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Just to scare

Author
rodyas
Tie Fighters Inc
#1 - 2012-09-01 00:48:20 UTC
In the FW I-hub improvement thread I-hub thread

CCP Ytterbium says, when asked about hi sec stations being too good,:

Q: ONE OF THE REASONS FOR LOW-SECURITY SPACE BEING CRAP REMAINS THAT HIGH-SECURITY STATIONS ARE TOO GOOD IN THE FIRST PLACE, DO YOU HAVE PLANS TO ADJUST THIS?

A: Indeed we do. This topic brought quite an internal discussion, and while this most likely won't be part of a Factional Warfare iteration, we do want to have a look at reducing high-security stations effectiveness to make other areas of space more interesting. Some examples could be reducing refining rates, increasing ISK payment to install jobs. Nothing is set in stone as this is not planned for the immediate future however. Another good idea we noticed here was to tie high-security tax with the war performance of its related Factional Warfare Militia. So if, by example, the Caldari Militia are losing the war in Factional Warfare, all taxes in Caldari State high-security space could go up to support the war effort.

I know its not near Halloween yet, but I really wanted to get some frights going.

I haven't made up my mind yet wether I like or don't like it yet. Mostly cause I hear stories of when EVE had less players and how awesome it sounded. But who knows, maybe more people would play if this happened. I sadly lost my Magic 8 ball app, so I can't tell the future right now.

Signature removed for inappropriate language - CCP Eterne

Regan Rotineque
The Scope
Gallente Federation
#2 - 2012-09-01 00:56:20 UTC
Let me adjust my tinfoil hat first. ;)

:::::runs about his room wailing about how unfair these changes could be to the Carebear population::::::

Readjusts tinfoil hat


~R~
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#3 - 2012-09-01 00:58:07 UTC
Regan Rotineque wrote:
Let me adjust my tinfoil hat first. ;)

:::::runs about his room wailing about how unfair these changes could be to the Carebear population::::::

Readjusts tinfoil hat


~R~


http://media.fukung.net/images/31177/37e513223fc1b8eef76aa24bae71169b.jpg

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

stoicfaux
#4 - 2012-09-01 00:59:56 UTC  |  Edited by: stoicfaux
Prices in high-sec go up, prices overall go up?

Meaning, I don't think it will make a difference unless the economic and industrial advantages are worth the loss of ships and cargo to piracy. (edit: Assuming they tweak the stations/costs to encourage people to use the "better"low-sec stations.)


edit: Although the losing FW == increased taxes is not a bad idea, IMO.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Arrs Grazznic
Poena Executive Solutions
#5 - 2012-09-01 01:01:22 UTC
There will be tears.
Karl Hobb
Imperial Margarine
#6 - 2012-09-01 01:05:30 UTC
Capital!

A professional astro-bastard was not available so they sent me.

James 315
Experimental Fun Times Corp RELOADED
CODE.
#7 - 2012-09-01 01:15:22 UTC
Highsec desperately needs to be nerfed, while lowsec and nullsec should be buffed. That's just common sense. Smile
Irya Boone
The Scope
#8 - 2012-09-01 01:16:40 UTC
Instead Of nerfing High sec why not just improve the other sec? need an alien brain to think ?

Increase the refine yield in POS , in station in low en Null sec , Put some natural phenomenas .. like making the astroids more friable in Low sec or null sec or W-space more friable === more yield

and remove ability to set pos in High sec ... or increase the drawbacks ( more fuel to use in High sec or less in low /null W-space.

too much ways i stop here!!

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Paul Oliver
Doomheim
#9 - 2012-09-01 01:20:35 UTC
As a (currently) risk averse casual carebear I will gladly adapt to whatever nerfs come my way until such time as I quit out of boredom and take my money elsewhere. Bear
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
rodyas
Tie Fighters Inc
#10 - 2012-09-01 01:22:32 UTC  |  Edited by: rodyas
I like the idea of adding more or different or perhaps unseen features to low sec.

But pirates down there will still be hard to handle, and make those features unworthwhile likely.

Hell just add pvp features if anything then, if pirates are always gonna win down there. Perhaps like WHs, some systems get armor buffs and some get shield buffs, or perhaps those buffs change randomly as well.

Or perhaps all ships just move faster down there or something.

Signature removed for inappropriate language - CCP Eterne

Tippia
Sunshine and Lollipops
#11 - 2012-09-01 01:28:50 UTC
Irya Boone wrote:
Instead Of nerfing High sec why not just improve the other sec?
Because it leads to power creep.

Nerfs are often far better a tool to fix imbalances than buffs.

Anyway, there's not much to be scared about in that proposal.
rodyas
Tie Fighters Inc
#12 - 2012-09-01 01:31:45 UTC
Tippia wrote:


Anyway, there's not much to be scared about in that proposal.


Compared to your trolling true.

Luckily, CCP hasn't decided yet wether to add that to null sec. Shivers.

Signature removed for inappropriate language - CCP Eterne

Andski
Science and Trade Institute
Caldari State
#13 - 2012-09-01 01:33:38 UTC
it'll probably bring about the much-needed death of mineral compression

death2allmineralcompression

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Tippia
Sunshine and Lollipops
#14 - 2012-09-01 01:34:20 UTC  |  Edited by: Tippia
rodyas wrote:
Compared to your trolling true.
Actually, compared to nothing, it's a bit scary, but that's just because 0.1 on the scare-o-meter is scarier than something that doesn't exist.

Andski wrote:
it'll probably bring about the much-needed death of mineral compression

death2allmineralcompression
Nah. At most it'll move it to POS arrays. Pretty much the same safety and while it'll cost a bit more, the 30:1 compression rate and the fuel savings it generates should make up for it.
rodyas
Tie Fighters Inc
#15 - 2012-09-01 01:37:00 UTC
Andski wrote:
it'll probably bring about the much-needed death of mineral compression

death2allmineralcompression


Well hi-sec markets might be the best source of tritanium and such. So that might not go away so fast, but who knows. Maybe less veldspar will be found in hi sec as well.

Just remove ice and veldspar to low and null only.

Signature removed for inappropriate language - CCP Eterne

rodyas
Tie Fighters Inc
#16 - 2012-09-01 01:38:53 UTC
Tippia wrote:
rodyas wrote:
Compared to your trolling true.
Actually, compared to nothing, it's a bit scary, but that's just because 0.1 on the scare-o-meter is scarier than something that doesn't exist.


True, I am just the director of this horror thread, so I am trying to keep the atmosphere going. As in hi-seccers don't feel like they have alot, so Jason coming to our poor village is scary.

(But to be fair, apperently FW people don't have alot either, and look at our pauper sources of isk as awesome and overpowered. Perhaps a sequel to the horror thread should be made.)

Signature removed for inappropriate language - CCP Eterne

Anya Ohaya
School of Applied Knowledge
Caldari State
#17 - 2012-09-01 01:40:32 UTC
stoicfaux wrote:

Meaning, I don't think it will make a difference unless the economic and industrial advantages are worth the loss of ships and cargo to piracy.


Also assuming that losses to piracy aren't higher than the cost of running a high sec POS. People already use POS's rather than low sec copy lines.

Nyreanya
Serenity Labs
#18 - 2012-09-01 01:52:44 UTC
If this happens with/after the POS redesign, I think it'd be acceptable. "Acceptable" here meaning the flood damage from tears would be minimal. It could add incentive for people to put up more POSes, leading to more conflict over moons. Want to run a mining/industry corp? You'll need (at least temporarily) to have pvpers to help clear out a moon for your refining/manufacturing POS.

The real true hard-core I-won't-risk-my-ship-no-matter-what players will still be able to make ISK in highsec, even with reduced refine rates or increased taxes. Almost anything that makes lowsec a viable goal/stepping stone would be good.

[/sarcasm]

Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
#19 - 2012-09-01 20:40:07 UTC
it doesn't matter how nice you make lowsec, carebears will never go there, they'l just charge more and continue producing in highsec. If they wanted a little risk for a bigger reward, they'd already be in null.
Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#20 - 2012-09-01 21:27:25 UTC
As someone who runs multiple manufacture/invention characters in high-sec I can say this is greatly needed. My main lives in lowsec (formerly in nul-sec), but all my manufacture alts are in high-sec because it is safer and more profitable. The only thing you need a POS for in high-sec is copying, the rest of the T2 invention/manufacturing process can be done all in stations. There are such a silly amount of manufcature and invention slots there is no need to waste isk on labs and manufacure arrays. On top of all the station slots, it is so much safer in high-sec. It is also easier to get mats in high-sec due to access to all the trade hubs. I make over a bil a month, all nearly 100% risk free because it's all in high-sec.
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