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Farming FW 2: The Two Systems

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Author
corestwo
Goonfleet Investment Banking
#41 - 2012-08-30 19:35:05 UTC  |  Edited by: corestwo
Bobamelius Two wrote:
I'm glad that this critical, game breaking issue was dealt with swiftly by CCP and that FW has finally been hammered out into a flawlessly balanced game system that's fun and rewarding for everyone.


You're funny. Sarcastic, but funny.

CCP Soundwave wrote:
Bobamelius Two wrote:
I'm glad that this critical, game breaking issue was dealt with swiftly by CCP and that FW has finally been hammered out into a flawlessly balanced game system that's fun and rewarding for everyone.


Me too.


And this I can only hope is sarcasm, because if its not, its not funny. Blink

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

X Gallentius
Black Eagle1
#42 - 2012-08-30 20:16:24 UTC
BTW, "getto clone jumping" noob alts to FW mission systems has been happening forever.
Step 1. Create alt corp.
Step 2. Open offices in key enemy systems.
Step 3. Pick up missions and "Ghetto jump" to nearby station to open them. Let main complete mission.

Lather, rinse, repeat. Been happening for ages. Going to be interesting when CCP implements "can only run mission in enemy territory" feature. Will I be able to pick up a mission in Villore and run it in Vifravaert (for example)?

Farmers gonna farm. If you carefully listen you'll notice that underneath all that farming noise, lots of pvp happens in FW - more than your 0.0 cartel leaders would like you to know.

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#43 - 2012-08-30 20:29:58 UTC
X Gallentius wrote:
BTW, "getto clone jumping" noob alts to FW mission systems has been happening forever.



I'm aware, but this is fundamentally different as it required the use of a clearly bugged mechanics.


This thread was simply to draw attention to it and stop it, if I was actually doing this stuff clearly I wouldn't post it on the forum and file a petition. I know FW is about PVP and I'd rather we didn't have all this farming rubbish going on, hence whiny, satirical forum threads highlight how silly the current system is, in the hope for change.
IbanezLaney
The Church of Awesome
#44 - 2012-08-30 23:02:12 UTC
CCP Soundwave wrote:
:smug:


Don't be smug yet. We still get shot by our own factions police in our own high sec. It makes no sense.
Do Icelandic police shoot their Army if they go to change vehicles?

Why do CCP fix little issues that effect very few players fast but leave holes in the game bigger than a no fly zone during an Icelandic volcanic eruption?
Capitol One
Blue Canary
Watch This
#45 - 2012-08-31 00:05:11 UTC
IbanezLaney wrote:
CCP Soundwave wrote:
:smug:


Don't be smug yet. We still get shot by our own factions police in our own high sec. It makes no sense.
Do Icelandic police shoot their Army if they go to change vehicles?

Why do CCP fix little issues that effect very few players fast but leave holes in the game bigger than a no fly zone during an Icelandic volcanic eruption?


Mate, I laughed at your "Icelandic Army" argument :)
Superterrier
#46 - 2012-08-31 00:17:22 UTC
Capitol One wrote:

Mate, I laughed at your "Icelandic Army" argument :)



I kinda like the Icelandic Army (NSFW)
Hidden Snake
Inglorious-Basterds
#47 - 2012-08-31 10:43:25 UTC
Superterrier wrote:
Capitol One wrote:

Mate, I laughed at your "Icelandic Army" argument :)



I kinda like the Icelandic Army (NSFW)



Hmmmm in this case surrender is an option ... how fast do you think they can surrender?
marketjacker
Mr. Clean Corp..
#48 - 2012-09-01 11:50:13 UTC
Hidden Snake wrote:
Superterrier wrote:
Capitol One wrote:

Mate, I laughed at your "Icelandic Army" argument :)



I kinda like the Icelandic Army (NSFW)



Hmmmm in this case surrender is an option ... how fast do you think they can surrender?


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