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Skill Discussions

 
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The tutorial and different career paths.

Author
Rei Leet
Perkone
Caldari State
#1 - 2012-09-13 22:56:02 UTC
As a new alt, I have recently done the new tutorial (Was fun, quite much better then the one I did in 2007) I soon came to realize that one thing that actually might get new players to leave the game, is that they have to spend ~20-ish minutes hugging the station while they wait for a skill to complete.

for example :
When you talk to the tutorial agent that teaches you to build stuff, he will hand you a BPC and the skill "mass production".

Now you have to spend ~20-ish minutes just watching the skill get ready, before you can do the mission he has given you.
This was not very funny.. in fact, I felt like I've just wasted ~20 mins of my life..

So somewhere I would like the tutorial to be a "try these different paths, you like shooting stuff ? here, grab 500k free Sp, so you get the basics"

Off course this has to be a one time pick only, and it should not be available until you have completed some missions for the agent, and he then lets you decide whether you like doing stuff the way you just did in the tutorial, or if you want to give another career path a try, you will be given the same offer at the end of it.

I'm not saying that this is a perfect idea, and I'm certainly not saying that this is the right way, but I believe that this might be a big bump in the road for new players ?


Best regards
Rei Leet
Daniel Plain
Doomheim
#2 - 2012-09-14 15:13:42 UTC
correct me if i'm wrong but shouldn't you be able to run one job even without mass production? iirc, the total amount of jobs you can get with mass production is 6, so that's 1 base + 1 per skill level.

I should buy an Ishtar.

Rei Leet
Perkone
Caldari State
#3 - 2012-09-14 16:19:41 UTC
That is true (did not think about it at the time) altho I still feel that it would give new players a kick in the ass if they get some quick SP in the beginning, so that they can fit their first frig at the beginning of the game, instead of waiting for all them skills to get done.
Daniel Plain
Doomheim
#4 - 2012-09-14 16:35:14 UTC
i disagree. starting out with the bare minimum (frigate skill and weapon skill) and then adding on skills in the process of the tutorial effectively demonstrates to new players what the skill plan is all about. frankly, if you are not able or willing to be patient, eve is probably not the right game for you anyway.

I should buy an Ishtar.

Rei Leet
Perkone
Caldari State
#5 - 2012-09-14 16:43:17 UTC
Daniel Plain wrote:
i disagree. starting out with the bare minimum (frigate skill and weapon skill) and then adding on skills in the process of the tutorial effectively demonstrates to new players what the skill plan is all about. frankly, if you are not able or willing to be patient, eve is probably not the right game for you anyway.



When I started playing Eve, I started with ~800k-ish SP, and no one complained about it back then, that was a very smooth way to start off.
Daniel Plain
Doomheim
#6 - 2012-09-14 16:57:43 UTC
...so?

I should buy an Ishtar.

Pinstar Colton
Sweet Asteroid Acres
#7 - 2012-09-14 17:21:27 UTC
There is nothing wrong with the tutorials and the way they present things. Having players start off with bare bones skills is part of the experience. What good is having 800k skillpoints if a newbie doesn't know what they do? By running into things they want to do but can't, new players begin to learn the importance of skill points.

90% of the skills a new player would train are all rank 1 anyway, and getting a rank 1 skill to level III or IV is quick and easy, even without implants. This allows players to get a taste for that activity without investing a HUGE amount of time into something they may or may not like. Not to mention, the tutorials dole out skill books like crazy, making the cost or the hassle of finding/buying many early skill books a non-issue.


The *only* real disconnect with the tutorials is the fact that the final mission of one of the arcs gives you an industrial, and trial accounts can't train to use it. However, that is simply a very clever marketing strategy to encourage trial accounts to sub sooner rather than later, especially if industry interests them.




In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.