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Wormholes

 
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Too Many Wormholes

First post
Author
Princess Bride
SharkNado
#41 - 2012-09-01 19:13:26 UTC

Quote:

If there is a wormhole sys that's not occupied anymore, I've yet to see it.


Found an empty C3 only last month. I had to scan down a whole TWO wormholes before I found it as well.

http://eveprincessbride.wordpress.com/

Xen Solarus
Furious Destruction and Salvage
#42 - 2012-09-02 14:48:18 UTC
Disagree with the OP here.

Definately need more wormhole systems!!! Cool

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Priodontes
Garoun Investment Bank
Gallente Federation
#43 - 2012-09-02 21:51:50 UTC
I think that instead of diminishing think could create C2, C3 and C4 unconnected with k-space. For example for a C4 with static C2 and C3. So who wanted to stay isolated in smaller wormholes would option.
Cyber Havoc
Cruelest Intentions
#44 - 2012-09-03 06:46:55 UTC
StoneColdHeart wrote:
Derath Ellecon wrote:
Well given your take wormhole space is completely off base I'd still say no. We don't need more kspace systems



ok..... I'll dumb this down for the slow people in the crowd.......


The systems are fine. make more, who cares... but my god, make them a little more challenging to get into... and out of.

basically they have turned into Easy Mode null sec settling. The new practice is 'Hey, if you can't hold a charted null sec system, move into a WH sys, build a carrier or two, and its yours. '


If you dont like the null sec exit you just scanned down, wait 5 mins and a hi sec exit will spawn. Easy mode gatecamping for fail pvpers who cant handle not knowing if a bigger fleet is going to warp in on you. I could go on, but hopefully you get the point.

the systems themselves are fine.... make it harder to get in and out. If you want the tons of ISK a WH can generate... then make the players work for it.



While I agree to a point that less time between exits coming up is a decent idea I would also like to point out that you have never been on the other side of that coin maybe? Theres a lot of work normally involved with some of those exits you see pop up. Some days you collapse a bunch of holes just to find one suitable to make supply runs. I do like the idea of being left alone for awhile though and keep the pesky asshats out of my hole...that is what null is for btw...taking orders from asshats and pvping for space your just going to make someone pay to use.

Would also like to comment that W-space isnt to escape from not being able to handle 0.0. It's about getting rid of the ******** politics that run 0.0. It is about using your cap ship for something other then fekin alliance approved ops or be podded etc.
Xtrah
Overload This
Escalation Theory
#45 - 2012-09-03 09:01:56 UTC
Archdaimon wrote:

That would probably mean I'd get stuck in polaris every other day with nothing to do but carebearing. Not my cup of tea.

This is all you do anywaysPirate
Seleia O'Sinnor
Drop of Honey
#46 - 2012-09-03 09:15:28 UTC
I'd actually enjoy w-space systems in which you can't anchor a POS.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Gulboy
Absolute Order
Absolute Honor
#47 - 2012-09-03 13:34:38 UTC  |  Edited by: Gulboy
Some quick math to find the percentage chance that you will encounter wormholes at highsec and lowsec (Used data from Evelopedia site - list of all w-space systems).
I will only calculate the statics first.

Highsec first
There are 1212 highsec systems.
There are 215 C1 wormholes with N110 highsec static.
There are 334 C2 wormholes with B274 highsec static.
There are 105 C3 wormholes with D845 highsec static.
215+334+105=654 wormholes that always exist in highsec.
654/1212*100=53.9%=54% chance that there will be a wormhole in a highsec system.

Now lowsec
There are 695 lowsec systems.
There are 105 C1 wormholes with J244 lowsec static.
There are 141 C2 wormholes with A239 lowsec static.
There are 294 C3 wormholes with U210 lowsec static.
105+141+294=540 wormholes that always exist in lowsec.
540/695*100=77.8%=78% chance that there will be a wormhole in a lowsec system.

As you can see, from the current numbers - excluding wandering wormholes - you do have a good chance of encountering wormholes in highsec and lowsec. The only way to reduce these percentages would either be
1) Reduce the amount of wormholes, which is unthinkable; what will happen to the people inside it? Don't forget nearly every wormholer has a scanning alt inside a wormhole.
2) Increase the amount of highsec/lowsec systems, still unthinkable.
3) Rearrange some static highsec/lowsecs into static nullsecs. This is the best option, but it still is a horrible option. Then C1-3 wormholes would be under more threat from nullsec. The invaders there HAVE the numbers to ignore all the defences you can put. This solution requires a thread for its own, for it's too complicated and has mixed effects.

Apparently, everything should stay the same. Sorry OP, but no.
stup idity
#48 - 2012-09-03 23:08:03 UTC
Gulboy wrote:

215+334+105=654 wormholes that always exist in highsec..


They don't. This is the maximum number that only is valid if all statics have been opened from within their corresponding wormholes. The actual number is somewhere between the number of nomadic connections from hi-sec to this number above plus nomadic connections.

I am the Herald of all beings that are me.

Gulboy
Absolute Order
Absolute Honor
#49 - 2012-09-04 04:13:17 UTC
stup idity wrote:
Gulboy wrote:

215+334+105=654 wormholes that always exist in highsec..


They don't. This is the maximum number that only is valid if all statics have been opened from within their corresponding wormholes. The actual number is somewhere between the number of nomadic connections from hi-sec to this number above plus nomadic connections.

Well I don't know much about wormhole connections, but I thought you can find a wormhole's static even though no one opened it. Well if I'm wrong, I wonder how did I find some of the empty wormholes I have found in my search, since some were really good wormholes in general.
That still puts highsec chance of a signature being a wormhole to around %45-50.
stup idity
#50 - 2012-09-04 10:41:56 UTC
Gulboy wrote:

Well I don't know much about wormhole connections, but I thought you can find a wormhole's static even though no one opened it. Well if I'm wrong, I wonder how did I find some of the empty wormholes I have found in my search, since some were really good wormholes in general.


I don't see the problem here. An opened static just means that someone just warped to and\or passed through it within the last 16 to 24h. Considering that the more active wormhole entities sometimes pass through dozens of wormhole systems in a single day, it's not very unlikely to have connections from and to uninhabited systems.

You can do a scan round on the test server if you want more assurance than just my words. You shouldn't be able to find many/if any k162 in hi sec there.

I am the Herald of all beings that are me.

Andrea Portaro
Very Italian People
The Initiative.
#51 - 2012-09-07 17:25:35 UTC
StoneColdHeart wrote:

If there is a wormhole sys that's not occupied anymore, I've yet to see it.


I've been in one yesterday.
Cadrean
Escaped Pilots from Amarr
#52 - 2012-09-08 20:38:16 UTC
StoneColdHeart wrote:
Derath Ellecon wrote:
StoneColdHeart wrote:
Svodola Darkfury wrote:
QT McWhiskers wrote:
What?



I think he's complaining about all the K162s that pop up ALL OVER high-sec. That's why they always appear to always be inhabited btw; they're likely opened from the w-space side.

I found it to be quite annoying myself; at least a separate category would be nice so Plexers don't have to sort through 25 wormholes to find the 1 remaining Guristas plex that already had a Tengu in it that one time in ... what just happened?


Svodola Darkfury.



Exactly.... instead of being what they are supposed to be, new, never before seen, uncharted ways into far off uncharted systems... they were just a way to make the new space a pain in the ass to get in and out of... basically crapshoot, roll of the dice, stargates. whats the point anymore honestly, most of the systems are settled now, get the wormholes out of the way, chart the damn erea, put up stargates, and come up with something new.

again... just an opinion.


No

All k162s fall into the same band. That band is rarely a worthwhile exploration site. Train up so you can learn which are likely k162 whs and ignore them.



My post has nothing whatsoever to do with scanning skills, abilities or anything of the such. I have very good scanning skills, and have done the whole wormhole living, raiding, PvP in them, farming them... there are too many of them. To the best of my understanding when they were released into the game, they were meant to bring an air of unknown into the game... well, guess what... the air has left the room. Wormholes are EVERYWHERE. like i said, they are nothing more than crapshoot stargates.


You realize that the reason why k162s appear in system is because somebody had to be there to open it right? I would be willing to bet that a quarter of all wormholes are still uninhabited, you just never run into them because you obviously don't live in a wormhole that has a W-space static.
StonerPhReaK
Herb Men
#53 - 2012-09-09 13:20:56 UTC  |  Edited by: StonerPhReaK
OP: You are scanning about 15 minutes behind the guy finding all your hisec exploration sites. They leave all them wh's behind so you at least have something to scan. You should be thanking them. Also, Not sure if your using the DSP guide. But i havent scanned an unwanted wh for at least a year.

http://swiftandbitter.com/eve/dsp/highsec.html

Stop scanning unwanted Sigs you are wasting your time.

One other thing. Its sounds as if you are 1 person scanning, You need a team of scanners. This increases your chances of finding something. Though the sites are able to be done solo, This is not the best or most efficient way to go about what you are doing. Find frinds scan more systems get more isks.


*EDIT* This whole topic has nothing to do with wormholes.

Signatures wer cooler when we couldn't remove them completely.

Rroff
Antagonistic Tendencies
#54 - 2012-09-09 13:51:38 UTC
Gulboy wrote:
stup idity wrote:
Gulboy wrote:

215+334+105=654 wormholes that always exist in highsec..


They don't. This is the maximum number that only is valid if all statics have been opened from within their corresponding wormholes. The actual number is somewhere between the number of nomadic connections from hi-sec to this number above plus nomadic connections.

Well I don't know much about wormhole connections, but I thought you can find a wormhole's static even though no one opened it. Well if I'm wrong, I wonder how did I find some of the empty wormholes I have found in my search, since some were really good wormholes in general.
That still puts highsec chance of a signature being a wormhole to around %45-50.


There are also wandering holes that can be scanned on the k-space side to open a connection into a w-space system - which is how people got into wormhole space in the first place. In some ways I think it would be a better mechanic if the number of w to k space links were more limited with lots of groups having to share the same exit but then it would just turn into what a lot of people went to w-space to avoid with the biggest most powerful entity camping the exit and able to project power through numbers alone regardless of skill or planning.
Ellariona
B52 Bombers
#55 - 2012-09-11 01:14:47 UTC
On the op complaining about the unrealistic prevalence of wormholes, I have to add that the "popping up" of wormholes isn't a naturally concurring phenomenon. I don't remember who was involved, but it was either of the following or a combination of them:

* sleepers
* jovians
* sansha
* the ones who scanned out a rare wormhole and probably awakened the sleepers, causing them to spawn more wormholes into New Eden.
Dirty Weegie
Pator Tech School
Minmatar Republic
#56 - 2012-09-11 02:39:10 UTC
Move to a WH with a W-space static for a week then come back and tell us if you still think all WHs are populated

If i had to guess id say 60% of the C5's we roll into are empty

If you can't win fair... Cheat

TDR is Recruiting

gobbybobby
Negative-Impact
#57 - 2012-09-11 12:19:21 UTC
what about WHs that go straight from Null to Low or Null to another Null system (Not wormhole space at all). How many of these typically spawn a day? I rarely find the Null to Low or Null to other Null WHs, the other day I found one that went just 8 jumps away., was handy as I actually used it to safely move some assets I would otherwise have had to painfully scout.

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