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Issues, Workarounds & Localization

 
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Extreme FPS Drop when rendering particle clouds...

Author
Raziel Skywalker
Guild of Independent Pilots
DammFam
#1 - 2012-09-08 02:24:39 UTC
Hi All
I'm experiencing an absurd fps drop (60 to <10) when visiting sites with large cloud or large portion of space with particle ( For Example DED sites or pirate mission sites). And that is ridiculous because i have to turn off AA to make it playable... and before this patch i was able to play at 60 fps stable with all graphic settings maxed out...

my sistem is: CPU Q9450@3,6 Ghz RAM 8GB DDR2 1200 Mhz Geil Black Dragon MOBO Asus Rampage Formula x48 GPU Crossfire x 2 6970 OC edition

I Would to know if this is a known performance issue of inferno and if dev are working on this because many other users are experiencing similar performance problems or at least if someone else having my same problem (Unplayable when particle / clouds are on the screen with AA on )

Thanks for your time and patience


Callis Tsero
Science and Trade Institute
Caldari State
#2 - 2012-09-08 14:05:13 UTC
I've always had huge FPS drops in clouds. From 180-200 to 15fps, bam. Happens after POS towers die, happens in site clouds etc. A lot of game's smoke causes FPS drops like this (source engine smoke seems to render infinitely if you zoom in on it) but not this badly.

Q6600, 4GB, 560 ti 1GB, 64-bit 7
Raziel Skywalker
Guild of Independent Pilots
DammFam
#3 - 2012-09-08 17:10:49 UTC
Thanks god i'm not the only one... i'm wrong or time ago there was an option to regulate particle effect? why it's disappeared? I mean... it's ridicolous an fps drop like this... And i can't understand the connection between AA filter and particle rendering ( because when i set AA to low or none fps are stable and no problem occurs )