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Taking out /defending a Thanatos in a class 1 (no BS ships can get in)

Author
Ebeneezer Jade
Viziam
Amarr Empire
#1 - 2012-09-10 18:30:09 UTC
Question for PvP folks out there who have fought against Thanatos carriers and live in wormholes:

I totally suck at PvP--so bear with me.

Suppose you have a target you are going to strike--a small corp that lives in a Class 1 Wormhole (only Battlecruiser and smaller ships can fit inside, 20 million kg limit). The target corp keeps a Thanatos they've built inside the Class 1, but they never bring it out unless they have a couple of battleships or T3 cruisers as support for it. (They build the BS inside their class 1 also). You'd love that juicy killmail against a carrier, but your own corp is pretty small (typically only 7-8 players on at a time, a dozen if we're lucky).

We think the target Thanatos does not equip a triage module normally, but it does seem to be set up for cap transfer and assigning drones to the other players. They don't seem to use the Thanatos for running C1 sites (overkill), but mostly to break POS sieges and drive away invaders. The other player's ships seemed to be a bit specialized toward fighting smaller, faster ships (which makes sense with the size limitations on their wormhole).

If a fleet wanted to attack that Thanatos when it's away from the POS, what ships should they bring to do the job, and how many ships would it take to knock it out? Can we do it with only 7-8 players, assuming we catch them with only 3 of the targets online--1 in the thanny, and the other two in their BS or T3 ships? I'm pretty sure a hictor would be useful if we bubbled the Thanatos, but beyond that, I'm not sure what else to throw in the fleet. For fleet composition, would long range snipers like oracles or similar be sufficient with a close-up tackler frigate? We're trying to think through whether such an attack would be worthwhile or not, given our small numbers and the WH size limitations. Suggestions on fleet makeup? Can 7-8 dudes in BC or smaller ships reasonably take out 3-4 players in Battleships and a Carrier who are set up for fighting smaller, faster opponents? Or is this just a waste of our time?
Dread Pirate Pete
Doomheim
#2 - 2012-09-10 18:39:42 UTC
1: Sneak Pos into system

2: Build Nyx



Trendon Evenstar
Olympus Gods
#3 - 2012-09-10 18:43:04 UTC
7-8 dudes in tengus can kill a Thanatos and any support in seconds.
Angsty Teenager
Broski North
#4 - 2012-09-10 18:43:26 UTC
Yes, probably.

Bring a fleet of T3's + Logi. So assuming 8 guys, bring 2 guardians, 4 proteuses and 2 neut legions or something. I'm not really super experienced actually doing what you're talking about, but you'll probably want to be bringing T3's. 3-4 battleships isn't an issue vs cruiser sized ships with logi support and really your only issue is the thanny out repping you, so you'll probably have to neut it out (especially if it triages)

I'm sure somebody who has done this will come along and either confirm/deny what I've said.
Ebeneezer Jade
Viziam
Amarr Empire
#5 - 2012-09-10 18:57:30 UTC
Dread Pirate Pete wrote: 1. "Sneak Pos into system, 2. build Nyx"

We jokingly talked about that, but to haul in the cap parts would take, what 144 trips in a Prorator? Since the static exits are nulsec, and lowsec, we aren't too wild about that--figuring that would take a couple montths without direct to high-sec routes. :)

Trendon Evenstar wrote: 7-8 Tengus can kill a Thanatos and any support in seconds.

Wow--Really? In like 2-3 volleys? How much DPS does 1 Tengu do when fully pimped?

Angsty Teenager wrote: Bring a fleet of T3's + Logi. So assuming 8 guys, bring 2 guardians, 4 proteuses, and 2 neut legions or something.

We'd been considering the 2 guardians, though would 3 be better given how much repping power a carrier has? We've only got 2-3 T3 pilots, but we have several available logis (which is why we were thinking oracles for rest of fleet composition).

Martin0
Brave Empire Inc.
Brave United
#6 - 2012-09-10 19:01:26 UTC
Angsty Teenager wrote:
Yes, probably.

Bring a fleet of T3's + Logi. So assuming 8 guys, bring 2 guardians, 4 proteuses and 2 neut legions or something. I'm not really super experienced actually doing what you're talking about, but you'll probably want to be bringing T3's. 3-4 battleships isn't an issue vs cruiser sized ships with logi support and really your only issue is the thanny out repping you, so you'll probably have to neut it out (especially if it triages)

I'm sure somebody who has done this will come along and either confirm/deny what I've said.


I like this idea, maybe add a falcon to the mix.
Angsty Teenager
Broski North
#7 - 2012-09-10 19:01:27 UTC  |  Edited by: Angsty Teenager
7-8 tengus can't kill a thanny in seconds, he's exaggerating. Assuming you're running HML max deeps tengus, you're getting like 700dps each, so at max that's 5800dps. Even an untriaged thanny can tank ~3000-4000dps and has 1mil + ehp, so it's still going to take a while though it's theoretically possible.

You're better off just bringing a gang to fight whatever they bring, and having enough neuts to force the thanny to cap out.

EDIT: I don't really know why you would need more than 2 guardians--the thanny's repping power has nothing to do with it, and there is no way that 3-4BS can kill a T3 with 2 sets of guardian reps on it (I assume that you will keep the guardians ~50km away from the fight since there is no need to have them close--and hence they won't be taking fire, or if they are, limited fire since they're at range).

Probably your best bet is to bring the comp I suggested (not exactly, but along the lines of 2 logi, 4 dps, 2 neut support, preferrably all high tank T3's), and stick all the neuts on the thanny and try breaking the tank of the BS's, that'll make the thanny waste tons of cap to keep up T1 resisted BS's (if he even can), and once he caps out, finish off the BS's and then kill him.

Keep in mind that they'll likely reship if they die, so you should be prepared. I would try getting as many people as you can, more than just 8.

EDIT 2: If you can't bring all T3's, I suppose oracles are fine as long as you keep them in range. Haven't some close range T3 tackle and neut support I would argue is probably pretty important, so if you could do like 2 logi, 4 oracles, 2 neut/tackle legions, that might work. Thing is that then you miss out on having 4 proteuses with lots of dps and tackle at close rnage.

Regardless, the idea behind what I posted is more or less pretty general. Just bring enough rep power to tank your ships, bring enough neuts to put at least some neut pressure on the thanny, and bring more than ~3000dps.
Ebeneezer Jade
Viziam
Amarr Empire
#8 - 2012-09-10 19:15:28 UTC
Angsty Wrote:

Quote:
EDIT: I don't really know why you would need more than 2 guardians--the thanny's repping power has nothing to do with it, and there is no way that 3-4BS can kill a T3 with 2 sets of guardian reps on it (I assume that you will keep the guardians ~50km away from the fight since there is no need to have them close--and hence they won't be taking fire, or if they are, limited fire since they're at range).

Probably your best bet is to bring the comp I suggested (not exactly, but along the lines of 2 logi, 4 dps, 2 neut support, preferrably all high tank T3's), and stick all the neuts on the thanny and try breaking the tank of the BS's, that'll make the thanny waste tons of cap to keep up T1 resisted BS's (if he even can), and once he caps out, finish off the BS's and then kill him.


Ebeneezer wrote:

Interesting. We'll keep it to two guardians then. Is the guardian small enough and fast enough at 50 km to ignore the damage from the carrier's fighters and sentries? I know carriers are better at killing larger ships than small ones, generally.
Angsty Teenager
Broski North
#9 - 2012-09-10 19:24:30 UTC
Should be, particularly if you AB fit it. Has like 70 sig and goes ~600m/s.

It's your call. I don't particularly see the need for more than 2 guardians, though depending on how tanked you plan to have your oracles, you might want 3. I would personally be 100% confident with 2 guardians w/ all T3s.

I would be less concerned about fighters and sentries (since fighters literally will not be doing any meaningful dps to your ships, and you can kill sentries), than I would about them having vindis/bhaals that could really **** with your ****.
Princess Nexxala
Zero Syndicate
#10 - 2012-09-10 19:54:57 UTC
Couple Tier 3 BCs, two logi and a curse

nom nom

Cameron Cahill
Deaths Consortium
Pandemic Horde
#11 - 2012-09-10 21:49:56 UTC
Basicly the best way to kill a carrier with only subcaps is to cap him out.

No bhaals in a c1 so get neut legions (1-3) your logi (as many as possible) and dps (whatever you like)
Crosi Wesdo
War and Order
#12 - 2012-09-10 22:06:38 UTC  |  Edited by: Crosi Wesdo
Practical and cheap way;

- 3 guards
- 1/2 neuting legions (or a few curses).
- Armour canes. Neuts in utility (gonna need at least 10 if you dont have any neuting legions)

Assuming you already have a plan to get the carrier tackled that is all you need.

Once the carrier is tackled all neuts and dps on carrier while simply tanking the support fleet with guardian reps. You wont be able to break their sub-caps anyway so just force the carrier to run his local reppers to use up its cap. Might also be useful to have drones attack the sub caps so he has to cycle a remote rep from time to time using up more cap.

This should leave him in a situation where he is cap dry and no longer useful. At this point the sub cap fleet will bail so spread points. Go make a cup of tea while the carrier goes down (depending on your numbers).

EDIT - Didnt see nexes post, also dont know why i didnt think of curse, ya a few of them would make a good alternative to the legion.

As for 2 guardians, its a tough one because 1 falcon and both your guardians are dead along with your fleet presumably.
Jack Miton
School of Applied Knowledge
Caldari State
#13 - 2012-09-11 01:58:58 UTC
3 guardians and 4+ DPS T3s will do it easy.
hell, 3 guards and 5+ DPS HACs will be fine too.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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Crosi Wesdo
War and Order
#14 - 2012-09-11 02:17:27 UTC
Jack Miton wrote:
3 guardians and 4+ DPS T3s will do it easy.
hell, 3 guards and 5+ DPS HACs will be fine too.



Not at all. A full skilled regular triage pilot can cap stable tank over 11000dps on a regular triage fit.
Under 8 heavy neuts he can still scrape a sustained 9000 ish dps tank if managing his reps correctly.

So really you will have to bring a fleet that can deal over 11000dps OR bring a whole bunch of neuts.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#15 - 2012-09-11 05:25:16 UTC
Tier 3 battlecruisers with falcon support and some logi will do wonders; 1000 dps per Talos adds up quick. I've never tried, but I think they're immune to jamming while in triage, so the falcon is to deal with support ships if there are any.

Some tech 3 neuting support would be great too.

Svodola Darkfury.

Director of Frozen Corpse Industries.

Zyella Stormborn
Green Seekers
#16 - 2012-09-11 06:29:36 UTC
if you only have 2-3 T3 pilots, be sure to get a few Curse pilots going. Like they said above, the hands down most important thing you can do next to maintaining tackle, is to get that carrier capped out, and keep it there.

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

feihcsiM
THE B0YS
#17 - 2012-09-13 11:52:28 UTC
Someone in a SEBO thrasher on pod duty is always useful in WHs. You pod the enemy's ass out of the WH and he cant get in another ship and come back to the fight Blink

It's the end of the world as we know it and I feel fine.

Matarella
Incognito Mode
Brotherhood of Spacers
#18 - 2012-09-13 16:15:06 UTC
feihcsiM wrote:
Someone in a SEBO thrasher on pod duty is always useful in WHs. You pod the enemy's ass out of the WH and he cant get in another ship and come back to the fight Blink

this
Derath Ellecon
University of Caille
Gallente Federation
#19 - 2012-09-13 16:37:39 UTC
Lugia3
Federal Navy Academy
Gallente Federation
#20 - 2012-09-16 14:42:06 UTC


That Thanatos deserved to die. Such a terrible, terrible, fit.

"CCP Dolan is full of shit." - CCP Bettik

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