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What would make eve, really polished?

Author
Wingmate
Perkone
Caldari State
#141 - 2012-09-05 15:52:41 UTC
1. remove local
2. remove local
3. remove local

i make spreadsheets for pretty cheap. contact me for more info.

https://forums.eveonline.com/default.aspx?g=posts&t=197433

Arbiter Reformed
I Have a Plan
Shadow Cartel
#142 - 2012-09-05 16:25:26 UTC  |  Edited by: Arbiter Reformed
F E A T U R E S

..................................................owait no.. less features ... like local
MotherMoon
Tribal Liberation Force
Minmatar Republic
#143 - 2012-09-07 21:42:21 UTC
replace local with an intell tool that scans for player names in system, by scanning down all active grids.

results based on total sig radius of ships on the grid. % chance based, if there is a large battle the scanner will give you a list of player names and that they are clumped up somehwere. Intell tool does not give ship type or location or direction.

Using combined sig radius means a carrier can't hide from local, but a medium gang of frigates, or a small 3 man squad of battleships could. Getting into a fight makes it's easy to see you as now your fleet and the enemy fleets combine to form the total sig radius on grid.

Being docked in a station also puts you on the local intel list.

This gives small gangs new roles as they can better avoid detection than a blob. Thus a small change to promote staying in small gangs.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#144 - 2012-09-07 21:46:11 UTC
i will tally up but I just remembered another old one. this one is not mine.

Stations should get an updates for the insides, not just V3. A whole new layout to look more like a real station with lots of other CQs ad ships docked and undocking viewable. This would be a passive animation of NPC that is based on how many people are docked. It would be mostly client side, you wouldn't actually see other players, but a busy station should feel full of life while an empty station should feel like your alone.

This can be pared with making stations use multiple undock points. There are tons of other docks on a station to use, but for some reason only one works.

http://dl.eve-files.com/media/1206/scimi.jpg

Paul Oliver
Doomheim
#145 - 2012-09-07 21:47:12 UTC  |  Edited by: Paul Oliver
This would make EVE really polished. [trollface]

I like local chat, please keep it in, I've talked to lots of cool people through it.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Brooks Puuntai
Solar Nexus.
#146 - 2012-09-07 21:47:32 UTC
A logout to character screen option.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Johan Civire
Caldari Provisions
Caldari State
#147 - 2012-09-07 23:10:10 UTC
Brooks Puuntai wrote:
A logout to character screen option.


yah indeed that restart the eve client again is stupid, if i need to log off for my alt then i can use better the X bottum on the right up corner than logging of because thats way more faster than logoff.
Tarryn Nightstorm
Hellstar Towing and Recovery
#148 - 2012-09-08 02:42:03 UTC
Mother******* code-optimisation!

E:

Dammit!

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#149 - 2012-09-11 07:44:21 UTC
Here's another fun idea that poped up. *see how I'm just sticking them all here instead of making new threads? your welcome tippia :P*

The main UI, the one in the middle. How about a different looking UI for each race? Yeah you hear me, and I mean different different. Like even different layouts, not just color and art. That's something I'd like to see one day.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#150 - 2012-09-11 07:45:06 UTC
Brooks Puuntai wrote:
A logout to character screen option.

man we were asking for that 5 YEARS AGO EVEN LOL

http://dl.eve-files.com/media/1206/scimi.jpg

Mars Theran
Foreign Interloper
#151 - 2012-09-11 07:56:43 UTC  |  Edited by: Mars Theran
1. Find players with more imagination
2. Let them post
3. Listen

Lol

..oh, wait, some people actually started posting relevent stuff since page one.

edit2: not all of them apparently.
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Signal11th
#152 - 2012-09-11 08:50:01 UTC
1: Remove local and replace with system modules that actively scans for new people, Player owned and upgradable.
2: Stop using TIDI as an excuse for a really poor infrastructure. 400 people in a system really shouldn't need CCP being notified 4 weeks in advance.
3: Shake up of Sov mechanics.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Fragwit
Tellurian Works
#153 - 2012-09-11 12:15:55 UTC
Brasso ?
Jazlyn
OMG PWNAGE
#154 - 2012-09-12 08:02:17 UTC
1. Incursion/Mission variation and additional content for all the bears (This sh gets boring... also would help with faucet-complaints). Another thing I'd really like to see is 'named' (Tiago Kargaz, etc) dropping more than usual loot. I haven't looted wrecks in so long as it's not isk-efficient but I always used to get excited that there would be something extra special in that extra special rat's lewt. Sadly, no.

2. Player-paid advertisements (corps, alliances) on billboards and general immersion such as this.

3. Customizable paint jobs. I want my roden mega!!! I dislike the concept of microtransactions but I'd even cash in part of a plex for one of these babies. Nexus store/CQ be damned. Gimme a red mega! This is something you guys should definitely like, as anything that destroys plex nets you money at the end of the day. There is no drawback to gripe about if you're an older player either.
Bagrat Skalski
Koinuun Kotei
#155 - 2012-09-12 11:34:50 UTC
Quote:
2. Player-paid advertisements (corps, alliances) on billboards and general immersion such as this.


Coming to WiS near you.
Wait until they open the door.