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Lowsec incursions break the constellation they're in

First post First post
Author
Touval Lysander
Zero Wine
#61 - 2012-09-28 08:14:47 UTC
Tippia wrote:
The Bazzalisk wrote:
Small low sec alliances like mine don't have the player counts to get ~40 people online at once to run the final site. So, we have to wait for it to disappear.
No, you really don't. You can just clear the gates and go on with your lives.

Just because you don't want to undock doesn't mean you can't, nor does your inability and unwillingness to get rid of whatever is stopping you from doing what you want to do represent any kind of gameplay or game design problem. Those are all your choices — if you don't like them, choose something else.

Quote:
Lots of idiots ITT.
No, just one…

Quote:
The problem is that without a fleet or c aloky ship you cannot move system without dying.
No. That's not a problem at all, largely because it's not true. The problem is that you refuse to clear the gates. The problem is that you choose poorly and then come here and complain about your choices. There's a simple solution to this problem: choose better and don't come here to whine.

NO NO NO NO NO NO NO NO NO NO

The world has ended. I AGREE with Tippia

I can handle Goons sperging, I can handle making crap posts and getting bashed by forum smackrabbits, I can handle playing Eve without the missus. Hell I can even handle losing 2 Lokis.

But NEVER, NEVER did I imagine I'd EVER agree with Tippia.

That's it, I quit. Tippia, you can haz. Lol

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Sura Sadiva
Entropic Tactical Crew
#62 - 2012-09-28 08:50:04 UTC
Do incursion cause random rats scrambling people on gates too? I didn't know, sounds cool. In game events flaw should never be optional os skippable: consequences, is the the core of the sandbox game system.

I'm sorry for the OP if the general EvE gameplay and having to host an incursion causes discomfort in HIS costelaltion...

Btw I think would be nice to have hi-sec incursions causing a temporary drop of systems' security status.

Lord Zim
Gallente Federation
#63 - 2012-09-28 09:10:43 UTC
Touval Lysander wrote:
But NEVER, NEVER did I imagine I'd EVER agree with Tippia.

Agreeing with Tippia shouldn't come as a great surprise, since most of what Tippia says makes sense.

You're just muttering about "goon sperging" because we're telling you that your ideas are bad (because they are), and Tippia likely will tell you the exact same thing.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mara Rinn
Cosmic Goo Convertor
#64 - 2012-09-28 09:35:40 UTC
Sura Sadiva wrote:
Do incursion cause random rats scrambling people on gates too? I didn't know, sounds cool. In game events flaw should never be optional os skippable: consequences, is the the core of the sandbox game system.


Sadly, Incursion rats in hisec do not camp gates. In lowsec and null they do :)

Of course Incursions just pack up and go home after a while, rather than spreading to neighbouring constellations. That makes me sad.
Cede Forster
Deep Core Mining Inc.
Caldari State
#65 - 2012-09-28 10:11:59 UTC  |  Edited by: Cede Forster
just to get this right

you are flying a ship that is bigger then a cruiser
you are not fitting a cloak
you are flying without scout
you are not using stabs

you get killed and go to GD to complain about it?
the only part that is broke is the fact that NPCs got to you before some players did


i thought this might be about "pvp rules change too much in systems affected by incursions" or something but this seems to be just a "bad at eve, please fix the game" posting
Roime
Mea Culpa.
Shadow Cartel
#66 - 2012-09-28 10:16:05 UTC
******* priceless thread <3

cheers, OP :D

.

Sura Sadiva
Entropic Tactical Crew
#67 - 2012-09-28 10:20:44 UTC  |  Edited by: Sura Sadiva
Mara Rinn wrote:

Sadly, Incursion rats in hisec do not camp gates. In lowsec and null they do :)

Of course Incursions just pack up and go home after a while, rather than spreading to neighbouring constellations. That makes me sad.



I had an incursion once in my former low-sec home system, I remember there were sansha NPC around gates but I don't remember any issue in traveling and keep doing my own business just sticking with my ususal moving in low sec protocol; I didnt even know they could scramble me.

The major annoyiment were not NPC but all those players infesting MY constellation to do THEIR incursion. I wonder how long we'll have to wait for CCP to fix this bothering players issue...
CCP Ytterbium
C C P
C C P Alliance
#68 - 2012-09-28 10:27:45 UTC
Working as intended.

It's an all-out attack from an enemy force, and NPCs are blocking the points which are strategical assets to control. They're not going to let you free roam without any risk in their contested area. Either use fast ships, come in force to take them out or travel through an alternate route.

If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted
Lord Zim
Gallente Federation
#69 - 2012-09-28 10:34:20 UTC
If only incursions which went uncountered spread their influence. It's an invasion, after all.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Roime
Mea Culpa.
Shadow Cartel
#70 - 2012-09-28 10:44:29 UTC
CCP Ytterbium wrote:
Working as intended.

It's an all-out attack from an enemy force, and NPCs are blocking the points which are strategical assets to control. They're not going to let you free roam without any risk in their contested area. Either use fast ships, come in force to take them out or travel through an alternate route.

If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


Why didn't you do it X

.

Roime
Mea Culpa.
Shadow Cartel
#71 - 2012-09-28 10:44:47 UTC
Lord Zim wrote:
If only incursions which went uncountered spread their influence. It's an invasion, after all.


And this as well. So very much this.

.

Mara Rinn
Cosmic Goo Convertor
#72 - 2012-09-28 10:58:27 UTC
CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


You should try it for a week. You know, to encourage people to escort freighters in hisec ;)
ITTigerClawIK
Galactic Rangers
#73 - 2012-09-28 11:03:45 UTC
they scram on gates in low sec? WHY THE HELL DO THEY NOT SCRAM ON GATES IN HIGH SEC?!?!?!?
Andski
Science and Trade Institute
Caldari State
#74 - 2012-09-28 11:31:00 UTC
CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


Maybe you should and disable CONCORD in incursion constellations to boot.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sable Moran
Moran Light Industries
#75 - 2012-09-28 12:08:27 UTC
CCP Ytterbium wrote:
Working as intended.


LolLol

CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


Just do it, please.

Or at the very least try it for a little while, enable it in this next winter patch, see how it works and if necessary disable it again in the summer '13 patch.

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

James Amril-Kesh
Viziam
Amarr Empire
#76 - 2012-09-28 12:17:48 UTC  |  Edited by: James Amril-Kesh
CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted

You can still do so. Just make something up, like some accident in the coding made it so high-sec incursions didn't have Sansha gatecamps.

Actually my biggest issue with incursions in low and null is that they cynojam, which also prevents jump bridges from working. You can jump into an incursion system on a jump bridge, but not out of one. (Or maybe I got it turned around. It's one or the other).

Enjoying the rain today? ;)

Sura Sadiva
Entropic Tactical Crew
#77 - 2012-09-28 12:18:09 UTC
Andski wrote:
CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted


Maybe you should and disable CONCORD in incursion constellations to boot.


This!
Please CCP do this: Concord disabled or just security status temporary dropped to low even in high-sec systems/constelaltion. In this way each incursion would be really an event involvong everyone.

If I recall correctly something similar was made after the Empyrean Age launch: Concord disabled to simulate the consequences of minmatar attack against Cocnord station in yulai.
Jenn aSide
Soul Machines
The Initiative.
#78 - 2012-09-28 12:19:03 UTC
The Bazzalisk wrote:
Triple post.

I would love to get a 40 man fleet together and go and get the incursion out by force. But it's in low sec, so anyone with half a neuron can see that we're completing the incursion from their journal and come and stop us. GLHF sneaking a 40 man fleet around through Okkamon to complete the incursion with the final sites. Let me know how that goes for you.


You do realize that you are rationalizing away why your failure (and it was your failure) occured, basically trying to "pin" it on some external force.

low sec and null sec incursions have rats on gates, it takes 2 seconds to open your journal and check where the incursions are, there will almost never be more than one anywhere in low-sec.

Stop blaming the game for your failures and lack of attention, everyone else knows to check their journal.
Tippia
Sunshine and Lollipops
#79 - 2012-09-28 12:21:46 UTC
James Amril-Kesh wrote:
CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted

You can still do so. Just make something up, like some accident in the coding made it so high-sec incursions didn't have Sansha gatecamps.
Pleeeeeeeease?
Lord Zim
Gallente Federation
#80 - 2012-09-28 12:25:19 UTC
Tippia wrote:
James Amril-Kesh wrote:
CCP Ytterbium wrote:
If anything, I remember we wanted to do that to all Incursions, even in high-security space. Ah, such sweet, sweet memories. Twisted

You can still do so. Just make something up, like some accident in the coding made it so high-sec incursions didn't have Sansha gatecamps.
Pleeeeeeeease?

Pwetty pweez?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat