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So, I'm getting into exploration...

Author
Vult
Aliastra
Gallente Federation
#1 - 2011-10-15 17:29:04 UTC
Apologies for not posting this in a different, more relevant forum, but I couldn't find one that was more fitting than general discussion.

I recently picked up exploration as a side-job to my not recession-proof career of T1 and T2 production. I've got the skills necessary anywhere from level 3 to 4 and I've got scanning down to an art. The problem is, I'm only finding wormholes and no other anomalies. I'm not cool enough to venture into W-Space by my lonesome self yet, as the best ship I have is a PVE fitted Zealot. I've been finding class 4 and up WH's in hisec space, never any class 1 or 2's that I'd attempt to solo in the zealot.

Anyway, ultimate question is this: how do I find the other anomalies, like the archaeology sites or hacking sites? Am I not doing something right?
Esperio Ferver
Perkone
Caldari State
#2 - 2011-10-15 17:31:20 UTC
you are probably doing it right, there are just a lot of people in hisec doing sites at a very high speed, keeping them cleaned out in most systems at most times of day.
Brynhilda
Chimp Hoons Export and Expo Service
Scary Wormhole People
#3 - 2011-10-15 18:33:03 UTC
If you want Radar and Mag sites, I recommend going into lowsec.

If you can fly a Zealot, you can fly a Pilgrim which I feel is the most ideal ship for hitting lowsec radars and mag sites. You can fit a Salvager, Analyzer, Codebreaker, Cloak , aggro run and a Probe Launcher and be stable with a MARII and a 1600 plate. When I first started out in exploration, I used the Pilgrim and I don't regret it.

How may I drug you with drugs?

Vult
Aliastra
Gallente Federation
#4 - 2011-10-15 23:28:59 UTC
Well, two random things... first, I'm too much of a wuss to venture into lowsec by my lonesome self in a rather expensive ship that I know I'll get pwned in. Second, the Pilgrim seems rather underpowered compared to the Zealot.

I guess based on those two factors, I'm screwed and should probably not bother with exploration and should instead stick to my carebear ways of being an industrialist and manufacturer?
Logical Chaos
Very Italian People
The Initiative.
#5 - 2011-10-16 01:24:29 UTC
******* fail. You get helpful advice and then kick it with your foot completely ignoring everything?
Dradius Calvantia
Lip Shords
#6 - 2011-10-16 01:33:47 UTC
You do know that worm hole space (particularly C1,2,3) is far more dangerous than low sec right? Especially if your in a recon in low sec and paying any kind of attention to local.

Hsec sites are going to be fairly low profit and you will not find many of them. There are thousands of other players looking for zero risk isk just like you.
Karn Dulake
Doomheim
#7 - 2011-10-16 01:59:11 UTC
Vult wrote:
Well, two random things... first, I'm too much of a wuss to venture into lowsec by my lonesome self in a rather expensive ship that I know I'll get pwned in. Second, the Pilgrim seems rather underpowered compared to the Zealot.

I guess based on those two factors, I'm screwed and should probably not bother with exploration and should instead stick to my carebear ways of being an industrialist and manufacturer?



Dude listen to the advice given. The zealot is a fail solo ship and not suited for exploration. No drones and if someone gets under your guns your dead.

Pilgrim can fit everything you need and be cap stable. Plus it cap warp cloaked. Your pilgrim is getting past a gate camp. your zealot is not.

highsec has nothing for exploration apart from practice. Lowsec has nothng either but it is far far better.
I dont normally troll, but when i do i do it on General Discussion.
Desert Ice78
Gryphons of the Western Wind
#8 - 2011-10-16 02:38:03 UTC
Karn Dulake wrote:
Vult wrote:
Well, two random things... first, I'm too much of a wuss to venture into lowsec by my lonesome self in a rather expensive ship that I know I'll get pwned in. Second, the Pilgrim seems rather underpowered compared to the Zealot.

I guess based on those two factors, I'm screwed and should probably not bother with exploration and should instead stick to my carebear ways of being an industrialist and manufacturer?



Dude listen to the advice given. The zealot is a fail solo ship and not suited for exploration. No drones and if someone gets under your guns your dead.

Pilgrim can fit everything you need and be cap stable. Plus it cap warp cloaked. Your pilgrim is getting past a gate camp. your zealot is not.

highsec has nothing for exploration apart from practice. Lowsec has nothng either but it is far far better.


And even THEN, don't expect much from low-sec.

The REAL exploration is in nul-sec.....

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Vult
Aliastra
Gallente Federation
#9 - 2011-10-16 03:45:12 UTC
Karn Dulake wrote:
Vult wrote:
Well, two random things... first, I'm too much of a wuss to venture into lowsec by my lonesome self in a rather expensive ship that I know I'll get pwned in. Second, the Pilgrim seems rather underpowered compared to the Zealot.

I guess based on those two factors, I'm screwed and should probably not bother with exploration and should instead stick to my carebear ways of being an industrialist and manufacturer?



Dude listen to the advice given. The zealot is a fail solo ship and not suited for exploration. No drones and if someone gets under your guns your dead.

Pilgrim can fit everything you need and be cap stable. Plus it cap warp cloaked. Your pilgrim is getting past a gate camp. your zealot is not.

highsec has nothing for exploration apart from practice. Lowsec has nothng either but it is far far better.


Frankly, this is probably the best advice given in this thread. The previous advice that I "kicked with my foot" was just a simple "do this and do this" with no explanation behind it.

Thank you. I mean that.
Brynhilda
Chimp Hoons Export and Expo Service
Scary Wormhole People
#10 - 2011-10-16 04:24:48 UTC
My sadness to the Moon.

Oh, well. More isk for me, less for you. The Pilgrim can dance through lowsec gate camps but its clear to me that you are too much of a wuss to have any sense. You'd most likely find a way to lose a Pilgrim to a Lowsec Gatecamp...

How may I drug you with drugs?

Vult
Aliastra
Gallente Federation
#11 - 2011-10-16 16:16:55 UTC
Or you could be a douche about it.

I'm training Recon Ships to 4 right this second. You're right though... I definitely could find a way to lose it to a lowsec gatecamp. I've played with a few fittings and checked out some recommendations at battleclinic and honestly, it seems (to me, anyway) like a somewhat difficult ship to operate, especially since I'm not an expert with drones.

I played for 3 years, starting in 2005, then took a 3 year hiatus because I got bored with the game, but now I'm back into it and am trying to get back into a nullsec alliance. Since my skills are mostly for stuff from back in the day and I haven't the faintest idea how to work EWAR ships, cloakies, caps, etc., and also since no one out there is willing to help me learn them (I'm sure if I messaged Brynhilda in game, I'd get a very cold response) then I'm destined for being a complete failure. So thanks to the people with the larger than life epeens for being complete d-bags. To those who actually offer detailed advice that's worth something, +1 to you.

I'm also not the richest person in Eve either, hence why I'm looking for ways to make a buck. I don't have the disposable income that most do to afford 175 mil for a ship, experiment with it, lose it, wash, rinse, repeat. I'd much rather have a solid setup that I know how to use instead of losing my ass every week and not having the cash to restart from scratch.
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#12 - 2011-10-16 16:39:33 UTC
pilgrim if i remember right can cloak while warping, so gatecamps arnt that big of a deal unless they have fast locks or lots of ships/cargo cans to decloak you
Poetic Stanziel
The Scope
Gallente Federation
#13 - 2011-10-16 16:46:23 UTC
Brynhilda wrote:
If you want Radar ...

We now refer to Radar sites as O'Reilly sites.
DeMichael Crimson
Republic University
Minmatar Republic
#14 - 2011-10-16 19:52:09 UTC
First of all, this is the wrong sub forum to post in. You want the 'Missions and Complexes' sub forum.

Secondly, anyone who tells you there is no isk in high sec exploration is wrong.


Look for high sec systems that are off the main travel routes with low population count (active ships), low amount of jumps, npc kill's, etc.

Scan at least 1/2 dozen systems and if it has exploration sites, make that a route. Do that in different areas at different times to set up a few 'Routes'. If you're not finding any sites in one route, go to another route.

Force Recon Cruiser is good for an average 'all in one' exploration ship. It has plenty of slots to fit up exploration modules as well as defensive and offensive mods. Not to mention it can also fit up Covert Ops Cloak. It can complete Radar, Mag, small anomalies, Lookout and Watch combat sites 'On the fly' without having to do a refit. For expeditions, refit the exploration mods with more defense and offense mods. Fit up a Cov Ops Cloak and a Nano-structure mod for the last stage of expedition (Low sec).

I used a Force Recon Cruiser for over a year doing high sec exploration. Very good ship for the 'Poor' explorer. For the last stage of expedition, check star map stats, make safe spots and watch local while sitting cloaked in safe spot. You have 24 hrs to get to the site listed in your journal, after making safe spots, just start the 'warp' to the expedition site and then stop your ship right away. The timer will be reset in your journal thus giving you more time to wait for local to clear out.

The trick with Covert Ops Cloak is when you jump into the low sec system, you have regular gate cloak going for 30 seconds. You can click 'Warp to 100' (planet, belt, etc,) and immediately activate the cloak. The Nano-structure mod makes the ship align and warp away very quickly and the Cov Ops cloak will engage about the same time. Basically all this is done within a second or 2, max.

Evelopedia has a lot of guides and info available. And like I said, 'Missions and Complexes' is the sub forum you want.

Good luck.
Sri Nova
Sebiestor Tribe
Minmatar Republic
#15 - 2011-10-16 20:09:14 UTC  |  Edited by: Sri Nova
DeMichael Crimson wrote:
First of all, this is the wrong sub forum to post in. You want the 'Missions and Complexes' sub forum.

Secondly, anyone who tells you there is no isk in high sec exploration is wrong.


Look for high sec systems that are off the main travel routes with low population count (active ships), low amount of jumps, npc kill's, etc.

Scan at least 1/2 dozen systems and if it has exploration sites, make that a route. Do that in different areas at different times to set up a few 'Routes'. If you're not finding any sites in one route, go to another route.

Force Recon Cruiser is good for an average 'all in one' exploration ship. It has plenty of slots to fit up exploration modules as well as defensive and offensive mods. Not to mention it can also fit up Covert Ops Cloak. It can complete Radar, Mag, small anomalies, Lookout and Watch combat sites 'On the fly' without having to do a refit. For expeditions, refit the exploration mods with more defense and offense mods. Fit up a Cov Ops Cloak and a Nano-structure mod for the last stage of expedition (Low sec).

I used a Force Recon Cruiser for over a year doing high sec exploration. Very good ship for the 'Poor' explorer. For the last stage of expedition, check star map stats, make safe spots and watch local while sitting cloaked in safe spot. You have 24 hrs to get to the site listed in your journal, after making safe spots, just start the 'warp' to the expedition site and then stop your ship right away. The timer will be reset in your journal thus giving you more time to wait for local to clear out.

The trick with Covert Ops Cloak is when you jump into the low sec system, you have regular gate cloak going for 30 seconds. You can click 'Warp to 100' (planet, belt, etc,) and immediately activate the cloak. The Nano-structure mod makes the ship align and warp away very quickly and the Cov Ops cloak will engage about the same time. Basically all this is done within a second or 2, max.

Evelopedia has a lot of guides and info available. And like I said, 'Missions and Complexes' is the sub forum you want.

Good luck.



the above quoted is your best advice .

you may have to go several or more jumps from your comfort zone, but a explorer is usually comfortable with 20 + jumps in a session . usually you will find a few sites within that period . also be sure to read up on escalations and know which sites have that chance as they will bring u mucho dinero .

also the in game channel " exploration " (without quotes) has a lot a good peeps in it. read all the channel messages, links, and don't be a super noob, and you will find some decent help on any questions you may have.
ollobrains
Alts R Us
#16 - 2011-10-16 22:58:14 UTC
wormhole space if you have a small gruop can be fairly profitable with all the wormhole corps now moving out and leaving wh space empty ( less pvp targets for me) theyve all gone to high sec incursions ( less risk more isk) CCP does it again with risk free isk.

So yeah low sec radar sites ( mag sites less so) some of the combat sites perhaps but with radars zealot or pilgrim is good. Low sec is mostly empty only thing out there are a lot of useless sites as well

And then theres lots of empty wormholes as well
Messoroz
AQUILA INC
#17 - 2011-10-16 23:13:29 UTC
ollobrains wrote:
wormhole space if you have a small gruop can be fairly profitable with all the wormhole corps now moving out and leaving wh space empty ( less pvp targets for me) theyve all gone to high sec incursions ( less risk more isk) CCP does it again with risk free isk.


Lulz, you sound so silly. WH space constant routes to null sec everywhere, there is nothing but PVP abound, stop being a elite wh ganker and go PVP.
Vult
Aliastra
Gallente Federation
#18 - 2011-10-17 00:28:15 UTC
Sri Nova wrote:
DeMichael Crimson wrote:
First of all, this is the wrong sub forum to post in. You want the 'Missions and Complexes' sub forum.

Secondly, anyone who tells you there is no isk in high sec exploration is wrong.


Look for high sec systems that are off the main travel routes with low population count (active ships), low amount of jumps, npc kill's, etc.

Scan at least 1/2 dozen systems and if it has exploration sites, make that a route. Do that in different areas at different times to set up a few 'Routes'. If you're not finding any sites in one route, go to another route.

Force Recon Cruiser is good for an average 'all in one' exploration ship. It has plenty of slots to fit up exploration modules as well as defensive and offensive mods. Not to mention it can also fit up Covert Ops Cloak. It can complete Radar, Mag, small anomalies, Lookout and Watch combat sites 'On the fly' without having to do a refit. For expeditions, refit the exploration mods with more defense and offense mods. Fit up a Cov Ops Cloak and a Nano-structure mod for the last stage of expedition (Low sec).

I used a Force Recon Cruiser for over a year doing high sec exploration. Very good ship for the 'Poor' explorer. For the last stage of expedition, check star map stats, make safe spots and watch local while sitting cloaked in safe spot. You have 24 hrs to get to the site listed in your journal, after making safe spots, just start the 'warp' to the expedition site and then stop your ship right away. The timer will be reset in your journal thus giving you more time to wait for local to clear out.

The trick with Covert Ops Cloak is when you jump into the low sec system, you have regular gate cloak going for 30 seconds. You can click 'Warp to 100' (planet, belt, etc,) and immediately activate the cloak. The Nano-structure mod makes the ship align and warp away very quickly and the Cov Ops cloak will engage about the same time. Basically all this is done within a second or 2, max.

Evelopedia has a lot of guides and info available. And like I said, 'Missions and Complexes' is the sub forum you want.

Good luck.



the above quoted is your best advice .

you may have to go several or more jumps from your comfort zone, but a explorer is usually comfortable with 20 + jumps in a session . usually you will find a few sites within that period . also be sure to read up on escalations and know which sites have that chance as they will bring u mucho dinero .

also the in game channel " exploration " (without quotes) has a lot a good peeps in it. read all the channel messages, links, and don't be a super noob, and you will find some decent help on any questions you may have.


This is exactly the help I was looking for.

I also don't have a problem with traveling, I'm based near Rens and I tend to hit the 0.5's through 0.7's around it that are station-less but I've still been finding a bunch of WH's and "A Demonstration" that nearly wipes my Zealot since 20 rats aggro me at once.

I'll jump around tonight and see what I can find. I still need a little more cash for my Recon ship for the fittings but I'll see what I can come up with. Thanks again.
rodyas
Tie Fighters Inc
#19 - 2011-10-17 01:52:56 UTC
Just wanted to add, to make sure to do combat sites or else exploration might not really be worth it. Sometime sites are rare, and beggars cant be choosers. That is the only hope I have for decent exploration.

Signature removed for inappropriate language - CCP Eterne

Orlacc
#20 - 2011-10-17 02:40:55 UTC
If you plan on remaining in High Sec, be advised that weekends are particularly busy. So expect to find much less.

"Measure Twice, Cut Once."

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