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The mining barge gambit

Author
Johnny Frecko
Federal Navy Academy
Gallente Federation
#21 - 2012-09-04 02:00:36 UTC
before this turns into "oh my god i can't gank anymore" thread.
here's my *opinion*.

On the BPO prices - prices will be low, for a while now. they'll remain low as their only true value at this moment is projected price changes. it is not profitable to make the ship, thus the blueprint is useless - valued zero.

On the profit of the 30 dayers and profit margins , even if current prices collapse to an incredible low of 4M, that's still around 70-100% profit margin for most of them. how is that bad?

to be exact, there are 600 procurers to be made in a month roughly with PE1.
i suspect around 50-100 people having enough ISK/caring enough to get involved in it or not getting out pre-patch (like some of you did), and yes i pulled these numbers out of my dreadlocks.

so we can expect.. what, 60K procurers? i wonder if they'll really dump it all on the market, if they do i encourage you to have a buy thresh-hold.

for exmaple if it drops below 5, that would be a good time to buy. only reason i'm sharing this is because i have no intentions of getting into this speculation. i'm very happy to sit on my procs for the 4-5 months it'll take for the market to recover.
who knows how many procs are killed daily?
(seriously, who knows? can we check this?)
Sizeof Void
Ninja Suicide Squadron
#22 - 2012-09-04 03:09:04 UTC
Johnny Frecko wrote:
i'm very happy to sit on my procs for the 4-5 months it'll take for the market to recover.

If you are sitting on those Procurers in Jita, you'll be waiting for years, not months.

However, if you distribute them to less-populated, non-hub stations, along with the necessary fittings (ie. strip miners, MLUs, etc.), where there are few or no competing orders, you can sell them now, for around, and possibly above, the new build cost. Sales might be slow, but you'll do far better than at Jita.

Always remember that players are lazy and most will not make a 10+ jump round-trip to a hub just to save a few ISK. In fact, many players are even too lazy to make a single jump, if the item is available in the current station/system.
Johnny Frecko
Federal Navy Academy
Gallente Federation
#23 - 2012-09-04 04:07:36 UTC
They're not in jita don't worry, Plus i'm not waiting for the new build cost.

I got my procurers for around 1.8M each.
500-600% margins are more than enough for me.
corestwo
Goonfleet Investment Banking
#24 - 2012-09-04 04:10:26 UTC
Johnny Frecko wrote:
so we can expect.. what, 60K procurers? i wonder if they'll really dump it all on the market, if they do i encourage you to have a buy thresh-hold.



There were 60k procurers built just by the goons who I am aware built any.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Vaerah Vahrokha
Vahrokh Consulting
#25 - 2012-09-04 05:48:33 UTC
Pipa Porto wrote:
And now the dumbest of the dumb can't be soloed by a T2 Catalyst. Through no effort of their own, it now takes two people to kill the dumbest of the dumb profitably. (They also can't be one shotted by a Tornado, so anywhere above .7sec, they can't be soloed at all).


Please land on Earth.

I have extensive experience in the field, I know all of *2* single account gankers (they usually did the "warp to belt marker and kill those close to it, no need for a "warp beacon" account, no need to swap ships to create bookmarks).

All the others already use 3 and stuck using 3. I am talking of casual gankers, the organized ones - aka those farming miners, not just killing 7-8 a day - were minimally affected at all by this.
Pipa Porto
#26 - 2012-09-04 07:56:19 UTC
Vaerah Vahrokha wrote:
Pipa Porto wrote:
And now the dumbest of the dumb can't be soloed by a T2 Catalyst. Through no effort of their own, it now takes two people to kill the dumbest of the dumb profitably. (They also can't be one shotted by a Tornado, so anywhere above .7sec, they can't be soloed at all).


Please land on Earth.

I have extensive experience in the field, I know all of *2* single account gankers (they usually did the "warp to belt marker and kill those close to it, no need for a "warp beacon" account, no need to swap ships to create bookmarks).

All the others already use 3 and stuck using 3. I am talking of casual gankers, the organized ones - aka those farming miners, not just killing 7-8 a day - were minimally affected at all by this.



You're still dodging. Are you claiming that ships are properly balanced based on what their dumbest pilots are capable of, as you put it here:

Vaerah Vahrokha wrote:
Flocks of triple MLU, totally AFK Macks are not a dire challenge.


or should ships be balanced based on what smart pilots can do with them?

EvE: Everyone vs Everyone

-RubyPorto

shar'ra matcevsovski
Doomheim
#27 - 2012-09-04 08:28:16 UTC
Johnny Frecko wrote:


On the profit of the 30 dayers and profit margins , even if current prices collapse to an incredible low of 4M, that's still around 70-100% profit margin for most of them. how is that bad?


you simply won`t be able to sell them, no matter what their price will be (im expecting buyorders will crash through the floor)....when there are 100k (i.e.)procurers beeing sold and only 100-200 getting bought its hard to put your batch in there.

Johnny Frecko wrote:

I got my procurers for around 1.8M each.
500-600% margins are more than enough for me.


if you build them just before the patch like the rest of us, you paid 2,6 m each

shar'ra phone home

Vaerah Vahrokha
Vahrokh Consulting
#28 - 2012-09-04 08:44:15 UTC
Pipa Porto wrote:
Vaerah Vahrokha wrote:
Pipa Porto wrote:
And now the dumbest of the dumb can't be soloed by a T2 Catalyst. Through no effort of their own, it now takes two people to kill the dumbest of the dumb profitably. (They also can't be one shotted by a Tornado, so anywhere above .7sec, they can't be soloed at all).


Please land on Earth.

I have extensive experience in the field, I know all of *2* single account gankers (they usually did the "warp to belt marker and kill those close to it, no need for a "warp beacon" account, no need to swap ships to create bookmarks).

All the others already use 3 and stuck using 3. I am talking of casual gankers, the organized ones - aka those farming miners, not just killing 7-8 a day - were minimally affected at all by this.



You're still dodging. Are you claiming that ships are properly balanced based on what their dumbest pilots are capable of, as you put it here:

Vaerah Vahrokha wrote:
Flocks of triple MLU, totally AFK Macks are not a dire challenge.


or should ships be balanced based on what smart pilots can do with them?


Ships are just fine. They can be fit intelligently or fit stupidly and be gank material.
Not saddened by the fact now there are actual choices. Before the patch you either went full tank tard losing much of the ships role or you were gank material. Now you can go full tank tard OR be gank material OR an healthy in-between.
Pipa Porto
#29 - 2012-09-04 10:23:47 UTC
Vaerah Vahrokha wrote:
Ships are just fine. They can be fit intelligently or fit stupidly and be gank material.
Not saddened by the fact now there are actual choices. Before the patch you either went full tank tard losing much of the ships role or you were gank material. Now you can go full tank tard OR be gank material OR an healthy in-between.


Except that the Mackinaw is strictly better than the Skiff because, fit intelligently, it cannot be profitably ganked, which means that it gives up nothing compared to the Skiff.

Meanwhile, the Hulk, pre-barge buff, could go full tank (and be impossible to gank profitably), could go somewhere in between (and drive away most gank attempts), or go full yield (and still be unprofitable to gank in some areas of space).

With the barge buff; the equivalent of the full tank option gets a 30k m3 ore hold and mines more, the equivalent of the middle road option gets a 30k m3 ore hold and mines more, and the equivalent of the full yield fit got a significant tank increase.

So, you already could do those things, and now you can do them better while giving up less (and the Skiff isn't useful for mining).

Again, are you still suggesting, as you suggest here:
Vaerah Vahrokha wrote:
Flocks of triple MLU, totally AFK Macks are not a dire challenge.
that ships should be balanced based on the dumbest pilots who fly them?

EvE: Everyone vs Everyone

-RubyPorto

Sola Mercury
Republic Military School
Minmatar Republic
#30 - 2012-09-04 11:43:23 UTC
Pipa Porto wrote:
Vaerah Vahrokha wrote:
Ships are just fine. They can be fit intelligently or fit stupidly and be gank material.
Not saddened by the fact now there are actual choices. Before the patch you either went full tank tard losing much of the ships role or you were gank material. Now you can go full tank tard OR be gank material OR an healthy in-between.


Except that the Mackinaw is strictly better than the Skiff because, fit intelligently, it cannot be profitably ganked, which means that it gives up nothing compared to the Skiff.

Meanwhile, the Hulk, pre-barge buff, could go full tank (and be impossible to gank profitably), could go somewhere in between (and drive away most gank attempts), or go full yield (and still be unprofitable to gank in some areas of space).

With the barge buff; the equivalent of the full tank option gets a 30k m3 ore hold and mines more, the equivalent of the middle road option gets a 30k m3 ore hold and mines more, and the equivalent of the full yield fit got a significant tank increase.

So, you already could do those things, and now you can do them better while giving up less (and the Skiff isn't useful for mining).

Again, are you still suggesting, as you suggest here:
Vaerah Vahrokha wrote:
Flocks of triple MLU, totally AFK Macks are not a dire challenge.
that ships should be balanced based on the dumbest pilots who fly them?


And you... are you suggesing, mining barges should be ganked profitably?
Pipa Porto
#31 - 2012-09-04 12:20:14 UTC  |  Edited by: Pipa Porto
Sola Mercury wrote:
And you... are you suggesing, mining barges should be ganked profitably?


If the miners don't sacrifice something for safety, yes. Why wouldn't they be? They're not making any significant effort to protect their 300m ISK investment/

Just like if haulers don't sacrifice convenience for safety by limiting the value of the cargo they carry.
Just like Tengu pilots who go full active tank so that they can go all gank and get one shotted off the gate.

EvE: Everyone vs Everyone

-RubyPorto

EvilweaselFinance
GoonCorp
Goonswarm Federation
#32 - 2012-09-04 17:52:28 UTC
Sola Mercury wrote:

And you... are you suggesing, mining barges should be ganked profitably?

the ones who are idiots, much like the freighter pilots who afk through narja with 10b in cargo
Traedar
InterStellar Trading Syndicate
#33 - 2012-09-05 03:43:50 UTC
corestwo wrote:
Johnny Frecko wrote:
so we can expect.. what, 60K procurers? i wonder if they'll really dump it all on the market, if they do i encourage you to have a buy thresh-hold.



There were 60k procurers built just by the goons who I am aware built any.


Were they all on 30 day jobs? Personally I built only 7ish day jobs. Got some early cash out, you know.

I feel that, while theoretically every BPO could be in factory for 30 days and we could have a bajillion Procurers coming out in a few days... maybe some other folks besides me did not start 30 day jobs and so there aren't as many.

Vaerah Vahrokha
Vahrokh Consulting
#34 - 2012-09-05 08:11:06 UTC
Pipa Porto wrote:
Sola Mercury wrote:
And you... are you suggesing, mining barges should be ganked profitably?


If the miners don't sacrifice something for safety, yes. Why wouldn't they be? They're not making any significant effort to protect their 300m ISK investment/


To make a Mack solid they have to drop 1 MLU, to make it quite tanky they have to drop 2 and at this point they may as well use a Skiff.
Here is your "sacrifice for safety".

Pipa Porto
#35 - 2012-09-05 08:34:33 UTC
Vaerah Vahrokha wrote:
Pipa Porto wrote:
Sola Mercury wrote:
And you... are you suggesing, mining barges should be ganked profitably?


If the miners don't sacrifice something for safety, yes. Why wouldn't they be? They're not making any significant effort to protect their 300m ISK investment/


To make a Mack solid they have to drop 1 MLU, to make it quite tanky they have to drop 2 and at this point they may as well use a Skiff.
Here is your "sacrifice for safety".


A Mack with 3 MLUs hits 25k EHP vs Void, which is plenty to make it significantly unprofitable in .7 or above.
With 2, it can reach 40k EHP vs Void, which is plenty to make it significantly unprofitable anywhere.

All the while, it has double the Skiff's Ore hold and a balanced enough resistance profile that it's not inviting Thrashers.

Both of those are strictly better than the Skiff.

Where's that sacrifice again?

EvE: Everyone vs Everyone

-RubyPorto

Tom Hagen
Twilight Empire
#36 - 2012-09-05 10:43:01 UTC
@ Pipa Porto

Why are you talking about profitability when it comes to miners?
Why should they be sent out there as targets for your convenience?
How about mission runners, shouldn't they also profitable to gank in that case?

I just don't recall CCP ever saying that it is supposed to be lucrative to suicide gank in HS, and even if they wanted it to be like that who are you to say that it must be miners that everyone should gank. And why are you targeting them for?
My guess is that it has been fairly simple for you to do that in the past and now it has become a pain for you to do that.
For me it is the same, Miner tears or some random suicide ganker tears are both nice to have :-)

Anyone who suicide gank miners for the profit, shouldn't talk about how the dumbest pilot can fit his mining ship, neither should he be so concerned about what the smart people can do with his ship...
Those pilots should be mostly concerned about accidentally hitting the undock button in station.
Vaerah Vahrokha
Vahrokh Consulting
#37 - 2012-09-05 11:52:01 UTC
Tom Hagen wrote:
@ Pipa Porto

Why are you talking about profitability when it comes to miners?
Why should they be sent out there as targets for your convenience?
How about mission runners, shouldn't they also profitable to gank in that case?

I just don't recall CCP ever saying that it is supposed to be lucrative to suicide gank in HS, and even if they wanted it to be like that who are you to say that it must be miners that everyone should gank. And why are you targeting them for?
My guess is that it has been fairly simple for you to do that in the past and now it has become a pain for you to do that.
For me it is the same, Miner tears or some random suicide ganker tears are both nice to have :-)

Anyone who suicide gank miners for the profit, shouldn't talk about how the dumbest pilot can fit his mining ship, neither should he be so concerned about what the smart people can do with his ship...
Those pilots should be mostly concerned about accidentally hitting the undock button in station.


I distinctly recall the CCP game designer saying he's against making (empty) mining ships gank profitable.

It makes sense, people don't gank empty freigthers, empty badgers, Meta 3 fitted Drakes and similar, they go for the fat ISK pinatas.

@Pipa Porto show me the balanced resists mining Mack that reaches those lol values your state. Because going 1 trick defensive pony (Ie all out therm resist) just invites switching to thrashers.

Or are you - as usual - implying "as normal" some exotic fit, all the buffs in game plus all command links possible plus all skills to V plus all the best implants? Like there's more than 10 guys in the whole EvE bothering wasting zillions on a miner alt and then 2-3 more accounts to protect him (dropping profit 5M per hour x account) Roll
Pipa Porto
#38 - 2012-09-05 12:31:03 UTC  |  Edited by: Pipa Porto
Vaerah Vahrokha wrote:
Tom Hagen wrote:
@ Pipa Porto

Why are you talking about profitability when it comes to miners?
Why should they be sent out there as targets for your convenience?
How about mission runners, shouldn't they also profitable to gank in that case?

I just don't recall CCP ever saying that it is supposed to be lucrative to suicide gank in HS, and even if they wanted it to be like that who are you to say that it must be miners that everyone should gank. And why are you targeting them for?
My guess is that it has been fairly simple for you to do that in the past and now it has become a pain for you to do that.
For me it is the same, Miner tears or some random suicide ganker tears are both nice to have :-)

Anyone who suicide gank miners for the profit, shouldn't talk about how the dumbest pilot can fit his mining ship, neither should he be so concerned about what the smart people can do with his ship...
Those pilots should be mostly concerned about accidentally hitting the undock button in station.


I distinctly recall the CCP game designer saying he's against making (empty) mining ships gank profitable.

It makes sense, people don't gank empty freigthers, empty badgers, Meta 3 fitted Drakes and similar, they go for the fat ISK pinatas.


You can profitably gank most T2 ships if their owners don't bother to fit any tank to them. Especially HACs. Why should miners have special built in defenses?

Just like Freighter pilots, the only miners who used to be profitable to gank are the ones who choose to make themselves vulnerable. Now, they simply don't have to sacrifice anything at all to protect themselves.

Quote:
@Pipa Porto show me the balanced resists mining Mack that reaches those lol values your state. Because going 1 trick defensive pony (Ie all out therm resist) just invites switching to thrashers.

Or are you - as usual - implying "as normal" some exotic fit, all the buffs in game plus all command links possible plus all skills to V plus all the best implants? Like there's more than 10 guys in the whole EvE bothering wasting zillions on a miner alt and then 2-3 more accounts to protect him (dropping profit 5M per hour x account) Roll


Sounds like you're not reading so good today. Let me help.

Pipa Porto wrote:
All the while, it has double the Skiff's Ore hold and a balanced enough resistance profile that it's not inviting Thrashers.


Both of those fits get most of their resists from a pair of Invulns. They are not pure kin/therm builds. Neither are including gang links (despite the fact that a large number of miners have access to at least Orca links), nor tank implants, nor anything more exotic than T2 and Meta items.

EvE: Everyone vs Everyone

-RubyPorto

March rabbit
Aliastra
Gallente Federation
#39 - 2012-09-05 15:21:32 UTC
Pipa Porto wrote:
Sola Mercury wrote:
And you... are you suggesing, mining barges should be ganked profitably?


If the miners don't sacrifice something for safety, yes. Why wouldn't they be? They're not making any significant effort to protect their 300m ISK investment/

Just like if haulers don't sacrifice convenience for safety by limiting the value of the cargo they carry.
Just like Tengu pilots who go full active tank so that they can go all gank and get one shotted off the gate.

this is not an answer. Question is not about miners. Question is about ganking. Why do you think it should be profitable?

Well. In reality it can be profitable. But this should not be special purpose of ship balancing.

The Mittani: "the inappropriate drunked joke"

Vaerah Vahrokha
Vahrokh Consulting
#40 - 2012-09-05 22:16:27 UTC
Pipa Porto wrote:


You can profitably gank most T2 ships if their owners don't bother to fit any tank to them. Especially HACs. Why should miners have special built in defenses?


Because they don't have the same options. I can fit a combat ship in dozen of ways but mining ships are created with limited PG and CPU so they are more "canned" by design (don't ask me why).
Even a trivial BC, I can choose to add or remove from 1 to 4-5 damage mods, I can put from zero to 4-6 tank mods including utility and whatever. This gives a free form canvas where the player can really customize his ships for his exact needs.

For some reason this does not apply to industrial ships, they come with some rachitic stats and few slots. Therefore CCP puts in "premade" tank.

If you want to "unspecial" miners then give them ships that are not WoW canned nuggets with 4-5 obvious choices and that's it.


Pipa Porto wrote:

Both of those fits get most of their resists from a pair of Invulns. They are not pure kin/therm builds. Neither are including gang links (despite the fact that a large number of miners have access to at least Orca links), nor tank implants, nor anything more exotic than T2 and Meta items.


So, these juicy 3 MLU ships have 25k EHP while not inviting thrashers nor having links, implants etc.

And the 3 MLU fitting to achieve this tank would be?