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CCP reveals new info about ORE frigate and Caldari Destroyer pics

First post
Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#61 - 2012-09-16 04:05:26 UTC
Yeah but say I just fit an 1mn AB and orbit a roid at 10k while tractoring the jetcan with my utility slot.
Grideris
The Scope
Gallente Federation
#62 - 2012-09-16 07:53:01 UTC  |  Edited by: Grideris
One thing I've very surprised at is the fact that one of the pieces of concept art for the Caldari Destroyer has a drone coming out of a drone bay in it. Does this mean they're changing from missiles to drones? (or just adding them?)

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Benny Ohu
Royal Amarr Institute
Amarr Empire
#63 - 2012-09-16 08:21:48 UTC
The drone pic looks like it's doing a technopoo.
Grey Azorria
Federation Industries
#64 - 2012-09-16 11:06:26 UTC
Grideris wrote:
One thing I've very surprised at is the fact that once of the pieces of concept art for the Caldari Destroyer has a drone coming out of a drone bay in it. Does this mean they're changing from missiles to drones? (or just adding them?)

Well the drone boat dessies are getting both a full flight of drones with bonuses and several turrets, since missiles are light on DPS, maybe a few drones is a way to level out the playing field.

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#65 - 2012-09-16 11:37:47 UTC  |  Edited by: Weiland Taur
James 315 wrote:
More mining ships, kinda meh on that idea to be honest. Time to get EVE out of the mining business. Would be very cool to get a new ship or ship class specialized for bumping miners though Smile


Though I am a fan of your hisec interdiction (or whatever you want to call it) Eve would be just another incrediably lame shooter without the Industrial side. Now making mining more dynamic and in fact getting rid of the moronic and physics mocking bumping mechanic would be great. Not sure how people became so fixated on miners....

And per the destroyer, I'm wondering what motivated the move toward more symetrical Caldari ships. Seems as if CCP is watering down the visual identity of the Caldari for a more Anime look. Not sure I'm a fan.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#66 - 2012-09-16 11:42:10 UTC  |  Edited by: Barrogh Habalu
Creedling wrote:
And why has the new ORE frig been given gas mining bonuses when it's intended as a stepping stone ship for newer players? Low SP characters won't be able to scan down ladar sites, so what's the point? Ugh. I thought CCP were getting rid of resource specialisation.

It's not just stepping stone, it's a thing for ninja harvesting. I think that it won't have a lot of highs, so you need that bonus in order to be able to use this frig without it being a low-yield waste of time.

Having low entry requirements doesn't make it "just stepping stone".
Malice Redeemer
Kenshin.
Fraternity.
#67 - 2012-09-16 11:51:21 UTC
Selinate wrote:
MatrixSkye Mk2 wrote:
Selinate wrote:
I'm not a ganker. I don't even think I have a hulk on my KB...

And maybe you should put some effort into your own protection instead of having a +2 warp strength added on to your ship... that's just OP and should be reserved for blockade runners. Putting it on a small mining frigate? There's no point in having that.

Also, I, personally, am not about to risk a PvP fit for low/null/WH space by having to put 2 points on my amarr ships, when they only come with 3-4 mid slots in the first place. This would just be bad form... If you want the protection from warp scrambling so bad, man up and use a stab.


Amazing how you manage to whine AND demand miners to HTFU both in one post.

Sellinate wrote:
This is not WoW.


By the same token this is not Counterstrike.


Thank you for not contributing. Your lack of contribution and subsequent show of lack of intelligence is appreciated.



lolz, you got pwned, and this is your reply? pathetic
Selinate
#68 - 2012-09-16 11:54:04 UTC
Kuehnelt wrote:
Selinate wrote:
Herping yourDerp wrote:
how can anyone honestly thing +2 war strength is op.


Fine. It's not OP. I want +2 warp strength on my zealot, plz.

Or how about my anathema? It could use that also, considering I really don't like the inconvenience of having to use cloak-mwd tricks to get past gate camps.

Or even on my retribution. Why not? +2 warp strength is obviously not OP...


A Punisher lacks a speed bonuses. A Punisher rightfully lacks that bonus. Because its lack is rightful, the bonus itself is OP and no ship should have it.


Well that was incoherent.

+2 warp strength is unnecessary. It can have gas mining bonuses or cargo bonuses, that's fine, but if you want +2 warp strength on it, it should have to fit a stab.
Malice Redeemer
Kenshin.
Fraternity.
#69 - 2012-09-16 11:54:14 UTC
Selinate wrote:
Herping yourDerp wrote:
how can anyone honestly thing +2 war strength is op.


Fine. It's not OP. I want +2 warp strength on my zealot, plz.

Or how about my anathema? It could use that also, considering I really don't like the inconvenience of having to use cloak-mwd tricks to get past gate camps.

Or even on my retribution. Why not? +2 warp strength is obviously not OP...



It's funny, you sound like the whining miners that lolpvpers are normal making fun of when they say HTFU
Selinate
#70 - 2012-09-16 11:57:03 UTC
Malice Redeemer wrote:



lolz, you got pwned, and this is your reply? pathetic


If you call just pure flaming and a lack of any argument at all for why a mining frigate should have +2 warp strength getting "pwned"...

It's like arguing like 13 year old kids who can't make a coherent argument and just like to say "lolz, you got pwned, and this is your reply? pathetic"

Wait... I think I'm on to something...
Malice Redeemer
Kenshin.
Fraternity.
#71 - 2012-09-16 11:59:20 UTC
Selinate wrote:
Malice Redeemer wrote:



lolz, you got pwned, and this is your reply? pathetic


If you call just pure flaming and a lack of any argument at all for why a mining frigate should have +2 warp strength getting "pwned"...

It's like arguing like 13 year old kids who can't make a coherent argument and just like to say "lolz, you got pwned, and this is your reply? pathetic"

Wait... I think I'm on to something...



LOL, you have no argument to argue, qq all day for me please!
Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#72 - 2012-09-16 12:00:11 UTC

As an someone who has spent a lot of time mining the idea of ninja mining gas is horrible, if that is the point of this vessel. It makes me shudder. I don't see how that would be fun. I'm still not convinced that CCP has any idea what they are doing with mining and or industrial side of this game. If it's not pew pew they just can't seem to get it together.
Selinate
#73 - 2012-09-16 12:01:22 UTC
Malice Redeemer wrote:
Selinate wrote:
Herping yourDerp wrote:
how can anyone honestly thing +2 war strength is op.


Fine. It's not OP. I want +2 warp strength on my zealot, plz.

Or how about my anathema? It could use that also, considering I really don't like the inconvenience of having to use cloak-mwd tricks to get past gate camps.

Or even on my retribution. Why not? +2 warp strength is obviously not OP...



It's funny, you sound like the whining miners that lolpvpers are normal making fun of when they say HTFU


That post was illustrating that having +2 warp strength is unnecessary for this ship class, as it is for many ship classes. It serves no purpose other than to make it harder to lock down - and for what? It'll make it so that you virtually can't catch this frig in low, null or WH's since it warps off quickly already.

And you still have yet to come up with a good reason for why this ship needs +2 warp strength. All of you do.
Leisen
Deep Core Mining Inc.
Caldari State
#74 - 2012-09-16 12:08:42 UTC
Ohhhhhh God. Dat destroyer....my pants....
Azami Nevinyrall
172.0.0.1
#75 - 2012-09-16 12:14:29 UTC
Benny Ohu
Royal Amarr Institute
Amarr Empire
#76 - 2012-09-16 12:29:59 UTC
Selinate wrote:
Well that was incoherent.
Yes. It was. He was making fun of your flawed argument. You got the joke. It's you. Well done.

Selinate wrote:
+2 warp strength is unnecessary. It can have gas mining bonuses or cargo bonuses, that's fine, but if you want +2 warp strength on it, it should have to fit a stab.

5% damage is unnecessary, if you want a damage bonus fit a gyro

Selinate wrote:
And you still have yet to come up with a good reason for why this ship needs +2 warp strength. All of you do.


Selinate wrote:
It'll make it so that you virtually can't catch this frig in low, null or WH's since it warps off quickly already.

The reason is to make it so that you virtually can't catch this frig in low since it warps off quickly already.
MatrixSkye Mk2
Republic University
Minmatar Republic
#77 - 2012-09-16 12:37:07 UTC
Selinate wrote:
MatrixSkye Mk2 wrote:
Selinate wrote:
I'm not a ganker. I don't even think I have a hulk on my KB...

And maybe you should put some effort into your own protection instead of having a +2 warp strength added on to your ship... that's just OP and should be reserved for blockade runners. Putting it on a small mining frigate? There's no point in having that.

Also, I, personally, am not about to risk a PvP fit for low/null/WH space by having to put 2 points on my amarr ships, when they only come with 3-4 mid slots in the first place. This would just be bad form... If you want the protection from warp scrambling so bad, man up and use a stab.


Amazing how you manage to whine AND demand miners to HTFU both in one post.

Sellinate wrote:
This is not WoW.


By the same token this is not Counterstrike.


Thank you for not contributing. Your lack of contribution and subsequent show of lack of intelligence is appreciated.

You are very welcome. It's the least I could do for someone whining about a defenseless industrial ship that hasn't even come out yet and you're already crying on how you won't be able to kill it without having to change your fit, you poor thing.

You know because, fitting a +2 scram is just isn't fair to you to have to do. Or God forbid, following the advice some of you give to miners of getting friends to help you tackle.

Instead you're here in a thread about a mining frig that hasn't come out yet and you're already crying and whining upset on how inconvenient it will be for you to kill it.

And the miners are the carebear? Roll.

Successfully doinitwrong™ since 2006.

Selinate
#78 - 2012-09-16 12:41:41 UTC
Benny Ohu wrote:
Selinate wrote:
Well that was incoherent.
Yes. It was. He was making fun of your flawed argument. You got the joke. It's you. Well done.


My argument is not flawed. There is no purpose for +2 warp strength on a gas mining ship, just like putting it on an HAC, AF, or cov ops doesn't make any sense. If anything, putting it on the cov ops scanning ships at least makes more sense than putting it on a gas mining ship, since it's supposed to be much harder to catch.

Quote:

5% damage is unnecessary, if you want a damage bonus fit a gyro

You mean on a ship whose purpose is to fight? The bonus makes sense then. As does having a bonus to gas mining rate on a gas mining ship. However, if I put +2 warp strength on a HAC, AF, or a battleship, then it just wouldn't make much sense. In addition to this, having a +2 warp strength will make the ship virtually uncatchable if it handles like a normal frig in the hands of most pilots, thus dramatically reducing the risk to anyone flying this frigate. Putting a damage bonus on an HAC does not have the same effect, while it does make the HAC much tougher, it doesn't make it so that the HAC can warp off at any time when they feel like it.

Quote:

The reason is to make it so that you virtually can't catch this frig in low since it warps off quickly already.


The same will happen in null and WH's where you won't be able to lock down the frig without a small gang, and it's unnecessary to have to have at least 2 people with points in order to lock down a frig (also +2 warp strength is vague, if it means +2 to the 1 that I assume it already has, that could mean 3 people need to be there to lock it down).

There is no point to this, a gas mining ship should not be uncatchable.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#79 - 2012-09-16 12:43:56 UTC
Ehh I'm going to make a realpost too

I don't think the +2 bonus is going to make it impossible to catch. If you wanted to catch one you'd fit an instalock 'Cane or meet it in belt with an arty Thrasher - I doubt the thing will have much tank. It's not going to have the same yield or bay as a proper barge, so those who put in the effort and have the friends to set up a proper mining op are going to get more ISK for their time.

What it will do is give newbies incentive to brave lowsec mining and give them a better (and more interesting) initial income source than bloody jetcan veldspar.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#80 - 2012-09-16 12:47:21 UTC  |  Edited by: Benny Ohu
Selinate wrote:
My argument is not flawed. There is no purpose for +2 warp strength on a gas mining ship, just like putting it on an HAC, AF, or cov ops doesn't make any sense. If anything, putting it on the cov ops scanning ships at least makes more sense than putting it on a gas mining ship, since it's supposed to be much harder to catch.
You mean on a ship whose purpose is to fight? The bonus makes sense then. As does having a bonus to gas mining rate on a gas mining ship. However, if I put +2 warp strength on a HAC, AF, or a battleship, then it just wouldn't make much sense. In addition to this, having a +2 warp strength will make the ship virtually uncatchable if it handles like a normal frig in the hands of most pilots, thus dramatically reducing the risk to anyone flying this frigate. Putting a damage bonus on an HAC does not have the same effect, while it does make the HAC much tougher, it doesn't make it so that the HAC can warp off at any time when they feel like it.

It's a lowsec mining ship where the +2 bonus makes perfect sense. It is not a HAC.

Selinate wrote:
The same will happen in null and WH's where you won't be able to lock down the frig without a small gang, and it's unnecessary to have to have at least 2 people with points in order to lock down a frig (also +2 warp strength is vague, if it means +2 to the 1 that I assume it already has, that could mean 3 people need to be there to lock it down).

Null mining is defensive bubbles and barges. Miners watching local are safe enough anyway. It won't effect null mining. Wormholes allow for bubbles as well. Ninja mining in a barge will likely be more profitable there as well.
e: that is, wormholers will use dictors