These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Low sec myths

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#21 - 2012-09-10 13:54:45 UTC
Souisa wrote:
Hello,

Im a casual player, a loner. I like to do things my way, at my own speed :) Ive played eve for some time now and ive tried a bit of it all. I currently live in low-sec.

Apparantly there are some myths regarding it. First of all its not more dangerous than 0.0, specifcally because there are no warp bubbles. However there are still certain chokepoints that you have to be aware of, and check, to avoid being smartbombed. To earn money in low-sec you can arrange a POS empire, because no-one bothers to shoot POS'es- possibly a failed mechanic tho - you can do exploration, even faction warfare. Its not hard to earn money, and it opens up to so many other areas of gameplay. Add to that the most awesome players seem to be in low-sec, at least there is a more relaxed atmosphere. Maybe someone can explain what exactly the problem with low-sec is? I for one am enjoying it


All of that takes EFFORT, don't you know everything should be handed to the player on a gold plate, else EVE is dying and massive unsubs are right around the corner lol.

I'm being sarcastic, but most human beings follow the path of least resistance, so even though something isn't really broken, people won't use it if there are easier alternatives like just staying in high sec.
ISD Praetoxx
Imperial Shipment
Amarr Empire
#22 - 2012-09-10 14:13:32 UTC  |  Edited by: ISD Praetoxx
Thread cleaned!

Please take off your shoes when posting. Next time you lot will have to clean it. Twisted

ISD Praetoxx Lieutenant Community Communication Liasons (CCLs) Interstellar Service Department

Inxentas Ultramar
Ultramar Independent Contracting
#23 - 2012-09-10 14:38:25 UTC
TharOkha wrote:
Well first of all, this hot debate about low population in lowsec didint start hisec dwellers. Low/null dwellers did. Hiseccers just pointed that this low population is mainly because of gatecaps. You cannot have high population in lowS when lowsec dwellers dont let them pass in. They are not affraid to lose ship in belts, doing l4-5 or other activities in lowsec. They are just disgusted being ganked soon as they enter into the lowsec by blob "elite PvP" camp.


This, in a way. I wanted to post something similar, but I didn't know how to word it right. Altruism is rare in EvE, and doesn't seem to exist among the denizens of lowsec. Letting that neutral slip through a camp? Not a chance. Letting a newbie ratter off the hook with a warning shot, halfway through armour? Not a chance. Run-off-the-mill lowsec players don't want new players to PLAY with, they want soft targets to kill with their 8 man gatecamps. People shouldn't complain there aren't any eggs when they kill all the chickens...
Dek Screek
Entropic Tactical Crew
#24 - 2012-09-10 16:46:41 UTC
TharOkha wrote:

Hiseccers just pointed that this low population is mainly because of gatecaps. You cannot have high population in lowS when lowsec dwellers dont let them pass in.
They are not affraid to lose ship in belts, doing l4-5 or other activities in lowsec. They are just disgusted being ganked soon as they enter into the lowsec by blob "elite PvP" camp.


No, They're disgusted by the simple eventuality of his happening; no matter if is a really remote eventuality, no matter if you can minimize the risks and no matter if anyway the positive payback (in term of learning, ISK, gameplay or fun) would anyway compensate all. Doesn't matter, for them the simple thought of a gatecamp is paralyzing (this is why then they're adressed "cowards", after all we're talking about the "risks" in a videogame....).

low-secs gatecamps punish mostly tourists and players not willing to adapt or put any effort in the game; low-sec residents perfectly know where generally gatecamps are and in wich hours and know how to minimize the risks. And - guess what? - It's fine so, it contributes to give definition and characterization to a different game area.



SealteamXI
Z-Co.
#25 - 2012-09-10 17:20:28 UTC
Souisa wrote:
I find it amusing how basically every 0.0 alliance is recruiting. It didnt always use to be like this. If someone wants 0.0 they can basically pick any alliance they want and gogo


Basically every 0.0 alliance is ****. There are maybe 3 or 4 good ones and they DO NOT recruit.
Ginger Barbarella
#26 - 2012-09-10 18:25:25 UTC  |  Edited by: ISD Tyrozan
Solstice Project wrote:
Souisa wrote:
Maybe someone can explain what exactly the problem with low-sec is? I for one am enjoying it

Easy.
Most people in highsec are cowards. Loudmouths. Worthless scum that wastes space.


And this is pretty much why you're a joke around here.

Low sec, like any other active place, just means you have to be prepared and know what you're doing. If you're not ready to fly an airplane, why the -EDIT- are you doing getting behind the stick? Low sec is just a bit more of a pain in the arse than certain high sec systems, and that's about it. None of my alts "live" there, but I go there frequently for exploration, ratting, blueprint copying/research, and just generally to stir up trouble so I can lose a ship or two. P

Please don't use substitutes to get around the profanity filters. ISD Tyrozan

"Blow it all on Quafe and strippers." --- Sorlac

MeBiatch
GRR GOONS
#27 - 2012-09-10 18:25:53 UTC
Solstice Project wrote:
I've visited Rancer yesterday.
Wasn't even half as bad as people often claim it is. :D



no disco domi?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Maki Osa
The Scope
Gallente Federation
#28 - 2012-09-10 21:22:33 UTC
I went to lowsec once. I think it was in a Cormorant. It exploded.





James Amril-Kesh
Viziam
Amarr Empire
#29 - 2012-09-10 21:30:49 UTC
Proteus Maximus wrote:
William Walker wrote:
If you ain't in null, you ain't much.


If you aint willing to have requirements placed on your game time and activity you aint much...Fixed

Maybe we should start a "nullsec myths" thread.
This would fit right in.

Enjoying the rain today? ;)

Darek Castigatus
Immortalis Inc.
Shadow Cartel
#30 - 2012-09-10 22:00:33 UTC
Inxentas Ultramar wrote:
TharOkha wrote:
Well first of all, this hot debate about low population in lowsec didint start hisec dwellers. Low/null dwellers did. Hiseccers just pointed that this low population is mainly because of gatecaps. You cannot have high population in lowS when lowsec dwellers dont let them pass in. They are not affraid to lose ship in belts, doing l4-5 or other activities in lowsec. They are just disgusted being ganked soon as they enter into the lowsec by blob "elite PvP" camp.


This, in a way. I wanted to post something similar, but I didn't know how to word it right. Altruism is rare in EvE, and doesn't seem to exist among the denizens of lowsec. Letting that neutral slip through a camp? Not a chance. Letting a newbie ratter off the hook with a warning shot, halfway through armour? Not a chance. Run-off-the-mill lowsec players don't want new players to PLAY with, they want soft targets to kill with their 8 man gatecamps. People shouldn't complain there aren't any eggs when they kill all the chickens...


And spot another idiot who knows **** all about people who live in lowsec.

First off you need to learn to draw a distinction between new players who are in lowsec either because they dont care about the scare stories or genuinely dont know any better and players whove been in the game long enough to know the ropes and have knowledge of what theyre getting themselves into. The last new guy I killed (little 3 week old coercer pilot happily ratting away in our home system with not a care in the world) I not only gave him enough isk to get him back on his feet but also gave him a load of advice about surviving in lowsec and what to expect when you spend a lot of time there. Genuine new players should be educated and encouraged and a swift death followed by friendly advice is often the best way to do that.

Pirates - The Invisible Fist of Darwin

you're welcome

Selinate
#31 - 2012-09-10 22:05:15 UTC
low sec is null on easy mode....
ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#32 - 2012-09-11 00:39:41 UTC
Hi,

I've had to snip and remove a few posts.

It's an interesting debate so please try to post constructively and avoid personal attacks and generalisations!

Thanks and fly safe!

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Paul Oliver
Doomheim
#33 - 2012-09-11 00:42:14 UTC
Selinate wrote:
low sec is null on easy mode....
Judging by the comments I've seen about how so many of the nullsec alliances are blue to each other I think maybe it's the reverse.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Souisa
Subhypersonics
#34 - 2012-09-11 01:11:29 UTC  |  Edited by: Souisa
null sec and low sec are two completely different things imo. low is kind of broken empire space where only the rough can survive. 0.0 i hear, you just need blue, then you can go to some secured space and do whatever u want. but getting this secured space in the first place takes effort that most people probably dont notice

o/

Jimmy Gunsmythe
Sebiestor Tribe
#35 - 2012-09-11 05:25:35 UTC
Selinate wrote:
low sec is null on easy mode....


Let's fix that. All Nulsec that exists now, make it conquerable so that players may hold sov. Now make all losec systems npc Nulsec.

John Hancock

Mars Theran
Foreign Interloper
#36 - 2012-09-11 05:48:39 UTC  |  Edited by: Mars Theran
well.. not sure what to say here.. Straight

Let me think of all the times I've been through Lowsec when it wasn't empty..

boom..

yep.. boom

boom

..and boom,,

hmm.. might have been a few times I got through there, but they weren't very memorable.

..boom..


boom.

boom..!

boom



boom..

boomm.. boom


boom..


boom

boom.. almost got one that time

..boom


boomm ..boom


boom!

..boom

and, yeah, boom.


Mixed with all that is a lot of ransom offers which I turned down, casual and violent threats as well as racial and other slurs against me and others like me, unpleasent mutterings about my mother, a few narrow escapes, no Cov Ops included, random alts and past characters, etc..

Yep.. all in all, I'd say it's a really friendly place.


..actually, I liked it better when I was a newb.


edit for disclaimer: I might be exaggerating a little, or a lot. Blink
zubzubzubzubzubzubzubzub
Elmanketticks
In Fidem
Outsmarted
#37 - 2012-09-11 09:24:07 UTC
Darek Castigatus wrote:
Inxentas Ultramar wrote:
TharOkha wrote:
Well first of all, this hot debate about low population in lowsec didint start hisec dwellers. Low/null dwellers did. Hiseccers just pointed that this low population is mainly because of gatecaps. You cannot have high population in lowS when lowsec dwellers dont let them pass in. They are not affraid to lose ship in belts, doing l4-5 or other activities in lowsec. They are just disgusted being ganked soon as they enter into the lowsec by blob "elite PvP" camp.


This, in a way. I wanted to post something similar, but I didn't know how to word it right. Altruism is rare in EvE, and doesn't seem to exist among the denizens of lowsec. Letting that neutral slip through a camp? Not a chance. Letting a newbie ratter off the hook with a warning shot, halfway through armour? Not a chance. Run-off-the-mill lowsec players don't want new players to PLAY with, they want soft targets to kill with their 8 man gatecamps. People shouldn't complain there aren't any eggs when they kill all the chickens...


And spot another idiot who knows **** all about people who live in lowsec. ...

+1 to that. low is a great place to live and 'work'. It's basically the essence of EVE: constantly having to look over your shoulder while at the same time checking what's in front of you, a truly amazing experience. I've been in lowsec space for years now and everytime I undock I just know why I chose to live and work there.

Regarding gatecamps though, they really are a nasty part of lowsec and them campers are always a nuisance but can be avoided easily, either by flying a lowprofile covops/frig or by bringing your friends with you ;)

The State will not fall. Join us. Fight. Conquer.

edit: disregard that, the state has fallen.

Roime
Mea Culpa.
Shadow Cartel
#38 - 2012-09-11 09:24:18 UTC  |  Edited by: Roime
I've explored and traded from hisec to lowsec, researched BPOs and done PI in lowsec, lived in lowsec to explore and do PI, and lived in two wormholes with lowsec statics, resulting in probably over a thousand low-hi border crossings.

Times blown up by a camp: < 5, most of them when I was new and clueless, or careless. Rest when I was in PVP ship, looking for trouble.

Since I learned the very basic mechanics and dscan, I've never been blown up when doing PVE in lowsec. And all I lost while learning the biz was a couple of Vexors.

Constant camps everywhere a ******* myth, and fear of lowsec is irrational. You never fly what you can't afford to lose anyway.

Stop spreading lies and beliefs based on bs you hear in NPC corp chats.

.

Dek Screek
Entropic Tactical Crew
#39 - 2012-09-11 09:27:54 UTC  |  Edited by: Dek Screek
Darek Castigatus wrote:

The last new guy I killed (little 3 week old coercer pilot happily ratting away in our home system with not a care in the world) I not only gave him enough isk to get him back on his feet but also gave him a load of advice about surviving in lowsec and what to expect when you spend a lot of time there. Genuine new players should be educated and encouraged and a swift death followed by friendly advice is often the best way to do that.


Aww this reminded me when I started. When I was 2 weeks old I decided that high-sec misisoning was way too boring and I had to move in low-sec ("maybe is different there or at least they say agents pay more"); so I moved to Evati and started to do level 1 and 2 missions in the area.

In my very first days there I had a pirate entering in my mission; I was fast enough to warp in a safe spot (I studied before moving and I heard that was good to have safe spots). I thought was "safe" there, but of course the pirate jumped in there and destoryed my ship.

Then he convoed me ( I think he noticed the young age, was about 2-3 weeks) and asked me if I could afford to replace my loss and offered in case to refund me. I said was ok, the ship had insurance anyway and asked him what was wrong in my safe spot and how was he able to find me. He told me "your safe spot was fine, but I'm using probes". I was kinda like "wow, there're probes too...?". So he explained me the basics of probing and gave me some tutorials about it.

The outcome of this was:

1. I was never catched again in a mission site
2. I started to try and enjoy all the probes thing and started to develop exploration as profession and gameplay, that's what I still do today.

yes, I also lost a T1 ship. But I think was a fair trade.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#40 - 2012-09-11 09:28:49 UTC  |  Edited by: Solstice Project
Some of this "myth" might come from carebear-ats sitting in starter-corps/-systems and ruining the noobs ...