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Issues, Workarounds & Localization

 
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Mayor slowdown with multiple clients. [Fix'd on SiSi]

First post
Author
Jon Markus
University of Caille
Gallente Federation
#261 - 2012-08-24 23:48:05 UTC
I'm experiencing the same exact issues. Most the replies in this thread are from last month so are we still waiting for the fix to move to the regular server or am I one of the few it didn't help?
Tarryn Nightstorm
Hellstar Towing and Recovery
#262 - 2012-08-26 01:30:13 UTC  |  Edited by: Tarryn Nightstorm
I just started having the same problem, and I don't even multi-instance. (Really, OP: seven clients?Roll)

Only started with Inferno 1.2.6, my rather older hardware drops it down to an essentially unplayable 5-8 FPS after a minute or so of play, sometimes even just in stations, but especially after landing on-grid of a gate. Sometimes during flight it will go away and back up to normal, but always comes back, usually fairly soon.

I've done everything but a hard re-set and/or client un-install + re-install, and as far as I can determine, it's not my hardware or connection.

W.
T.
F.

Fix this CCP, FFS...

E:

I also started seeing a lot of "rubber-banding" with Inferno 1.2.4 (IIRC), which is still present, that I haven't seen in like, years.

E2:

Bug Report # 143488

E3:

Still happening after full settings-flush, then followed by client un-install/re-install.

Ref. post #411 in this thread for additional info.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Davon Mandra'thin
Das Collective
#263 - 2012-09-06 16:06:52 UTC  |  Edited by: Davon Mandra'thin
Yep. Im having this same issue, except it seems to take about 5-10 minutes to kick in. But then I am only running two clients. the framerate drop come in almost instantly though after a couple of jumps or docking or undocking etc. Also, If I run both clients in Ship Hangar it freaks out instantly... Both in CQ or one in each works fine for a while.

Im running an i7 970 (3.2GHz), 16GB RAM, and dual SLI GTX 460s (4GB Onboard RAM) with Windows 7 Home Premium 64-bit.
Kara Books
Deal with IT.
#264 - 2012-10-03 20:58:58 UTC
Same issue, Horrific handycap for multiboxing Merchants on my end, Im now forced to work on 1 merchant and can no longer play the game as planned, trained characters, etc etc.

This also has something to do with modifying Market orders!!

Machine:

DV6 laptop
3550MX quadcore APU
7690 ATi

A quadcore dual GPU laptop not being able to handle 2 eve clients? =/