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I can see it now, different sliders for different sec status

Author
Paul Oliver
Doomheim
#41 - 2012-09-26 01:23:47 UTC  |  Edited by: Paul Oliver
Mars Theran wrote:
Sliders means they will be able to adjust it to create more even balance in the game after seeing what impact it has on the game, without having to completely recode it. Just fyi.
I wonder how much control they could give the user over those sliders on the client side, could their come a day when players will to some extent choose their own difficulty level like in regular video games?

Hehe, you think stuff is imbalanced now....
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Dinsdale Pirannha
Pirannha Corp
#42 - 2012-09-26 01:24:46 UTC
Mars Theran wrote:


Sliders means they will be able to adjust it to create more even balance in the game after seeing what impact it has on the game, without having to completely recode it. Just fyi.


Errr..yes, that is understood.

And a logical step to appease the null sec zealots would end up being multiple sliders so each sec space will have a different "balance".

And BTW, the slider concept is incredibly powerful. Quite literally, with the flick of a database wrist, a single person can change the entire PVE conditions. And no dev blogs are needed, no announcements needed, just a downtime is needed.
James Amril-Kesh
Viziam
Amarr Empire
#43 - 2012-09-26 01:33:49 UTC
DarthNefarius wrote:
War Kitten wrote:

Are you really Glen Beck in disguise?

All your posts have this rumor-mongering fear-laced taint to them, but have just enough of a shred of truth somewhere at the root that you seem to pass the ISD rumor filter.


lol here comes the NULL SEC brigade for the NERFing of HI SEC propaganda machine in full force...
TROLL ON Roll
/me grabs popcorn

Buff nullsec ratting income and high sec won't need to be nerfed.

As it is now though highsec income is out of whack with the risk/reward spectrum.

Enjoying the rain today? ;)

Paul Oliver
Doomheim
#44 - 2012-09-26 01:37:20 UTC
James Amril-Kesh wrote:
DarthNefarius wrote:
War Kitten wrote:

Are you really Glen Beck in disguise?

All your posts have this rumor-mongering fear-laced taint to them, but have just enough of a shred of truth somewhere at the root that you seem to pass the ISD rumor filter.


lol here comes the NULL SEC brigade for the NERFing of HI SEC propaganda machine in full force...
TROLL ON Roll
/me grabs popcorn

Buff nullsec ratting income and high sec won't need to be nerfed.

As it is now though highsec income is out of whack with the risk/reward spectrum.
And who gets to define this spectrum apparently for everyone, nullseccers?
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
James Amril-Kesh
Viziam
Amarr Empire
#45 - 2012-09-26 01:38:47 UTC
Paul Oliver wrote:
James Amril-Kesh wrote:
DarthNefarius wrote:
War Kitten wrote:

Are you really Glen Beck in disguise?

All your posts have this rumor-mongering fear-laced taint to them, but have just enough of a shred of truth somewhere at the root that you seem to pass the ISD rumor filter.


lol here comes the NULL SEC brigade for the NERFing of HI SEC propaganda machine in full force...
TROLL ON Roll
/me grabs popcorn

Buff nullsec ratting income and high sec won't need to be nerfed.

As it is now though highsec income is out of whack with the risk/reward spectrum.
And who gets to define this spectrum apparently for everyone, nullseccers?

CCP, obviously.
Of course, people who understand how game mechanics work would be pushing for this sort of change. So yeah, nullseccers.

Enjoying the rain today? ;)

Darth Gustav
Sith Interstellar Tech Harvesting
#46 - 2012-09-26 02:08:31 UTC  |  Edited by: Darth Gustav
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.

How long will it be before we hear about how the separate sliders will be introduced, set differently for low sec, null sec, and high sec?
In other words, it will be next to nothing for null sec, and huge for high sec?

Or will we not hear anything about it at all, and it is simply and quietly introduced as a "feature"?

Maybe you haven't heard.

Most null-sec PVE content has respawns, which attack drones.

So let them ramp up the drone aggro in null.

Nobody will even notice.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Cutter Isaacson
DEDSEC SAN FRANCISCO
#47 - 2012-09-26 04:00:46 UTC
Dinsdale Pirannha wrote:

And BTW, the slider concept is incredibly powerful. Quite literally, with the flick of a database wrist, a single person can change the entire PVE conditions. And no dev blogs are needed, no announcements needed, just a downtime is needed.


This is extreme paranoia at its finest. If you truly believe that one Dev, on their own, without any form of consultation with any other employee at CCP, can just start making drastic alterations to such a vast section of EVE then I think you should seriously consider taking a long break from gaming.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

War Kitten
Panda McLegion
#48 - 2012-09-26 11:20:16 UTC
Dinsdale Pirannha wrote:
War Kitten wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.

How long will it be before we hear about how the separate sliders will be introduced, set differently for low sec, null sec, and high sec?
In other words, it will be next to nothing for null sec, and huge for high sec?

Or will we not hear anything about it at all, and it is simply and quietly introduced as a "feature"?


Are you really Glen Beck in disguise?

All your posts have this rumor-mongering fear-laced taint to them, but have just enough of a shred of truth somewhere at the root that you seem to pass the ISD rumor filter.


1. Glenn Beck is some kind of clown who was so far off base that even fox dumped him.


I'm glad you got the reference then.

I still find the similarity striking.


(Quit bitching and moaning about dire results and the end of the drone-loving world when you have 0 details and nothing but your own paranoid speculation to go on.)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Mystic Sphinx
Native Freshfood
Minmatar Republic
#49 - 2012-09-26 11:28:08 UTC
Fraxi Nilanth wrote:
Highsec is too easy. Your easy isk is breaking the rest of the game.

Adapt or die spacenoob.


If u think people with families and jobs make billions in high sec your a damn fool

I live in high sec, i mine/mission run when i have time

i have 4 accounts

i BARLEY go over 400mil

your bloody pvp muppet
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#50 - 2012-09-26 12:00:08 UTC
Pathetic.

Highsec vs. Nullsec, Nullsec vs. Highsec. Same old wheel still churning and turning.
Cry me a river.


Dinsdale Pirannha
Pirannha Corp
#51 - 2012-09-26 12:21:02 UTC
Mystic Sphinx wrote:
Fraxi Nilanth wrote:
Highsec is too easy. Your easy isk is breaking the rest of the game.

Adapt or die spacenoob.


If u think people with families and jobs make billions in high sec your a damn fool

I live in high sec, i mine/mission run when i have time

i have 4 accounts

i BARLEY go over 400mil

your bloody pvp muppet


And if you use a drone boat to do L4's, or use a Noctis in a mission site simultaneously with your DPS boat, or use a tank boat and DPS boat simultaneously, well, those days will soon be gone.
Mystic Sphinx
Native Freshfood
Minmatar Republic
#52 - 2012-09-26 12:32:46 UTC
Dinsdale Pirannha wrote:
Mystic Sphinx wrote:
Fraxi Nilanth wrote:
Highsec is too easy. Your easy isk is breaking the rest of the game.

Adapt or die spacenoob.


If u think people with families and jobs make billions in high sec your a damn fool

I live in high sec, i mine/mission run when i have time

i have 4 accounts

i BARLEY go over 400mil

your bloody pvp muppet


And if you use a drone boat to do L4's, or use a Noctis in a mission site simultaneously with your DPS boat, or use a tank boat and DPS boat simultaneously, well, those days will soon be gone.



no, No and no?

Miner/explorer i.e never leaves awormhole space) pvp pilot and mission pilt

so no? Mr know it all? another pvp thinking he knows everything?

no?
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#53 - 2012-09-26 12:39:44 UTC
Dinsdale Pirannha wrote:


And if you use a drone boat to do L4's, or use a Noctis in a mission site simultaneously with your DPS boat, or use a tank boat and DPS boat simultaneously, well, those days will soon be gone.


Why do you do this ? Why don't you enter your mission with your one ship, clean it up, mark a warp-in location, continue on to the next room, clean it up and do it all over until the mission in completed ? After you turn your mission in, go back with your Noctis and do the salvage. What's wrong with that ? Why do you need multiple ships on the scene when one at a time will suffice ?

Your argument and statements remain totally unconvincing. If you were serious about just doing missions, you would skill-up your weapons of choice as well as your tanking of choice. If you are purely relying on Drones, you're painting yourself into a corner. Skill-up so that you can fly your chosen ship properly for level 4 missions if that is your scene. If that involves drones, manage them better.

AFK mission running is lame and brainless, why bother playing at all if you're not around to derive any enjoyment ?

You have yet to make a single, valid statement to support your theoretical woes.

Jonah Gravenstein
Machiavellian Space Bastards
#54 - 2012-09-26 13:09:50 UTC  |  Edited by: Jonah Gravenstein
OP your drones, learn to recall them when they take damage, if you're in a drone boat you have spares, if you're not in a drone boat use your primary weapons.

An improvement to NPC AI is more than needed as far as I'm concerned, and yes I am a mission runner/wormhole spelunker, the closer the general AI can get to sleeper/incursion AI the better, it can only make missions better in terms of customer engagement & interest. God forbid you actually have to pay attention and put down your book.

NB when I started I dove straight into wormholes as I already had a corp to go to with people willing to teach and throw ships @ me, I thought that NPCs switching targets, picking on drones etc was the norm, hisec NPCs are disappointingly easy after that.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#55 - 2012-09-26 13:11:07 UTC
I don't care - my Hi-Sec hulls can all tank full room aggro. Bring it on.

Plus ça change, plus c'est la même chose

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#56 - 2012-09-26 13:14:33 UTC
Thorn Galen wrote:
Why do you do this ? Why don't you enter your mission with your one ship, clean it up, mark a warp-in location, continue on to the next room, clean it up and do it all over until the mission in completed ? After you turn your mission in, go back with your Noctis and do the salvage. What's wrong with that ? Why do you need multiple ships on the scene when one at a time will suffice ?


Because one ship at a time doesn't suffice. if you do it your way then some cheese **** will warp in while you're gone and steal your phat lootz.

The best approach is to take your Noctis along, warp in with DPS ship and kill everything, then warp in the Noctis and clean the room, then warp DPS to next room. Rinse and repeat. This way the Noctis is never in danger and you don't leave any loot laying around for some scum bag to steal.

Plus ça change, plus c'est la même chose

Jonah Gravenstein
Machiavellian Space Bastards
#57 - 2012-09-26 13:20:25 UTC  |  Edited by: Jonah Gravenstein
John Ratcliffe wrote:
Thorn Galen wrote:
Why do you do this ? Why don't you enter your mission with your one ship, clean it up, mark a warp-in location, continue on to the next room, clean it up and do it all over until the mission in completed ? After you turn your mission in, go back with your Noctis and do the salvage. What's wrong with that ? Why do you need multiple ships on the scene when one at a time will suffice ?


Because one ship at a time doesn't suffice. if you do it your way then some cheese **** will warp in while you're gone and steal your phat lootz.

The best approach is to take your Noctis along, warp in with DPS ship and kill everything, then warp in the Noctis and clean the room, then warp DPS to next room. Rinse and repeat. This way the Noctis is never in danger and you don't leave any loot laying around for some scum bag to steal.



Nope, the best approach is warp in, kill everything, make a bookmark and then employ somebody else to clean up your litter while you kill everything in the next mission. There's always somebody willing to clean up wrecks for a cut of the loot. Alternatively don't work out of mission hubs, less likely to get ninja'd

Montgomery Burns wrote:
I have a man for that

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Fraxi Nilanth
Alexylva Paradox
#58 - 2012-09-26 13:32:03 UTC  |  Edited by: Fraxi Nilanth
Mystic Sphinx wrote:
Fraxi Nilanth wrote:
Highsec is too easy. Your easy isk is breaking the rest of the game.

Adapt or die spacenoob.


If u think people with families and jobs make billions in high sec your a damn fool

I live in high sec, i mine/mission run when i have time

i have 4 accounts

i BARLEY go over 400mil

your bloody pvp muppet



There is a reason you have only two likes, you angry angry person.

Its that entitlement.

Tell me, what makes you deserve that 400 million isk? What ingame assets have you risked, to make that isk. And if the answer has something to do with how you're a paying customer, and should be able to play casually and make loads of isk safely, then you can take your toaster and go home, because that's the most half baked argument ever.

You don't automatically get to win at monopoly because you own the game board, and you aren't entitled to isk in eve because you pay for the game. Eve is not a casual game, you watched the intro. Be bold spacecaptain! You sit in highsec pulling a lever and getting handed isk by the game universe. You have done nothing to earn it, you have taken no risks with your assets to make that possible. Once you get in the groove, you just pull the lever, and get the isk. And yeah, the game needs to have that lever. But for newbies. With small isk quantities. Everyone else, who wants to make big isk, should have to take risks ingame to make it.

And you can cry about how unfair that is. But this is not WoW, this is not an 'on rails your success is assured' game. Its very possible to lose in eve. Its possible to lose everything in eve. That is good. That is something that makes this game what it is, and if you can't accept that premise, or can't deal with that reality, then this is not the game for you.

You should take your toys and go home, and stop trying to ruin it for the rest of us. We like how brutal of a universe it is. That is what brought us here. And its what will keep us here when people like you are long gone.

Fraxi Nilanth: Albino Spacejanitor Extraordinaire

highonpop
KarmaFleet
Goonswarm Federation
#59 - 2012-09-26 13:34:22 UTC  |  Edited by: highonpop
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.

How long will it be before we hear about how the separate sliders will be introduced, set differently for low sec, null sec, and high sec?
In other words, it will be next to nothing for null sec, and huge for high sec?

Or will we not hear anything about it at all, and it is simply and quietly introduced as a "feature"?



Strong in this one, the tinfoil is..

FC, what do?

Shiroh Yatamii
Alexylva Paradox
#60 - 2012-09-26 14:41:56 UTC
Fraxi Nilanth wrote:


[...[

And you can cry about how unfair that is. But this is not WoW, this is not an 'on rails your success is assured' game. Its very possible to lose in eve. Its possible to lose everything in eve. That is good. That is something that makes this game what it is, and if you can't accept that premise, or can't deal with that reality, then this is not the game for you.

You should take your toys and go home, and stop trying to ruin it for the rest of us. We like how brutal of a universe it is. That is what brought us here. And its what will keep us here when people like you are long gone.


All of this.

OP, dude. Chill. I mission in nullsec, making not much more ISK than you do. I work 8-12 hours a day and can't afford four accounts. So I do it all on this account, with a constant and steady hand on dscan, eye on overview, and hair on my chest. So when I read they're changing the AI and I see hisec carebears whining about it, how do you think I feel? Pretty excited, as I was falling asleep in some of those things.

I too am a drone specialist. And you know what I will do about the buffed AI? Well. it's a good thing I mission in null where I can't go AFK and already pay attention anyway.

Lrn2Shift+R. Recall those drones like bad Toyota parts.