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The Ore Thief Career

Author
Paul Oliver
Doomheim
#61 - 2012-09-21 18:41:24 UTC  |  Edited by: Paul Oliver
Pipa Porto wrote:
Paul Oliver wrote:
EVE Online, where criminals whine about how hard it is for them to continue commiting crimes. Straight

How about this, in the interest of realism, those who are caught commiting crimes will be sentenced to a term of some months locked inside of a prison station where the only thing they will be able to do is run around their captain's closet.


Sure. Then we just kill ourselves and the impounded ship gets returned to our next of kin. Then continue suicide ganking for only the cost of our medical clone. (Unless you're saying you want imprisonment on top of asset destruction and sec status hits).

How about this, if you're going to make stupid RP arguments, learn about EVE's RP Lore.
Wow someone sure fails to grasp hyperbole when they see it. Straight

Also what does roleplaying have to do with anything, I'm simply saying leave the ability to commit crimes in the game, but just like real life make the penalty for the crime so severe that most people won't want to commit said crimes.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Attor
Royal Amarr Institute
Amarr Empire
#62 - 2012-09-21 19:09:39 UTC
The ore thieving career died years ago when they got pushed out by can flippers.
Can flippers aren't affected by the mining barge changes since their targets usually don't have the sp to fly a barge.
There is no problem.
highonpop
KarmaFleet
Goonswarm Federation
#63 - 2012-09-21 19:12:47 UTC
Vaju Enki wrote:
Robert De'Arneth wrote:
Vaju Enki wrote:
Some wierd posts... since when removing unique features in EvE Online a good thing?


Right and yours is really weird, since they did not remove ore stealing. It seems weird you would act like they did. They made it so people like the op now have to work at it, and they gave miners options to avoid it, so i will reverse the question, since when are options a bad thing? Big smile




Not sure if trolling, or just stupid.



Miners have ALWAYS had the option to avoid it.

ORE theft can only take place if the miner ejects the ore from his ship. If you put something in space in and unsecured can, it is NOT the responsibility of someone else to then leave it there for you.

FC, what do?

highonpop
KarmaFleet
Goonswarm Federation
#64 - 2012-09-21 19:13:35 UTC
Attor wrote:
The ore thieving career died years ago when they got pushed out by can flippers.
Can flippers aren't affected by the mining barge changes since their targets usually don't have the sp to fly a barge.
There is no problem.



I could not even begin to tell you how many people I used to can flip in retrievers and covetors and hulks...even orcas..

FC, what do?

Robert De'Arneth
#65 - 2012-09-21 20:56:56 UTC
highonpop wrote:
Vaju Enki wrote:
Robert De'Arneth wrote:
Vaju Enki wrote:
Some wierd posts... since when removing unique features in EvE Online a good thing?


Right and yours is really weird, since they did not remove ore stealing. It seems weird you would act like they did. They made it so people like the op now have to work at it, and they gave miners options to avoid it, so i will reverse the question, since when are options a bad thing? Big smile




Not sure if trolling, or just stupid.



Miners have ALWAYS had the option to avoid it.

ORE theft can only take place if the miner ejects the ore from his ship. If you put something in space in and unsecured can, it is NOT the responsibility of someone else to then leave it there for you.



I was not disputing that, the options I was refering to I can now solo mine in a ret/mac and not have to JET and use my indy. I can also still Jet when I am in a cov/hulk. I have never been upset when ore got stolen, as you said keeping my ore is on me. I am not sure why the op says he cannot steal ore, every day I see jet canning, the option is still there. And the GSC works ok, but that is a very bad game mechanic imho! And is not a realistic option for me, you may disagree of course, but I still think the GSC is pretty bad. Anyways, I am not going to feel bad for anyone who is a theif and they have to work harder.

There is one clear fact that I see, Ore theft is not a good way to make ISK The people that pop jet cans are not after ore, they are after people who do not understand the game. Which in most case's are new people. *shurg* I am sure they will deny it, but very few people will be buying.

I'm a nerd, you can check my stats!! Skilling Int/Mem at 45 sp per minute is how I mack!     I'm like a lapdog, all bark no bite. 

Touval Lysander
Zero Wine
#66 - 2012-09-21 21:08:53 UTC  |  Edited by: Touval Lysander
Pipa Porto wrote:
Touval Lysander wrote:
TharOkha wrote:
"Professional ore thieving"

It seems that you can name anything "professional" in eve today. Roll

^^ this

wtf would this even be called a "career"?

although.

only 1 week into eve 3 years back, my first pvp kill was baiting a can griefer and 2 of us played a tango on his cane ass. sweetest kill we ever did...

so can stealing does have a use - if only to teach the miner how to stay calm, think and work the trap Bear


Why wouldn't it be a career in EVE if the person making it their career was able to keep themselves in ships through it?

With the recent sequential Nerfs to Suicide Ganking, the nerf to Wardecs (and the general brokenness of the system to begin with), and nerf to can flipping (with another, even more noxious nerf on the horizon), what significant risk do miners run?

A miner has a very serious risk of falling asleep between cycles and breaking his nose on the keyboard.

But really, since when was being can-flipped/stolen a risk unless you were an idiot?

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Alaekessa
Matari Combat Research and Manufacture Inc.
#67 - 2012-09-21 21:48:59 UTC
Vaju Enki's Sig wrote:
If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it.


This just caught my attention and I find it to be rather hilarious that he is now the one crying.

CCP made being an "Interwebz Ganksta" in high-sec hard, deal with it.

This thread is so very full of lulz, someone who obviously buys into the HTFU mentality all of a sudden turns on the waterworks when his demographic in the game is suddenly told to HTFU.

Cry moar, HTFU or unsub and contract me all of your stuff

Interwebz Ganksta tears, best tears
Cheshirepus
Divinity Rising
#68 - 2012-09-21 22:06:45 UTC
Some of you guys might be surprised at the amount of instant ore you could get your hands on when flying around as a two man gang in a covert ops and an occator.

Granted, the occasional "conversations", threats, and pointless ship kills were always fun, with the amount of jetcans that used to be out all the time (especially in grav sites), man, it was just mountains of free ore. Hell, we even stopped fitting guns after a while because spending the time to kill them meant a possible missed opportunity in the next system.

Was fun while it lasted.

Soundwave Plays Diablo
Doomheim
#69 - 2012-09-22 00:40:58 UTC
You mean can flipping, ore thievery is still hot. My buddy got over a billion ISK worth recently.
Tarn Kugisa
Kugisa Dynamics
#70 - 2012-09-22 01:12:12 UTC
Misread as Ore Thief Carrier
lolz ensues Pirate

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Pipa Porto
#71 - 2012-09-22 01:18:44 UTC
Touval Lysander wrote:
Pipa Porto wrote:
Touval Lysander wrote:
TharOkha wrote:
"Professional ore thieving"

It seems that you can name anything "professional" in eve today. Roll

^^ this

wtf would this even be called a "career"?

although.

only 1 week into eve 3 years back, my first pvp kill was baiting a can griefer and 2 of us played a tango on his cane ass. sweetest kill we ever did...

so can stealing does have a use - if only to teach the miner how to stay calm, think and work the trap Bear


Why wouldn't it be a career in EVE if the person making it their career was able to keep themselves in ships through it?

With the recent sequential Nerfs to Suicide Ganking, the nerf to Wardecs (and the general brokenness of the system to begin with), and nerf to can flipping (with another, even more noxious nerf on the horizon), what significant risk do miners run?

A miner has a very serious risk of falling asleep between cycles and breaking his nose on the keyboard.

But really, since when was being can-flipped/stolen a risk unless you were an idiot?


The risk of losing the ore in the can...

With the Mackinaw, you've got the can built in.

So, what significant risk do miners run now? They can't lose their progress by having their can flipped, they can't be ganked in an industrialized fashion, and they can't be affected by unwanted wardecs. I suppose HS rats could theoretically kill them...

EvE: Everyone vs Everyone

-RubyPorto

malcovas Henderson
THoF
#72 - 2012-09-22 08:10:46 UTC
Pipa Porto wrote:


The risk of losing the ore in the can...

With the Mackinaw, you've got the can built in.

So, what significant risk do miners run now? They can't lose their progress by having their can flipped, they can't be ganked in an industrialized fashion, and they can't be affected by unwanted wardecs. I suppose HS rats could theoretically kill them...



You are obsessed with Miners and their risks. Miners have now been brought into line with everyone else, but Haulers. Miners now have realistic choices. I am happy at the direction CCP have taken with this. The only thing I disagree with, is Skiff and Mack Hulls should not have recieved the time bonus on turrets.

Miners still have far greater risk than, Gankers and Canflippers. You wont be seeing Macks Ganking Gankers too often, now would you. I suspect also, that Macks canflipping Canflippers to be rare indeed.

So tell me please. Why shouldn't Miners have the same amount of risk, that Canflippers and Gankers have. Why shouldn't Miners have the same amount of risk, mission runners take?

Vaju Enki
Secular Wisdom
#73 - 2012-09-22 09:12:49 UTC
Alaekessa wrote:
Vaju Enki's Sig wrote:
If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it.


This just caught my attention and I find it to be rather hilarious that he is now the one crying.

CCP made being an "Interwebz Ganksta" in high-sec hard, deal with it.

This thread is so very full of lulz, someone who obviously buys into the HTFU mentality all of a sudden turns on the waterworks when his demographic in the game is suddenly told to HTFU.

Cry moar, HTFU or unsub and contract me all of your stuff

Interwebz Ganksta tears, best tears


Gotta love two digit iq people posts. Graetz.

The Tears Must Flow

Vaju Enki
Secular Wisdom
#74 - 2012-09-22 09:16:12 UTC
Pipa Porto wrote:
Touval Lysander wrote:
Pipa Porto wrote:
Touval Lysander wrote:
TharOkha wrote:
"Professional ore thieving"

It seems that you can name anything "professional" in eve today. Roll

^^ this

wtf would this even be called a "career"?

although.

only 1 week into eve 3 years back, my first pvp kill was baiting a can griefer and 2 of us played a tango on his cane ass. sweetest kill we ever did...

so can stealing does have a use - if only to teach the miner how to stay calm, think and work the trap Bear


Why wouldn't it be a career in EVE if the person making it their career was able to keep themselves in ships through it?

With the recent sequential Nerfs to Suicide Ganking, the nerf to Wardecs (and the general brokenness of the system to begin with), and nerf to can flipping (with another, even more noxious nerf on the horizon), what significant risk do miners run?

A miner has a very serious risk of falling asleep between cycles and breaking his nose on the keyboard.

But really, since when was being can-flipped/stolen a risk unless you were an idiot?


The risk of losing the ore in the can...

With the Mackinaw, you've got the can built in.

So, what significant risk do miners run now? They can't lose their progress by having their can flipped, they can't be ganked in an industrialized fashion, and they can't be affected by unwanted wardecs. I suppose HS rats could theoretically kill them...


Basically they are changing things to catter carebear friendly theme park mindset players.

The Tears Must Flow

Vaju Enki
Secular Wisdom
#75 - 2012-09-22 09:19:27 UTC
4 Hours passed, 0 jetcan miners found. Oh boy, im so excited for my next hours of searching.

The Tears Must Flow

Pipa Porto
#76 - 2012-09-22 09:49:56 UTC
malcovas Henderson wrote:
Pipa Porto wrote:


The risk of losing the ore in the can...

With the Mackinaw, you've got the can built in.

So, what significant risk do miners run now? They can't lose their progress by having their can flipped, they can't be ganked in an industrialized fashion, and they can't be affected by unwanted wardecs. I suppose HS rats could theoretically kill them...



You are obsessed with Miners and their risks. Miners have now been brought into line with everyone else, but Haulers. Miners now have realistic choices. I am happy at the direction CCP have taken with this. The only thing I disagree with, is Skiff and Mack Hulls should not have recieved the time bonus on turrets.

Miners still have far greater risk than, Gankers and Canflippers. You wont be seeing Macks Ganking Gankers too often, now would you. I suspect also, that Macks canflipping Canflippers to be rare indeed.

So tell me please. Why shouldn't Miners have the same amount of risk, that Canflippers and Gankers have. Why shouldn't Miners have the same amount of risk, mission runners take?


I'm sorry, what significant risks do miners face? Industrialized Suicide Ganking was the only thing that made a dent in HS mining (indicating that, for once, the risk of suicide ganking was significant), but that's no longer possible. Miners currently face at most a negligible risk of loss to suicide gank (Risk = Cost*Probability), no risk of loss to can flipping, no risk of loss to AWOXing, and no risk of disruption through Wardecs.

Gankers lose their ship (Again, Risk = Cost*Probability), so they Risk ~20m per gank (more than that now) to gain the loot and salvage from the gankee, which is worth about 25m. So assuming nobody ever scoops or blows the wreck (trivially done if the miner's atk), they make significantly less money than miners while risking more.

Canflippers risk being shot at by the Miners and their friends. Last time I went can flipping, I got shot at by a fairly significant percentage of the people I interacted with, so that's not insignificant.

I'd love it if Miners had to run the same level of risk that Gankers, Can-Flippers, and Missioners run. Gankers lose 20+m every time they go out, and hope to gain maybe 25m, if Miners ran the same risk, they've be losing their ships once ever ~50 jetcans worth of ore (so ~50hrs of mining). Can flippers can be shot at by anyone in the corp they steal from, so let people join an "asteroid" corp and shoot miners who steal from asteroids*. Missioners can have their mission disrupted by theft, so why can't miners have their mining disrupted**?

*NB, not a serious suggestion.
**Before you say Hulks Jetcan; no they don't. Hulks are used with hauler support, so they use secured (almost ship-like... wait) jetcans.

So, what significant risks do miners face in HS?

EvE: Everyone vs Everyone

-RubyPorto

Vaju Enki
Secular Wisdom
#77 - 2012-09-22 10:06:37 UTC
Pipa Porto wrote:
malcovas Henderson wrote:
Pipa Porto wrote:


The risk of losing the ore in the can...

With the Mackinaw, you've got the can built in.

So, what significant risk do miners run now? They can't lose their progress by having their can flipped, they can't be ganked in an industrialized fashion, and they can't be affected by unwanted wardecs. I suppose HS rats could theoretically kill them...



You are obsessed with Miners and their risks. Miners have now been brought into line with everyone else, but Haulers. Miners now have realistic choices. I am happy at the direction CCP have taken with this. The only thing I disagree with, is Skiff and Mack Hulls should not have recieved the time bonus on turrets.

Miners still have far greater risk than, Gankers and Canflippers. You wont be seeing Macks Ganking Gankers too often, now would you. I suspect also, that Macks canflipping Canflippers to be rare indeed.

So tell me please. Why shouldn't Miners have the same amount of risk, that Canflippers and Gankers have. Why shouldn't Miners have the same amount of risk, mission runners take?


I'm sorry, what significant risks do miners face? Industrialized Suicide Ganking was the only thing that made a dent in HS mining (indicating that, for once, the risk of suicide ganking was significant), but that's no longer possible. Miners currently face at most a negligible risk of loss to suicide gank (Risk = Cost*Probability), no risk of loss to can flipping, no risk of loss to AWOXing, and no risk of disruption through Wardecs.

Gankers lose their ship (Again, Risk = Cost*Probability), so they Risk ~20m per gank (more than that now) to gain the loot and salvage from the gankee, which is worth about 25m. So assuming nobody ever scoops or blows the wreck (trivially done if the miner's atk), they make significantly less money than miners while risking more.

Canflippers risk being shot at by the Miners and their friends. Last time I went can flipping, I got shot at by a fairly significant percentage of the people I interacted with, so that's not insignificant.

I'd love it if Miners had to run the same level of risk that Gankers, Can-Flippers, and Missioners run. Gankers lose 20+m every time they go out, and hope to gain maybe 25m, if Miners ran the same risk, they've be losing their ships once ever ~50 jetcans worth of ore (so ~50hrs of mining). Can flippers can be shot at by anyone in the corp they steal from, so let people join an "asteroid" corp and shoot miners who steal from asteroids*. Missioners can have their mission disrupted by theft, so why can't miners have their mining disrupted**?

*NB, not a serious suggestion.
**Before you say Hulks Jetcan; no they don't. Hulks are used with hauler support, so they use secured (almost ship-like... wait) jetcans.

So, what significant risks do miners face in HS?


It's a theme park carebear heaven.

The Tears Must Flow

malcovas Henderson
THoF
#78 - 2012-09-22 10:38:16 UTC  |  Edited by: malcovas Henderson
Pipa Porto wrote:
malcovas Henderson wrote:
Pipa Porto wrote:


The risk of losing the ore in the can...

With the Mackinaw, you've got the can built in.

So, what significant risk do miners run now? They can't lose their progress by having their can flipped, they can't be ganked in an industrialized fashion, and they can't be affected by unwanted wardecs. I suppose HS rats could theoretically kill them...



You are obsessed with Miners and their risks. Miners have now been brought into line with everyone else, but Haulers. Miners now have realistic choices. I am happy at the direction CCP have taken with this. The only thing I disagree with, is Skiff and Mack Hulls should not have recieved the time bonus on turrets.

Miners still have far greater risk than, Gankers and Canflippers. You wont be seeing Macks Ganking Gankers too often, now would you. I suspect also, that Macks canflipping Canflippers to be rare indeed.

So tell me please. Why shouldn't Miners have the same amount of risk, that Canflippers and Gankers have. Why shouldn't Miners have the same amount of risk, mission runners take?


I'm sorry, what significant risks do miners face? Industrialized Suicide Ganking was the only thing that made a dent in HS mining (indicating that, for once, the risk of suicide ganking was significant), but that's no longer possible. Miners currently face at most a negligible risk of loss to suicide gank (Risk = Cost*Probability), no risk of loss to can flipping, no risk of loss to AWOXing, and no risk of disruption through Wardecs.

Gankers lose their ship (Again, Risk = Cost*Probability), so they Risk ~20m per gank (more than that now) to gain the loot and salvage from the gankee, which is worth about 25m. So assuming nobody ever scoops or blows the wreck (trivially done if the miner's atk), they make significantly less money than miners while risking more.

Canflippers risk being shot at by the Miners and their friends. Last time I went can flipping, I got shot at by a fairly significant percentage of the people I interacted with, so that's not insignificant.

I'd love it if Miners had to run the same level of risk that Gankers, Can-Flippers, and Missioners run. Gankers lose 20+m every time they go out, and hope to gain maybe 25m, if Miners ran the same risk, they've be losing their ships once ever ~50 jetcans worth of ore (so ~50hrs of mining). Can flippers can be shot at by anyone in the corp they steal from, so let people join an "asteroid" corp and shoot miners who steal from asteroids*. Missioners can have their mission disrupted by theft, so why can't miners have their mining disrupted**?

*NB, not a serious suggestion.
**Before you say Hulks Jetcan; no they don't. Hulks are used with hauler support, so they use secured (almost ship-like... wait) jetcans.

So, what significant risks do miners face in HS?



Are you serious? I think you actually are.

A ganker chooses (this is quite significant here BTW). Chooses to lose his ship. A ship is part of the cost of ganking. Like ammo and crystals are for missions and Mining. A canflipper choose to Flip ( again, quite a significant part of can flipping) Thereby he CHOSE to be a target to all corp members of his target.

These arguements you give are invalidated, because of the choice they made. Like Mining pre patch. Tank or die. Choice. If a Canflipper flips a can, with 100 corp members in sytem or close by. Sucks to be him. If a Ganker ganks beyond his means sucks to be him.

A Miner has more risk than Gankers or jet canners still.

I'll treat you to a gank/canflip guide.

Arrow Travel further abroad than a trade hub. Go at least 6 jumps away. Yes believe it or not, there are system beyond 6 jumps from a trade hub.

Arrow When entering a system Travel to each planet and Dscan. Grav Sites are easy pickings, and All sites spawn within 4au from any planet.

Arrow Scan down system if grav site is suspected.

Arrow rinse and repeat until jet canner/or gank victim is spotted.

Isn't this the kind of thing you were recommending miners pre patch?. Sucks to be you, crying, because you have to now do what you preached.
TharOkha
0asis Group
#79 - 2012-09-22 10:46:53 UTC
Vaju Enki wrote:
It's a theme park carebear heaven.


Its a "baaaw they took our easy targets" thread. You can still gank them, only not with cheap 3m t1 ship (and have a 250m killmail). BTW you should be happy about. more miners= more ore and minerals. cheap ships again.
Vaju Enki
Secular Wisdom
#80 - 2012-09-22 10:48:34 UTC  |  Edited by: Vaju Enki
TharOkha wrote:
Vaju Enki wrote:
It's a theme park carebear heaven.


Its a "baaaw they took our easy targets" thread. You can still gank them, only not with cheap 3m t1 ship (and have a 250m killmail). BTW you should be happy about. more miners= more ore and minerals. cheap ships again.


Im not interested in ganking, im interested in stealing ore, and that is hard to do when no one is jetcan mining anymore.

PS: i couldn't care less about cheap stuff, in 3 year of EvE i probably only made 400m isk, and is more then enough for some frigates and haulers.

The Tears Must Flow