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Lowsec incursions break the constellation they're in

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Author
The Bazzalisk
One Risky Click
Snuffed Out
#101 - 2012-09-28 15:57:30 UTC
Warde Guildencrantz wrote:
The Bazzalisk wrote:
Implying Implications wrote:
WARP CORE STABALISER
And totally gimp everything else on my ship? Great plan.


Yes, because you just HAVE to have a fight in the incursion system and not just go through it and refit at the next system
Like I already said about six times, I LIVE in the incursion system. All my ships are in the incursion system. I can't move any ships out of the incursion constellation - except for my cloaky scanning Tengu and my Helios.
Tippia
Sunshine and Lollipops
#102 - 2012-09-28 16:00:39 UTC  |  Edited by: Tippia
The Bazzalisk wrote:
Are you genuinely handicapped? Isn't this issue like...the ENTIRE POINT of this thread? Did you somehow miss that? You can't move your ships when the incursion
No. The entire point of this thread is that you can move your ships if you want to, and that you're just complaining about your decision not to. Heaping abuse at people pointing out the error of your decision doesn't make the decision a foregone conclusion.

Quote:
Fast ships. Armor tanking assault frigates can get caught. I think a vast majority of ships will get caught - certainly all ships which you can actually do anything with that's not cloaky.
Have you tried clicking “warp to”? I've been able to evade Sansha camps in a Nomad. I'm sorry, I don't do this very often, but in this case, there is really no other response…

Quote:
I can't move any ships out of the incursion constellation
…L2P. Yes you can. You can also be really really clever and not put all your eggs in one basket, but that might be a bit too advanced for you…

Quote:
Wiping them out from the gates - yes, because I should have to wait for the rest of my alliance to log on to actually move system.
If you can't do it on your own (and it's certainly doable) then yes, it is indeed a disruption where you are supposed to come together to solve your problems… it's kind of the point of the whole thing.

And travelling using alternate routes is entirely within the realm of possibility to avoid incursions. If you happen to live in the middle of one, then you might want to consider not living in the middle, but rather on the edge so that you can pick and choose your route more freely.

Again, none of this is a problem with incursions. They're all problems you cause through your choices, and then come here to complain about. The solution remains the same: choose better.
Petrus Blackshell
Rifterlings
#103 - 2012-09-28 16:14:49 UTC  |  Edited by: Petrus Blackshell
So, the whole situation finally comes to light. Rephrasing the OP in a more respectful and less ragey way:
Quote:

Hi. My friends and I run our PvP ops in a lowsec system that just came under an incursion. I feel like my stuff there is trapped for the duration due to the gate rats. I don't typically have the numbers/firepower to fight the incursion, and temporarily putting a cloak on my ships is not an option for some reason (I probably base out of a POS or something). This whole thing has caught me on the wrong footing. What can I do to mitigate it?


That is a legitimate request for help, instead for a vague and mad "incursions are broken, I hate it" post. The answers to such a polite and detailed post would be:

  • What the hell is wrong with you, why can't you fit ships in the system you're in? The Cloak-MWD trick is a premier way of safe transport in Eve -- within incursions, plain lowsec, 0.0, whatever. Reconsider not fitting a cloak. You can always un-fit it once you get to a safe system.
  • If your objective is to GTFO without having a cloak, consider travel-fitting your ships: microwarpdrive and nanos, while avoiding large shield or armor buffers (which make you easier to catch).
  • Kick your friends' asses and get them to help. Incursions are often unmanageable solo, and are intended to be that way.
  • Leave in your pod (NPCs don't shoot pods) and go fly stuff elsewhere for a few days. I hear T1 frigates are basically free these days, and you can find them in any trade hub.
  • In the future, try to have your stuff a bit more spread out. Tip: constellations with a mix of hisec and lowsec systems don't get hit by incursions ever (because of game mechanics).


They would be, if the OP wasn't so bad.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

The Bazzalisk
One Risky Click
Snuffed Out
#104 - 2012-09-28 16:16:23 UTC
Tippia wrote:
Have you tried clicking “warp to”?
No, maybe I will try that next time. Shocked

Yes, I've clicked warp to. Yes, I got tackled, and subsequently died in my Enyo.
Lord Zim
Gallente Federation
#105 - 2012-09-28 16:18:00 UTC
So do what you're supposed to do with incursions, join up with other people and beat the incursion?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

The Bazzalisk
One Risky Click
Snuffed Out
#106 - 2012-09-28 16:19:00 UTC
Petrus Blackshell wrote:

  • What the hell is wrong with you, why can't you fit ships in the system you're in? The Cloak-MWD trick is a premier way of safe transport in Eve -- within incursions, plain lowsec, 0.0, whatever. Reconsider not fitting a cloak. You can always un-fit it once you get to a safe system.
  • If your objective is to GTFO without having a cloak, consider travel-fitting your ships: microwarpdrive and nanos, while avoiding large shield or armor buffers (which make you easier to catch).
  • Sorry, but the fit in question doesn't incorporate any of those aspects, and if I fit them, it ruins the fit and flying the ship in the first place is pointless.
    Petrus Blackshell
    Rifterlings
    #107 - 2012-09-28 16:21:48 UTC
    The Bazzalisk wrote:
    Petrus Blackshell wrote:

  • What the hell is wrong with you, why can't you fit ships in the system you're in? The Cloak-MWD trick is a premier way of safe transport in Eve -- within incursions, plain lowsec, 0.0, whatever. Reconsider not fitting a cloak. You can always un-fit it once you get to a safe system.
  • If your objective is to GTFO without having a cloak, consider travel-fitting your ships: microwarpdrive and nanos, while avoiding large shield or armor buffers (which make you easier to catch).
  • Sorry, but the fit in question doesn't incorporate any of those aspects, and if I fit them, it ruins the fit and flying the ship in the first place is pointless.


    1. Fit a cloak-MWD setup. Put the rest of your mods in your cargo.
    2. Safely fly a couple systems over to non-incursion space.
    3. Fit your regular setup from the stuff in your cargo.


    I am aware you're trying to PvP and there are very few cloaky setups for PvP that actually work. What I don't comprehend is your non-comprehension of "temporary fits".

    Accidentally The Whole Frigate - For-newbies blog (currently on pause)

    The Bazzalisk
    One Risky Click
    Snuffed Out
    #108 - 2012-09-28 16:22:49 UTC
    Lord Zim wrote:
    So do what you're supposed to do with incursions, join up with other people and beat the incursion?
    This one again?

    No **** sherlock, but that's hard when you are a member of a small alliance and the chances of beating the final site are minimal due to the need of having a large 40 man fleet - a fleet size we cannot manage to pull out from our ass crack alone. So, the only solution is to wait it out. That's some great gameplay right there.

    You are actually defending being effectively unable to play the game without a fleet or cloak for a duration of time in which I am forced to simply wait for it to go away. Incredible.
    The Bazzalisk
    One Risky Click
    Snuffed Out
    #109 - 2012-09-28 16:23:44 UTC
    Petrus Blackshell wrote:
    The Bazzalisk wrote:
    Petrus Blackshell wrote:

  • What the hell is wrong with you, why can't you fit ships in the system you're in? The Cloak-MWD trick is a premier way of safe transport in Eve -- within incursions, plain lowsec, 0.0, whatever. Reconsider not fitting a cloak. You can always un-fit it once you get to a safe system.
  • If your objective is to GTFO without having a cloak, consider travel-fitting your ships: microwarpdrive and nanos, while avoiding large shield or armor buffers (which make you easier to catch).
  • Sorry, but the fit in question doesn't incorporate any of those aspects, and if I fit them, it ruins the fit and flying the ship in the first place is pointless.


    1. Fit a cloak-MWD setup. Put the rest of your mods in your cargo.
    2. Safely fly a couple systems over to non-incursion space.
    3. Fit your regular setup from the stuff in your cargo.


    I am aware you're trying to PvP and there are very few cloaky setups for PvP that actually work. What I don't comprehend is your non-comprehension of "temporary fits".
    Hunting a target in an incursion system with no station. Go figure.
    Petrus Blackshell
    Rifterlings
    #110 - 2012-09-28 16:27:36 UTC
    The Bazzalisk wrote:
    Hunting a target in an incursion system with no station. Go figure.

    Ah. Knowing that from the start would have made all this much less complicated, instead of posing it as a "I'm stuck in an incursion system and am super mad about it".

    Yeah, if your ship setup gets caught by the Sansha rats you can't do that. Use faster / lower sig radius ships, ships that do work with cloaks (HACs? Recons?), or go do something else.

    Accidentally The Whole Frigate - For-newbies blog (currently on pause)

    Karl Hobb
    Imperial Margarine
    #111 - 2012-09-28 16:27:47 UTC
    The Bazzalisk wrote:
    Yes, I've clicked warp to. Yes, I got tackled, and subsequently died in my Enyo.

    2/10, but only because your thread has gone on so long.

    Also, I remember flying an alt around Black Rise in a Drake doing some lolratting and I was never troubled to the extent you seem to be.

    A professional astro-bastard was not available so they sent me.

    Tiberious Thessalonia
    True Slave Foundations
    #112 - 2012-09-28 16:29:08 UTC
    CCP Ytterbium wrote:
    Working as intended.

    It's an all-out attack from an enemy force, and NPCs are blocking the points which are strategical assets to control. They're not going to let you free roam without any risk in their contested area. Either use fast ships, come in force to take them out or travel through an alternate route.

    If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


    It's not too late. Make this happen.
    Tippia
    Sunshine and Lollipops
    #113 - 2012-09-28 16:31:33 UTC  |  Edited by: Tippia
    The Bazzalisk wrote:
    Hunting a target in an incursion system with no station. Go figure.
    Why hunt him? Apparently, Sansha camp are so immediately and superbly lethal that he will die when he tries anything anyway… Roll

    …or maybe he's in something that won't get caught by the rats — something smaller and quicker-aligning than a frigate, which makes him a really dangerous target to go after. RollRoll
    Jim Hazard
    Fury Industry
    #114 - 2012-09-28 16:33:06 UTC  |  Edited by: Jim Hazard
    The Bazzalisk wrote:
    Jim Hazard wrote:
    you can allways move your ships?
    Are you genuinely handicapped? Isn't this issue like...the ENTIRE POINT of this thread? Did you somehow miss that? You can't move your ships when the incursion is in place and you can't move them before it comes because you don't know it's coming.


    There have been enough people in this thread who have pointed out solutions for you. Your inability to take some advice and stubborness to keep ranting about a game mechanic which works as intended makes me worry a little bit about your state of mind.

    Your inability to have a discussion and offending people instead of using solid arguments just underlines that my impression is correct . But keep posting. I very much enjoy it when people like you try very hard to make fools of themselves.
    Doddy
    Excidium.
    #115 - 2012-09-28 16:37:34 UTC
    The Bazzalisk wrote:
    Petrus Blackshell wrote:
    Posting in mad thread. OP doesn't think a Sansha invasion and lockdown of a constellation should feel like a Sansha invasion and lockdown of a constellation.
    If it means breaking the game to the extent that you can't move system unless you are cloaky or in a fleet, then yes, you're right. I think it should have the damage penalties, the tank penalties, the sites should require co-ordinated fleets, etc. but I think limiting players movement to the extent that they can't leave their home system unless they are one of two things is not good game design, it's something ******** being rammed down my throat that stops me from playing the game until it's done.

    I know who Sansha is but I don't care. Story time is nice and all but I play for the gameplay, not the 'wait until this is over so you can actually move around again'. That's not fun. Tough sites are fun. PvP is fun. Getting caught on a gate by rats you can't shake off because of their speed or kill because of their tank meaning you are guaranteed to die is not fun. Removing the PvP and free movement of low sec is not fun.


    Thing is anyone competent can move through the system with no issues, what is it you are doing that you require to repeatedly go through that gate in a slow to warp non cloaky at specific times when the spawns that actually scramble (less than half iirc) are there? Also having a fight on a gate with incursion rats just adds to the fun, they hate logis and ewar for a start so its all good in my book.

    If only it was the same in hi sec, incursion fleets would actually mean something "can someone check the gate", "there are tacklers there, hang on we will bring the fleet to let you in" etc.
    Val'Dore
    PlanetCorp InterStellar
    #116 - 2012-09-28 16:43:13 UTC
    The Bazzalisk wrote:
    Small low sec alliances like mine don't have the player counts to get ~40 people online at once to run the final site. So, we have to wait for it to disappear. That's fun. No logi? No cloak? Don't even bother undocking, I might as well sit and stare at my skill queue in station because that's the only bit of the game I'm allowed to play.

    Tell me more about this small alliance, I'll clear the Rat Camps for you. :)

    Star Jump Drive A new way to traverse the galaxy.

    I invented Tiericide

    Lady Naween
    Ministry of War
    Amarr Empire
    #117 - 2012-09-28 16:50:10 UTC
    OP: good way to tell all of us that your alliance sucks ass and is ready to be wiped out.

    *goes to check killboards and run locator agents*

    sorry if you cant even handle a few really not all that deadly NPCs then go back to empire.

    it isnt hard to evade their gatecamps. most of us do it all the time with no trouble..but hey.. you are obviously far superiour to us and we must use hax right?
    tylorous
    Deep Core Mining Inc.
    Caldari State
    #118 - 2012-09-28 16:51:18 UTC
    Karl Hobb wrote:
    The Bazzalisk wrote:
    Yes, I've clicked warp to. Yes, I got tackled, and subsequently died in my Enyo.

    2/10, but only because your thread has gone on so long.

    Also, I remember flying an alt around Black Rise in a Drake doing some lolratting and I was never troubled to the extent you seem to be.





    OH please come back for the LOLratting ! LIke next 15 minutes or hour !
    tylorous
    Deep Core Mining Inc.
    Caldari State
    #119 - 2012-09-28 16:52:20 UTC
    Val'Dore wrote:
    The Bazzalisk wrote:
    Small low sec alliances like mine don't have the player counts to get ~40 people online at once to run the final site. So, we have to wait for it to disappear. That's fun. No logi? No cloak? Don't even bother undocking, I might as well sit and stare at my skill queue in station because that's the only bit of the game I'm allowed to play.

    Tell me more about this small alliance, I'll clear the Rat Camps for you. :)



    We have BIG teeth !
    Roime
    Mea Culpa.
    Shadow Cartel
    #120 - 2012-09-28 16:52:55 UTC
    How can you die to rats in an assault frig is beyond me

    .