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Minmatar hit tier5 again

Author
Souisa
Subhypersonics
#1 - 2012-09-10 00:24:15 UTC  |  Edited by: Souisa
Minmatar hit tier5 again today, with many peoples wallets being filled and some peoples wallets emptied, only to be filled at a later point. Anyway.

Its a neat system, but people can get LP way to easy. You dont have to risk much or even spend much time in order to get millions of LP, which translates into billions of ISK. For example missions can give you more than 20k LP each, on top of several million isk. I was personally getting 60k LP hour, using a stealthbomber with sub-par skills doing missions. It was not warfare in any way, at least it wasnt PVP. And the missions became very repetitive, i think there are only 6 or 7 different ones.. It just becomes farming. Im not sure if this is what CCP intended.

I would like factional warfare to revolve more around PVP. For example i dont believe missions should yield that amount of LP considering the low risk it is. This is primarily for minmatar militia though, as i understand amarr NPC's are easy compared to the other faction NPCs. But rather than buff and balance this PVE aspect, i hope CCP will take a look at the PVP aspect and give LP for PVP'ing instead. They already have a system that gives LP based on the value of the target you take out, but i dont think it works if you are in a fleet. So it doesent add much for people who want to fly in fleets and do actual warfare. Also when capturing plexes the LP are split as far as i know, this doesent encourage fleets either.

o/

Methesda
Sebiestor Tribe
Minmatar Republic
#2 - 2012-09-10 00:36:05 UTC
Souisa wrote:
..., i hope CCP will take a look at the PVP aspect and give LP for PVP'ing instead. They already have a system that gives LP based on the value of the target you take out, but i dont think it works if you are in a fleet.


It does work in a fleet, although many folks have had arguments over whether the system is fair or not.

I don't think the focus on FW could be any more PVP than it is. People don't like risking their shiny ships.

I like your idea of removing LP from everything but PvP, but then I'm not sure if that would incentivise anyone to actually do it, from within the FW system.

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

snake pies
Dixon Cox Butte Preservation Society
#3 - 2012-09-10 00:40:38 UTC
How will you prevent someone killing his alt in opposite faction to earn LP?

If you make the amount of LP not worth killing your alt, then FW people will simply not make enough isk to make it worthwhile because FW pvp is not that big, it's 85% frigates.
Souisa
Subhypersonics
#4 - 2012-09-10 00:41:18 UTC  |  Edited by: Souisa
Well FW is kind of a playground for the rich atm. People will bring expensive ships just for the heck of it.. Because they can. Probably because they cashed in billions from the tier5 system thing. Anyway, if anyone deserves to cash in on the tier5 system thing its these people, because they actually bring PVP to FW. Maybe you should not only get LP when you kill someone, but also if you die.

o/

Methesda
Sebiestor Tribe
Minmatar Republic
#5 - 2012-09-10 00:47:08 UTC
Souisa wrote:
Maybe you should not only get LP when you kill someone, but also if you die.


Thats actually a genius idea. Something that says 'take part' rather than 'win'. If we followed that to a logical extension, perhaps even buying standard ships with said loyalty points... essentially getting throwaway ships. Sure, it would be less fulfilling that 'normal' pvp, but it would get people comfortable with pvp'ing.

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

Souisa
Subhypersonics
#6 - 2012-09-10 00:54:23 UTC  |  Edited by: Souisa
Methesda wrote:
Souisa wrote:
Maybe you should not only get LP when you kill someone, but also if you die.


Thats actually a genius idea. Something that says 'take part' rather than 'win'. If we followed that to a logical extension, perhaps even buying standard ships with said loyalty points... essentially getting throwaway ships. Sure, it would be less fulfilling that 'normal' pvp, but it would get people comfortable with pvp'ing.


Now we are talking. Although if people could buy ordinary ships with LP the people who manufacture them would loose out on orders. But you could have the loyalty points being a bonus form of insurance, only catch is you have to convert them to ISK.

o/

Grumpymunky
Monkey Steals The Peach
#7 - 2012-09-10 01:34:44 UTC
Hey, does this mean I can expect to see lots of FW loot being hauled out of Minmatar space soon? Cool

Post with your monkey.

Thread locked due to lack of pants.

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#8 - 2012-09-10 01:44:01 UTC
Yeah! Minmatar rock! Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Pohbis
Neo T.E.C.H.
#9 - 2012-09-10 01:44:47 UTC
snake pies wrote:
How will you prevent someone killing his alt in opposite faction to earn LP?
By say, making the LP payout dependant on the ISK value of the destroyed ship/cargo. You know, like it is now Roll
Beekeeper Bob
Beekeepers Anonymous
#10 - 2012-09-10 02:39:33 UTC
Another example of the broken mechanics of FW.....
You should not be able to upgrade systems that are vunerable. Currently Amarr has over 30 systems ready to flip, yet Minmatar can still gain L5 simply by upgrading, no matter what the status.
The fact there is no drawback for lettting the other side plex systems to vunerable, no reason to defense plex, and even less reason not to let them flip the systems so they can be farmed, make pvp a secondary consideration at best.







Signature removed - CCP Eterne

Tanaros Blackstar
Interbus Universal
Wardec Mechanics
#11 - 2012-09-10 07:49:16 UTC
I have another example: My corp was wardecced by two alliances from our side (Gallente/Minmatar) because we flipped a Caldari system to Gallente. So our guys decced us as punishment for attacking the enemy Roll

Now the sad thing is that they are right: By attacking the enemy we harmed our own militia because now there is one system less to plex in. This mechanic is fail beyond belief.
Cede Forster
Deep Core Mining Inc.
Caldari State
#12 - 2012-09-10 07:51:10 UTC
FW turned into a LP strip mining exercise instead of war after increasing the reward significantly?

i'd go with "human nature" again, why fight if you can team up with your enemy, make a lot of money, and use it to slaughter a third party ?

Elinarien
Doomheim
#13 - 2012-09-10 07:56:30 UTC
And there was me taking in all the bull that it's high-sec mission runner's that's inflating the economy.....
Souisa
Subhypersonics
#14 - 2012-09-10 07:59:23 UTC  |  Edited by: Souisa
Elinarien wrote:
And there was me taking in all the bull that it's high-sec mission runner's that's inflating the economy.....


That is still the case. Faction warfare gives you LP, which you convert to items and sell to other players. The hardcore mission runners get ISK out of thin air. But earning the amounts of money the way i have been doing in FW is basically imbalanced.

o/

Rengerel en Distel
#15 - 2012-09-10 13:17:22 UTC
Perhaps take part in the F&I discussions about the upcoming FW changes ...

With the increase in shiptoasting, the Report timer needs to be shortened.

Doddy
Excidium.
#16 - 2012-09-10 13:24:25 UTC
Elinarien wrote:
And there was me taking in all the bull that it's high-sec mission runner's that's inflating the economy.....


FW looks deflationary to me....
Ranger 1
Ranger Corp
Vae. Victis.
#17 - 2012-09-10 15:08:14 UTC
Tanaros Blackstar wrote:
I have another example: My corp was wardecced by two alliances from our side (Gallente/Minmatar) because we flipped a Caldari system to Gallente. So our guys decced us as punishment for attacking the enemy Roll

Now the sad thing is that they are right: By attacking the enemy we harmed our own militia because now there is one system less to plex in. This mechanic is fail beyond belief.


This!

There are various ways to farm the system, on a large or small scale.

There is incentive now to NOT take systems until you can flip a large number at once, hit Tier 5 and cash out, and then let them all revert back again.

This is not what was intended.

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Joelleaveek
Center for Advanced Studies
Gallente Federation
#18 - 2012-09-10 15:53:19 UTC
Klown Walk
Science and Trade Institute
Caldari State
#19 - 2012-09-10 15:58:32 UTC
I used to get around 250k lp/h when i did fw missions.