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Ships are too fast

Author
YuuKnow
The Scope
#1 - 2012-09-22 17:31:09 UTC  |  Edited by: YuuKnow
Everything zooming around at 2000 to 6000 m/s has never felt right. Its a spaz-fest. Would be better if MWs were scaled down 15%
James 315
Experimental Fun Times Corp RELOADED
CODE.
#2 - 2012-09-22 17:32:01 UTC
No.

Speed has already been nerfed a few times, and it's about right now. Smile
Athena Themis
Viziam
Amarr Empire
#3 - 2012-09-22 17:32:18 UTC
So, what ship was it that was able to get away from you?
Conrad Makbure
Center for Advanced Studies
Gallente Federation
#4 - 2012-09-22 17:34:12 UTC
The ships speeds are fine as is. Not only that, they should remove web entirely.
Nixlu
Anti-Fun Time Corp
#5 - 2012-09-22 17:39:22 UTC
the only ship that should be speed nerfed is the fleet stabber
Petrus Blackshell
Rifterlings
#6 - 2012-09-22 17:41:27 UTC
The only speed that should be nerfed is skirmish boosts.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Uris Vitgar
Center for Advanced Studies
Gallente Federation
#7 - 2012-09-22 17:43:00 UTC
Sub-warp speeds in eve are actually fairly low by space's standards. It's just the accelerations that are a little exaggerated, like frigates which often accelerate at well over 100 gravities.
Alara IonStorm
#8 - 2012-09-22 17:48:39 UTC
YuuKnow wrote:

3000 m/s for the fastest frigs.

The fastest...

Don't look at the new Attack Frigs then. Shocked
Alara IonStorm
#9 - 2012-09-22 17:55:10 UTC  |  Edited by: Alara IonStorm
Uris Vitgar wrote:
Sub-warp speeds in eve are actually fairly low by space's standards. It's just the accelerations that are a little exaggerated, like frigates which often accelerate at well over 100 gravities.

Lore wise from what I remember EVE Space works like this. The Warp Drive is always turned on creating a perma warp bubble around the ship even in normal space which has the effect of making drag affect mass like in atmosphere, the drag is also what allows us to bank.

The MWD is the counter to that effect allowing high speeds to be obtained over short distances while the Warp Drive allows crossing of vast distances. If the Warp Drive was ever shut down the ship would move like a normal object in space, basically no banking and you need an equal amount of engine force projected ahead of you to counteract the force of the engine behind you to stop the ship.
Paul Oliver
Doomheim
#10 - 2012-09-22 17:55:23 UTC
Don't mess with my microwarp bonuses... X
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
MinefieldS
1 Sick Duck Standss on something
#11 - 2012-09-22 17:59:01 UTC  |  Edited by: MinefieldS
BRlNG BACK NANOS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And nerf that guy's salary who nerfed nanos while you're at it.
James 315
Experimental Fun Times Corp RELOADED
CODE.
#12 - 2012-09-22 18:02:44 UTC
Nixlu wrote:
the only ship that should be speed nerfed is the fleet stabber

No! X
Kitty Bear
Deep Core Mining Inc.
Caldari State
#13 - 2012-09-22 18:24:12 UTC
Not fast enough ...

saw some maths somewhere on an old post, the fastest Interceptor travels at less than 11.2km/s (Mach 34)



Which is a very significant number .....
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#14 - 2012-09-22 18:26:04 UTC
MinefieldS wrote:
BRlNG BACK NANOS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And nerf that guy's salary who nerfed nanos while you're at it.


I'm pretty sure they did that when they laid off 30% of their developers

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

YuuKnow
The Scope
#15 - 2012-09-22 18:36:52 UTC
Naw, Eve combat small gang/solo combat is too fast-switch, reaction time dependent. If I wanted that type of multiplayer experience I'ld go play a FPS.

yk
Ayuren Aakiwa
Shadow Legion X
Seriously Suspicious
#16 - 2012-09-22 18:42:51 UTC
Da **** op
Mars Theran
Foreign Interloper
#17 - 2012-09-22 19:21:27 UTC
You do realize that your ship speed has absolutely squat to do with your or anyone elses reaction time right?
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Uris Vitgar
Center for Advanced Studies
Gallente Federation
#18 - 2012-09-22 19:46:12 UTC
Alara IonStorm wrote:
Uris Vitgar wrote:
Sub-warp speeds in eve are actually fairly low by space's standards. It's just the accelerations that are a little exaggerated, like frigates which often accelerate at well over 100 gravities.

Lore wise from what I remember EVE Space works like this. The Warp Drive is always turned on creating a perma warp bubble around the ship even in normal space which has the effect of making drag affect mass like in atmosphere, the drag is also what allows us to bank.


At what velocity is this "drag"? It can't be matched to the interstellar medium because then you would be pulled out of most solar systems at enormous speed. It can't be the nearest planet because then you would fall into that planet.
Alara IonStorm
#19 - 2012-09-22 19:56:22 UTC  |  Edited by: Alara IonStorm
Uris Vitgar wrote:
Alara IonStorm wrote:
Uris Vitgar wrote:
Sub-warp speeds in eve are actually fairly low by space's standards. It's just the accelerations that are a little exaggerated, like frigates which often accelerate at well over 100 gravities.

Lore wise from what I remember EVE Space works like this. The Warp Drive is always turned on creating a perma warp bubble around the ship even in normal space which has the effect of making drag affect mass like in atmosphere, the drag is also what allows us to bank.

At what velocity is this "drag"? It can't be matched to the interstellar medium because then you would be pulled out of most solar systems at enormous speed. It can't be the nearest planet because then you would fall into that planet.

The drag is the warp field around the ship I think. Their are probably some Chronicles on this you can look at as well as the encyclopedia.
Christopher AET
Federal Navy Academy
Gallente Federation
#20 - 2012-09-22 20:00:13 UTC
YuuKnow wrote:
Naw, Eve combat small gang/solo combat is too fast-switch, reaction time dependent. If I wanted that type of multiplayer experience I'ld go play a FPS.

yk



Just join the CFC. They won't fight unless they can bring at least 50% tidi. That should slow things down for you.

I drain ducks of their moisture for sustenance.

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