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By Fire. Be Purged!

First post
Author
Incindir Mauser
Caldari Provisions
Caldari State
#1 - 2012-09-19 02:29:45 UTC
Suffer not a parasite to live.

Unfortunately they are multiplying.

Primarily in High Security space.

Some refer to them as "Industrialists", "PvEers" or as a more common layman's pejorative "Carebear". I find all of these definitions contrite and amorphous. Is it a playstyle, personality defect, or necessary evil? I am a personal advocate of the idea that all playstyles are valid, but not all attitudes held by players are "good" for the overall health of the game.

I shall posit an argument to label "Carebear" not as a person, or a playstyle so much as it is an attitude of entitlement. The attitude of a parasite. Not predator, not prey, but parasite. The desire to manipulate it's host to ignore it and continue it's cycle of feeding, unrestricted growth, excretion, and pernicious systemic spread until it's host expires under the sheer toxicity of it's presence.

You can recognize a parasite easily. They are usually innocuous looking and small, singularly they are non- threatening to their larger host. They typically have no intimidating natural defenses with the exception of the ability to numb the host's senses to their presence. They often use subtle manipulation of the host and get the host to behave in ways that are detrimental to the continued vital existence of the host. Once firmly attached they can cause significant pain and discomfort to the host should the host notice the threat to it's life and try to forcibly remove them.

And thus it is happening to New Eden.

The parasitic attitude has started to settle in and nibble away at our host.

"How dare someone interact with me! How dare he gank my un-tanked Hulk! How dare he blow up my undefended freighter full of T2 ship hulls! How dare you camp that gate! How dare you impede my growth!"

Thus is the attitude of the parasite.

It is not that they chose to mine. It is not that they chose to stay in hi-sec. It is not that they chose to haul, or run missions, or incursions.

"How dare you interact with me."

Industry in EvE is vital. I will not argue that. Those that wish to pursue mining, manufacturing, research, and material handling are necessary. They can be strong content drivers, if not forces of nature. Just look at the legendary Chribba. This is proof that non-violent gameplay is not only possible, but profitable, and rewarding. But what is the difference between Chribba and the parasite that protests vehemently against ganking and pines for a PvP free hi-sec?

Chribba made friends. He has allies. He has enemies too. But he is interacting with the people around him. And for his efforts has been rewarded. I don't care that Chribba mines Veldspar until it fills up a million station containers. He's involved in the game and the people around him. Chribba has created a lot of content for a lot of players. And did so non-violently.

The parasite does not want to interact with people around him. The parasite doesn't want those people to interact with him. The parasite just wants to feed, and grow, and go unnoticed until it is bloated and fat and it's lack of interaction or contribution has caused the death of the very thing feeding it. And it will inevitably slough itself of to another host, where it will again, grow fat, multiply and kill it's host.

"But Mouse! Parasites are paying customers, too! What makes their money any better or worse than yours? Shouldn't CCP try and make as much money as possible so we can keep playing the game that we like?"

Well the obvious non stupid answer is, Yes. For a while. And then the revenue stops. And through the persistent manipulation of the host, they will kill it.

"How is this?", you may ask.

The goal of almost EVERY player I have talked to that had the parasitic attitude is to generate enough "safe" income to PLEX their account/s. At this point they are no longer contributing anything, not to themselves, not to the community, not even to the host. Some even resort to using automated software to make the ISK to pay for the PLEX to contribute nothing of value to the player base. They are no longer financially supporting the host, and even worse they are actively denying content to the player base. This in turn will drive those that are paying for PLEX with real money away, even further securing the safety of the parasite, and dooming the host.

And then they have the audacity, no, the temerity to declare.

"I'm bored.".

To this I say.

By Fire. Be Purged!
Akirei Scytale
Okami Syndicate
#2 - 2012-09-19 02:30:30 UTC
Go back to WoW.
Alavaria Fera
GoonWaffe
#3 - 2012-09-19 02:32:39 UTC
Is this some attempt to one-up James315?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jett0
Ministry of War
Amarr Empire
#4 - 2012-09-19 02:34:10 UTC
A challenger appears!

Occasionally plays sober

Orzo Torasson
Brutor Tribe
Minmatar Republic
#5 - 2012-09-19 02:35:44 UTC
Came here determined to make a joke about James315, left disappointed that I wasn't the first.
Jake Warbird
Republic Military School
Minmatar Republic
#6 - 2012-09-19 02:37:12 UTC
Alavaria Fera wrote:
Is this some attempt to one-up James315?

I spose this the WoWs response to James315.
Alavaria Fera
GoonWaffe
#7 - 2012-09-19 02:41:03 UTC
Jake Warbird wrote:
Alavaria Fera wrote:
Is this some attempt to one-up James315?

I spose this the WoWs response to James315.

Eh, it's actually pretty well written, to be honest.

It just lacks the background of say James315's New Order, the Code and the website. To some extent, simply posting on EVEO GD Forums is just letting the trend continue. Active measures need to be taken, such as the (apparently) productive re-education program by means of bumping Stabber (Fleet Issues)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pasta OfDoom
Doomheim
#8 - 2012-09-19 02:41:44 UTC
*slow clap*
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#9 - 2012-09-19 02:44:47 UTC
I wouldn't lump industrialists and miners together with carebears. Carebears are a very specific group of players. The former take advantage of the opportunities that risk presents, while the latter want risk to disappear entirely.

I still pretty much agree with the whole thing though. Those people are like locusts. They devour every bit of life from a game before moving on to the next one. EVE isn't the first such game to go through this ordeal, and won't be the last.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Alavaria Fera
GoonWaffe
#10 - 2012-09-19 02:49:37 UTC
Destiny Corrupted wrote:
I wouldn't lump industrialists and miners together with carebears. Carebears are a very specific group of players. The former take advantage of the opportunities that risk presents, while the latter want risk to disappear entirely.

I still pretty much agree with the whole thing though. Those people are like locusts. They devour every bit of life from a game before moving on to the next one. EVE isn't the first such game to go through this ordeal, and won't be the last.

The thing is, the gain from having them might be worth losing tons of later income, especially if you discount heavily.

On a darker note, if you are planning to make use of the Zuckerberg IPO Exit Strategy, boosting your earnings heavily, even if unsustainable, and making a good story might allow you to make VERY significant gains. Because selling for much higher than the "true" value (whatever one thinks that is) might be a great deal.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Bernie Nator
Seal Club Six
Plug N Play
#11 - 2012-09-19 02:53:03 UTC
Fire? Where?

Whoa, don't invoke me in this thread. Not touchin' this one.
Silk daShocka
Greasy Hair Club
#12 - 2012-09-19 03:05:29 UTC
When will the null bears stop crying?
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#13 - 2012-09-19 03:06:14 UTC
Alavaria Fera wrote:
Destiny Corrupted wrote:
I wouldn't lump industrialists and miners together with carebears. Carebears are a very specific group of players. The former take advantage of the opportunities that risk presents, while the latter want risk to disappear entirely.

I still pretty much agree with the whole thing though. Those people are like locusts. They devour every bit of life from a game before moving on to the next one. EVE isn't the first such game to go through this ordeal, and won't be the last.

The thing is, the gain from having them might be worth losing tons of later income, especially if you discount heavily.

On a darker note, if you are planning to make use of the Zuckerberg IPO Exit Strategy, boosting your earnings heavily, even if unsustainable, and making a good story might allow you to make VERY significant gains. Because selling for much higher than the "true" value (whatever one thinks that is) might be a great deal.

If CCP is doing this to cash out, then we're ****** anyway. Even disregarding the changes they'd make to be able to cash out properly, the only companies wealthy enough to make the buyout would turn EVE into a sterilized white-box venture.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Malphilos
State War Academy
Caldari State
#14 - 2012-09-19 03:07:09 UTC
EVE is dying?

Again or still?
R0me0 Charl1e
Easy A Industries
#15 - 2012-09-19 03:07:58 UTC
Enjoyable read but way too short.

I recommend the next one to be couple of posts long.
Jonah Gravenstein
Machiavellian Space Bastards
#16 - 2012-09-19 03:10:05 UTC  |  Edited by: Jonah Gravenstein
It all depends on how you classify a carebear.

Is it the people that just play the PVE portion of the game, is it the miners, the industrialists & traders or is it anybody that refuses to adapt?

I kind of fall into the first category, I primarily just do PVE & trading however I accept that others are free to interfere in what I do and adapt accordingly or ignore their attempts to bait me into a fight. That said I've done wormholes, roamed through losec, been exploded and caused others to do the same in both places. (not on this character, no presence on killboards at all is better than the presence I do have on my alt P)

QuestionAm I a parasite, a carebear or someone just meandering along their own path dipping my toes into various parts of the Eve experience until I find something I both enjoy and don't actually suck at?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Alavaria Fera
GoonWaffe
#17 - 2012-09-19 03:10:35 UTC
Destiny Corrupted wrote:
If CCP is doing this to cash out, then we're ****** anyway. Even disregarding the changes they'd make to be able to cash out properly, the only companies wealthy enough to make the buyout would turn EVE into a sterilized white-box venture.

Yeah. Now about the need to buff freighters ...
R0me0 Charl1e wrote:
Enjoyable read but way too short.

I recommend the next one to be couple of posts long.

It should also include an action plan.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#18 - 2012-09-19 03:12:39 UTC
Jonah Gravenstein wrote:
It all depends on how you classify a carebear.

Is it the people that just play the PVE portion of the game, is it the miners, the industrialists & traders or is it anybody that refuses to adapt?

I kind of fall into the first category, I primarily just do PVE & trading however I accept that others are free to interfere in what I do and adapt accordingly or ignore their attempts to bait me into a fight. That said I've done wormholes, roamed through losec and been exploded and caused others to do the same in both places. (not on this character, no presence on killboards at all is better than the presence I do have on my alt P)

QuestionAm I a parasite, a carebear or someone just meandering along their own path dipping my toes into various parts of the Eve experience until I find something I both enjoy and don't actually suck at?

You already noted an important point: you engage with others (or don't when you don't fall for bait) but you're involved in the community (of sorts, anyway - the Jita undock campers are an odd community).

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Silk daShocka
Greasy Hair Club
#19 - 2012-09-19 03:19:08 UTC
Suffer not a parasite to live.

Unfortunately they are multiplying.

Primarily in Null Security space.

Some refer to them as "Elitists", "Losers" or as a more common layman's pejorative "Nullbear". I find all of these definitions contrite and amorphous. Is it a playstyle, personality defect, or necessary evil? I am a personal advocate of the idea that all playstyles are valid, but not all attitudes held by players are "good" for the overall health of the game.

I shall posit an argument to label "Nullbear" not as a person, or a playstyle so much as it is an attitude of entitlement. The attitude of a parasite. Not predator, not prey, but parasite. The desire to manipulate it's host to ignore it and continue it's cycle of feeding, unrestricted growth, excretion, and pernicious systemic spread until it's host expires under the sheer toxicity of it's presence.

You can recognize a parasite easily. They are usually innocuous looking and small, singularly they are non- threatening to their larger host. They typically have no intimidating natural defenses with the exception of the ability to numb the host's senses to their presence. They often use subtle manipulation of the host and get the host to behave in ways that are detrimental to the continued vital existence of the host. Once firmly attached they can cause significant pain and discomfort to the host should the host notice the threat to it's life and try to forcibly remove them.

And thus it is happening to New Eden.

The parasitic attitude has started to settle in and nibble away at our host.

"How dare someone in High security space make money! How dare you produce planetary goods at a much lower rate than I, with a guaranteed 10% tax! How dare you to not participate in blob warfare! How dare you impede my growth!"

Thus is the attitude of the parasite.

It is not that they chose to pvp. It is not that they chose to stay in null-sec. It is not that they chose to moon mine, Rat the best rats in the game, or gank freighters.

"How dare you avoid interacting with me."

Industry in EvE is vital. I will not argue that. Those that wish to pursue mining, manufacturing, research, and material handling are necessary. They can be strong content drivers, if not forces of nature. Just look at the legendary Chribba. This is proof that non-violent gameplay is not only possible, but profitable, and rewarding. But what is the difference between Chribba and the parasite that protests vehemently against ganking and pines for a PvP free hi-sec?


The parasite wants to feed off the people around him. The parasite doesn't want those people to interact with him, he just wants to gain from them. The parasite just wants to feed, and grow, and go unnoticed until it is bloated and fat and it's lack of respect or contribution has caused the death of the very thing feeding it. And it will inevitably slough itself of to another host, where it will again, grow fat, multiply and kill it's host.

"But Mouse! Parasites are paying customers, too! What makes their money any better or worse than yours? Shouldn't CCP try and make as much money as possible so we can keep playing the game that we like?"

Well the obvious non stupid answer is, Yes. For a while. And then the revenue stops. And through the persistent manipulation of the host, they will kill it.

"How is this?", you may ask.

The goal of almost EVERY player I have talked to that had the parasitic attitude is stroke their ego and steal whenever the opportunity arrises, as well as destroying as many assets that any other parasite, or living being may have. At this point they are no longer contributing anything, not to themselves, not to the community, not even to the host. Some even resort to using automated software to make the ISK to pay for the PLEX to contribute nothing of value to the player base. They are no longer financially supporting the host, and even worse they are actively denying content to the player base. This in turn will drive those that are paying for PLEX with real money away, even further securing the safety of the parasite, and dooming the host.

And then they have the audacity, no, the temerity to declare.

"I'm bored.".

To this I say.

By Fire. Be Purged!
Jonah Gravenstein
Machiavellian Space Bastards
#20 - 2012-09-19 03:24:28 UTC
Alavaria Fera wrote:
(of sorts, anyway - the Jita undock campers are an odd community).


ugh Jita, the internet spaceships equivalent of Somalia and the Spanish Main all rolled into one

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

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