You do realize that you are rationalizing away why your failure (and it was your failure) occured, basically trying to "pin" it on some external force.

low sec and null sec incursions have rats on gates, it takes 2 seconds to open your journal and check where the incursions are, there will almost never be more than one anywhere in low-sec.

Stop blaming the game for your failures and lack of attention, everyone else knows to check their journal.
I know the incursion is in my constellation. I'm in a system with no station, a scout is unavailable and I want to go to sleep. Tell me, oracle, what should I do?


Log Off?

And a scout is unavailable? rofl, how can a shining example of brilliance like you not have any friends? (stealth lul)

You really don't get it do you? Well, I've dealt with your type before, no amount of logic or reason can convince you to the failness of your ways. Pity that, but hey, it's your ships getting blown up, the rest of us live and play in low sec just fine.