These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Barge Fairy Tale

First post First post
Author
Galen Enderstone
Science and Trade Institute
Caldari State
#3081 - 2012-08-31 01:38:27 UTC
I've admittedly not been playing the game/browsing this forum long. But my impression thus far is despite all the complaining about whining miners, there is just as much bawwing from gankers over taking down defenceless ships actually requiring *shock* effort. They boast about "delicious miner tears" but appear to be having their own little tantrum. Yes, how dare they, how dare they give ships with zero combat or manoeuvring capability some extra defence.

Talking about an entitlement complex amongst miners, what's with these people who think it's their god given right to have easy kills? I've thankfully never been ganked (probably haven't played long enough), but if I ever was, what am I to think of the ganker? Someone whose managed to outsmart/beat me at the game, or some little ***** who couldn't make it in PvP so went after defenceless targets?

I'm a total noob at this game so have a lot to learn, haven't even finished training for mining barges yet. But even I can see all this bitching about whining miners is rather hypocritical.
Pipa Porto
#3082 - 2012-08-31 02:57:16 UTC
Frying Doom wrote:

Actually its not crying about "cant shoot back', it is merely stating that the mining barges give up that ability to be better at mining so why shouldn't they have an effective tank like they do now.

Actually I love the mining barge changes as you have the ability to be tanked like hell all the way down to a light tank or almost no tank if you don't want one.



Because the ability to effectively "shoot back" (which, because of ECM drones, they don't actually do re: Suicide Ganking) isn't an ability that's useful to miners, so it's not something valuable that they've given up.

It's like saying that other ships need a buff because they can't mine as well as the Hulk at the same time they do their job.

One ship with a badass tank is a great idea. Giving all the ships a significant tank increase is not a "rebalance," it's a straight buff. And it's directed straight at HS miners who now don't need to sacrifice anything for the enormous convenience that they've gained.

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#3083 - 2012-08-31 03:01:42 UTC  |  Edited by: Pipa Porto
Galen Enderstone wrote:
I've admittedly not been playing the game/browsing this forum long. But my impression thus far is despite all the complaining about whining miners, there is just as much bawwing from gankers over taking down defenceless ships actually requiring *shock* effort. They boast about "delicious miner tears" but appear to be having their own little tantrum. Yes, how dare they, how dare they give ships with zero combat or manoeuvring capability some extra defence.

Talking about an entitlement complex amongst miners, what's with these people who think it's their god given right to have easy kills? I've thankfully never been ganked (probably haven't played long enough), but if I ever was, what am I to think of the ganker? Someone whose managed to outsmart/beat me at the game, or some little ***** who couldn't make it in PvP so went after defenceless targets?

I'm a total noob at this game so have a lot to learn, haven't even finished training for mining barges yet. But even I can see all this bitching about whining miners is rather hypocritical.



Unilaterally increasing the EHP of Exhumers doesn't change the amount of effort it takes to gank miners, just the cost. And the Miners could easily have increased their EHP by fitting a *shock* tank. But no, instead of taking the effort to fit a tank or *shock* fly their ship to avoid ganks*, the miners cried and shat their pants until CCP had to step in to give them a large EHP buff and a new Cargo Hulk that mines the same amount, hauls twice as much, and tanks well enough to be unprofitable to gank.

*Which actually increases the effort it takes to gank a miner. Ganking even the most inattentive aligned miner requires a cloaked ship and a good bump, and for an attentive one, even that won't work.

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#3084 - 2012-08-31 03:17:09 UTC
Pipa Porto wrote:
Frying Doom wrote:

Actually its not crying about "cant shoot back', it is merely stating that the mining barges give up that ability to be better at mining so why shouldn't they have an effective tank like they do now.

Actually I love the mining barge changes as you have the ability to be tanked like hell all the way down to a light tank or almost no tank if you don't want one.



Because the ability to effectively "shoot back" (which, because of ECM drones, they don't actually do re: Suicide Ganking) isn't an ability that's useful to miners, so it's not something valuable that they've given up.

It's like saying that other ships need a buff because they can't mine as well as the Hulk at the same time they do their job.

One ship with a badass tank is a great idea. Giving all the ships a significant tank increase is not a "rebalance," it's a straight buff. And it's directed straight at HS miners who now don't need to sacrifice anything for the enormous convenience that they've gained.

Given miners quiet often do not fit a tank. What is the current tank of an unbuffed hulk or mack compared to other ships of the same mass?

And no other ships don't need a buff because they can mine just not as well.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#3085 - 2012-08-31 03:29:24 UTC  |  Edited by: Pipa Porto
Frying Doom wrote:

Given miners quiet often do not fit a tank. What is the current tank of an unbuffed hulk or mack compared to other ships of the same mass?

And no other ships don't need a buff because they can mine just not as well.



So you're suggesting that the appropriate way to balance ships is based on the dumbest people flying them? By that logic, nothing's broken. Because someone who bothers to fit their ship will beat them.

By the way,
an unfit Hulk has 10,900 Omni EHP.
an unfit Vaga has 9,170 Omni EHP.
an unfit Zealot has 10,800 Omni EHP.
an unfit Cerberus has 9,890 Omni EHP.
an unfit Ishtar has 10,400 Omni EHP.

So there's a full half of the Heavy Assault cruiser line who, when unfit (like the Hulks you think are properly balanced by player stupidity) have less base EHP than the Hulk.


So the other ships don't need a buff because the fact that they give up the ability to mine effectively (something unnecessary to their role) isn't valuable. But the Hulks needed a buff because the fact that they give up the ability to fight effectively (something unnecessary to their role) is valuable?

By the way, the Hulk certainly can fight. Just not particularly effectively. Just like, as you say, combat ships can mine, just not effectively.

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#3086 - 2012-08-31 04:01:21 UTC
Pipa Porto wrote:
Frying Doom wrote:

Given miners quiet often do not fit a tank. What is the current tank of an unbuffed hulk or mack compared to other ships of the same mass?

And no other ships don't need a buff because they can mine just not as well.



So you're suggesting that the appropriate way to balance ships is based on the dumbest people flying them? By that logic, nothing's broken. Because someone who bothers to fit their ship will beat them.

By the way,
an unfit Hulk has 10,900 Omni EHP.
an unfit Vaga has 9,170 Omni EHP.
an unfit Zealot has 10,800 Omni EHP.
an unfit Cerberus has 9,890 Omni EHP.
an unfit Ishtar has 10,400 Omni EHP.

So there's a full half of the Heavy Assault cruiser line who, when unfit (like the Hulks you think are properly balanced by player stupidity) have less base EHP than the Hulk.


So the other ships don't need a buff because the fact that they give up the ability to mine effectively (something unnecessary to their role) isn't valuable. But the Hulks needed a buff because the fact that they give up the ability to fight effectively (something unnecessary to their role) is valuable?

By the way, the Hulk certainly can fight. Just not particularly effectively. Just like, as you say, combat ships can mine, just not effectively.

Actually that is kind of surprising but you missed the bit where I said Mass, all the ships you quoted are 1/3 of the mass of the hulk.

but anyway it makes no sense to give a ship that is designed to fly in the same space as all these combat ships no offensive capability and no tank either.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#3087 - 2012-08-31 04:18:05 UTC  |  Edited by: Pipa Porto
Frying Doom wrote:
Pipa Porto wrote:
Frying Doom wrote:

Given miners quiet often do not fit a tank. What is the current tank of an unbuffed hulk or mack compared to other ships of the same mass?

And no other ships don't need a buff because they can mine just not as well.



So you're suggesting that the appropriate way to balance ships is based on the dumbest people flying them? By that logic, nothing's broken. Because someone who bothers to fit their ship will beat them.

By the way,
an unfit Hulk has 10,900 Omni EHP.
an unfit Vaga has 9,170 Omni EHP.
an unfit Zealot has 10,800 Omni EHP.
an unfit Cerberus has 9,890 Omni EHP.
an unfit Ishtar has 10,400 Omni EHP.

So there's a full half of the Heavy Assault cruiser line who, when unfit (like the Hulks you think are properly balanced by player stupidity) have less base EHP than the Hulk.


So the other ships don't need a buff because the fact that they give up the ability to mine effectively (something unnecessary to their role) isn't valuable. But the Hulks needed a buff because the fact that they give up the ability to fight effectively (something unnecessary to their role) is valuable?

By the way, the Hulk certainly can fight. Just not particularly effectively. Just like, as you say, combat ships can mine, just not effectively.

Actually that is kind of surprising but you missed the bit where I said Mass, all the ships you quoted are 1/3 of the mass of the hulk.

but anyway it makes no sense to give a ship that is designed to fly in the same space as all these combat ships no offensive capability and no tank either.


Because Mass is how you determine what ships are similar. Sure. Combat treats Hulks as cruisers (cruiser Sig Radius).

Once again, you're bringing up the already disproven idea that the Hulk can't or couldn't tank. It has always been able to tank more than enough to make it unprofitable to gank. Given the number of Tanked Hulks that have been killed (I've yet to see a single one), they tanked just fine for HS. And with a different fit, they did just fine for Null.

So you have Hulks that now have a base tank better than Heavy Assault Ships and gave up nothing for it. You have Mackinaws (the new version of the Cargo Hulk, which gave up yield and tank for convenience) which tank better than the Hulk while mining the same amount as the old Cargo Hulk and having double the capacity. And you have the Skiff who, if not for the silly 15k Ore hold would be on the right track.

The miners have been whining nonstop about crystals to disguise the fact that they just got a large, straight buff through one of the loudest campaigns of whining I've ever seen.


And again, you missed the part where you're suggesting that the way to balance a ship is to use the dumbest pilots flying the worst fits. That's what you're saying when you say "well, it doesn't matter because people don't fit tanks."

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#3088 - 2012-08-31 04:26:17 UTC
Well as you are determined to only see things your way

All I have to say is thank BoB the changes have been made and will not be undone.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Jorma Morkkis
State War Academy
Caldari State
#3089 - 2012-08-31 08:37:51 UTC
La Nariz wrote:
Post the eft block for that 1500 DPS catalyst.


[Catalyst, 1500 deeps]

Cormack's Modified Magnetic Field Stabilizer
Cormack's Modified Magnetic Field Stabilizer
Cormack's Modified Magnetic Field Stabilizer

[Empty Med slot]
[Empty Med slot]

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S

Small Hybrid Collision Accelerator I
Small Hybrid Burst Aerator I
[Empty Rig slot]


Zainou 'Deadeye' Small Hybrid Turret SH-606
Inherent Implants 'Lancer' Gunnery RF-906

C6 Wolf–Rayet

So, about EHP of Catalyst. I think untanked Catalyst should have at least 20k EHP.
Pipa Porto
#3090 - 2012-08-31 08:54:27 UTC  |  Edited by: Pipa Porto
Jorma Morkkis wrote:
La Nariz wrote:
Post the eft block for that 1500 DPS catalyst.


Straw Filling

So, about EHP of Catalyst. I think untanked Catalyst should have at least 20k EHP.


You'll find you get better DPS with a T2 Burst Aerator and a Pashan's Turret Customization Mindlink.
With an Augmented Hobgoblin, it totals up to 1585.

Though, none of your incredibly meticulous straw man is at all relevant.

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#3091 - 2012-08-31 09:06:20 UTC
Pipa Porto wrote:
You'll find you get better DPS with a T2 Burst Aerator and a Pashan's Turret Customization Mindlink.
With an Augmented Hobgoblin, it totals up to 1585.


Please, use calculater next time so we don't have to see how bad you are at math.
1598,2

Pipa Porto wrote:
Though, none of your incredibly meticulous straw man is at all relevant.


Why it's so important for you to be able to destroy barges/exhumers with one volley?
Conrad Lionhart
#3092 - 2012-08-31 09:08:10 UTC
For once the miners get the rare moment to say to gankers: your tears are delicious.
Pipa Porto
#3093 - 2012-08-31 09:09:38 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
You'll find you get better DPS with a T2 Burst Aerator and a Pashan's Turret Customization Mindlink.
With an Augmented Hobgoblin, it totals up to 1585.


Please, use calculater next time so we don't have to see how bad you are at math.
1598,2

Pipa Porto wrote:
Though, none of your incredibly meticulous straw man is at all relevant.


Why it's so important for you to be able to destroy barges/exhumers with one volley?


My version of Pyfa's adamant that it's 1563 Gun DPS and 21.1 Drone DPS for a total of 1585 DPS. I don't argue with my Pyfa, I... I tend to run into doors when I argue with it.


Where did I say that it was important to me to be able to one volley barges/exhumers? Quote and Link please.

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#3094 - 2012-08-31 09:11:31 UTC
Pipa Porto wrote:
Where did I say that it was important to me to be able to one volley barges/exhumers? Quote and Link please.


Ok... Why it's so important to profit from suicide gank?
Frying Doom
#3095 - 2012-08-31 09:26:17 UTC
You propaganda posters no, only your masters.

As to bad faith that depends on your terminology. I am sure a lot of people have fully believed in their rulers propaganda over the years.

After all it is well known that allied troops eat children.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#3096 - 2012-08-31 09:28:03 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
Where did I say that it was important to me to be able to one volley barges/exhumers? Quote and Link please.


Ok... Why it's so important to profit from suicide gank?


First, I'd like to thank you for admitting that you lied.

Because Suicide Ganks are the only risk HS miners face. Without suicide ganking, there is no benefit for miners who are better equipped to cope with risks. When Suicide Ganking someone is profitable, someone will do it. When it is not (for instance, when someone bothers to Tank their Hulk), nobody (or very, very few people) will do it.

So, since suicide ganking Mackinaws is not profitable, nobody (or very, very few people) do it, so there's no reason to use the Skiff, ever. And since nobody (or very, very few people) are suicide ganking miners, the people who are too stupid or lazy to avoid suicide gankers don't gain any value from their ability.

When Gankers are plentiful, Ore Prices go up, so those who manage to avoid getting ganked get a higher return for their efforts, while those who cannot manage to do so get a lower return (cause they have to tank their ship or they have to recoup losses). Nerfing or Removing Suicide Ganking reduces or removes the profits that smart/industrious miners make over stupid/lazy miners.

EvE: Everyone vs Everyone

-RubyPorto

Frying Doom
#3097 - 2012-08-31 09:31:23 UTC
Pipa Porto wrote:

When Gankers are plentiful, Ore Prices go up, so those who manage to avoid getting ganked get a higher return for their efforts, while those who cannot manage to do so get a lower return (cause they have to tank their ship or they have to recoup losses). Nerfing or Removing Suicide Ganking reduces or removes the profits that smart/industrious miners make over stupid/lazy miners.

You missed if more T2 barges are killed more often, the tech moon owners sell more, as there is a larger demand and subsequently they make more isk.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pipa Porto
#3098 - 2012-08-31 09:31:27 UTC
Frying Doom wrote:
You propaganda posters no, only your masters.

As to bad faith that depends on your terminology. I am sure a lot of people have fully believed in their rulers propaganda over the years.

After all it is well known that allied troops eat children.


Frying Doom wrote:
No you do personal attacks. I was just stating that you never seem to gone against the party line (As I have seen Communist style propaganda pictures involved, I could say communist but I won't)


As we are discussing my posting, show me the Propaganda posters that I have posted or admit that you lied.

As to bad faith, you accused me of being beholden to a "party" and having "masters." Now you're admitting that I am neither beholden to a "party" nor do I have "masters?"

Quite a U turn for something without an apology.

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#3099 - 2012-08-31 09:35:04 UTC
Frying Doom wrote:
Pipa Porto wrote:

When Gankers are plentiful, Ore Prices go up, so those who manage to avoid getting ganked get a higher return for their efforts, while those who cannot manage to do so get a lower return (cause they have to tank their ship or they have to recoup losses). Nerfing or Removing Suicide Ganking reduces or removes the profits that smart/industrious miners make over stupid/lazy miners.

You missed if more T2 barges are killed more often, the tech moon owners sell more, as there is a larger demand and subsequently they make more isk.


Not really. The price of Tech was being fixed 200k long before HAG and the GSF bounties, and the cartel wasn't a supply reduction cartel.

But even if Exhumers exploding were a significant factor in PT demand, that doesn't bother me because Alchemy has put a pretty hard cap on Tech/PT prices. And CCP's looking at other ways to revamp Moon-Goo.

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#3100 - 2012-08-31 09:35:10 UTC
Pipa Porto wrote:
Because Suicide Ganks are the only risk HS miners face. Without suicide ganking, there is no benefit for miners who are better equipped to cope with risks. When Suicide Ganking someone is profitable, someone will do it. When it is not (for instance, when someone bothers to Tank their Hulk), nobody (or very, very few people) will do it.

So, since suicide ganking Mackinaws is not profitable, nobody (or very, very few people) do it, so there's no reason to use the Skiff, ever. And since nobody (or very, very few people) are suicide ganking miners, the people who are too stupid or lazy to avoid suicide gankers don't gain any value from their ability.

When Gankers are plentiful, Ore Prices go up, so those who manage to avoid getting ganked get a higher return for their efforts, while those who cannot manage to do so get a lower return (cause they have to tank their ship or they have to recoup losses). Nerfing or Removing Suicide Ganking reduces or removes the profits that smart/industrious miners make over stupid/lazy miners.


Skiff is useless and indeed isn't used in any way:
http://eve.battleclinic.com/killboard/killmail.php?id=17358069
Just one from quick Google search. You can find more but you have to learn how to use search engines first.

So, you want ship prices to go up? And you whine about how possible profit you could make from suicide ganking drops?