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Barge Fairy Tale

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Author
Pipa Porto
#3121 - 2012-08-31 10:31:36 UTC
Frying Doom wrote:
100% agreement is.


So go ahead and prove 100% agreement.

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#3122 - 2012-08-31 10:52:57 UTC
Pipa Porto wrote:
Frying Doom wrote:
100% agreement is.


So go ahead and prove 100% agreement.

Yawn...

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#3123 - 2012-08-31 10:56:31 UTC
Frying Doom wrote:
Pipa Porto wrote:
Frying Doom wrote:
100% agreement is.


So go ahead and prove 100% agreement.

Yawn...


I'm not forcing you to keep digging yourself in deeper by making more and more outlandish claims. You're making those claims all by yourself.

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#3124 - 2012-08-31 10:58:38 UTC
Pipa Porto wrote:
Frying Doom wrote:
Pipa Porto wrote:
Frying Doom wrote:
100% agreement is.


So go ahead and prove 100% agreement.

Yawn...


I'm not forcing you to keep digging yourself in deeper by making more and more outlandish claims. You're making those claims all by yourself.

Fair enough I will just rub your nose in it on the next thread, after your masters decide they want something nerfed or buffed.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#3125 - 2012-08-31 11:06:35 UTC
Frying Doom wrote:
Pipa Porto wrote:
Frying Doom wrote:
Pipa Porto wrote:
Frying Doom wrote:
100% agreement is.


So go ahead and prove 100% agreement.

Yawn...


I'm not forcing you to keep digging yourself in deeper by making more and more outlandish claims. You're making those claims all by yourself.

Fair enough I will just rub your nose in it on the next thread, after your masters decide they want something nerfed or buffed.


So you've found evidence to show collusion or 100% agreement as you've claimed?

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#3126 - 2012-08-31 11:31:54 UTC
Pipa Porto wrote:
What I said was that if a ship is effectively entirely outclassed by another ship in their class, then either they're underpowered or the ship outclassing them is overpowered. In the case of the Skiff, the Mackinaw has a better Yield, a bigger Ore bay, and tanks enough that Suicide Ganking operates at a significant loss. So the Skiff is effectively entirely outclassed. Buffing the Mack doesn't do anything, because the issue is that, for mining, tank after a certain point doesn't really matter, and buffing the other 2 useful stats just makes it another Mackinaw. So, to fix the problem of the Skiff being outclassed by ships that are supposed to be different, yet equal, you have to fix the overpowered buff to the EHP of Mackinaws and (to a lesser extent) Hulks.


It's very difficult to fit 7 Tachs to Geddon and deal 1100 dps at 50km. Nerf the Nightmare!
Pipa Porto
#3127 - 2012-08-31 11:48:24 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
What I said was that if a ship is effectively entirely outclassed by another ship in their class, then either they're underpowered or the ship outclassing them is overpowered. In the case of the Skiff, the Mackinaw has a better Yield, a bigger Ore bay, and tanks enough that Suicide Ganking operates at a significant loss. So the Skiff is effectively entirely outclassed. Buffing the Mack doesn't do anything, because the issue is that, for mining, tank after a certain point doesn't really matter, and buffing the other 2 useful stats just makes it another Mackinaw. So, to fix the problem of the Skiff being outclassed by ships that are supposed to be different, yet equal, you have to fix the overpowered buff to the EHP of Mackinaws and (to a lesser extent) Hulks.


It's very difficult to fit 7 Tachs to Geddon and deal 1100 dps at 50km. Nerf the Nightmare!


A Geddon is a T1 Battleship. A Nightmare is a Pirate Faction Battleship.

I'll let CCP Ytterbium explain what relationship those two different classes are meant to have with each other.


From this Blog.

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#3128 - 2012-08-31 13:36:06 UTC  |  Edited by: Jorma Morkkis


Do you want this rebalance thing canceled? Do you want the old system back? The one where experienced players told new miners to train to Retriever as soon as possible and then skip everything else and go straight to Hulk.

You had a chance to speak up but you didn't. Changes were on SiSi long before patch landed on live server.
Corina Jarr
en Welle Shipping Inc.
#3129 - 2012-08-31 13:48:50 UTC
Wow, lots of folks failed critical thinking...

All Pipa is saying is that since the Mack can tank enough to survive a cost based gank (and is great all other ways), there is no reason to fly a Skiff for mining.

And he's right. The only people who fly Skiffs are those who are either: 1) foolish, 2) not mining with it, or 3) bored and like its colors better than the Mack...


Sure, the Skiff has a great tank. But because the Mack can tank very well, and will almost always (if not always) mine better than the Skiff, the Skiff has not been sufficiently balanced (or the Mack hasn't...).


I think the Hulk is fine. Works for what CCP said it should, and has the drawbacks that mean it isn't the best at everything.
The Mack could lose a little EHP (still above the Hulk, but closer than now).
And with that change to the Mack, the Skiff would be fine.

Well... I do think all of them should get a nice CPU bump.
Jorma Morkkis
State War Academy
Caldari State
#3130 - 2012-08-31 13:55:11 UTC
Solution: reduce Mack's tanked EHP to 10k.

Problem solved!
Pipa Porto
#3131 - 2012-08-31 14:21:48 UTC  |  Edited by: Pipa Porto
Jorma Morkkis wrote:
Pipa Porto wrote:
Jorma Morkkis wrote:
Pipa Porto wrote:
What I said was that if a ship is effectively entirely outclassed by another ship in their class, then either they're underpowered or the ship outclassing them is overpowered. In the case of the Skiff, the Mackinaw has a better Yield, a bigger Ore bay, and tanks enough that Suicide Ganking operates at a significant loss. So the Skiff is effectively entirely outclassed. Buffing the Mack doesn't do anything, because the issue is that, for mining, tank after a certain point doesn't really matter, and buffing the other 2 useful stats just makes it another Mackinaw. So, to fix the problem of the Skiff being outclassed by ships that are supposed to be different, yet equal, you have to fix the overpowered buff to the EHP of Mackinaws and (to a lesser extent) Hulks.


It's very difficult to fit 7 Tachs to Geddon and deal 1100 dps at 50km. Nerf the Nightmare!


A Geddon is a T1 Battleship. A Nightmare is a Pirate Faction Battleship.

I'll let CCP Ytterbium explain what relationship those two different classes are meant to have with each other.


From this Blog.


Do you want this rebalance thing canceled? Do you want the old system back? The one where experienced players told new miners to train to Retriever as soon as possible and then skip everything else and go straight to Hulk.

You had a chance to speak up but you didn't. Changes were on SiSi long before patch landed on live server.


So, first off, selective quoting just makes you look silly, since anyone can simply look up and notice you were saying something about Geddons needing a buff because of Nightmare?

Where in the world did I say that I preferred one ship in a class (Exhumers are very clearly a single class) to be dominant over the others?

Wait, I said the exact opposite thing. Good job with the reading thing.

Right now, the torch of the Exhumer class has simply passed from the Hulk to the Mackinaw. The Mackinaw tanks enough that Suicide Ganking is not a concern, and for small fleets yields the best (compared to spending a slot on hauler support), and is convenient.

So instead of people saying to newbies "train Retriever > Hulk," they're saying "train Retriever > Mackinaw," which isn't exactly different.

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#3132 - 2012-08-31 14:23:07 UTC  |  Edited by: Pipa Porto
Jorma Morkkis wrote:
Solution: reduce Mack's tanked EHP to 10k.

Problem solved!


Point to where someone involved in this thread (other than you) suggested that.

Though yes, that would solve this specific problem (and lead to a new problem of the Skiff overshadowing everything because of it's 15k m3 Ore Hold).

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#3133 - 2012-08-31 14:52:56 UTC  |  Edited by: Jorma Morkkis
Pipa Porto wrote:
Jorma Morkkis wrote:
Solution: reduce Mack's tanked EHP to 10k.

Problem solved!


Point to where someone involved in this thread (other than you) suggested that.

Though yes, that would solve this specific problem (and lead to a new problem of the Skiff overshadowing everything because of it's 15k m3 Ore Hold).


Reduce Skiff's ore hold to 1000 m3. And EHP to 2k.

Problem solved!

I know what you're trying to do: you try to make suicide ganking a viable profession.
Pipa Porto
#3134 - 2012-08-31 16:00:30 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
Jorma Morkkis wrote:
Solution: reduce Mack's tanked EHP to 10k.

Problem solved!


Point to where someone involved in this thread (other than you) suggested that.

Though yes, that would solve this specific problem (and lead to a new problem of the Skiff overshadowing everything because of it's 15k m3 Ore Hold).


Reduce Skiff's ore hold to 1000 m3. And EHP to 2k.

Problem solved!

I know what you're trying to do: you try to make suicide ganking a viable profession.


Welcome. back.


And yes, I am. Because otherwise, HS mining is a risk free enterprise. Risk free enterprises aren't good for the game. Is there some reason why HS miners deserve to be the only people in the game who run no risk of loss in the performance of their economic activities?

EvE: Everyone vs Everyone

-RubyPorto

Buck Futz
Sebiestor Tribe
Minmatar Republic
#3135 - 2012-08-31 16:08:28 UTC
Personally, I really have no problem with the Skiff, in concept.

But the Mackinaw (and Retriever) was overbuffed to the point where it overshadowed all others.
Its pretty clear that miners value the AFK-cargobay above all other assets.

Easiest solution to this mess?

SWITCH the Hulk and Mackinaw's EHP.

Hulk already requires miner attention - via its small, rapidly filled Ore Bay.

Mackinaw has huge cargobay - but make it more vulnerable to ganking.
Miners naturally want to AFK with it, yet the lower EHP puts them at risk to ganking, forcing them to keep an eye on things.

Some semblance of tension and balance is achieved.

REAL TIERICIDE:
Hulk - fastest miner, 2nd most EHP - balanced by pain in the ass Ore bay.
Mack - weakest EHP, maximum cargo - AFK-ability balanced by risk of ganking.
Skiff - highest EHP, less cargo, less yield - for mining when you know ganking is going on.

This way, there is no longer a 'slam dunk' decision, pushing everyone out of Hulks and into Macks.
Jorma Morkkis
State War Academy
Caldari State
#3136 - 2012-08-31 16:16:16 UTC  |  Edited by: Jorma Morkkis
Pipa Porto wrote:


Thank you for viruses.

Pipa Porto wrote:
And yes, I am. Because otherwise, HS mining is a risk free enterprise. Risk free enterprises aren't good for the game. Is there some reason why HS miners deserve to be the only people in the game who run no risk of loss in the performance of their economic activities?


So, make so that suicide ganking barges/exhumers doesn't involve any investment from gankers. Means barges/exhumers should be gankable with noobships.

Perfect solution for the game about griefing risk averse people. Doesn't break the game in any way.

Oh, and make it so that if you gank with noobship Concord doesn't spawn.
betoli
The Scope
Gallente Federation
#3137 - 2012-08-31 16:19:17 UTC  |  Edited by: betoli
Corina Jarr wrote:
Wow, lots of folks failed critical thinking...

All Pipa is saying is that since the Mack can tank enough to survive a cost based gank (and is great all other ways), there is no reason to fly a Skiff for mining.

And he's right. The only people who fly Skiffs are those who are either: 1) foolish, 2) not mining with it, or 3) bored and like its colors better than the Mack...


Sure, the Skiff has a great tank. But because the Mack can tank very well, and will almost always (if not always) mine better than the Skiff, the Skiff has not been sufficiently balanced (or the Mack hasn't...).


I'd drop its price. It looks like its trading at about 3/4 of a Mack. Most people taking a barge into risky areas would probably want lower investment point. The tank beyond a certain point is rather pointless, but I wouldn't bother lowering it. Make it either faster or cheaper (or even cloakier or warp stabbed).
Corina Jarr
en Welle Shipping Inc.
#3138 - 2012-08-31 18:16:49 UTC
Buck Futz wrote:
Personally, I really have no problem with the Skiff, in concept.

But the Mackinaw (and Retriever) was overbuffed to the point where it overshadowed all others.
Its pretty clear that miners value the AFK-cargobay above all other assets.

Easiest solution to this mess?

SWITCH the Hulk and Mackinaw's EHP.

Hulk already requires miner attention - via its small, rapidly filled Ore Bay.

Mackinaw has huge cargobay - but make it more vulnerable to ganking.
Miners naturally want to AFK with it, yet the lower EHP puts them at risk to ganking, forcing them to keep an eye on things.

Some semblance of tension and balance is achieved.

REAL TIERICIDE:
Hulk - fastest miner, 2nd most EHP - balanced by pain in the ass Ore bay.
Mack - weakest EHP, maximum cargo - AFK-ability balanced by risk of ganking.
Skiff - highest EHP, less cargo, less yield - for mining when you know ganking is going on.

This way, there is no longer a 'slam dunk' decision, pushing everyone out of Hulks and into Macks.

Like it...
Mara Pahrdi
The Order of Anoyia
#3139 - 2012-08-31 18:31:52 UTC
Buck Futz wrote:
Personally, I really have no problem with the Skiff, in concept.

But the Mackinaw (and Retriever) was overbuffed to the point where it overshadowed all others.
Its pretty clear that miners value the AFK-cargobay above all other assets.

Easiest solution to this mess?

SWITCH the Hulk and Mackinaw's EHP.

Hulk already requires miner attention - via its small, rapidly filled Ore Bay.

Mackinaw has huge cargobay - but make it more vulnerable to ganking.
Miners naturally want to AFK with it, yet the lower EHP puts them at risk to ganking, forcing them to keep an eye on things.

Some semblance of tension and balance is achieved.

REAL TIERICIDE:
Hulk - fastest miner, 2nd most EHP - balanced by pain in the ass Ore bay.
Mack - weakest EHP, maximum cargo - AFK-ability balanced by risk of ganking.
Skiff - highest EHP, less cargo, less yield - for mining when you know ganking is going on.

This way, there is no longer a 'slam dunk' decision, pushing everyone out of Hulks and into Macks.

This sounds good.

Skiff is fine. Hulk is underperforming in relation to both the Skiff and the Mack. Switching the tank would solve this.

Remove standings and insurance.

Jorma Morkkis
State War Academy
Caldari State
#3140 - 2012-08-31 19:29:08 UTC  |  Edited by: Jorma Morkkis
Mara Pahrdi wrote:
Hulk is underperforming in relation to both the Skiff and the Mack. Switching the tank would solve this.


Triple the yield -> problem solved!

Drop EHP to ~3k.