These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
Previous page12
 

Is planetary interaction profitable nowdays??

First post
Author
Paul Oliver
Doomheim
#21 - 2012-09-15 05:24:17 UTC  |  Edited by: Paul Oliver
Nicolo da'Vicenza wrote:
When I was a newbie I stuffed every bit of isk I owned in the form of zydrine into a tormentor and made round trips dozens of jumps into NRDS Providence so I could fill the high end min buy orders in their manufacturing space (before grav sites, lots of 0.0 regions had to buy high ends). No safety net, no anything.
After listening to fellow newbies in FNA chat, I find it hard to believe you didn't have any assistance if you knew to do what you did. With that said I'm gonna drop this because obviously we come from two very different ways of thinking and I doubt any kind of consensus can be reached. You can call me a coward all you want, but in doing so it seems like you're making assumptions about what I have and haven't done in this game so far, and from what I gather that can be a very dangerous thing to do in this community. Blink
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Nicolo da'Vicenza
Viziam
Amarr Empire
#22 - 2012-09-15 06:07:21 UTC  |  Edited by: Nicolo da'Vicenza
Paul Oliver wrote:
After listening to fellow newbies in FNA chat, )]

found the problem
Roime
Mea Culpa.
Shadow Cartel
#23 - 2012-09-15 06:29:25 UTC
Yes, PI is profitable. 50-60mil/hr running 12 planets on two characters in -1.0.


.

gr ant
Perkone
Caldari State
#24 - 2012-09-15 06:38:18 UTC
Trendon Evenstar wrote:
Paul Oliver wrote:
Did a little digging and it seems what killed highsec planetary interaction (PI) profitbility was increased tax rates. That's a shame, highsec PI would make a nice passive isk generator for new players, Jove knows older players have more than enough isk faucets to draw from.


Because high sec players need more passive isk generators? Sad



This coming from a dude who's alliance depends on a passive income.
Webvan
All Kill No Skill
#25 - 2012-09-15 09:48:59 UTC  |  Edited by: Webvan
Nicolo da'Vicenza wrote:

When I was a newbie I stuffed every bit of isk I owned in the form of zydrine into a tormentor and made round trips dozens of jumps into NRDS Providence so I could fill the high end min buy orders in their manufacturing space (before grav sites, lots of 0.0 regions had to buy high ends). No safety net, no anything.

But was it snowing?


OP no-ish, not unless you are based out someplace profitable and with support. I mostly don't manufacture so I never picked it up myself... I mean on my main (training this frig/desto alt for winter exp). I'd think if it's part of a multi career it could be worth it. Doesn't seem well geared for new players, something I'm not sure CCP was intentional about or not. Old bad development habits, possibly (never finishing/balancing). But hey, better off doing something you find fun to do, and if PI is that, than more power to ya.

I'm in it for the money

Ctrl+Alt+Shift+F12

Sola Mercury
Republic Military School
Minmatar Republic
#26 - 2012-09-15 10:51:52 UTC  |  Edited by: Sola Mercury
It never has been so easy for beginners to earn ISK.
Sure, if you expect to pay your account by PLEX, thats not so easy, but possible, if you'r smart and spend enough time in game.
Noobs dont need that much ISK, the real expensive stuff - they cant use it anyway.

Therefore a semi-passive income of say 5-10mil a day is a large chunk of the ISK needed - for a beginner, while it is only pocket
charge for a vet.
CCP Phantom
C C P
C C P Alliance
#27 - 2012-09-15 10:59:34 UTC
Moved from EVE General Discussion.

CCP Phantom - Senior Community Developer

Victor Duperre
Monarch Mineral Exports Inc.
#28 - 2012-09-15 18:30:28 UTC
Sola Mercury wrote:
It never has been so easy for beginners to earn ISK.
Sure, if you expect to pay your account by PLEX, thats not so easy, but possible, if you'r smart and spend enough time in game.
Noobs dont need that much ISK, the real expensive stuff - they cant use it anyway.

Therefore a semi-passive income of say 5-10mil a day is a large chunk of the ISK needed - for a beginner, while it is only pocket
charge for a vet.



I think that about hits the nail on the head. Is PI profitable in high sec? Yes, it can be, even for young pilots. It's a lot easier to just jump straight into lvl 1 missions or mining in a frig/dessie/huller though because the tutorials set you up and train you to do just that. If you want to get into PI though, take some time to make a list of what you can make with your PI skills, and then go to the nearest market hub look up those items in the market, and figure out which ones are will be most profitable.

As Sola said, you won't make a lot but it is a significant amount for a new player. Even still you should really just look at PI as a way to supplement your mission/mining income. I know this game has a steep learning curve and has never been particularly noob friendly, but there are a lot of people who provide great resources to help you if you know where to look. Eve university has a bunch of info on PI on their wiki that helped me a lot. You can find it here

Just as an example though, with 5 high sec planets on one character, I pull about 40 to 50 million net profit every 3 days for about 1 to 1.5 hours of work. It would be a lot higher if it weren't for the import/export taxes, but point is, you can still make a decent amount even in high sec. On the other hand, if I spent that 1.5 hours running lvl 4's, I'd probably make as much or more. The reason I still do PI is because most of my time spent on on it is running stuff from my planets to trade hubs and I can combine that with other trading activity I do so I kill 2 birds with one stone.
Pavel Jensen
The Scope
Gallente Federation
#29 - 2012-09-15 21:24:44 UTC
Victor Duperre wrote:
Sola Mercury wrote:
It never has been so easy for beginners to earn ISK.
Sure, if you expect to pay your account by PLEX, thats not so easy, but possible, if you'r smart and spend enough time in game.
Noobs dont need that much ISK, the real expensive stuff - they cant use it anyway.

Therefore a semi-passive income of say 5-10mil a day is a large chunk of the ISK needed - for a beginner, while it is only pocket
charge for a vet.



I think that about hits the nail on the head. Is PI profitable in high sec? Yes, it can be, even for young pilots. It's a lot easier to just jump straight into lvl 1 missions or mining in a frig/dessie/huller though because the tutorials set you up and train you to do just that. If you want to get into PI though, take some time to make a list of what you can make with your PI skills, and then go to the nearest market hub look up those items in the market, and figure out which ones are will be most profitable.

As Sola said, you won't make a lot but it is a significant amount for a new player. Even still you should really just look at PI as a way to supplement your mission/mining income. I know this game has a steep learning curve and has never been particularly noob friendly, but there are a lot of people who provide great resources to help you if you know where to look. Eve university has a bunch of info on PI on their wiki that helped me a lot. You can find it here

Just as an example though, with 5 high sec planets on one character, I pull about 40 to 50 million net profit every 3 days for about 1 to 1.5 hours of work. It would be a lot higher if it weren't for the import/export taxes, but point is, you can still make a decent amount even in high sec. On the other hand, if I spent that 1.5 hours running lvl 4's, I'd probably make as much or more. The reason I still do PI is because most of my time spent on on it is running stuff from my planets to trade hubs and I can combine that with other trading activity I do so I kill 2 birds with one stone.

Thanx Victor (and others who were helpful aswell) for giving good advice and info. At least i was just thinking about making a small income just to back up the money i lost in low sec or some other battles during missions. But dont u think that dust 514 could change that. I mean if u think about it, if u left a planet without care, sme other guy could just take over it with his troops and i may not be able to gather a troop of dusters who could help me :S
Sevastian Liao
DreamWeaver Inc.
#30 - 2012-09-16 04:32:18 UTC  |  Edited by: Sevastian Liao
Paul Oliver wrote:
Nicolo da'Vicenza wrote:
When I was a newbie I stuffed every bit of isk I owned in the form of zydrine into a tormentor and made round trips dozens of jumps into NRDS Providence so I could fill the high end min buy orders in their manufacturing space (before grav sites, lots of 0.0 regions had to buy high ends). No safety net, no anything.
After listening to fellow newbies in FNA chat, I find it hard to believe you didn't have any assistance if you knew to do what you did. With that said I'm gonna drop this because obviously we come from two very different ways of thinking and I doubt any kind of consensus can be reached. You can call me a coward all you want, but in doing so it seems like you're making assumptions about what I have and haven't done in this game so far, and from what I gather that can be a very dangerous thing to do in this community. Blink


I'm not a Goon. I started out in the game by getting a trial from a friend, we both came from another game. I got my first PLEX to activate my account as a loan from him. Not a gift, mind, a loan. One month later I'd already paid off the loan and have had no trouble PLEXing my account ever since. I started out mining, then vertically integrating into industry, and getting into trading/speculation once I had enough capital. I didn't get into PI first precisely because it's passive income with a ceiling as to how much you can earn. I did it by reading up more on the possibilities open to me - Evelopedia, forums, blogs - as well as doing a bit of market research while mining.

Of course, if you want to consider a loan to activate my trial to a normal account as "assistance", then there's not much that can be said yes? Speaking from a gameplay perspective, the only difference between getting a PLEX loan and buying a months' subscription is that I started out in debt, so you could actually say I had a harder time of it (Don't like keeping loans for too long, personal preference), especially since I wanted the challenge of not paying a subscription and instead continuing to keep my accounts funded with PLEX. Also because I'm a cheapass IRL. If you're playing with a subscription there's really no excuse for claiming that you find it hard to get on your feet in EVE.

If you choose to have a defeatist attitude, it becomes a self - fulfilling prophecy. Others have done it. If you can't, perhaps it would be more productive to stop rationalizing to yourself about why you shouldn't be able to do it/others must have had had help, and start figuring out how you can accomplish the same instead.
Jack Togenada
Doomheim
#31 - 2012-09-16 10:10:00 UTC  |  Edited by: Jack Togenada
I was making 4.8mil per day in high sec before I got bored of it. I didn't even put much work into finding the right planets and such. It can be decent passive income for a new player. The mini game really needs to be improved with some type of events to make it a worthwhile profession.
Daytarion
The Scope
Gallente Federation
#32 - 2012-09-16 16:55:38 UTC
Surfin's PlunderBunny wrote:
MinefieldS wrote:
I can't decide what's more boring: PI or Mass Effect 2/3 planet scanning.


I think 2 was worse

LOL, I just started playing ME2 the other day and was taken aback by this new planet scanning system. I guess the upside is that I don't need to buy Melnorme technology to protect my planet landers.
Denal Umbra
Coffee Hub
#33 - 2012-09-16 19:30:12 UTC
PI can be a quite huge gold mine for a new player since it provides the fastest isk possible, par speedtanking plexes in fw. You can set up a planet and in a few days it will have paid for itself and will allow to set up even more planets / complex systems. Can easily turn 1000K into a 100 mil profit in a month.
William Walker
Dark Venture Corporation
Kitchen Sinkhole
#34 - 2012-09-17 06:46:19 UTC
Threads like these remind me that I have to do my PI again. Thanks guys.

ヽ(⌒∇⌒)ノ へ(゜∇、°)へ (◕‿◕✿)

Shanara As
Psy Corp Ltd.
#35 - 2012-09-17 09:07:44 UTC
i am just producing P2 stuff.
buying the P1 from market.
I have 48 installations on 2 factory-planets

currently making round about 23 mill / day.
yeah its profitable.

"Gotta spend money to make money" "A fool talks, a wise man listens" "He who doesn´t wanna listen, talks the most"

Pinstar Colton
Sweet Asteroid Acres
#36 - 2012-09-17 13:03:18 UTC
Prices, and thus profit margins, for several fuel block components have gone up in price now that the ice bottleneck has been largely eliminated.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Styth spiting
Brutor Tribe
Minmatar Republic
#37 - 2012-09-17 17:47:52 UTC
PI is very profitable but like everything in Eve is depends on your ability to research (quite a bit) on the different materials, market data, manufacturing as well as properly training your characters. Also like many in Eve the more Alts you have the more you'll make. Honestly to make the real good money in PI you 2 or more accounts (6 characters).

I have 12 characters that do PI, 2 of which are factory planets (so 10 factory planets, 50 material planets). I never sell materials and use them in manufacturing which comes out to about 1.5B per week profit, or about 400M per week per account. Time wise I would guess on average I spend about 10 hours per week doing PI, but only 1/2 of this time is totally dedicated to PI, the other 1/2 of the time involves multitasking (flying, missioning, mining, etc).
Rashmika Clavain
Revelation Space
#38 - 2012-09-19 11:19:52 UTC
I spend about 5 minutes a day on PI, and produce enough for a fully fit Navy Geddon at the end of the month.

It works for me :shrug:
Previous page12