These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

What would make eve, really polished?

Author
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#81 - 2012-07-18 17:02:14 UTC
Jonni Favorite wrote:
1. Shoe shine
2. Pig grease
3. Moar polish players


Then we need to remove GOON players along with their meat shield TEST and the brown nosers PL oh and i almost forgot the other pooh flinging monkeys supporting GOONs.
Samuella IV
#82 - 2012-07-18 17:04:50 UTC
1. Improved POS and corp settings
2. 10 000 more solar systems, including very rare wormholes thats very hard to find. More randomness and more space
3. Wormholes should be more like nullsec (territorial climes and moon mining) Nullsec should be more like wormholes (no local channel and some hardcore pve youd use capital ships )
Lin-Young Borovskova
Doomheim
#83 - 2012-07-18 17:39:28 UTC
Ziranda Hakuli wrote:
Jonni Favorite wrote:
1. Shoe shine
2. Pig grease
3. Moar polish players


Then we need to remove GOON players along with their meat shield TEST and the brown nosers PL oh and i almost forgot the other pooh flinging monkeys supporting GOONs.


Op add a 4 stuff.

4- remove haters Lol

brb

Vincent Athena
Photosynth
#84 - 2012-07-18 18:11:07 UTC
1. Let us apply some polish: Player generated items. A player designs, CCP vets for appropriateness, player get a BPO for the item. CCP effort paid for with AUR from the player.

2a. Another vote for orbiting celestials. Your ship and bookmarks get carried about by whatever celestial is closest.

2b. No feature left behind: Finish abandoned features like WiS.

3. Native Mac client, or at least one that runs faster.

Know a Frozen fan? Check this out

Frozen fanfiction

MotherMoon
Tribal Liberation Force
Minmatar Republic
#85 - 2012-09-02 17:48:22 UTC
postin

http://dl.eve-files.com/media/1206/scimi.jpg

Paul Oliver
Doomheim
#86 - 2012-09-02 17:53:06 UTC
1. Optimized performance/reduced memory use
2. Improved anti-aliasing
3. Integrate the login screen into the launcher
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
TriadSte
The Scope
Gallente Federation
#87 - 2012-09-02 18:07:30 UTC
May I make a longer list? Simply because I'm short on time and cant figure out what's of more importance.

1. Tessellation, make it happen. Alot of us have uber high end hardware and I for one would love to see some tessellation.

2. WIS would give the game a much deeper immersion type feel. It should be finished.

3. I believe concord should be restructured. Very much like in the "X" game series by Egosoft. If you need help you call the nearest station for help and then the local police comes. This would make it again much more emmersive and give it such a greater realistic feel. You should be able to fly for said police too and get rewards for kills.

4. I believe that you should be able to have a ship in system [X] make its way to you if you need to. With the tech thats available in the year that Eve is set in you'd have thought that ships could AP themselves should the command come. If it gets popped then bad luck but the option should be there.

5. Do not remove local - for those who do, sod off to W-space.

6. POS need redesigning and then completing. Modular would be very cool and for the love of god the ability to change subsystems.

7. POS should have a cloak facility.

8. Mini jump drives which work in empire, small max jump range maybe...5 jumps or so.

Thats all I got.

TriadSte
The Scope
Gallente Federation
#88 - 2012-09-02 18:09:33 UTC
Paul Oliver wrote:

2. Improved anti-aliasing
3. Integrate the login screen into the launcher


Do what I do, set it to 32xCSAA ya cant get better than that :)

May I make a longer list? Simply because I'm short on time and cant figure out what's of more importance.

1. Tessellation, make it happen. Alot of us have uber high end hardware and I for one would love to see some tessellation.

2. WIS would give the game a much deeper immersion type feel. It should be finished.

3. I believe concord should be restructured. Very much like in the "X" game series by Egosoft. If you need help you call the nearest station for help and then the local police comes. This would make it again much more emmersive and give it such a greater realistic feel. You should be able to fly for said police too and get rewards for kills.

4. I believe that you should be able to have a ship in system [X] make its way to you if you need to. With the tech thats available in the year that Eve is set in you'd have thought that ships could AP themselves should the command come. If it gets popped then bad luck but the option should be there.

5. Do not remove local - for those who do, sod off to W-space.

6. POS need redesigning and then completing. Modular would be very cool and for the love of god the ability to change subsystems.

7. POS should have a cloak facility.

8. Mini jump drives which work in empire, small max jump range maybe...5 jumps or so.

Thats all I got.
James Amril-Kesh
Viziam
Amarr Empire
#89 - 2012-09-02 18:33:53 UTC
Chromium

Enjoying the rain today? ;)

Gibbo3771
AQUILA INC
Verge of Collapse
#90 - 2012-09-02 18:40:18 UTC  |  Edited by: Gibbo3771
1. Bubble tooltips, like the new module hover over tooltop and new player experience. These look modern and look nice on your screen.
2. Revisit the ship HUD, remove the "old" feeling and make it look more modern. The x3 white bar thing is looking kinda "meh" these days
3. Remove CQ from the game and move it to a web-based character and market management thingie.

EDIT:

4. Fix ECM so that "RACIAL" jammers can ONLY jam that race, it makes perfect ******* sense.
Gibbo3771
AQUILA INC
Verge of Collapse
#91 - 2012-09-02 18:49:49 UTC  |  Edited by: Gibbo3771
Molinator Agnon wrote:
1) Improved Tranquility performance - it's incredibly frustrating waiting on modules to switch off to do ammo switches. Sometimes it takes a full second for the server to catch up simply so I can make a final click on an ammo type and have it load.


For the record this can't be fixed, the server works on 1 second ticks.

Say you are locking a target that takes 4.5 seconds to lock and you are in perfect sync with the 1 second tick, he has an align time of 4.8 seconds and started to align the instant you started to lock. When you finally have a lock there is a .5 second delay in module activation due to it only activating on the tick. Hence why you always lock targets on gates for half a second and they warp before you tackle.
Mars Theran
Foreign Interloper
#92 - 2012-09-02 19:38:03 UTC  |  Edited by: Mars Theran
Mocam wrote:
Just fun stuff...

1. Enable a limited EVE Fitting tool in-game so players can check "can I?" and "what if" fits while docked up - with the ability to save & link the fits plus generate a "shopping list".
2. Finish some of the plans for EVE Gate - management of the skill queue from the web.
3. Enable the purchasing of advertising time (corp recruiting, products and such) on space billboards & for CQ TV - to players.


The only thing I never liked about EFT was importing and re-importing your stats to keep it all in perspective, so yeah, this would be nice.
edit:

2. That too.

3. Available for banner ads apparently, but the billboard thing is a good idea too. Thought of that ages ago, as did a few others I imagine, but never saw a lot of support for it. Mostly, I think it was ignored.
zubzubzubzubzubzubzubzub
Korsiri
Federal Navy Academy
Gallente Federation
#93 - 2012-09-02 19:48:57 UTC
polished... aint no such animal in mmos... because stuff's always changing too fast to remain around long enough to get worn down to a polish..

I guess unless you include that done via tears and... other unmentionable liquids...
Gilgamesh19 Utama
Utama Financial Services
#94 - 2012-09-02 19:53:02 UTC
1. Remove local in nullsec

bornaa
GRiD.
#95 - 2012-09-02 20:11:55 UTC  |  Edited by: bornaa
1. Make EVE more alive, give it more NPC ships that are flying around everywhere, new, different types of stations, hidden stations where you can dock too but they are not on overview, new in space objects...

2. NERF force projection by 80%!!!

3. OPEN THE DOOR!!!

4. trash this ugly UI and give us some sci-fi UI!!!!!!!!!!!
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Webvan
All Kill No Skill
#96 - 2012-09-02 20:39:21 UTC  |  Edited by: Webvan
1. double-double animal style
2. fries animal style
3. neapolitan shake

to go please

Yes, and you can get that when you go to the Vegas fanfest, should be mandatory.

I'm in it for the money

Ctrl+Alt+Shift+F12

Cassian Ruvalcava
Elusive Illusions
#97 - 2012-09-02 20:39:38 UTC
1. More back-story, live events held by CCP. as well as developing Caldari - Gellante war.
2. Realistic Physic Engine (Orbit, no uboats).
3. And my latest pipe dream is connecting all the systems realistically in space (Except WH, so stargate are more like acceleration gates
Solhild
Doomheim
#98 - 2012-09-02 20:51:59 UTC
Cassian Ruvalcava wrote:
1. More back-story, live events held by CCP. as well as developing Caldari - Gellante war.
2. Realistic Physic Engine (Orbit, no uboats).
3. And my latest pipe dream is connecting all the systems realistically in space (Except WH, so stargate are more like acceleration gates


I thought 3 was the case now?

I'd like to see better lighting, clipping kills immersion Sad
Cassian Ruvalcava
Elusive Illusions
#99 - 2012-09-02 20:53:39 UTC
Solhild wrote:
Cassian Ruvalcava wrote:
1. More back-story, live events held by CCP. as well as developing Caldari - Gellante war.
2. Realistic Physic Engine (Orbit, no uboats).
3. And my latest pipe dream is connecting all the systems realistically in space (Except WH, so stargate are more like acceleration gates


I thought 3 was the case now?

I'd like to see better lighting, clipping kills immersion Sad


I mean connected in space, just imaging that instead of jumping from Jita to Perimeter you can warp (or fly) over periond of time to Perimeters sun.
Solhild
Doomheim
#100 - 2012-09-02 20:59:23 UTC
Cassian Ruvalcava wrote:
Solhild wrote:
Cassian Ruvalcava wrote:
1. More back-story, live events held by CCP. as well as developing Caldari - Gellante war.
2. Realistic Physic Engine (Orbit, no uboats).
3. And my latest pipe dream is connecting all the systems realistically in space (Except WH, so stargate are more like acceleration gates


I thought 3 was the case now?

I'd like to see better lighting, clipping kills immersion Sad


I mean connected in space, just imaging that instead of jumping from Jita to Perimeter you can warp (or fly) over periond of time to Perimeters sun.


I get you now - that would be great, especially if each system had its own nebula background.

(getting bored with seeing almost the exact same red/orange every time I log in)