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Crime & Punishment

 
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What is the point of a bounty when a friend/corp mate can pod them and take the isk?

Author
Ginger Barbarella
#41 - 2012-09-18 20:20:54 UTC
energypills wrote:
Sure this has been brought up before, but since I've never tried to hunt someone with one - I have to ask.

Why would a bounty matter when their corp mates can pod them and re-distribute the isk between one another?

Is that not how it pretty much goes already? I mean it seems like a complete joke. You would essentially be GIVING that isk to the

person you put a bounty on!


Hi, you must be new here!! Welcome to Eve Online, 90 parts awesome and 10 parts broken-as-hell... Lol

"Blow it all on Quafe and strippers." --- Sorlac

Astriela
Tax Cheaters
#42 - 2012-09-21 08:36:14 UTC
well, bounties are definitely broken, however I think it could be fixed very easily:
- simple proposal - game calculates your losses of ships for killmails, right? so make it following: when you blow up ship of someone with bounty or kill him, his bounty gets reduced by amount of ISK he lost and you get half of it
- result: if you kill yourself or your alt/buddy whoever does it, you get only half of what you lost, so you* can do it to reduce your bounty, but will be losing ISK in the process; if someone else blows you up, he gets some cash
*: for bit of added complexity say it does not apply to self-destructs (doesn't matter really)
example:
- you put 100m bounty on someone and someone blows his shiny ship 50m in value: his bounty is now 50m and one who blew him up gets 25m
Biutch
Perkone
Caldari State
#43 - 2012-09-21 10:04:09 UTC
Another solution:

When I place a bounty, that money is "locked" until I decide to release it. And I can not get it back.

System would have to have track each bounty on a target and whoever claim it has to proof it was a legit kill before bounty is paid out. Will still have room for exploits(hard to avoid in this game). But at least the person who place the bounty will have more control over the actuall payout. Should be a really easy system to implement also.

It could be like this: ******* kill me, I get pissed. I take 200 mill and place the bounty one *******, which is now locked away in a concord bank account.

Johnny comes along and kill *******. He will now have the option to "claim bounty" from the kill in his combat log(dont want people to get spammed with claims.)

I can now accept the claim as legit, or as a scam. I dont have much to gain from holding back the cash from legit kills, so why not accept it? Add a "claim refused" log, and people will not bother to go for bounties placed by people who do not pay them.

Con: You will not get money from people who put bounties on themselves.
Pipa Porto
#44 - 2012-09-21 18:34:26 UTC
Biutch wrote:
Another solution:

When I place a bounty, that money is "locked" until I decide to release it. And I can not get it back.

System would have to have track each bounty on a target and whoever claim it has to proof it was a legit kill before bounty is paid out. Will still have room for exploits(hard to avoid in this game). But at least the person who place the bounty will have more control over the actuall payout. Should be a really easy system to implement also.

It could be like this: ******* kill me, I get pissed. I take 200 mill and place the bounty one *******, which is now locked away in a concord bank account.

Johnny comes along and kill *******. He will now have the option to "claim bounty" from the kill in his combat log(dont want people to get spammed with claims.)

I can now accept the claim as legit, or as a scam. I dont have much to gain from holding back the cash from legit kills, so why not accept it? Add a "claim refused" log, and people will not bother to go for bounties placed by people who do not pay them.

Con: You will not get money from people who put bounties on themselves.


So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die?Roll

EvE: Everyone vs Everyone

-RubyPorto

Biutch
Perkone
Caldari State
#45 - 2012-09-23 11:20:03 UTC
Pipa Porto wrote:
[quote=Biutch]
So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die?Roll


Why would you want to permanently place a bounty on somone? Nothing to gain from that, so I dont see your point.
Pipa Porto
#46 - 2012-09-23 11:27:32 UTC
Biutch wrote:
Pipa Porto wrote:
[quote=Biutch]
So, what you're saying is that you want to permanently place a bounty on someone's head without having to refresh it when they die?Roll


Why would you want to permanently place a bounty on somone? Nothing to gain from that, so I dont see your point.


With your proposal, why would you ever want to pay out the bounty? Leaving it up on the target would result in them getting killed over and over at no additional cost to you.

EvE: Everyone vs Everyone

-RubyPorto

VegasMirage
Blank-Space
Northern Coalition.
#47 - 2012-09-23 12:21:24 UTC
Oh dear gawwwd!!! pleeeese... make... them... stop...

no more games... it's real this time!!!

Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#48 - 2012-09-23 12:35:53 UTC
VegasMirage wrote:
Oh dear gawwwd!!! pleeeese... make... them... stop...


Bro do you even lift?
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