These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Why are people so Negative!

First post
Author
Muad 'dib
State War Academy
Caldari State
#21 - 2012-09-26 13:43:03 UTC
im not negative, YOUR FACE IS NEGATIVE

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Hiro Ceffoe
State War Academy
Caldari State
#22 - 2012-09-26 13:55:00 UTC
War Kitten wrote:
Miraculous story of wonder and excitement


What happened to Tim? I have to know!!
Eyup Mi'duck
Doomheim
#23 - 2012-09-26 14:43:19 UTC
War Kitten wrote:
ShadowStarZero wrote:
I often read this forums and pilots here often seems so negative about lot of thingsEvil Can I here lovely music to my ears. Tell a EVE story that's only positiveBig smile Happiness is not always a warm gun


Smile just Smile


Ok...

Once upon a time there was a piece of Tritanium named Tim. Tim was born somewhere in an asteroid belt during downtime. He lived in the affluent side of the belt, in a large Dense Veldspar rock, the largest in the entire belt.

Tim had great aspirations in life, and he hoped one day to be part of something great. But being just a tiny piece of Tritanium, what could he do? He couldn't go anywhere on his own. There was nothing to do but wait and see what fate had in store for him.

One day a miner came along and extracted Tim from the asteroid he lived in. It was scary at first, but the warmth of the lasers felt good to him, and what else could he do but go along? Initially Tim was a little rough around the edges, but the miner took him to a station and set about refining him into a fine specimen of Tritanium.

Tim was soon thrown into a cargo hold, stacked up with hundreds of millions of other Tritanium, and hauled off to market by the miner. At this point, Tim was beginning to wonder what fate had in store for him. Would he become a great spaceship and fly across the universe in grand adventure? Or would he become a part of some exotic weapon system and become the force that grinds other spaceships into dust? Only time would tell.

Tim and his millions of close friends were soon sold to the highest buy order. It seems the miner that extracted him was lazy and had not bothered to train his marketing skills. But no matter, this was good news for Tim, because he would soon be on his way to a manufacturing bay, and then on to fame and glory!

After a time, Tim began to realise that nothing would happen. He was just one of a gazillion Tritanium that ended up in a big heap in Chribba's hanger, for ever and ever.

....

End of volume 1 of "Tim the Happy Tritanium"


See, I fixed that for you. Was Tim was happy in Chribba's hangar? I can't answer that one..

I am me.         I am not you.     I have my own thoughts.     I am very happy with this situation.

Sin Pew
Ministry of War
Amarr Empire
#24 - 2012-09-26 14:54:41 UTC
War Kitten wrote:
ShadowStarZero wrote:
I often read this forums and pilots here often seems so negative about lot of thingsEvil Can I here lovely music to my ears. Tell a EVE story that's only positiveBig smile Happiness is not always a warm gun


Smile just Smile


Ok...

....

End of volume 1 of "Tim the Happy Tritanium"
Now when's volume 2 out damnit!?!?! Wanna know what Tim becameCry

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

dethleffs
Immortalis Inc.
Shadow Cartel
#25 - 2012-09-26 16:35:34 UTC
ShadowStarZero wrote:
I often read this forums and pilots here often seems so negative about lot of thingsEvil Can I here lovely music to my ears. Tell a EVE story that's only positive Big smile Happiness is not always a warm gun


Smile just Smile



WHY ARE YOU SO NEGATIVE ABOUT OUR NEGATIVENESS?
YOU'RE BEING AL Evil ABOUT IT! STAHP!
Zhade Lezte
#26 - 2012-09-26 16:38:23 UTC
We're all mad here.
DarthNefarius
Minmatar Heavy Industries
#27 - 2012-09-26 16:47:09 UTC  |  Edited by: DarthNefarius
Its the nature of humans to focus on the negitive ( Darwinian survival trait) and since the begining of Usenet negitive threads have always dominated the internet.

Also when people are not F2F its easier to beat up on each other
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Alpheias
Tactical Farmers.
Pandemic Horde
#28 - 2012-09-26 17:00:52 UTC
DarthNefarius wrote:
Its the nature of humans to focus on the negitive ( Darwinian survival trait) and since the begining of Usenet negitive threads have always dominated the internet.

Also when people are not F2F its easier to beat up on each other


What Darth Butthurt said.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

War Kitten
Panda McLegion
#29 - 2012-09-26 18:31:45 UTC
"Tim the Happy Tritanium" Part 2: "The Empire Strikes Back"

(Open with scene of two happy Dustmites logging in and scanning an ice planet for hostile forces)

Dustmite 1 speaks, "What is it Luke, enemy scout drones to go shoot at? Do you sense some disturbance in the force out there? Are there lifeforms crying out all at once, suddenly to be silenced?"

Dustmite 2 answers, "No, its worse than that. We have a neut in local, and I think he's cloaked and AFK. Better radio the fleet to dock up."

--

Tim woke from the darkness of the manufacturing plant when light finally streamed in through the hangar viewport. This was it! The job Tim was part of finally got delivered, and he was already in the hangar! No languishing on the market this time, he was going directly into action. Tim was exuberant.

Although he still had no idea what his purpose was yet, he knew it had to be important. The ship he was being fitted to looked a bit flimsy and rust-colored, but no matter, it was BIG! He felt a strong sense of purpose now, and as the three-pronged power supply was connected, Tim felt certain that he was in one of the higher slots of the ship - one where all the action takes place!

As his ship flared to life and began undocking procedures, Tim could hardly believe it was finally happening. His big moment was coming, and he was on his way to glory. There wasn't a happier piece of Tritanium in the entire universe.

When he first saw the stars again, Tim was overjoyed. He'd only had a brief glimpse of the majesty of the colorful skybox art when he was first extracted, but now he could stare in awe and wonder. He was so struck by the beauty of it all, he barely noticed the alarm signals and warning lights. Soon they were in warp though, and the alarms stopped, and new sensations washed over the hull of Tim's ship as he experienced the harsh vibrations of the warp tunnel effect.

When they landed, Tim could tell they were in deep space - there was nothing around them but stars now. No station, no planets, just lots of little white squares and triangles and circles mixed in with the stars and beautiful glow of the green nebula. It was awe-inspiring, and Tim was happy.

But that moment was short-lived, as the ship was quickly aligning to one of the triangles, and again entering the warp tunnel. Tim felt a rush as the blur of stars and planets washed past him again, this time it was mixed with a heightened sense of anticipation. Tim just knew his big moment was coming soon. His pilot acted with such purpose and fluidity of thought. He could tell the pilot was experienced and he felt confident in their mission.

At the end of this warp tunnel was a familiar sight to Tim, and it brought back pleasant memories of his past experiences in the previous volume. There were dozens of beautiful ice crystals arrayed across the grid, and right nearby, a happy little cluster of mining barges all crowded around another larger ship. Tim recognized the mining barges of course; he himself had ridden in one not long ago, and he smiled at the fond memory.

Suddenly, the command was given! Tim felt the surge of energy! Now was his moment! The pilot NEEDED him! Determined to do his best, Tim... sat there. After-all, how much is one little Tritanium going to do on it's own? But sitting there, and not losing focus, and holding on to all his other brother minerals was exactly what he was supposed to do. And dammit, HE DID HIS JOB!

Explosions rocked the grid. Tim's module generated some. Other modules like Tim's generated some, and soon after, the little mining ships nearby all exploded too. And then the alarms started again... Loud klaxons and screeching sirens pierced the night and vibrated the entire length of the hull. Tim began to wonder what was going wrong. Nothing sounded happy anymore. Everything was exploding around him.

But a single thread of happiness still existed, and Tim clung to it. His pod pilot was happy, and Tim was happy because of it. He had done his job. And then everything exploded one last time.

But Tim was not gone. His ship was gone... the pilot was gone... but he could still feel something out there... he could hear a faint sound...

Just then, something scooped him up and dropped him in a cargohold once more. And then it was dark again, for a very long time.

--

End of volume 2

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

War Kitten
Panda McLegion
#30 - 2012-09-26 19:02:09 UTC
Eyup Mi'duck wrote:
After a time, Tim began to realise that nothing would happen. He was just one of a gazillion Tritanium that ended up in a big heap in Chribba's hanger, for ever and ever.

See, I fixed that for you. Was Tim was happy in Chribba's hangar? I can't answer that one..


Yeah, I was tempted to have Chribba be the miner, but then as you said, the story might very well have dead-ended there, and certainly wasn't likely to have gone where I was taking it. Pirate

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Kult Altol
The Safe Space
#31 - 2012-09-26 19:04:47 UTC
Happy stuff in eve?

I saved a Damsel is distress from some pirates. **** was so cash.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Paul Oliver
Doomheim
#32 - 2012-09-26 19:11:32 UTC  |  Edited by: Paul Oliver
One time, I was fighting this guy named Dagan, and everyone told me he would be kinda hard, but I just flew right up on him with my little frigate and shoved some void charges down his throat and he went bada boom like that. Cool
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
John Caligan
Caldari Provisions
Caldari State
#33 - 2012-09-26 19:12:09 UTC
Why are we as a community so negative?

BECAUSE WE PLAY A GAME WHERE ONE OF THE MAIN OBJECTIVES IT LITTERALLY TO MURDER THE **** OUT OF EACH OTHER!!!
Souris Ustarte
Oculi Exercitus
#34 - 2012-09-26 19:15:47 UTC
Lord Ryan wrote:
Quote:
Why are people so Negative!


Because it takes forever to train the skills and earn the ISK to acquire whatever you dream is. By the time time you reach your goal it will be nerfered.

Also ISD.

I completely agree. this is the trouble with all mmos...it takes time to get what you want and when you get it the devs devalue it. It's why games like world of warcraft have lost so many players and it will happen to eve too...much to my disgust.

Figured this was the MMo to see me to my grave...starting to think otherwise since some of the "improvements" that we have had recently and are soon to get.

Srry this was a negative post. Doom is coming. Break out the shrouds.

Respect the Panda.....................especially BBQ'd

Paul Oliver
Doomheim
#35 - 2012-09-26 19:22:45 UTC
Souris Ustarte wrote:
Lord Ryan wrote:
Quote:
Why are people so Negative!


Because it takes forever to train the skills and earn the ISK to acquire whatever you dream is. By the time time you reach your goal it will be nerfered.

Also ISD.

I completely agree. this is the trouble with all mmos...it takes time to get what you want and when you get it the devs devalue it. It's why games like world of warcraft have lost so many players and it will happen to eve too...much to my disgust.

Figured this was the MMo to see me to my grave...starting to think otherwise since some of the "improvements" that we have had recently and are soon to get.

Srry this was a negative post. Doom is coming. Break out the shrouds.
Doom so dire it turns your eyes and hair white with terror so it would seem. P
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Souris Ustarte
Oculi Exercitus
#36 - 2012-09-26 19:44:29 UTC
The eyes are a family thing...the hair is a peroxide thing :D

Respect the Panda.....................especially BBQ'd

Darth Gustav
Sith Interstellar Tech Harvesting
#37 - 2012-09-26 19:48:10 UTC
ShadowStarZero wrote:
I often read this forums and pilots here often seems so negative about lot of thingsEvil Can I here lovely music to my ears. Tell a EVE story that's only positive Big smile Happiness is not always a warm gun


Smile just Smile


Hmmm.

Positive?

Hrrrmpf.

I used to mine in a vexor.

I outmined the retrievers at the time.

=\

I hate this thread! Lol

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Bigpimping
Pimp Inc.
#38 - 2012-09-26 19:50:20 UTC
Things are so negative is GD 'cos of a lack of mods



(heh heh)
Destination SkillQueue
Doomheim
#39 - 2012-09-26 20:05:26 UTC
Souris Ustarte wrote:
Lord Ryan wrote:
Quote:
Why are people so Negative!


Because it takes forever to train the skills and earn the ISK to acquire whatever you dream is. By the time time you reach your goal it will be nerfered.

Also ISD.

I completely agree. this is the trouble with all mmos...it takes time to get what you want and when you get it the devs devalue it. It's why games like world of warcraft have lost so many players and it will happen to eve too...much to my disgust.

Figured this was the MMo to see me to my grave...starting to think otherwise since some of the "improvements" that we have had recently and are soon to get.

Srry this was a negative post. Doom is coming. Break out the shrouds.


This is just you getting trapped in your personal choices and negativity and not how reality works. If your goal was to fly something specific, rebalancing can't affect that. If it was to fly the most overpowered ship, do some chest beating and to pwn others, tough luck. If it was to fly something specific and be effective while doing it, you can still do that. How you feel is something we get every time something is changed in this game and what usually happens is a few dozen people rage quit because of changes to the game, but the actual game is almost always better afterwards and those changes tend to open up a lot of new options or shake up the status quo.

Constant change also isn't a problem with MMOs. It's a requirement for their continued survival and thriving. If you keep overpowered things the way they are, the game becomes stale and people leave. If you just add new powerful things and don't rebalance existing content, you make old content redundant and can actually reduce the amount of relevant content in your game and/or just increase the mandatory grind people have to do to reach the competative gear/content. Piling up new things on top of broken old content also creates troubles, since the foundation you're building on is already broken and constantly creating enough new content for the players isn't really feasible.

The sensible thing to do is to occasionally step back, look at the big picture and make a plan. Then with that plan in mind you make a balancing pass to make sure all of the existing content stays relevant and has a competative place in your grand vision. This is what CCP is currently doing and while we're just in the early stages of tiericide and the related rebalancing, so far the results have been great compared to the situation before the changes. Naturally we have had rage quitters and will continue to have them, but the game is again better after the changes and keeps on chugging along like normal.
Bigpimping
Pimp Inc.
#40 - 2012-09-26 20:12:00 UTC
War Kitten wrote:
"Tim the Happy Tritanium" Part 2: "The Empire Strikes Back"

--

End of volume 2



I prefer the ending where Tim is reprocessed and made into a magnificent codpiece, which I then flaunt outrageously about town
Previous page123Next page