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[Winter] Attack Cruisers

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Author
Ganthrithor
School of Applied Knowledge
Caldari State
#221 - 2012-09-19 06:48:16 UTC
My thoughts:

- Get rid of the cap use / lvl bonus on the Omen and swap it for something useful (optimal range, perhaps?) while buffing the capacitor so the ship can use its guns without wasting a bonus on it

- Swap the tracking speed bonus on the Thorax for falloff (blasters are more likely to be used on a fast, agile cruiser than railguns, and blasters don't really befit from extra tracking)
Dato Koppla
Neuronix
#222 - 2012-09-19 07:04:48 UTC
While optimal range bonus would be a wet dream come true, I don't think it'll happen as it would step on the toes of the Zealot simply because its so much cheaper.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#223 - 2012-09-19 07:21:27 UTC
When these hit SiSi, i am going to spend a week on there fluffaluffing about, and then make my comments fo reelz. For now...preliminary waffle.

Caracal looks good. Finally a ganky kitey missile cruiser - fit a LASB, HML's, buttloads of BCU's, and a MWD and try to stay out of trouble. The missile velocity bonus is boss.

Omen looks good for a cheap man's A(HA)C. Nubs will be able to practise AHACs on the Training Omen. Calls for more optimal ignore Scorch already has OMFG range.

Stabber is now like a mini Cyclone. A buffer Cyclone, that is. Fly it like a Vaga and train up for HAM/HML's instead of mainlining AC's and dropping yourself directly into a Ruppy/Cane. Though, one light drone really is pissweak. May as well get rid of it and give the Stabber more PG to fit smartbombs, ffs.

Thorax. Well, everyne complains that Gal blaster boats are slow as pus and hopeless, so this looks like a capitulation to the shield-nano fits, because you sure as hell don't want to try plating the balls off it now. Which is fine. Also the tracking bonus is beastly...I can see people fitting TCs and Electrons to this and wilfully tangling with AFs. Excellent.

Roime
Mea Culpa.
Shadow Cartel
#224 - 2012-09-19 07:52:41 UTC  |  Edited by: Roime
New Thorax is like a mini-Talos, but using rails instead of blasters to kite?

Looks like it will be able to fit LSE+Invuln with long point and MWD, and fill lows with speed and gank along with the mandatory DCUII.

Might be a fun ship to fly, involving and balanced. Looking very much forward to testing it!

(Of course largest tier rails are still impossible, but this would imho be the ideal situation with all cruisers- leave the biggest LR guns to BCs.)

.

Lee Vanden
The Scope
Gallente Federation
#225 - 2012-09-19 09:04:19 UTC
Was this nerf to HML designed to give CFC and HBC complete control over null-sec, because that's what it's going to achieve? The damage reduction to HML's will completely destroy the Thundercat doctrine which is currently one of the only reasonably successful doctrines that can can be used to counter huge blobs. Yes Goon and Test Drake fleets will be hit by the changes too, however they have such overwhelming numbers anyway that it will make hardly any difference to them, whereas any fleet fighting in Thundercats will now have no chance of breaking their opponent tanks (as if it wasn't hard enough already). The CFC and HBC are already on the verge of taking complete control over null-sec and this Winter nerf basically hands them complete victory on a platter, which while making Goons and Test extremely happy is hardly going to be good for the future of EVE. When the entirety of null-sec is owned by one power-bloc who are in an unassailable position, what is the point of continuing playing?
Roime
Mea Culpa.
Shadow Cartel
#226 - 2012-09-19 09:05:52 UTC
Save your baby boo tears for the right thread?

.

Ganthrithor
School of Applied Knowledge
Caldari State
#227 - 2012-09-19 09:13:08 UTC
Lee Vanden wrote:
Was this nerf to HML designed to give CFC and HBC complete control over null-sec, because that's what it's going to achieve? The damage reduction to HML's will completely destroy the Thundercat doctrine which is currently one of the only reasonably successful doctrines that can can be used to counter huge blobs. Yes Goon and Test Drake fleets will be hit by the changes too, however they have such overwhelming numbers anyway that it will make hardly any difference to them, whereas any fleet fighting in Thundercats will now have no chance of breaking their opponent tanks (as if it wasn't hard enough already). The CFC and HBC are already on the verge of taking complete control over null-sec and this Winter nerf basically hands them complete victory on a platter, which while making Goons and Test extremely happy is hardly going to be good for the future of EVE. When the entirety of null-sec is owned by one power-bloc who are in an unassailable position, what is the point of continuing playing?


Check which browser tab you're on before spamming some stupid tinfoil reply?
Lee Vanden
The Scope
Gallente Federation
#228 - 2012-09-19 09:29:00 UTC
Ganthrithor wrote:
Lee Vanden wrote:
Was this nerf to HML designed to give CFC and HBC complete control over null-sec, because that's what it's going to achieve? The damage reduction to HML's will completely destroy the Thundercat doctrine which is currently one of the only reasonably successful doctrines that can can be used to counter huge blobs. Yes Goon and Test Drake fleets will be hit by the changes too, however they have such overwhelming numbers anyway that it will make hardly any difference to them, whereas any fleet fighting in Thundercats will now have no chance of breaking their opponent tanks (as if it wasn't hard enough already). The CFC and HBC are already on the verge of taking complete control over null-sec and this Winter nerf basically hands them complete victory on a platter, which while making Goons and Test extremely happy is hardly going to be good for the future of EVE. When the entirety of null-sec is owned by one power-bloc who are in an unassailable position, what is the point of continuing playing?


Check which browser tab you're on before spamming some stupid tinfoil reply?


That's a fantastic non-response. I understand the knee-jerk reaction to defend CFC / HBC, but this is as bad for you as it is for anyone else. When SoCo, NC. and Solar are defeated, who will you fight then?
Nikuno
Atomic Heroes
#229 - 2012-09-19 09:47:52 UTC
Interesting set of changes.

To begin with I'd like to point out to those complaining about the thorax hull being used here instead of the vexor hull that their arguments will obviously be reversed for the combat ships - if a thorax hull needs more mins to build this class of ship, then they will have the opposite advantage in the combat class; equally to most of the other arguments about keeping the ships alongside their current tier counterparts.

As for detail about these ship changes -

Omen I think looks good alongside the laser changes, it should have theoretical options to either kite with beams or tank and close with pulses; the big problem about this is the continued problem armour tanking presents to speed which may well make the pulse/tank option unrealistic.

Caracal looks fair at first sight but I'd need to fly it with the changed HMLs before I could really say if the missile changes were a bit OTT.

Thorax seems to be pushed towards blasters again. Given that the new beam lasers have reduced fittings and the Omen has a much healthier PG than the Thorax, trying to fit 250mm rails to this ship will be unworkable I suspect. Please, can't Gallente ships be given even an outside chance of using rails on their (potentially) kiting ships? Also, the 4th mid is very good for this ship but, as above with the Omen, the speed issue with armour tanking will push this heavily in the direction of shield tanking with the ASB. I struggle to see the ship balancing of classes above destroyer being truly workable until this armour tank flaw is resolved somehow.

Stabber has a huge speed advantage over the other cruisers in this class. Combined with the falloff bonus I'd be careful about creating a new fotm speed tank alternative to the hurricane within a given ship class. On the downside, the split weapon system remains to haunt Minmatar pilots.
Tomcio FromFarAway
Singularity's Edge
#230 - 2012-09-19 09:57:17 UTC
Lee Vanden wrote:

When SoCo, NC. and Solar are defeated, who will you fight then?


No one of course. Them Goons will reign supreme and EvE will finally die.Twisted

Take your petty politics out of here.Ugh
Lee Vanden
The Scope
Gallente Federation
#231 - 2012-09-19 10:06:33 UTC  |  Edited by: Lee Vanden
Tomcio FromFarAway wrote:
Lee Vanden wrote:

When SoCo, NC. and Solar are defeated, who will you fight then?


No one of course. Them Goons will reign supreme and EvE will finally die.Twisted

Take your petty politics out of here.Ugh


This goes beyond politics idiot, it's about the future of EVE. I happen to like null-sec warfare and I don't want to see it stagnate and die. No-one joins EVE because they've read about how great carebearing is or how fantastic life in low-sec is, they join because they hear about the huge battles between alliances for null-sec sov that you don't get in other games. When that disappears so will the incentive for many people to play.
Creedling
#232 - 2012-09-19 10:14:36 UTC
I'm looking forward to flying an armour tank Omen, crawl and brawl :D
Connall Tara
State War Academy
Caldari State
#233 - 2012-09-19 10:23:15 UTC
and while it may go beyond politics and whatnot its still in the wrong thread. we're talking cruisers here mate please take heavy missile complaints to the threadnought next door ^_^


over all changes i'm seeing for the attack crusiers? excellent!

while the caracal is now very much up for debate over heavy missile effectiveness thanks to the OTHER thread the prospects of a decent HAM caracal are pretty damn good with 30km bacon goodness and the prospects of TE's and tracking comps to improve their hit rate I no doubt we'll see 30-40km "dps support" caracals in RVB play using hams and range to help take down brawlers. while by no means the solo boats the thorax and the stabber will no doubtly serve in the same enviroment.

the thorax is looking joyous for me, absolutely nothing wrong here 1 extra slot in the mids opens up all kinds of options for supplimentary Ewar support (dual webs being my obvious choice on armour fits) or as many have mentioned shield kite fits akin to the talos.

the omen is getting a lot of needed love and will probably fill in the same roll as the caracal as a mid range dps support boat to a pre existing fleet with tackle and "combat" ships leading the charge. 6 lows opens up a lot of options for glass cannon facemelt akin to the destroyer class coercer, only a good thing.

the stabber looks awesome all round, as i've previously mentioned it doesn't need more guns as the "dps" fits will chose to fit missile launchers in one form or another and with the additional fitting provided along side the fall off bonus, the extra mid and the extra low the stabber should have little to no problems competing with its rupture counterpart as a kiting boat with significantly more applied dps and the speed to ensure it maintains range. this will of course be offset with a relatively weaker tank to its counterparts and i would argue that the significantly weaker dronebay is to serve as a weakness so groups of particularly fast frigates can catch and engage the stabber, eventually destroying it. atron wolfpacks would be an ideal example of such a group.

Naomi Knight - "You must be CCP Rise alt , that would explain everything"

Lord Calus
The Scope
Gallente Federation
#234 - 2012-09-19 10:54:27 UTC
Can we at least pretend that armor tanking still exists in game and not everyone is shield/projectile weapon kiting chars? I know that is the main PL doctrine Raivi, but these changes are getting pretty silly. All I see with these changes is the further superiority of the existing doctrines and play styles without any of that supposed desire for variety.

Quit tiptoeing around the issue and just give shield tanking -50% cap requirement and +50% effectiveness, and then reverse the numbers for armor. Then give projectile +50% ROF and damage and all other weapons get reversed. Then we can all be one minmattar shield projectile world just the way that CCP wants it.
Doddy
Excidium.
#235 - 2012-09-19 11:04:16 UTC
Lee Vanden wrote:
Tomcio FromFarAway wrote:
Lee Vanden wrote:

When SoCo, NC. and Solar are defeated, who will you fight then?


No one of course. Them Goons will reign supreme and EvE will finally die.Twisted

Take your petty politics out of here.Ugh


This goes beyond politics idiot, it's about the future of EVE. I happen to like null-sec warfare and I don't want to see it stagnate and die. No-one joins EVE because they've read about how great carebearing is or how fantastic life in low-sec is, they join because they hear about the huge battles between alliances for null-sec sov that you don't get in other games. When that disappears so will the incentive for many people to play.


Have you any idea how many times this crap has been spouted?
Gelvina
Brutor Tribe
Minmatar Republic
#236 - 2012-09-19 11:08:49 UTC
From a skill entry point to these ships I believe the stabber is the hardest to train for.
(for noobs that is offcourse)

firstly you need to train up to tech2 medium autocannons to get barrage.
Which already requires a lot of time for a new player I think (was a long time ago)
Now to properly fly it you require descent missile skills as well?

I know minmatar is in many ships guns+missiles and I like that.
But for this stabber wouldn't it make more sense to maybe give it 1 more turret slot?
I mean its the baby brother to the vaga and you don't need missiles for the vagabond.

Am I making sense?
Sui'Djin
State War Academy
Caldari State
#237 - 2012-09-19 11:09:57 UTC
Didn't the Stabber already have 13 sensor strength (so it is not +3) ?
Spugg Galdon
Federal Navy Academy
Gallente Federation
#238 - 2012-09-19 11:38:17 UTC
Looking at what will be fairly standard fits for PvP I utterly approve of these changes.

Omen is no longer lame and has good damage and projection with a reasonable tank.

Caracal is an excellent kiter with a good tank.

Thorax is utterly terrifying in close range.

Stabber has excellent versatility and can operate as a kiter or a brawler and work as either a shield or a buffer tank.


TL;DR: Ship it
Nalha Saldana
Aliastra
Gallente Federation
#239 - 2012-09-19 11:48:49 UTC
Gelvina wrote:
From a skill entry point to these ships I believe the stabber is the hardest to train for.
(for noobs that is offcourse)

firstly you need to train up to tech2 medium autocannons to get barrage.
Which already requires a lot of time for a new player I think (was a long time ago)
Now to properly fly it you require descent missile skills as well?

I know minmatar is in many ships guns+missiles and I like that.
But for this stabber wouldn't it make more sense to maybe give it 1 more turret slot?
I mean its the baby brother to the vaga and you don't need missiles for the vagabond.

Am I making sense?


The other cruisers gets 5 bonused turrets and the stabber gets 4 + 2 missile launchers, if you want to give it a fifth slot you will have to remove the launcher altogether to balance it and that just makes it the same as the others.
I like this mix and think it should stay. Remember that 4 turrets + 2 neuts is also very powerful.
Veshta Yoshida
PIE Inc.
Khimi Harar
#240 - 2012-09-19 12:07:35 UTC
Gelvina wrote:
...Am I making sense?

Not really no. It will only, as in exclusively, require more skills than the other races if the aim to maximize dps .. but if that is the case then why not argue that it needs double damage bonus or more lows for damage mods.

Minmatar were not designed to go toe-to-toe with equal hulls from the other races, they strike fast and reposition ad nauseum until the enemy is in ruin. Sadly the past few years, have due to balancing only now getting under way, Mims have grown accustomed to getting cake, eating cake and still have cake to sell on .. something has to give .. revised Stabber fits with the original racial dogma.

If I were to ask for a change it would be to make it 4/4 Gun-/Missile slot. Versatility out the wazoo and completely immune to the geriatric 'mah skills!' arguments as the choice of which way to go is not made by CCP.
Spugg Galdon wrote:
... Thorax is utterly terrifying in close range...

With a whopping 7.5%/lvl tracking bonus I'd bet it will also be rather nasty from range .. for the longest time (way back when) the Megathron was the go-to fleet sniper ship as tracking is by far the biggest downside to rails, fully expect the new Rax to dominate LR cruiser fights especially now that HM range is brought in line.