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Hybrid rebalancing - Rokh

Author
Rebiestor
Republic Military School
Minmatar Republic
#1 - 2012-09-23 18:13:49 UTC
During the last winter expansion the Hybrid balancing caused every hybrid platform to get more speed except the Rokh. The Rokh only got a bit boost in agility. I think that the Rokh, as a Hybrid platform, deserves speed boost to get it into line with Gallente battleships. Or ?
Neala Saldana
The Vomit Comets
#2 - 2012-09-23 18:14:30 UTC
Rebiestor wrote:
During the last winter expansion the Hybrid balancing caused every hybrid platform to get more speed except the Rokh. The Rokh only got a bit boost in agility. I think that the Rokh, as a Hybrid platform, deserves speed boost to get it into line with Gallente battleships. Or ?


Because its a rail platform, not blaster.
Zyella Stormborn
Green Seekers
#3 - 2012-09-23 18:44:57 UTC
Neala Saldana wrote:
Rebiestor wrote:
During the last winter expansion the Hybrid balancing caused every hybrid platform to get more speed except the Rokh. The Rokh only got a bit boost in agility. I think that the Rokh, as a Hybrid platform, deserves speed boost to get it into line with Gallente battleships. Or ?


Because its a rail platform, not blaster.


^ ^ This

Rokh is arguably (those T3 BC's may have something to say on it) one of the best turret snipers in game. Having a higher agility to spin and gtfo seems like it would be more important. But I don't play much sniper, so I'll defer to some of the more experienced shooters to follow. ;)

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#4 - 2012-09-23 19:24:53 UTC
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas. The bonuses alone do that...there's little need to make the Rokh slow as christmas or the Hyperion not able to target past its own nose. : /

thhief ghabmoef

Exploited Engineer
Creatively Applied Violence Inc.
#5 - 2012-09-23 19:39:59 UTC
Fronkfurter McSheebleton wrote:
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas.


Well ... laser ships are also split into "beam" (+optimal) and "pulse" (usually +ROF), however, due to the optimal/fallof values of laser turrets, the distinction isn't as harsh as with hybrids (where an optimal range bonus does very little for blasters, and a +tracking bonus doesn't do all that much for rails with their already-abysmal tracking).
Lin-Young Borovskova
Doomheim
#6 - 2012-09-23 22:42:31 UTC
Exploited Engineer wrote:
...and a +tracking bonus doesn't do all that much for rails with their already-abysmal tracking).


Shocked

brb

Onictus
Federal Navy Academy
Gallente Federation
#7 - 2012-09-24 03:34:12 UTC
Fronkfurter McSheebleton wrote:
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas. The bonuses alone do that...there's little need to make the Rokh slow as christmas or the Hyperion not able to target past its own nose. : /


Pretty sure a blaster rokh can reach out something like 50k with null.

But yeah, it can't catch a cold, a double plated mega is about as fast.
Maeltstome
Ten Thousand Days
#8 - 2012-09-24 10:31:33 UTC
Onictus wrote:
Fronkfurter McSheebleton wrote:
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas. The bonuses alone do that...there's little need to make the Rokh slow as christmas or the Hyperion not able to target past its own nose. : /


Pretty sure a blaster rokh can reach out something like 50k with null.

But yeah, it can't catch a cold, a double plated mega is about as fast.


But the rokh has the same EHP as a double plated mega, and can also fit a strong ASB tank and do more gun DPS. The rokh is a terrifying blaster ship. It's optimal with void is about 10km. OPTIMAL.

Switch to null and you can practically snipe people, even with range bonuses to webs and disruptors.
Onictus
Federal Navy Academy
Gallente Federation
#9 - 2012-09-24 11:41:18 UTC
Maeltstome wrote:
Onictus wrote:
Fronkfurter McSheebleton wrote:
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas. The bonuses alone do that...there's little need to make the Rokh slow as christmas or the Hyperion not able to target past its own nose. : /


Pretty sure a blaster rokh can reach out something like 50k with null.

But yeah, it can't catch a cold, a double plated mega is about as fast.


But the rokh has the same EHP as a double plated mega, and can also fit a strong ASB tank and do more gun DPS. The rokh is a terrifying blaster ship. It's optimal with void is about 10km. OPTIMAL.

Switch to null and you can practically snipe people, even with range bonuses to webs and disruptors.



Yeah, that was my point. You'll get a few shots off, but you aren't going to be running anything down with it.
Maeltstome
Ten Thousand Days
#10 - 2012-09-24 11:50:32 UTC
Onictus wrote:
Maeltstome wrote:
Onictus wrote:
Fronkfurter McSheebleton wrote:
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas. The bonuses alone do that...there's little need to make the Rokh slow as christmas or the Hyperion not able to target past its own nose. : /


Pretty sure a blaster rokh can reach out something like 50k with null.

But yeah, it can't catch a cold, a double plated mega is about as fast.


But the rokh has the same EHP as a double plated mega, and can also fit a strong ASB tank and do more gun DPS. The rokh is a terrifying blaster ship. It's optimal with void is about 10km. OPTIMAL.

Switch to null and you can practically snipe people, even with range bonuses to webs and disruptors.



Yeah, that was my point. You'll get a few shots off, but you aren't going to be running anything down with it.


Same with the mega though, and it still scores kills :) If anything it's better than a megathron, since it still does damage against non-tackled targets.
Onictus
Federal Navy Academy
Gallente Federation
#11 - 2012-09-24 12:43:20 UTC
Maeltstome wrote:
Onictus wrote:
Maeltstome wrote:
Onictus wrote:
Fronkfurter McSheebleton wrote:
It annoys me a bit that they try and split T1 hybrid ships into specifically blaster or rail roles by limiting them in important areas. The bonuses alone do that...there's little need to make the Rokh slow as christmas or the Hyperion not able to target past its own nose. : /


Pretty sure a blaster rokh can reach out something like 50k with null.

But yeah, it can't catch a cold, a double plated mega is about as fast.


But the rokh has the same EHP as a double plated mega, and can also fit a strong ASB tank and do more gun DPS. The rokh is a terrifying blaster ship. It's optimal with void is about 10km. OPTIMAL.

Switch to null and you can practically snipe people, even with range bonuses to webs and disruptors.



Yeah, that was my point. You'll get a few shots off, but you aren't going to be running anything down with it.


Same with the mega though, and it still scores kills :) If anything it's better than a megathron, since it still does damage against non-tackled targets.


Varies by application, mega can fit point web and a neut, rokh can't if it wants that big tank, plus, its more vulnerable to small stuff without the web it tracking bonus.

Neither is real a fleet ship, but both have thier uses.
Eternal Error
Doomheim
#12 - 2012-09-24 13:17:17 UTC
It's a great sniper, and the dual ASB blaster rokh is an amazing ship.
Lin-Young Borovskova
Doomheim
#13 - 2012-09-24 22:18:36 UTC
Eternal Error wrote:
It's a great sniper, and the dual ASB blaster rokh is an amazing ship.


It's like fitting rails on hyperions, it's not useless because it works but not the optimal use of that ship. Whatever, the moment you get fun you can even fit civilian beams on it and 4 XL-ASB just because you can.

brb