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what is your favorite assault frigate?

Author
Christine Peeveepeeski
Low Sec Concepts
#21 - 2012-09-18 07:46:29 UTC
I'm known for my fondness of the wolf, both brawler and kiting fits are just as loved.

However a sneaking love of jaguars is coming in, I'm currently rolling arty Jags in small gangs using the spare slot to test ewar configs and I have to say the flexibility of the ship is pretty nice. While no arty wolf in raw damage it's certainly able to BLAP fast tacklers tacklers out of enemy fleets while my friends deal with the big stuff.

I have healthy respect for the vengeance and harpy. Vengeance because of its constant applied dps out to a decent range while keeping an awesome tank. The harpy because again, an awesome tank coupled with face melting POWAH :)

William Walker
Dark Venture Corporation
Kitchen Sinkhole
#22 - 2012-09-18 07:58:16 UTC
Retribution man myself. Close up and personal in your face laser blasting action. That's my kind of fun.

ヽ(⌒∇⌒)ノ へ(゜∇、°)へ (◕‿◕✿)

Narcotics Dealer
G U N D A M
#23 - 2012-09-21 05:17:59 UTC
republic fleet slicer aka arty wolf
Korg Tronix
Mole Station Nursery
#24 - 2012-09-21 06:36:46 UTC
being a massive rocket whore the Hawk and Vengeance are my favourites....although the art Wolf is pretty badass

Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! [zaps one of his minions accidentally, minion screams]

The VC's
The Scope
Gallente Federation
#25 - 2012-09-21 14:22:18 UTC  |  Edited by: The VC's
Retribution.

Either

Boulder tanked gatling pulse with neut. Charge at them, scram them and apply your dps over 140 cubic km's of space.

Or

Heavy Slicer. Start spanking them with Scorch. Then they'll try to 'catch' you. Let them. They get so excited that they have eventually 'caught' you, they fail to notice that half their tank is already gone. Then they discover that the Retri has Gallente level hull hit points.
Garresh
Mackies Raiders
Wild Geese.
#26 - 2012-09-22 12:36:10 UTC
Jaguar. I like to fly it as a "heavy interceptor" in fleet engagements. I had an engagement where I had my entire drone tab on my overview filled with warrior IIs on me and managed to hold point long enough for backup to arrive and get out at 30% structure. It was seriously like 40 drones, no joke. Course I blame the ASB for that.

This Space Intentionally Left Blank

Robert Lefcourt
BigPoppaMonkeys
E.B.O.L.A.
#27 - 2012-09-22 12:55:42 UTC
Double ASB Jaguar. Incredible tank, medium gank.


regards,

rob
Seraph Minayin
Accounts Payable.
#28 - 2012-09-22 14:02:25 UTC
The Vengeance has a tank that is utterly insane for the ship size. Active or buffer, it's HUGE.

80% resists across the board aren't that hard to get, and if you sink some ISK into it (like I did with my old one before I sold it) you can permatank pretty much all T1 frigates and most T1 cruisers. Even T2 frigates will have a tough time murdering you (though that's not to say you're invinvible, just a tough nut to crack)

With the cap bonus you can survive several small neuts or a medium or two if you cycle your nos at the right time, making the Vengeance a perfect heavy tackle frigate. The only real downsides are low speed compared to other AFs (armour + Amarr ship) and low DPS due to the fact rockets are kinda... well yeah. It's not terrrible DPS, but it's no Wolf or Enyo.

Then again, if it had that much DPS it would be extremely overpowered imo. Love my Vengeance, and reccommend it to anyone interested in Assault Frigates :)

Lemming Fleet - First Admiral

Maeltstome
Ten Thousand Days
#29 - 2012-09-24 15:24:56 UTC
Retribution is, hands down, the best AF

why?


  1. Strong EHP and tank. Probably the best EHP given that it has 5 (yes 5) lo slots.
  2. Laser boat: If It's close range it can use conflag to DPS, if it gets tracking range disrupted it can swap to scorch and still hit 7km kiters and if it gets tracking speed disrupted it can swap to Navy MF. If its long range fit, it's always in optimal.
  3. Good speed. Not the fastest but its still VERY fast for an AF - plus 5 lo slots...
  4. Strong capacitor. Vengeance is the only one thats better
  5. Utility high slot
  6. Damage projection and range is un-paralleled.


I have seen these take down enyo's easily in close range combat and i've seen it sit at 20km+ and cut kiting frigs in half while not even breaking a sweat with a single repper.
Praxis Ginimic
The Scope
Gallente Federation
#30 - 2012-09-24 16:05:16 UTC
If lasers are all about damage projection then what do you put in that utility high? It seems to me that that slot is reserved for in your face brawler fits.
Zyella Stormborn
Green Seekers
#31 - 2012-09-24 17:55:37 UTC
Praxis Ginimic wrote:
If lasers are all about damage projection then what do you put in that utility high? It seems to me that that slot is reserved for in your face brawler fits.



I still keep a nos in mine. Don't get to use it every time (can't always get close enough to kiters), but its fantastic when you can. Not to mention the fact that you can't always pick your opponent, so sometimes you will HAVE in your face brawlers up close on you, or you managed to close on that rifter who is now neuting you. It becomes a lifesaver. ;)

~Zyella

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Seraph Minayin
Accounts Payable.
#32 - 2012-09-24 20:43:43 UTC
Zyella Stormborn wrote:
Praxis Ginimic wrote:
If lasers are all about damage projection then what do you put in that utility high? It seems to me that that slot is reserved for in your face brawler fits.



I still keep a nos in mine. Don't get to use it every time (can't always get close enough to kiters), but its fantastic when you can. Not to mention the fact that you can't always pick your opponent, so sometimes you will HAVE in your face brawlers up close on you, or you managed to close on that rifter who is now neuting you. It becomes a lifesaver. ;)

~Zyella


Yeah I agree, a Nos is a great choice for that final high slot, You can start out the fight "semi-kiting" with Scorch, then when they catch you, you can turn on everything, switch to multifrequency and melt them :D

Lemming Fleet - First Admiral

Maeltstome
Ten Thousand Days
#33 - 2012-09-25 08:25:50 UTC
people seem to think that frigate engagements happen at the same range throughout the whole fight. Fitting a 20km wepaon and fighting at 7km is not uncommon. Damage projection is massive since the first few volleys when you approach another frigate can be the deciding factor.

Most frigs will then overshoot, especially if they use an MWD and you turn it off with a scram... a few seconds fo approach strips off hundreds of EHP.

They when they finalyl do get in range you can nos them and run a repper.

That's why damage projections is so important and also why a nos is excellent.
The VC's
The Scope
Gallente Federation
#34 - 2012-09-25 09:13:26 UTC
Maeltstome wrote:
Retribution is, hands down, the best AF


It's funny how things change. Who would have said that a year ago.

Actually, I would have, but I've always been a Retri fanboy. I got laughed at a lot though.
Onictus
Federal Navy Academy
Gallente Federation
#35 - 2012-09-25 09:18:40 UTC
The VC's wrote:
Maeltstome wrote:
Retribution is, hands down, the best AF


It's funny how things change. Who would have said that a year ago.

Actually, I would have, but I've always been a Retri fanboy. I got laughed at a lot though.


A year ago it had one mid lol.
The VC's
The Scope
Gallente Federation
#36 - 2012-09-25 10:47:32 UTC
Onictus wrote:
The VC's wrote:
Maeltstome wrote:
Retribution is, hands down, the best AF


It's funny how things change. Who would have said that a year ago.

Actually, I would have, but I've always been a Retri fanboy. I got laughed at a lot though.


A year ago it had one mid lol.


Trying to get kills with one mid taught me some good skills Cool
Jerick Ludhowe
Internet Tuff Guys
#37 - 2012-09-25 17:29:29 UTC
Single rep enyo has got to be my favorite.

430 heated dps allows for some rather rapid take downs of larger targets. Just pick your fights and make sure you can get full tackle else it's going to get messy.
Rayge PVV
Native Freshfood
Minmatar Republic
#38 - 2012-09-25 18:31:10 UTC
Thinking about switching from ASB jag to armor tanked, what kind of fit should I look at?

‎"Don't give yourselves to the unnatural men, machine men, with machine minds and machine hearts. You are not machines, you are not cattle, you are men!" -Charlie Chaplin

Seraph Minayin
Accounts Payable.
#39 - 2012-09-25 19:28:42 UTC
Rayge PVV wrote:
Thinking about switching from ASB jag to armor tanked, what kind of fit should I look at?


Here's my fit which I've had some fun with:

Lows
200mm Reinforced Rolled Tungsten Plate I
Small Armor Repairer II (I usually use a Centii C-Type though)
Damage Control II
Gyrostabilizer II

Mids
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
1MN Afterburner II
[Personal Choice for final slot] -> I like to use a tracking disruptor or another web for range control

Highs
3 x 200mm Autocannon II
Small Diminishing Power System Drain I

Rigs
Small Anti-Kinetic Pump I
Small Anti-Explosive Pump I

Best way to fight other frigs is at the edge of scram range with barrage in my experience. Lets you keep the damage off you as much as possible.

Lemming Fleet - First Admiral

Liang Nuren
No Salvation
Divine Damnation
#40 - 2012-09-25 21:19:29 UTC  |  Edited by: Liang Nuren
Praxis Ginimic wrote:
If lasers are all about damage projection then what do you put in that utility high? It seems to me that that slot is reserved for in your face brawler fits.


Nothing.

-Liang

Ed: I'm thinking about beams. With Pulse, you may fit nothing (you have an optimal bonus) or a nos (you don't).

I'm an idiot, don't mind me.

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