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Tanking the Gallente Federation Police

Author
DsItnangel
The Veil Complex
#1 - 2011-10-13 23:03:19 UTC
Hey Everyone,

I've done a bit of searching and I have to say, I'm having a difficult time having my question answered specifically. To preface: thank you for taking the time to read the impending wall of text. It is much appreciated.

Consider what I would like to do, and mind you this is done very successfully by several people right now (see Loren Gallen for example).

I have a non allied, non militia ship in a buzzard who is acting as a scout/probing ship a system away from myself (.5-.8). This ship is ganged with me.

The scout gets me a warp in.

Upon entering system, because I am of the Caldari Militia, I am immediately flagged as such and targeted by the Gallente Police. (I tested their damage slightly last night and it is certainly sizable, but potentially tankable given that the correct numbers are known.)

I warp to my target, aggress and destroy my target.

Rinse, Repeat.

What I want to know is the following.

When its just me, flying solo without corp mates, what will be waiting for me when I come through the gate on a per security status rating. (eg: 0.8 system - 3x Generals 2x Cruisers 3x Frigates (scram y/n) ) and so and so forth.

Secondly, what types of damage (I assume Thermal/Kinetic) does each one do? And how much?

I see that the most successful people are performing this type operation in a Mach, which is awesome, unfortunately a little out of my price range at the moment, not by much but just the same, out.

I have been considering a passive tanked Ishtar, but I want to crunch the numbers before I proceed.

Any input would be much appreciated.

Thank you kindly,
TriadSte
The Scope
Gallente Federation
#2 - 2011-10-13 23:09:41 UTC
Uhm, if your slow enough to allow the cruisers and battleships to arrive, your toast...simple as that!!

DsItnangel
The Veil Complex
#3 - 2011-10-13 23:13:04 UTC
TriadSte wrote:
Uhm, if your slow enough to allow the cruisers and battleships to arrive, your toast...simple as that!!




It takes roughly 5 seconds for them to arrive. I've tested this. You do not know the mechanics of what I am requesting. I thank you for your efforts however encourage you to refrain from submitting subpar responses due to lack of familiarity in the future, you're liable to get someone killed doing that ;)
Global Bullets
Viziam
Amarr Empire
#4 - 2011-10-14 08:17:14 UTC  |  Edited by: Global Bullets
Deleted after re-reading the OP
I remember one time i was grinding Zelda for hours.. Our dog came in the room, bumped the nintendo, no save, screen went dead. The next day I said to my mom, uhm mom the dog ran away!
Dark Pangolin
The Tuskers
The Tuskers Co.
#5 - 2011-10-14 14:19:41 UTC
The only advice i can give you is that the Faction Navies (NOT CONCORD) will not Scram or disrupt. Only Web and EWAR. So you have no fear...warp out...if they don't kill you first :)
Othran
Route One
#6 - 2011-10-14 17:58:17 UTC  |  Edited by: Othran
No idea about Caldari space but in Rens you can operate reasonably well in anything from coercer to nanocane. Yes you will take losses but that's more likely to be the players than the faction navy. Typical navy spawn will depend on activity, but its nothing to worry about as they don't scram.

The guy is talking about Factional Warfare people, so I have no idea what all the responses about Concorde are for. Either learn to read or don't spew out nonsense.

tl;dr fit for agility/gank and a little tank. Your targets won't give your tank any problems, its when you end up with wartargets and faction navy on you that it all goes pear-shaped very fast.
Global Bullets
Viziam
Amarr Empire
#7 - 2011-10-14 18:44:18 UTC  |  Edited by: Global Bullets
Deleted after re-reading his OP
I remember one time i was grinding Zelda for hours.. Our dog came in the room, bumped the nintendo, no save, screen went dead. The next day I said to my mom, uhm mom the dog ran away!
BolsterBomb
Perkone
Caldari State
#8 - 2011-10-14 18:51:25 UTC
I am not sure how they do it solo, however I do know how to do it the legit ways with a small fleet.

From last time I did this, we sent in 10 frigates who kept bouncing around from moon to moon, etc.

Once you have 10 players in system no more faction police spwan and all agro is on those 10 people.

Anyone else that jumps in is free from faction police.

I know its not specific to the question you asked but maybe that helps?

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

DsItnangel
The Veil Complex
#9 - 2011-10-14 19:42:45 UTC
I have learned quite a bit in this thread. Thank you all very much. I'd like to keep the thread alive for a bit to allow others to participate.

Again,

Thank you,
Nevare Wong
State Protectorate
Caldari State
#10 - 2011-10-15 12:57:29 UTC
If you want to test different ship setups you should try it on sisi. Once you are on sisi go to oms ( one of the stations there is seeded with 100 isk ships and mods) . Then you can jump into villore which is a .5 system to test your tank against the fed navy police. Also there are .6 ,.7and a .8 systems that connect to villore so you can test against higher dps and nueting.
X Gallentius
Black Eagle1
#11 - 2011-10-15 13:15:03 UTC
The only way to get those epic kills is to actually be Loren Gallen. Since you're not, you might as well head back to low sec.
DsItnangel
The Veil Complex
#12 - 2011-10-15 21:34:34 UTC
X Gallentius wrote:
The only way to get those epic kills is to actually be Loren Gallen. Since you're not, you might as well head back to low sec.


Thats pretty much my current stance. Seen you around a bit lately XG.
Bobamelius Two
Wolfsbrigade
Ghost Legion.
#13 - 2011-10-16 00:57:13 UTC
X Gallentius wrote:
The only way to get those epic kills is to actually be Loren Gallen. Since you're not, you might as well head back to low sec.


Well I mean you could be me too...

Loren has a much more target-rich environment than us poor scrubs on the Caldari/Amarr side though. Not enough Gal/Minnie hisec carebears about =(

I don't want to straight up tell you what to do, but if you wanna evemail me or something I can throw you some links and resources to reference so you can research your own setups. Figuring out how to FW hisec gank is half the fun, after all. =)
X Gallentius
Black Eagle1
#14 - 2011-10-16 05:28:23 UTC
You all know that Chuck Norris is Loren Gallen's alt, right?
Bad Messenger
Rehabilitation Clinic
#15 - 2011-10-17 13:54:10 UTC
X Gallentius wrote:
The only way to get those epic kills is to actually be Loren Gallen. Since you're not, you might as well head back to low sec.


Really?
Khanh'rhh
Sparkle Motion.
#16 - 2011-10-17 13:54:18 UTC
Dark Pangolin wrote:
The only advice i can give you is that the Faction Navies (NOT CONCORD) will not Scram or disrupt. Only Web and EWAR. So you have no fear...warp out...if they don't kill you first :)


Your advice is wrong.

All faction police have a (non-trivial) chance to warp scram you which goes up the longer you stay webbed.

Not sure how Loren pulls it off so easily, but the above is definitely true.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Bad Messenger
Rehabilitation Clinic
#17 - 2011-10-17 14:01:44 UTC  |  Edited by: Bad Messenger
Khanh'rhh wrote:
Dark Pangolin wrote:
The only advice i can give you is that the Faction Navies (NOT CONCORD) will not Scram or disrupt. Only Web and EWAR. So you have no fear...warp out...if they don't kill you first :)


Your advice is wrong.

All faction police have a (non-trivial) chance to warp scram you which goes up the longer you stay webbed.

Not sure how Loren pulls it off so easily, but the above is definitely true.


Faction Police do not attack militia members, it is faction navy that does.

Different NPC in highsec
Trinkets friend
Sudden Buggery
Sending Thots And Players
#18 - 2011-10-17 14:05:55 UTC
Same jackalope, different goat horns.
Bobamelius Two
Wolfsbrigade
Ghost Legion.
#19 - 2011-10-17 18:07:58 UTC
Khanh'rhh wrote:

Your advice is wrong.

All faction police have a (non-trivial) chance to warp scram you which goes up the longer you stay webbed.

Not sure how Loren pulls it off so easily, but the above is definitely true.


Faction police are the guys who try to kill you when you enter hisec as a criminal, (ie, -3 sec status in a 0.9 system) and yes they can point you.

The faction navy is what attacks you if you have -5 standings with that faction or are on the other side of FW; they do not point you. Ever. Ever ever ever. Believe me, I've dealt with them lots, as has Loren, Jalmon, or anyone else who does FW hisec ganks.
Tyme Xandr
Weyl Manufacturing
#20 - 2011-10-18 19:00:14 UTC
I've been very interested in this as well. As someone pointed out earlier it seems using SiSi is best option currently. A while back myself and several friends used spider drakes ... but as the Op has stated soloing can be much more fun. Bout to go try some fits out.
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