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The Huginn

Author
Maeltstome
Ten Thousand Days
#41 - 2012-09-08 09:39:31 UTC
I stand by my point. For shield fleets you can can use Huginns fine - since Loki's have a marked lack of mid slots with the web fit.

However alliances who are willing to spend the money will run armor fleets with loki's... Since loki will get a LOT of EHP with dual webs then use guardians or archons. Given it costs more to get a well fit faction BS on the field, hot-dropping a fully insurable capital with triage costs comparatively nothing.

So i stand by my point: Only poor alliances will field huginns over loki's. If you are in a small gang then isk spent is an issue, hence you will take a huginn - but consider the following situation:

Small gang forming up
"What is everyone flying?"
*people rhyme of crusiers and BC's*
Random guy: "I can bring my dual web loki or my huginn"

Unless you cant afford to loose the money/skills you take the loki because everything, (except shield ehp, which is still only 10-15% lower than a huginn) is better than a huginn. Not to mention it has better resists so is better for shield logistics gangs.
Noisrevbus
#42 - 2012-09-08 12:05:17 UTC  |  Edited by: Noisrevbus
Maeltstome wrote:
I stand by my point.


You should have quit when you were ahead man.

You had zeroed in on the truth: shield vs. armor and offensive (web range) vs. defensive (tank). When fit for shields the Loki tank does not obscure the Recon range, while once refit the tank is simply so much better that it warrant the range drop and price jump (or one armor Loki have better survivability and staying power than two armor Recons = cost effect).

No need spending more of your post debating the wealth of alliances.

One thing i'm missing a bit is the extended discussion of Huginn vs. Rapier, which is not clear-cut and pretty interesting. The balance between how you weigh the offensive prowess of the Huginn (damage, damage at range) to the defensive cloak of the Rapier. It's an interesting discussion because it doesn't follow any real pattern. You could argue the Huginn is preferred when your gang is so small that you can't afford cloaking delays and absolutely need the DPS (unless your gang is cloaky ofc.), then the Rapier become appealing when you have enough people to utilize support but not enough to ensure it, while the Huginn makes a comeback once you reach the point where you can assure further support to your support. It's an intricate web of preferences Smile.
Maeltstome
Ten Thousand Days
#43 - 2012-09-08 15:07:45 UTC
Noisrevbus wrote:
Maeltstome wrote:
I stand by my point.


You should have quit when you were ahead man.

You had zeroed in on the truth: shield vs. armor and offensive (web range) vs. defensive (tank). When fit for shields the Loki tank does not obscure the Recon range, while once refit the tank is simply so much better that it warrant the range drop and price jump (or one armor Loki have better survivability and staying power than two armor Recons = cost effect).

No need spending more of your post debating the wealth of alliances.

One thing i'm missing a bit is the extended discussion of Huginn vs. Rapier, which is not clear-cut and pretty interesting. The balance between how you weigh the offensive prowess of the Huginn (damage, damage at range) to the defensive cloak of the Rapier. It's an interesting discussion because it doesn't follow any real pattern. You could argue the Huginn is preferred when your gang is so small that you can't afford cloaking delays and absolutely need the DPS (unless your gang is cloaky ofc.), then the Rapier become appealing when you have enough people to utilize support but not enough to ensure it, while the Huginn makes a comeback once you reach the point where you can assure further support to your support. It's an intricate web of preferences Smile.


Very true - however i'd be inclined to lean towards to rapier now that ASB's are out.
Doddy
Excidium.
#44 - 2012-09-08 16:18:23 UTC
Riot Girl wrote:
Elli M0o wrote:
What kind of advice is that??

The kind of advice telling him not to orbit at 20km or his targets will escape.


How will his target escape pointed and double webbed 20k away? Other than killing him because he s in a huginn of course.
Doddy
Excidium.
#45 - 2012-09-08 16:23:12 UTC
Maeltstome wrote:
Danny John-Peter wrote:
Vilnius Zar wrote:
On the OP's original question:

The Huginn and Rapier stopped being awesome when they changed webs, now you need to stack multiple webs to get any decent amount of result from them meaning you waste more slots (per target). As a solo hunter it's pretty much limited in what it can do, it can't deal with multiple targets too well and it can't deal with pvp fit cruiser+ due to their t2 range ammo (blaster boats are an exception).

In short, all you can really solo are solo frigs you were able to catch at range, low SP folks or idiots with crap fits and small/medium blaster boats. The webbing gimmick is much better in a support role but then I'd prefer the Rapier or Loki.



They stopped being OP around the web nerf, now they are just really good small gang support ships.

Also, Huginn fever is pretty much massive in the big fleet fights these days, because lollargerailtracking.


Only for poor alliances. Everyone else uses Loki's


This may explain some things about irc ....
Maeltstome
Ten Thousand Days
#46 - 2012-09-08 18:21:11 UTC
Doddy wrote:
This may explain some things about irc ....


Look at fleets with d00m members. They run TONS of loki's.
Doddy
Excidium.
#47 - 2012-09-12 11:57:23 UTC
Maeltstome wrote:
Doddy wrote:
This may explain some things about irc ....


Look at fleets with d00m members. They run TONS of loki's.


In fleets based around large rails?
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