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How to Exploit the Wardec system to remove aggressors ability to dec.

Author
Soryn Kael
Chaos From Order
#1 - 2012-09-26 19:57:36 UTC
As an entity that can be wardecced you are either a Corporation or an Alliance. There are many options that allow you to game the current wardec system to remove wars in a short period of time.


1. As a corporation:

Option 1. There is an alliance set up for exploiting the system called DecShield. Simply joining them and then leaving will tag your aggressor group with a mutual dec that won't end. Their dec fees will be increased by EACH corporation that joins or leaves.

Option 2. Create an alliance, join it with the main corp and then set the war mutual. Join it with about 40 1 man corps.. then have each of those corporations leave in turn, raising future dec prices by 50m isk EACH time. Then leave with your corporation.

For the entity to continue the war with your group they will have to pay 2b isk. You can rejoin this mutual dec group and leave it repeatedly to prevent the group from EVER being able to afford wars in the future.


2. As an Alliance:

All the options available to corporations are available to the alliance provided that they just create a single corp with a mutual dec to join other alliances. They can also flood their membership and have them withdraw with the one man corporations to jack fees up.

You can keep a single 1 man corporation with a mutual dec on the entity, have them join other alliances and then leave and redeclare mutual to continue to keep the ability to do that. If you also have a spare alliance you can essence prevent ANY group from being able to continue with wars.





With this knowledge becoming more widespread there are really only 2 options to fixing this system:


1. Allow the aggressor to opt out of their side of a mutual dec either ending the war or passing the costs on to the defending entity.

2. Removing the additional costs for additional wardecs. This would remove the ability of these exploits to work.






Right now the folks who run decshield haven't heard of this capability but I'm sure once they discover it.. every single group that has a dec on them will be unable to pursue wars.


TheBreadMuncher
Protus Correction Facility Inc.
#2 - 2012-09-26 20:00:22 UTC
Thank the lord you warned us of this revolutionary news.

"We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming.

Soryn Kael
Chaos From Order
#3 - 2012-09-26 20:00:38 UTC
Option 3 would be to remove the mutual wardec ability from the system until such time as a more permanent fix is put in place.
Jim Era
#4 - 2012-09-26 20:07:06 UTC
or just not have war dec system and **** each other up nonstop?

Wat™

Lin-Young Borovskova
Doomheim
#5 - 2012-09-26 20:10:55 UTC
or just move to low null and whatever is not purple, green or blue shoot it.

No wardec fees

No decshield stuff

No problem any more and it's just fun

It's just fun

fun

brb

Nihi Lismus
A Lone Wolf Inc.
#6 - 2012-09-26 20:16:47 UTC
Lin-Young Borovskova wrote:
or just move to low null and whatever is not purple, green or blue shoot it.

No wardec fees

No decshield stuff

No problem any more and it's just fun

It's just fun

fun

Sounds, like there's someone scared about loosing his shiny pve ship, aren't you, darling?
Ranger 1
Ranger Corp
Vae. Victis.
#7 - 2012-09-26 20:25:36 UTC  |  Edited by: Ranger 1
If I'm not mistaken mutual war dec's have no cost associated with them (although that may have changed), and either side can end the war at any time by surrendering.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Soryn Kael
Chaos From Order
#8 - 2012-09-26 20:27:01 UTC
Ranger 1 wrote:
If I'm not mistaken mutual war dec's have no cost associated with them, and either side can end the war at any time by surrendering.



Only if the other side accepts the surrender, so essentially you're trapped and the mutual effect is to prevent you from being able to leave the mechanic to spread the more expensive wardecs.
Ranger 1
Ranger Corp
Vae. Victis.
#9 - 2012-09-26 20:34:13 UTC
Soryn Kael wrote:
Ranger 1 wrote:
If I'm not mistaken mutual war dec's have no cost associated with them, and either side can end the war at any time by surrendering.



Only if the other side accepts the surrender, so essentially you're trapped and the mutual effect is to prevent you from being able to leave the mechanic to spread the more expensive wardecs.


I admit I have not been involved in a situation where a surrender was offered, so you may well be correct.

That would explain why they are placing a priority on fixing the exploits in the war dec system by this winter.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Cannibal Kane
Viziam
Amarr Empire
#10 - 2012-09-26 20:37:21 UTC  |  Edited by: Cannibal Kane
Soryn Kael wrote:
Ranger 1 wrote:
If I'm not mistaken mutual war dec's have no cost associated with them, and either side can end the war at any time by surrendering.



Only if the other side accepts the surrender, so essentially you're trapped and the mutual effect is to prevent you from being able to leave the mechanic to spread the more expensive wardecs.


No.... when a war is mutual it does not increase the cost to war dec another corp.

So if i dec somebody and they join and leave decshield. I sit in a mutual agaist dec shield, but I still get my week dec agaist the corp. I can continue that war for as long as i want just by paying the bill for that corp.

"Kane is the End Boss of Highsec." -Psychotic Monk

Soryn Kael
Chaos From Order
#11 - 2012-09-26 20:40:55 UTC
Cannibal Kane wrote:
Soryn Kael wrote:
Ranger 1 wrote:
If I'm not mistaken mutual war dec's have no cost associated with them, and either side can end the war at any time by surrendering.



Only if the other side accepts the surrender, so essentially you're trapped and the mutual effect is to prevent you from being able to leave the mechanic to spread the more expensive wardecs.


No.... when a war is mutual it does not increase the cost to war dec another corp.

So if i dec somebody and they join and leave decshield. I sit in a mutual agaist dec shield, but I still get my week dec agaist the corp. I can continue that war for as long as i want just by paying the bill for that corp.


However EVERY SINGLE CORPORATION THAT LEAVES THE ALLIANCE COUNTS AS AN EXTRA DEC FOR COST PURPOSES. So, join with 40 1 man alt corps.. leave.. leave with your corp.. 2 billion isk to continue the dec..
Cannibal Kane
Viziam
Amarr Empire
#12 - 2012-09-26 21:00:33 UTC
Thats ok...

All it means i do not need to start random wars. i will have 1 week active wars from many targets.

"Kane is the End Boss of Highsec." -Psychotic Monk

Ranger 1
Ranger Corp
Vae. Victis.
#13 - 2012-09-26 21:04:52 UTC
Soryn Kael wrote:
Cannibal Kane wrote:
Soryn Kael wrote:
Ranger 1 wrote:
If I'm not mistaken mutual war dec's have no cost associated with them, and either side can end the war at any time by surrendering.



Only if the other side accepts the surrender, so essentially you're trapped and the mutual effect is to prevent you from being able to leave the mechanic to spread the more expensive wardecs.


No.... when a war is mutual it does not increase the cost to war dec another corp.

So if i dec somebody and they join and leave decshield. I sit in a mutual agaist dec shield, but I still get my week dec agaist the corp. I can continue that war for as long as i want just by paying the bill for that corp.


However EVERY SINGLE CORPORATION THAT LEAVES THE ALLIANCE COUNTS AS AN EXTRA DEC FOR COST PURPOSES. So, join with 40 1 man alt corps.. leave.. leave with your corp.. 2 billion isk to continue the dec..


So don't continue the dec and find another target that actually has some self respect.

Again, the system is getting an overhaul soon with the lessons learned from the first iteration. CCP said from the outset that there would likely be many changes after this first pass, once they had a chance to see how people tried to use and abuse the system.

This was wise in many ways, as EVE players are notoriously crafty in matters like this.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Soryn Kael
Chaos From Order
#14 - 2012-09-26 21:17:01 UTC
Um, once you have a mutual war with an alliance you're stuck in that at ANY point they can increase the price on your wars. They can do it on a weekly basis with zero cost to them.

I don't think you guys are getting that.



James Amril-Kesh
Viziam
Amarr Empire
#15 - 2012-09-26 21:21:42 UTC
What's a wardec?
Does that mean people can shoot you and stuff?
But how is that diff- oh, wait...

Enjoying the rain today? ;)

Mallak Azaria
Caldari Provisions
Caldari State
#16 - 2012-09-26 21:29:19 UTC
Soryn Kael wrote:
Option 1. There is an alliance set up for exploiting the system called DecShield. Simply joining them and then leaving will tag your aggressor group with a mutual dec that won't end. Their dec fees will be increased by EACH corporation that joins or leaves.


You can avoid the fees altogether by turning off the auto pay option for bills. You keep the wars & never have to pay any fees as long as the executor corp of the alliance keeps it mutual. Sucks for the corps that desperately want the wars gone, but I've made a decent amount of isk out of corps that have joined Dec Shield.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Cannibal Kane
Viziam
Amarr Empire
#17 - 2012-09-26 21:40:22 UTC  |  Edited by: Cannibal Kane
Soryn Kael wrote:
Um, once you have a mutual war with an alliance you're stuck in that at ANY point they can increase the price on your wars. They can do it on a weekly basis with zero cost to them.

I don't think you guys are getting that.



Yes, if your in a mutal alliance war there is no cost. if a corp joins and then leaves the alliance it counts as another war which you get a week free to go kill them. to extend it you will have to 50mil. Now lets say ten corp join and leave you will have 10 wars for 1 week. you do not pay anything for those wars. you only pay to extend it. it will still start 50mil for the first one that fell into your lap and then going extreme to 2 bil or so depending on how many there are.

But you do not pay for them at all.

It like a god giving me free wars without the need for me to pay for them.

Some people might not like it. But this is heaven for me.

"Kane is the End Boss of Highsec." -Psychotic Monk

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#18 - 2012-09-26 21:56:57 UTC
Kane! Did you finally join the monocled elite?
Soryn Kael
Chaos From Order
#19 - 2012-09-26 23:07:43 UTC
It prevents targeting of a specific corp or alliance however.. rather than just getting random wars.
Carlton Foster
Doomheim
#20 - 2012-09-26 23:36:16 UTC  |  Edited by: Carlton Foster
Can someone please explain in simple step by step details how all this works. I appologize, but I know nothing about the war mechanics and I am interested in learning. What does it mean the war never ends? Does the aggresor corp still have to pay? What if they have no money? Does the original decced corp get away or can the agressor corp still attack them? Can they attack them forever?

Just pretend like you are explaining it all to a complete idiot and maybe it will sink in.

Sorry for being a newb but I don't fully understand what is going on here and I would like to.

Thanks.
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