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Wasted space

Author
Lord Zim
Gallente Federation
#121 - 2012-09-25 22:37:31 UTC
Touval Lysander wrote:
I've alse stated, CLEARLY, that I DON'T KNOW what ALL the ramifications might be of such a change. I asked for input. I have added what ~I~ think are positves to such a minor change.

And we've told you, in no uncertain terms, exactly what the ramifications would be. You're ignoring them, though, presumably because you hate goons and think, somehow, that this'll hurt us.

Touval Lysander wrote:
So far it's once again proof-positive that Goons don't what anyhting changed in THEIR space because they don't wanna work for THEIR coin.

You're being dumb. I mean, by all means, get CCP to make these changes. I'll be here to tell you I told you so when the economy goes **** up even compared to today. vOv

Touval Lysander wrote:
And people wonder why 0.0 is boring. Sigh.

Heh, cute. You have absolutely no idea what goes on in nullsec, and you still claim nullsec is boring.

Come back when you have a clue.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#122 - 2012-09-25 22:40:35 UTC
Shepard Wong Ogeko wrote:
I do agree with his initial point about empty systems. It would be cool if every system had some sort of content in it to attract players. But this also has to be balanced with the fact that the real world has its own share of empty space and fly-over country.

The only way anyone'll make systems actually have a population is to make it worth doing things in nullsec, as opposed to hisec. Hisec's way too lucrative to bother with the cockstab which is nullsec industry etc, so people don't bother, and people like this touval lysander seems to think it's because it's too easy or not enough to defend or something, I dunno.

He's certainly pretty good at attacking the problem from the wrong end, though, you have to give him that. I haven't seen many "revamp null" ideas this bad. The best would be when he realizes that this change would also **** over hisec pretty badly on multiple levels.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#123 - 2012-09-25 22:41:04 UTC
Shepard Wong Ogeko wrote:

And now it has just devolved into screw-the-goons thread #349122

He's flailing around trying to find any mechanic tweak that he (mistakenly) thinks will hurt us.


It will hurt, you know it, so it's now a case of destroy the thread so it doesn't get traction. This was never a "screw-the-goons" thread. That was also pointed out. You make it so. I don't actually care who you are. The wasted space in .0 is and always has been the topic.

But if Goons want to step onto my firing range. So be it. Whatever makes you feel better.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#124 - 2012-09-25 22:46:20 UTC
Touval Lysander wrote:
It will hurt, you know it, so it's now a case of destroy the thread so it doesn't get traction.

Heh. It'll hurt everyone else more than it'll hurt us.

Touval Lysander wrote:
The wasted space in .0 is and always has been the topic.

Pity your suggestion makes absolutely no attempts to actually fix this. It doesn't address the sov system (which is what makes taking space hard, not ... POSes), it doesn't make nullsec worth living in, and it certainly doesn't make hisec cheaper to live in either. Especially not when we go derping around in nullsec, lowsec and hisec and blowing up POSes which aren't reinforced (or forcing people to reinforce their POSes or tear them down, hurting their income and making BPCs etc a scarcer resource).

But by all means, carry on, I want to see just how high up your suggestions can go on the suck-o-meter scale.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#125 - 2012-09-25 23:07:04 UTC  |  Edited by: Shepard Wong Ogeko
Touval Lysander wrote:
Shepard Wong Ogeko wrote:

And now it has just devolved into screw-the-goons thread #349122

He's flailing around trying to find any mechanic tweak that he (mistakenly) thinks will hurt us.


It will hurt, you know it, so it's now a case of destroy the thread so it doesn't get traction. This was never a "screw-the-goons" thread. That was also pointed out. You make it so. I don't actually care who you are. The wasted space in .0 is and always has been the topic.

But if Goons want to step onto my firing range. So be it. Whatever makes you feel better.



No. You "know" it will hurt us, and you keep "knowing" it even after we tell you why you are wrong.

Seriously though, we got guys in the US, Europe and Australia/NZ/Asia, and can put out a broadcast and expect a decent fleet any time of day. The Goons don't sleep. The same could probably be said for all the largest power blocs in nullsec, even if the leadership is largely in 1 timezone.

Nullsec powers will keep those moon goo and CSAA POSes running 24/7 and will be able to flip the reinforce switch and jump a fleet on any hostile within an hours notice. Your POS changes mean very little to any group large enough to have a couple hundred people logged in at any given time.


What it will mean is the little guy, in the little corp, will have to cut his POS income by half or expect it to be completely lost to big alliance cap gangs who are now using your new POS idea to get tears.

Have you though about the guy who worked his way up to just reacting moon goo in some lowsec system? What do you expect him to do if he can only log in a few hours a day? Most of us have jobs/school and have to sleep. You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?



Your idea is bad because it puts a lot on the shoulders of small corps doing basic reactions/research/production. You think it will make big alliances retreat, but it will just mean the status quo for the big guys, while the little guys get their towers destroyed.

But by all means, keep pushing it. Structure shoots won't be so bad when you can get the satisfaction of downing a POS in one sitting.
Touval Lysander
Zero Wine
#126 - 2012-09-25 23:14:22 UTC
Lord Zim wrote:
Pity your suggestion makes absolutely no attempts to actually fix this. It doesn't address the sov system (which is what makes taking space hard, not ... POSes), it doesn't make nullsec worth living in

Oh but it does.

First we need to accept that there only 2 reasons to have the sov.

Production or strategic.

By forcing production within SOME of that wasted space to come under constant threat or be turned off simply to keep it is ultimately going to prove uneconomical for you to hold sov on it.

You'll drop sov. (I've always said this btw - I dont have to take it, you're going to vacate it)

Under such a scenario, larger alliances will simply çome back onto the high-value moons. No problem here.

But I bet (and it's why I have asked), there are quite a few small alliances who would be happy to take what measly offerings that now vacated system has to offer. Whether they can hold yaddy ya is going to be their problem. They have to be big enough or tough enough to do it. No change there either.

The emphasis is on forcing you to defend what you have in RT and from this, your offensive force is going to need to be smaller which lends itself to smaller alliances having half a chance to not be invaded also. (why would you try to take back what you gave up anyway?)

It also adds that if you're invading me, I could stop my entire production chain, and field my entire force in YOUR terittory and make you pull back. The tactical benefits are immense and opens up sov wars in a whole new way.

The blueblob will STILL work and can still be used to defend the smaller space you own.

But guerilla warfare is ALSO going to be a very effective deterrent against being invaded. atm that can't be used because I gotta stand around like a moron and wait for someone to press the pause button to commence activities.

So smaller alliances have a way to hurt the bigger guy and PREVENT the steamroller effect that sov currently is.

Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...

It's not about TAKING territory, it's about making you reconsider what you keep. What happens to that space after is a matter for other players to decide. The empty space may even stay empty. Who knows.

But taking MOAR empty space is going to ultimately prove pointless regardless of how big you are.

Stop seeing this as a Goon bash. It isn't, it wasn't and it won't be if you decide to argue these points rationally instead of just brow beating me. I'm immune to forum abuse.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Touval Lysander
Zero Wine
#127 - 2012-09-25 23:19:30 UTC
Shepard Wong Ogeko wrote:

You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?

Yes.

Da minerman gotta be der.
Da Incursionman gotta be der.
Da FWman gotta be der.

Why not you?

For mine, THAT is an added benefit to this concept.

I been saying that for a LONG time.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Touval Lysander
Zero Wine
#128 - 2012-09-25 23:23:22 UTC  |  Edited by: Touval Lysander
Shepard Wong Ogeko wrote:

Seriously though, we got guys in the US, Europe and Australia/NZ/Asia, and can put out a broadcast and expect a decent fleet any time of day. The Goons don't sleep. The same could probably be said for all the largest power blocs in nullsec, even if the leadership is largely in 1 timezone.

Nullsec powers will keep those moon goo and CSAA POSes running 24/7 and will be able to flip the reinforce switch and jump a fleet on any hostile within an hours notice. Your POS changes mean very little to any group large enough to have a couple hundred people logged in at any given time.

And WHERE is your invasion fleet?

PLEASE start understanding the resultant change to INVASION fleets this would create - not the defensive op.

Look beyond going F1 at a POS.

I'll repeat this line:-

Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#129 - 2012-09-25 23:28:39 UTC
Touval Lysander wrote:
First we need to accept that there only 2 reasons to have the sov.

Production or strategic.

By forcing production within SOME of that wasted space to come under constant threat or be turned off simply to keep it is ultimately going to prove uneconomical for you to hold sov on it.

Wrong. The main reasons we hold as many systems as we do is to deny others access to the systems, jumpbridges, upgrading it so blues can use it to rat in (those of us who haven't moved to hisec to farm L4s, or to lowsec to farm FW). Somewhere along the route there's some supercap production, but that's not something you do all across the regions.

Moongoo POSes are not dependent on SOV, and SOV isn't dependent on POSes, so I see no reason why you believe this'll have any impact whatsoever on the amount of SOV we hold.

Touval Lysander wrote:
You'll drop sov.

Why?

Touval Lysander wrote:
But I bet (and it's why I have asked), there are quite a few small alliances who would be happy to take what measly offerings that now vacated system has to offer. Whether they can hold yaddy ya is going to be their problem. They have to be big enough or tough enough to do it. No change there either.

No, they won't.

Touval Lysander wrote:
The emphasis is on forcing you to defend what you have in RT and from this, your offensive force is going to need to be smaller which lends itself to smaller alliances having half a chance to not be invaded also. (why would you try to take back what you gave up anyway?)

Why would there be any "giving up of space" because some POSes are attacked?

Touval Lysander wrote:
It also adds that if you're invading me, I could stop my entire production chain, and field my entire force in YOUR terittory and make you pull back. The tactical benefits are immense and opens up sov wars in a whole new way.

By all means do so, and our 1600 strong fleets'll just derp through your entire space in a day and blow up every POS you have, while you try to do something to our POSes. You might even clean out a whole system, maybe two. Still won't have affected any SOV, though.

I can't be arsed to quote the rest of your post, since this piece of **** forum bitches about number of quotes.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#130 - 2012-09-25 23:29:34 UTC
Touval Lysander wrote:
Shepard Wong Ogeko wrote:

You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?

Yes.

Da minerman gotta be der.
Da Incursionman gotta be der.
Da FWman gotta be der.

Why not you?

For mine, THAT is an added benefit to this concept.

I been saying that for a LONG time.

Oh oh oh I know let's make PI also require that you press the button every 5 minutes to reset the cycle.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#131 - 2012-09-25 23:31:14 UTC
Touval Lysander wrote:
And WHERE is your invasion fleet?

I guess we'll just have to let one of our fleets sit at home and **** in your face while the 6 others derp around and blow up all your POSes. vOv

Touval Lysander wrote:
Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...

I'm still waiting for an explanation as to why blowing up POSes should flip anything, anywhere.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#132 - 2012-09-25 23:36:21 UTC
But we don't need sov to mine the moons. One has little to do with the other.

So what if we drop sov in an empty system. We could still keep the moons there and still defend them.

And if keeping the mining POS there is such a hassle, then we can definitely make it a hassle for anyone else.



In the grand scheme of things, this just allows large alliances to easily deny little guys the ability to make money off a POS.

I totally see how it would make things "interesting". But while it would be interesting for people who can field capital fleets, it would be devastating to everyone else. It would hand nullsec power blocs an almost complete monopoly on moon mining and reactions, cap ship production and bpc/invention. Nullsec powers would be the only groups capable of keeping a POS up for more than a week.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#133 - 2012-09-25 23:44:48 UTC
Touval Lysander wrote:
Shepard Wong Ogeko wrote:

Seriously though, we got guys in the US, Europe and Australia/NZ/Asia, and can put out a broadcast and expect a decent fleet any time of day. The Goons don't sleep. The same could probably be said for all the largest power blocs in nullsec, even if the leadership is largely in 1 timezone.

Nullsec powers will keep those moon goo and CSAA POSes running 24/7 and will be able to flip the reinforce switch and jump a fleet on any hostile within an hours notice. Your POS changes mean very little to any group large enough to have a couple hundred people logged in at any given time.

And WHERE is your invasion fleet?

PLEASE start understanding the resultant change to INVASION fleets this would create - not the defensive op.

Look beyond going F1 at a POS.

I'll repeat this line:-

Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...




Jokes on you if you think we can't field multiple 200 man fleets at a time. We'll crush all the POSes in low sec while putting the smack down on any one who so much as looks at our's.
Touval Lysander
Zero Wine
#134 - 2012-09-25 23:52:26 UTC
Lord Zim wrote:
Touval Lysander wrote:
And WHERE is your invasion fleet?

I guess we'll just have to let one of our fleets sit at home and **** in your face while the 6 others derp around and blow up all your POSes. vOv

Touval Lysander wrote:
Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...

I'm still waiting for an explanation as to why blowing up POSes should flip anything, anywhere.

oh ffs.

1) It's NOT about taking your sov.
2) It's about making you think twice about taking mine.

AND smaller alliance WILL come to null because >> see 2

- You WOULD dump some space.
- People WILL fill this space.
- You wont bother to take it back. Why would you?

AND I can use these same techniques to make you THINK about HOLDING said space even if I don't want it (shitz and gigglez).

The whole process is cyclical and interdependent. You're slicing isolated events into moot argument.

Also, read up on military strategy - especiialy the bit about offense being the best defense.

Go on. READ.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Touval Lysander
Zero Wine
#135 - 2012-09-25 23:56:40 UTC  |  Edited by: Touval Lysander
Shepard Wong Ogeko wrote:

...Jokes on you if you think we can't field multiple 200 man fleets at a time. We'll crush all the POSes in low sec while putting the smack down on any one who so much as looks at our's.

This was anticipted and countered.

Ä POS buff is needed for this to work. My POS (in defense mode) is "fleet strength"

Is it going to be WORTH you hitting my POS?

And yep. I can't make a single penny while this is happening. So be it. That's my consequence for trying.

But hey, guess what. If I want to make coin, I HAVE TO be there AND I need to be able to mount a defense fleet to produce.

See a pattern here?

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#136 - 2012-09-25 23:58:40 UTC
Touval Lysander wrote:
1) It's NOT about taking your sov.

And yet you keep harping on about how I will lose space. Why?

Touval Lysander wrote:
2) It's about making you think twice about taking mine.

Heh. No, it won't. In fact, it'll just encourage me to go **** in your back yard.

Touval Lysander wrote:
AND smaller alliance WILL come to null because >> see 2

Nope, they won't.

Touval Lysander wrote:
- You WOULD dump some space.
- People WILL fill this space.
- You wont bother to take it back. Why would you?

Why would we dump some space, when it's not remotely linked to POSes? You keep saying this, but you keep avoiding telling us WHY we would "dump some space".

Touval Lysander wrote:
Also, read up on military strategy - especiialy the bit about offense being the best defense.

Go on. READ.

You seem to be completely ignoring the fact that since we will still be owning the systems, "the smaller alliances" will be completely unable to develop or do anything of worth in that system, and if they put up any POSes we'll be able to steamroll them at will. Or, if they put them in reinforced all day long, it'll just be an expensive bubble in space, which we could still just drop a full fleet of dreads on and blow out of the sky for *****'n'giggles.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#137 - 2012-09-25 23:59:50 UTC
Lord Zim wrote:
Touval Lysander wrote:
Shepard Wong Ogeko wrote:

You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?

Yes.

Da minerman gotta be der.
Da Incursionman gotta be der.
Da FWman gotta be der.

Why not you?

For mine, THAT is an added benefit to this concept.

I been saying that for a LONG time.

Oh oh oh I know let's make PI also require that you press the button every 5 minutes to reset the cycle.




How about the traders? Make it so there trades aren't on the market unless they are logged in and watching the market window.

Industrialists? You blueprints won't research and your stuff won't build unless you are in the station/POS watching the lab/factory.

Somethings in this game deserve to be passive income in because they take a lot of out-of-game work to be profitable. Just because I'm not logged in and watching my stuff slowly get built doesn't mean I didn't take the time to figure out how to profitably build stuff. Some goes for trading. I can make billions of isk and only log in for less than an hour a day if I spend the rest of my time out of game time reading forums, devblogs and market aggregators.

Any one who spends the time to learn Eve's loopy moon goo reaction system and then does the boring as hell job of hauling POS fuel and moon goo back and forth deserves to sit back on a nice pile of isk afterwords.


Some things in this game should require you to be logged in and at the keyboard. But if everything was like that, the game would be too grindy and lose too many subscription.
Lord Zim
Gallente Federation
#138 - 2012-09-26 00:00:39 UTC
Skills won't train unless you're logged in and staring at the skill window.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#139 - 2012-09-26 00:11:10 UTC  |  Edited by: Shepard Wong Ogeko
Touval Lysander wrote:

Is it going to be WORTH you hitting my POS?



You keep forgetting about the scale of things.

We would have no trouble keeping a dozen characters in your space, banging on your POSes, around the clock. It costs us nothing. It will be worth it to stop your production to make ours more valuable, and it would be worth it just to hear you rage about how you can't online your POS without and a bunch of Apocs pounding it an hour later.


We do not need to move our invasion fleets any where to deal with guerrillas. We have enough people to stage invasions, defend the homeland, and run guerrilla campaigns across all of Eve.
Touval Lysander
Zero Wine
#140 - 2012-09-26 00:23:59 UTC
Shepard Wong Ogeko wrote:
Touval Lysander wrote:

Is it going to be WORTH you hitting my POS?

We do not need to move our invasion fleets any where to deal with guerrillas. We have enough people to stage invasions, defend the homeland, and run guerrilla campaigns across all of Eve.

No you don't. You can now because you can drop back on the timer.

My OP pointed this out. I asked why it's empty. One of the frst comments is they are "on ops".

Now let me drop (let's say the same apocs you mentioned) onto 5 of your tech moons while you're trying to kick my butt a trillion miles away.

What are you going to do? How serious is it if I can kill your tech POS BEFORE you get back.

And you're missing the point. With full TZ coverage, you can produce away 24/7. I'm not disputing this. Being there is not to produce, being there is to defend it WHILE it produces (and subsequently VERY vulnerable).

That's a guns or butter choice you need to make.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."