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Player Features and Ideas Discussion

 
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New TACTICAL Maneuver

First post
Author
Inquisitor Kitchner
The Executives
#61 - 2012-08-29 14:11:30 UTC
Ivy Romanova wrote:
We got orbit , keep at range , bookmark herp derptry , and approach....
All of which are VERY elementary maneuvers ....
Now how about something different.
The Death Spiral
http://drvictoria.org/wp-content/uploads/2012/01/59056_121.jpg

where you spiral closer and closer towards your intended target.



Holy spinning top Batman!

No-one has ever thought of this crazy idea before! We better assemble the Justice League!

(No seriously, this idea is mega old and is already used by basically anyone with half a brain).

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

ISD TYPE40
Imperial Shipment
Amarr Empire
#62 - 2012-08-29 14:31:51 UTC
Thread moved from GD to F&I - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Doddy
Excidium.
#63 - 2012-08-29 14:36:48 UTC
Its such a basic and simple part of eve that even eve uni (who i usually have little good to say about) train their noobs how to do it perfectly and have a freely available youtube tutorial on it. http://www.youtube.com/watch?v=Qy02-DfcItg. The more basic approach i s precisely what the op is asking for a 1 button lazy hotkey for. The more complex corkscrew is better but more risky/harder (requires more clicking).

Asking for a one click solution to maintaining transversal is a bit like asking for a "only shoot the targets my guns can hit" key or a "run my reps at the rate my cap can handle" key. I.e. they render playing the game basically pointless. Eve pvp is basically a micromanagement challenge and this should be expanded not reduced.
Bagrat Skalski
Koinuun Kotei
#64 - 2012-08-30 18:14:49 UTC  |  Edited by: Bagrat Skalski
Quote:
Eve pvp is basically a micromanagement challenge and this should be expanded not reduced.


I had some idea today. Why not make carrier fighters and fighter bombers manually piloted by gamers? All what will be needed to pilot it, will be new DUST implants and maybe some skills. And commands will be dealed to real fighter wings, they already have people sitting in them. Throw some clones in the back, fighters in the bay and get rolling together. Cool
Velicitia
XS Tech
#65 - 2012-08-30 18:58:14 UTC
cheese monkey wrote:

me in my vagabond finds a raven ina belt... i orbit at 17km... a rapier uncloaks 30km from the raven... i want to be able to orbit the raven at 17km but still keep 44km from the rapier.



and when they're 30km apart, that's not possible Blink

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Ganthrithor
School of Applied Knowledge
Caldari State
#66 - 2012-08-30 21:17:34 UTC
cheese monkey wrote:
i like the sound of this, however i think you should be able to use 2 commands...

i should be able to orbit at 15km AND keep at range from another target

example.

me in my vagabond finds a raven ina belt... i orbit at 17km... a rapier uncloaks 30km from the raven... i want to be able to orbit the raven at 17km but still keep 44km from the rapier.

i agree that we need more options!!

i like the spiral toward or spiral away from a target idea... spiral away might be ALOT more useful if u think about it

manual controls for eveships is too hard... would mean a MASSIVE overhaul of the game mechanics and if u think you have lag with just one direction click... yikes


Am I blue to you? Ughhh.