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Wormholes

 
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wormhol.es - an intel gathering site

First post
Author
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#61 - 2012-09-04 10:52:27 UTC
Durzel wrote:
The statics are in a local database that was created probably over a year ago, they aren't scraped from anywhere. If there is an updated list anywhere (preferably in SQL format) I'd love to know :)


It seems like its the same (occasionally mistaken) database staticmapper uses. But eveeye and wormnav seem to be always correct.
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#62 - 2012-09-04 11:32:54 UTC  |  Edited by: Durzel
I've repopulated the statics database based on the data available on the A'J Project Atlas page, so hopefully it should be more accurate now.

Big thanks to Tarunik Raqalth'Qui for writing the scraper for it.
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#63 - 2012-09-04 19:36:54 UTC
awesome, thx ;)

btw would it be possible to include basic signature strength value into "static info" window?
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#64 - 2012-09-04 20:48:48 UTC
Good idea :)
Drunein
Blackwater USA Inc.
Pandemic Horde
#65 - 2012-09-08 03:22:01 UTC
I am a fan. Very nice - I'm quite excited to see where you take this. I am along for the ride! Big smile
Max Kolonko
Caldari Provisions
Caldari State
#66 - 2012-09-08 10:22:22 UTC
Now all we need is more responsive Input Box
Drunein
Blackwater USA Inc.
Pandemic Horde
#67 - 2012-09-09 04:21:54 UTC
Max Kolonko wrote:
Now all we need is more responsive Input Box


Only problem with that is people would post false / counter-intel. =/
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#68 - 2012-09-10 15:09:03 UTC
Nah I think I know what he means. Currently the input box does a database query in the background as you're typing, which whilst "clever" is kinda dumb because it's not like the solar systems that exist in Eve change often enough to justify it. Will implement something better shortly.
Max Kolonko
Caldari Provisions
Caldari State
#69 - 2012-09-10 16:42:33 UTC
Drunein wrote:
Max Kolonko wrote:
Now all we need is more responsive Input Box


Only problem with that is people would post false / counter-intel. =/



Not what I meant

Durzel wrote:
Nah I think I know what he means. Currently the input box does a database query in the background as you're typing, which whilst "clever" is kinda dumb because it's not like the solar systems that exist in Eve change often enough to justify it. Will implement something better shortly.


^This

What i dont get it is this: google have the same thing, but the input box is responsive. I dont have problem with the time it takes to show dropdown box - what I mean is that its hard to type in that box. I cant click on specific character to fix it, i cant use cursors. I have to delete all and retype (slowly) to get it right when i make a mistake.
jonnykefka
Adhocracy Incorporated
Adhocracy
#70 - 2012-09-10 17:34:22 UTC
This is pretty impressive. The AU/KM conversion slider is a nice touch. Not wholly accurate on kill data but nothing really is these days.
ISD Rontea
ISD STAR
ISD Alliance
#71 - 2012-09-11 05:47:51 UTC
Very nice service.

ISD Rontea

ISD STAR Executive

Волонтёр группы по взаимодействию с игроками

Interstellar Services Department

Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#72 - 2012-09-11 14:57:09 UTC  |  Edited by: Durzel
jonnykefka wrote:
This is pretty impressive. The AU/KM conversion slider is a nice touch. Not wholly accurate on kill data but nothing really is these days.

The kill data isn't really meant to be complete since the site only gathers enough data to be able to calculate residency. It is intended mainly to give a flavour of the opponent, and because the data is there anyway so I might as well provide it.

I've spent a bit of time today on optimising some of the code so that it caches "static" database queries more often where it is safe to do so, e.g. a wormhole's statics and anomaly isn't likely to ever change, previously the site was carrying out live queries for info on anomalies, statics which were wholly unnecessary as well as making the same query several times within a loop.

I've got some ideas for improvements that I should hopefully be able to add soon... if anyone has got any ideas they want to throw in feel free Smile
Max Kolonko
Caldari Provisions
Caldari State
#73 - 2012-09-11 17:28:39 UTC
Durzel wrote:
jonnykefka wrote:
This is pretty impressive. The AU/KM conversion slider is a nice touch. Not wholly accurate on kill data but nothing really is these days.

The kill data isn't really meant to be complete since the site only gathers enough data to be able to calculate residency. It is intended mainly to give a flavour of the opponent, and because the data is there anyway so I might as well provide it.

I've spent a bit of time today on optimising some of the code so that it caches "static" database queries more often where it is safe to do so, e.g. a wormhole's statics and anomaly isn't likely to ever change, previously the site was carrying out live queries for info on anomalies, statics which were wholly unnecessary as well as making the same query several times within a loop.

I've got some ideas for improvements that I should hopefully be able to add soon... if anyone has got any ideas they want to throw in feel free Smile


Here's an idea for you, let the page check periodically (every few seconds) system you are in, and if system changes (player jumped in last few seconds) automatically display new system data
RFD commander
Incendiary Lemons
#74 - 2012-09-11 21:30:09 UTC  |  Edited by: RFD commander
Max Kolonko wrote:


Here's an idea for you, let the page check periodically (every few seconds) system you are in, and if system changes (player jumped in last few seconds) automatically display new system data


It does that, you need to add it to your trusted sites and it auto refreshes when you jump.
Max Kolonko
Caldari Provisions
Caldari State
#75 - 2012-09-11 22:43:05 UTC
RFD commander wrote:
Max Kolonko wrote:


Here's an idea for you, let the page check periodically (every few seconds) system you are in, and if system changes (player jumped in last few seconds) automatically display new system data


It does that, you need to add it to your trusted sites and it auto refreshes when you jump.


It does? I will have to check it again tomorrow then :)
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#76 - 2012-09-12 10:44:56 UTC
Can confirm the site doesn't currently poll your location to automatically update the page. It is currently completely passive, and relies upon people to manually click "refresh" to poll their location.
ChrisLCTR
Lazerhawks
L A Z E R H A W K S
#77 - 2012-09-12 11:14:42 UTC
Great tool, quickly becoming my new favorite for sure.

One request though, not sure how difficult it would be to throw in the 48hr and 7 day kill history numbers next to the 1/24hr ones? I generally have to go back to wormnav just to get a feel for any kind of pattern residents may have for carebearing!

Thanks again for this! o7
Ryanis
Proudly Snoring
#78 - 2012-10-04 12:45:00 UTC
I've used your tool for some weeks now.
It's impressive and usefull, good work, really.

What you could add is informations on signature size or strength relative to the WH class.
2 examples : http://www.wormnav.com/base/sighelp.php and http://swiftandbitter.com/eve/dsp/wormhole.html
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#79 - 2012-10-04 12:52:18 UTC
That's next on my list to do Smile
Ace Secunda
Element Extractors
#80 - 2012-10-08 22:09:53 UTC
This has the Ace Secunda seal of approval, and I am kind of a big deal.....................