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Magnetometric Site Help

Author
Tarn Kugisa
Kugisa Dynamics
#1 - 2012-09-03 04:53:17 UTC
If I remember correctly, Mag sites despawn after you've warped in and warped out.
I need some advice on what ship would be good to solo a mag site in. I've been thinking of a Myrm because of drones, but I'm not sure if it's fast enough to do them efficiently. I was also considering a CovOps Frig with Salvage Tackles for the salvage sites, but I'm not sure if it can work quick enough to avoid the spawns either.
Suggestions?

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Gabrielle Lamb
Pator Tech School
Minmatar Republic
#2 - 2012-09-03 05:08:27 UTC
EVE isn't meanth for solo play, get an alt. xD
Zhilia Mann
Tide Way Out Productions
#3 - 2012-09-03 05:59:39 UTC
Mag sites despawn once you've attempted to access a can and then warp out or cloak.

Which mag sites are you trying to do? High/low/null/wormhole? The answer as to what ship you want will vary greatly between those options.
Tarn Kugisa
Kugisa Dynamics
#4 - 2012-09-03 06:07:07 UTC
Zhilia Mann wrote:
Mag sites despawn once you've attempted to access a can and then warp out or cloak.

Which mag sites are you trying to do? High/low/null/wormhole? The answer as to what ship you want will vary greatly between those options.


Nullsec ones

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Zhilia Mann
Tide Way Out Productions
#5 - 2012-09-03 06:25:20 UTC
Tarn Kugisa wrote:
Zhilia Mann wrote:
Mag sites despawn once you've attempted to access a can and then warp out or cloak.

Which mag sites are you trying to do? High/low/null/wormhole? The answer as to what ship you want will vary greatly between those options.


Nullsec ones


Which rats?

Edit: answer is probably gonna be a T3 in any case, just a matter of which one.
Tarn Kugisa
Kugisa Dynamics
#6 - 2012-09-03 06:28:08 UTC
Zhilia Mann wrote:
Tarn Kugisa wrote:
Zhilia Mann wrote:
Mag sites despawn once you've attempted to access a can and then warp out or cloak.

Which mag sites are you trying to do? High/low/null/wormhole? The answer as to what ship you want will vary greatly between those options.


Nullsec ones


Which rats?

Edit: answer is probably gonna be a T3 in any case, just a matter of which one.


Blood Raiders
T3's not going to be too cost effective
I've done Null Mag sites with a ferox before (albeit very slowly)

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Zhilia Mann
Tide Way Out Productions
#7 - 2012-09-03 06:57:38 UTC
Tarn Kugisa wrote:
Blood Raiders
T3's not going to be too cost effective
I've done Null Mag sites with a ferox before (albeit very slowly)


Up to you. I like being able to at least have the option to run nullified in null.

For Blood Raiders, your main considerations are having at least some damage projection (best to be able to take out neuting ships outside of their range, which is ~30km for BSs and ~40km for elite cruisers) and/or being very cap stable if/when the neuts do land. A Myrmidon will do the job there if you so choose and shouldn't have any real issues tanking. Rigging for can access isn't a bad idea.

Unsurprisingly, a Tengu will also get the job done without an issue.

Tanking mags just isn't all that hard. You will end up with spawns when you attempt to access on occasion; it's best to just be aware of it and ready to react.
coolzero
Garoun Investment Bank
Gallente Federation
#8 - 2012-09-03 08:08:17 UTC
ive done many many mag site in guristas space

my all time favorite ship is the ishtar

adepted my fit a bit to work with blood raiders tho i have not tested a ishtar on BR yet


[Ishtar, Ishtar Blood Raider]

Capacitor Power Relay II
Medium Armor Repairer II
True Sansha Armor EM Hardener
True Sansha Armor EM Hardener
True Sansha Armor Thermic Hardener

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II
10MN Afterburner II

250mm Prototype Gauss Gun
Salvager II
Salvager II
Salvager II
[Empty High slot]

Medium Sentry Damage Augmentor I
Medium Sentry Damage Augmentor I


Warden II x5
Garde II x5
Hobgoblin II x5

(yes 2 salvagers as must mag site you have to use a salvager to open the boxes 3 of them speeds things up :D)

gun is for drawning agro if needed (and if needed you can take away 1 - 2 salvager for probe launcher but in my blue system i used a dedicated ship for that.)


Tarn Kugisa
Kugisa Dynamics
#9 - 2012-09-03 09:47:47 UTC
coolzero wrote:
ive done many many mag site in guristas space

my all time favorite ship is the ishtar

adepted my fit a bit to work with blood raiders tho i have not tested a ishtar on BR yet


[Ishtar, Ishtar Blood Raider]

Capacitor Power Relay II
Medium Armor Repairer II
True Sansha Armor EM Hardener
True Sansha Armor EM Hardener
True Sansha Armor Thermic Hardener

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II
10MN Afterburner II

250mm Prototype Gauss Gun
Salvager II
Salvager II
Salvager II
[Empty High slot]

Medium Sentry Damage Augmentor I
Medium Sentry Damage Augmentor I


Warden II x5
Garde II x5
Hobgoblin II x5

(yes 2 salvagers as must mag site you have to use a salvager to open the boxes 3 of them speeds things up :D)

gun is for drawning agro if needed (and if needed you can take away 1 - 2 salvager for probe launcher but in my blue system i used a dedicated ship for that.)




I've got 30+ days on a ishtar, I'd rather fly stuff I can fly
Like a cheap-ass vexor

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#10 - 2012-09-03 12:03:26 UTC
Tarn Kugisa wrote:
coolzero wrote:
ive done many many mag site in guristas space

my all time favorite ship is the ishtar

adepted my fit a bit to work with blood raiders tho i have not tested a ishtar on BR yet


[Ishtar, Ishtar Blood Raider]

Capacitor Power Relay II
Medium Armor Repairer II
True Sansha Armor EM Hardener
True Sansha Armor EM Hardener
True Sansha Armor Thermic Hardener

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II
10MN Afterburner II

250mm Prototype Gauss Gun
Salvager II
Salvager II
Salvager II
[Empty High slot]

Medium Sentry Damage Augmentor I
Medium Sentry Damage Augmentor I


Warden II x5
Garde II x5
Hobgoblin II x5

(yes 2 salvagers as must mag site you have to use a salvager to open the boxes 3 of them speeds things up :D)

gun is for drawning agro if needed (and if needed you can take away 1 - 2 salvager for probe launcher but in my blue system i used a dedicated ship for that.)




I've got 30+ days on a ishtar, I'd rather fly stuff I can fly
Like a cheap-ass vexor


if you want to fly "cheap ass vexor" don't ask for efficient setups