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Missions & Complexes

 
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L4 Vs Null exploration

Author
MrHaulsAlot
Doomheim
#1 - 2012-09-27 23:24:10 UTC
So I've been in Eve a long time. At this point in my Eve career, I enjoy small fleet pvp and the likes but I am just getting burned out overall with the game, so I am looking for the best isk/hour revenue I can find in order to keep my accounts going and play casually. I run 3 accounts, and with current plex/mineral prices, that requires about 3b every 60 days. I have been a ninja plexer in the past and I am not worried about the logistics of either, I just want an honest overview of what to expect I suppose.

I have 3 accounts, and all 3 will be utilized in whatever isk avenue I decide to take (or a combination of both, which is more likely).

Consider all 3 accounts with max skills in their appropriate roles.

I will ultimately use a full faction/t2 rigged fit rattlesnake and a full faction fit mach to run missions, with my 3rd account in a noctis salvaging (I have 3 monitors, so it isn't too difficult to run all 3 at once).

My question: Assuming a base 1k isk/LP and assuming I only salvage missions worth salvaging so there is zero downtime, and also assuming that I am running 2 missions at the same time with both characters, what kind of isk/hour can I expect to get?

On a good night plexing, if I am extremely lucky, I can make 2-3b isk with relative ease. However, those nights are extremely rare. Since plexing is all random and you can scan entire regions without finding anything, it evens out to roughly 150-200m isk/hour (very rough calculations based on only about a week of play), but that doesn't include travel time to take the mods back to empire to manufacture/sell. It is also much more difficult to maintain since 0.0 politics change quite a bit and MOST alliances don't take kindly to ninja plexers (especially ones that frequent their space). This means that although lucrative, there is a whole lot more work involved.

Sry for the book, just looking for a little input. Thanks in advance.
Daniel Plain
Doomheim
#2 - 2012-09-28 10:17:12 UTC
running 3 clients in missions sounds a little stressful tbh. on the other hand, the rattlesnake probably flies itself most of the time. with your setup you can expect somewhere between 100 and 200 mil/hour, depending on the actual LP conversion (and effort) as well as your ways of dealing with loot.
the advantage of your setup is that it has hardly any ramp-up. you log on, accept missions and start shooting.

I should buy an Ishtar.

Jenn aSide
Worthless Carebears
The Initiative.
#3 - 2012-09-28 13:04:50 UTC
MrHaulsAlot wrote:
So I've been in Eve a long time. At this point in my Eve career, I enjoy small fleet pvp and the likes but I am just getting burned out overall with the game, so I am looking for the best isk/hour revenue I can find in order to keep my accounts going and play casually. I run 3 accounts, and with current plex/mineral prices, that requires about 3b every 60 days. I have been a ninja plexer in the past and I am not worried about the logistics of either, I just want an honest overview of what to expect I suppose.

I have 3 accounts, and all 3 will be utilized in whatever isk avenue I decide to take (or a combination of both, which is more likely).

Consider all 3 accounts with max skills in their appropriate roles.

I will ultimately use a full faction/t2 rigged fit rattlesnake and a full faction fit mach to run missions, with my 3rd account in a noctis salvaging (I have 3 monitors, so it isn't too difficult to run all 3 at once).

My question: Assuming a base 1k isk/LP and assuming I only salvage missions worth salvaging so there is zero downtime, and also assuming that I am running 2 missions at the same time with both characters, what kind of isk/hour can I expect to get?

On a good night plexing, if I am extremely lucky, I can make 2-3b isk with relative ease. However, those nights are extremely rare. Since plexing is all random and you can scan entire regions without finding anything, it evens out to roughly 150-200m isk/hour (very rough calculations based on only about a week of play), but that doesn't include travel time to take the mods back to empire to manufacture/sell. It is also much more difficult to maintain since 0.0 politics change quite a bit and MOST alliances don't take kindly to ninja plexers (especially ones that frequent their space). This means that although lucrative, there is a whole lot more work involved.

Sry for the book, just looking for a little input. Thanks in advance.


You used "Isk/hour" and "Exploration" in the same post. Emperor Salazar spawn in 3....2......1....... :)


Gabrielle Lamb
Pator Tech School
Minmatar Republic
#4 - 2012-09-28 20:13:17 UTC
Jenn aSide wrote:

You used "Isk/hour" and "Exploration" in the same post. Emperor Salazar spawn in 3....2......1....... :)


Meh, I find his figures rather realistic. Usually when I do a 4-6 hour long expedition (aka venture through 50 or so systems in null / low) I end up somewhere around that. Sometimes I get lucky and grab 2-3b, other times I only get like 100m or so. But most of the time I get at least one good 250m+ drop along with some bounties and overseers effects ending up around 500m or so. If anything coming up almost empty is a lot more rare then getting 1b+ on a single run.
Drone Bei
Aliastra
Gallente Federation
#5 - 2012-09-29 04:09:08 UTC
Gabrielle Lamb wrote:
[

Meh, I find his figures rather realistic. Usually when I do a 4-6 hour long expedition (aka venture through 50 or so systems in null / low) I end up somewhere around that. Sometimes I get lucky and grab 2-3b, other times I only get like 100m or so. But most of the time I get at least one good 250m+ drop along with some bounties and overseers effects ending up around 500m or so. If anything coming up almost empty is a lot more rare then getting 1b+ on a single run.


I'm definitely interested in seeing that much ISK in one night. I currently get excited at 40-50 mil/hr. What kind of ship dps are you running and where are you at skill wise? I'm trying to figure out where I stand compared to people like you making enough for a PLEX in a relatively short time.
Gabrielle Lamb
Pator Tech School
Minmatar Republic
#6 - 2012-09-29 07:05:47 UTC  |  Edited by: Gabrielle Lamb
Drone Bei wrote:

I'm definitely interested in seeing that much ISK in one night. I currently get excited at 40-50 mil/hr. What kind of ship dps are you running and where are you at skill wise? I'm trying to figure out where I stand compared to people like you making enough for a PLEX in a relatively short time.


In short I guess my advice would be:
1. DSP probing alt, makes it so much faster.
2. Don't be afraid to fly bling fits, but always use a cloak so you can get out of dodge quick.
3. CN Cloak, not T2 or CovOps.
4. Faction or T2 Ammo, I use like 4k / second just to shoot but when you're flying solo in null being faster is worth that much easily.

Using a HAMgu myself atm, but not at the right computer so can't see subsystems and I swap modules around a lot. But in short its something like:
Highs:
6x T2 HAM Launchers
1x CN Cloak

Mids:
A-Type Gistum Invuln Field
A-Type Pith EM Ward
Gist A-Type Med Shield Booster
X-Type Gist Shield Boost Amp
C-Type something Afterburner

Lows:
Flux Coil II (I think thats it)
3x CN BCUs

Rigs:
2x Warhead Flare
1x Accelerated Ejection Bay II

I think thats more or less it, split the launchers 2/2/2 so you can easily fire at 3 different targets at once, keep spamming D-Scan. Deals like 650 DPS with Javelins, 870ish i think with CN Scourge, 950 or so with Rage or whatever their called. Cap stable around 44% and tanks around 500ish DPS Omnitank without any crystals. (Actually I use the ones that make caldari target faster in the slots where I don't use +4's, can't recall name)

That said I'd swap to a Machariel if I had the skills. 7 guns + CN Cloak in highs on that would make for a ton of fun. And more DPS.

PS: T2 Launchers are a must for plexes like 5\10 Gurista since dual webbing towers out at 40km can be a ***** without em.

Small probing section:
1. Align to next destination.
2. Drop a DSP
3. Change instantly to core / combat
4. Scan with DSP while changing.
5. If good sigs, ignore all bad ones, drop core probes, if bad sigs, cancel ammo swap with cloak and warp.
6. Probe in the middle of system first, always, with 8 AU range. 85% of the time you'll get a sig.
7. If nothing there, check what planets are not covered around the edges of system, drop 8 AU probes there if only one or two, scan 32 AU if 3+.
8. If scanning 32 AU, don't aim for the dot when you get a hit, aim for the planet closest to the dot with 8 AU range.
9. Get decent probing skills so you can drop straight from say 8 AU to 2 AU probes and from 2 to 0.5 and so on.

10. Understand the exploration system, sigs are always within 4 AU of a planet so a little bit of situational awareness allows you to pick the right dot (when you get two) like 80-90% of the time. Theres lots of small hints you can pick up on to figure out where to place your probes.

If done right you often finish probing an entire system in less then 2 minutes. Less then 1 if there's only a single good sig to scan.
MrHaulsAlot
Doomheim
#7 - 2012-09-29 15:24:07 UTC
Drone Bei wrote:
Gabrielle Lamb wrote:
[

Meh, I find his figures rather realistic. Usually when I do a 4-6 hour long expedition (aka venture through 50 or so systems in null / low) I end up somewhere around that. Sometimes I get lucky and grab 2-3b, other times I only get like 100m or so. But most of the time I get at least one good 250m+ drop along with some bounties and overseers effects ending up around 500m or so. If anything coming up almost empty is a lot more rare then getting 1b+ on a single run.


I'm definitely interested in seeing that much ISK in one night. I currently get excited at 40-50 mil/hr. What kind of ship dps are you running and where are you at skill wise? I'm trying to figure out where I stand compared to people like you making enough for a PLEX in a relatively short time.


I have 3 accounts that are utilized when I go out plexing. 1 gate scout, 1 tank, 1 dps. Since I am never blue where I plex, it makes it easier to prevent myself from getting caught - to date I have yet to lose a ship. However, it takes you out of everything else...when I go plexing, Im committed for as long as it takes to fill a cargo with mods/BPCs, or until I have so much in my cargo that continuing would be foolish. Since I typically avoid NPC space, there is nowhere for me to drop off loot. Like the gentleman above me suggested, don't be afraid to use pimp on your ship - you want to clean out a plex as fast as possible. I only run 8/10 and 10/10 sites, so my probing technique is a little different than what he suggested, but overall his advice is sound.

I am simply burned out from doing it because I have been doing it for so long. Thats sort of why I am looking at sitting back a bit and potentially running L4's, because with 3 accounts I don't see any reason why it shouldn't be possible to yield 150m an hour. The major difference is, when I log in, I can log out a few minutes later if I want whereas with ninja plexing, there isn't that option.
Gabrielle Lamb
Pator Tech School
Minmatar Republic
#8 - 2012-09-29 18:51:07 UTC
MrHaulsAlot wrote:
I only run 8/10 and 10/10 sites, so my probing technique is a little different than what he suggested, but overall his advice is sound.


"5. If good sigs, ignore all bad ones"

When using a DSP probe at 256 AU with a base scan strength of 10. All potential 8/10 signatures have a strength of about 0.05 +-0.01 and all potential 10\10s are 0.02. Is this what you're referring to or something different?
Hazen Koraka
HK Enterprises
#9 - 2012-10-01 07:23:16 UTC
Gabrielle Lamb wrote:
Jenn aSide wrote:

You used "Isk/hour" and "Exploration" in the same post. Emperor Salazar spawn in 3....2......1....... :)


Meh, I find his figures rather realistic. Usually when I do a 4-6 hour long expedition (aka venture through 50 or so systems in null / low) I end up somewhere around that. Sometimes I get lucky and grab 2-3b, other times I only get like 100m or so. But most of the time I get at least one good 250m+ drop along with some bounties and overseers effects ending up around 500m or so. If anything coming up almost empty is a lot more rare then getting 1b+ on a single run.


I'll beat him to it... random is random.... blah blah.

Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html