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800mm Tornado sitting in a plex ...

Author
Seraph Castillon
Death Metal Frogs
Ribbit.
#1 - 2012-09-05 22:31:39 UTC  |  Edited by: Seraph Castillon
-Sitting at 60-70km
-Will lock and open fire on you at the earliest possible opportunity
-Does ~1500m/s and will move away from you
-Is PvE shield tanked with high EM resists, but has a point

What would you bring to kill it? (Solo obviously)
Aya Hekki
State War Academy
Caldari State
#2 - 2012-09-05 22:45:21 UTC
a MWD/Scram/web/blaster Taranis
Tolrok Qorte
Republic Military School
Minmatar Republic
#3 - 2012-09-05 23:55:21 UTC
What I always bring to kill them, a bomber. Warp cloaked, enter the plex still cloaked. Slowboat to it. Decloak, orbit, tackle, down it in 3-4 volleys of explosive torps when using Hound.
kraiklyn Asatru
Sebiestor Tribe
Minmatar Republic
#4 - 2012-09-06 00:00:40 UTC
Tolrok Qorte wrote:
What I always bring to kill them, a bomber. Warp cloaked, enter the plex still cloaked. Slowboat to it. Decloak, orbit, tackle, down it in 3-4 volleys of explosive torps when using Hound.



This, if you dont have a bomber any other cov ops works as well. As long as you can warp cloaked. Get up close, under the tracking. Since it doesn't have drones, **** it.
Grimfang Wyrmspawn
Doomheim
#5 - 2012-09-06 01:30:24 UTC
Tolrok Qorte wrote:
What I always bring to kill them, a bomber. Warp cloaked, enter the plex still cloaked. Slowboat to it. Decloak, orbit, tackle, down it in 3-4 volleys of explosive torps when using Hound.


Unless they have fixed the bug, you cannot enter a plex cloaked. Activating the gate, you move inside decloak range; so you have to recloak as soon as you are in and hope they didn't notice.....

Zyella Stormborn
Green Seekers
#6 - 2012-09-06 02:28:18 UTC
Pilgrim. He can run if he noticed me enter for the couple of secs it takes to cloak up at entry, or he can die if he did not. ;)

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#7 - 2012-09-06 02:33:05 UTC
same fit tornado just with ammo that hits the weakest tank.
Kuehnelt
Devoid Privateering
#8 - 2012-09-06 03:19:25 UTC
Quote:
[Winter Crucifier]

Damage Control II
Overdrive Injector System II
Overdrive Injector System II

Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Dual Light Pulse Laser II, Imperial Navy Multifrequency S
Dual Light Pulse Laser II, Imperial Navy Multifrequency S

Hobgoblin II x4


Rigs to taste. Be quick about changing or pulling those scripts.
Jack Miton
School of Applied Knowledge
Caldari State
#9 - 2012-09-06 05:09:26 UTC
100mn tengu will do the job.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

lucifers widow
Doomheim
#10 - 2012-09-06 07:23:44 UTC
He wants to kill.........
Meditril
Hoplite Brigade
Ushra'Khan
#11 - 2012-09-06 09:41:21 UTC
Get an interceptor or a fast assault ship, approach him at an angel of 45 degrees with your MWD. Once close enough go into close orbit and scram him. Don't forget to fit a NOS (just in case). Once he is tackled bring in the "big stuff" to kill him.
Fleet Warpsujarento
Doomheim
#12 - 2012-09-06 12:17:39 UTC
One of the interceptors with point range bonus would be best. The hard part is not killing him, or stopping him from killing you. The hard part is getting initial point before he warps off.

MSE nano MWD Ares with an OH T2 long point and blasters would be my suggestion.
CorInaXeraL
The Dresdeneers
#13 - 2012-09-06 13:45:54 UTC
Cloaky ship. You can activate a cov-ops cloak mid-warp, meaning the decloak that happens on gate activation is a non-issue. Lock him down before he knows you're there.
Cearain
Plus 10 NV
#14 - 2012-09-06 14:05:47 UTC
Won't a can at warp in decloak you?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Tolrok Qorte
Republic Military School
Minmatar Republic
#15 - 2012-09-06 14:21:57 UTC
Cearain wrote:
Won't a can at warp in decloak you?


It's sad how few people honestly know/do this. I always drop a can on my warpins, but from what I've seen, it's too much trouble for anyone else to do so.

Besides, you can see cargo containers on short scan, so you'll know if there's one waiting.
David Campbell
Primas Custos
#16 - 2012-09-06 14:42:17 UTC
Tolrok Qorte wrote:
Cearain wrote:
Won't a can at warp in decloak you?


It's sad how few people honestly know/do this. I always drop a can on my warpins, but from what I've seen, it's too much trouble for anyone else to do so.

Besides, you can see cargo containers on short scan, so you'll know if there's one waiting.


I heard that some people use corpses as they will decloak you and most of us (me including) don't have them on the overview. The only problem is to gather them in a sufficient number.
Barrak
The Painted Ones
#17 - 2012-09-06 15:06:53 UTC
A sensor dampner script will knock off roughly halve locking range and than at that point, it will be about a fast enough ships, with a small enough sig, to be able to close the distance whilst maintain transversal.

Once you within the lowered lock range, switch the script out for tracking script..... and pray you haven't warped.



Also.... assuming you are setup for gank, then a possible option will be a long range AB Destroyer and hope that you are stupid enough to hang around.......

Regards

Barrak
CorInaXeraL
The Dresdeneers
#18 - 2012-09-06 15:35:24 UTC
Tolrok Qorte wrote:
Cearain wrote:
Won't a can at warp in decloak you?


It's sad how few people honestly know/do this. I always drop a can on my warpins, but from what I've seen, it's too much trouble for anyone else to do so.

Besides, you can see cargo containers on short scan, so you'll know if there's one waiting.


OP never mentioned any decloakers on the warp-in. But if there are, prepare for it. A sensor dampener or two will wreak hell on either range or targeting speed. Use that to recloak if you get pushed out of it. Likewise, you can always just bring in a tracking disrupting ship with a long-range point and mess up his day that way. Though, admittedly, if he's set for kite you may want to call in friends. Get a fast interceptor or even a sacrificial ship, send it in, blow the can, let the cloaky in, etc.

I'm curious where this fellow is at, I might have a run at him and see what happens.
Terminator56
Deep Core Mining Inc.
Caldari State
#19 - 2012-09-06 20:02:57 UTC
Damping arazu with RF point, or just an interceptor if keep your transversal up. Any sane tornado pilot will warp of though if he sees your interceptor start to come at him.
Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#20 - 2012-09-06 20:51:33 UTC
Tolrok Qorte wrote:
Cearain wrote:
Won't a can at warp in decloak you?


It's sad how few people honestly know/do this. I always drop a can on my warpins, but from what I've seen, it's too much trouble for anyone else to do so.

Besides, you can see cargo containers on short scan, so you'll know if there's one waiting.


+1 for this

Honestly though, theres not much you can do if the pilot is paying attention to his dscan since he'll see you when you decloak on the gate and any smart playing flying that will warp out before he gets caught or pinned down.

The two best options to catch pilots like that are to have a loki boosted dram or ceptor and just get into point range before they can react, a lot of times you can suprise pilots if you're fast enough.

The second option is baiting him with a killable target that can hold point and live long enough for reinforcements to arrive. You could bring in a loki boosted Arazu and Rapier that are cloaked off the accel gate and then grabs point/web once the bait calls for them to come. Realistically, it would be best to mix fast tackle in with this, something that can hold point once the Nado heats and goes into GTFO mode and give your rapier enough time to grab webs.

If he's loki boosted though, probably just ignore him. It really depends on how much risk the pilot is willing to take or if he's bad.
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