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CSM 7 Stupidity

First post
Author
rodyas
Tie Fighters Inc
#21 - 2012-08-29 11:03:28 UTC  |  Edited by: rodyas
Revolution Rising wrote:
Dude, not to be rude, but seriously, you've been playing a year.

You are born to perception and that's all.

Titans are not "mainstream" there are less than 1000 in a game with over 200,000 people in it.

The difference between changing some of these industry aspects and blaster range is that blasters and other PVP aspects are looked at yearly or bi-yearly.

Industry is basically "broken" at this point in many aspects - some of which are being looked at, others are being forgotten because they are small issues and have slipped through the cracks.

I have literally been trying to champion some of these issues for longer than you've been playing..

I did indeed mention the youtube video earlier, you should probably view that.



Well it is a bit sad, you been doing the industry for so long, and losing. Man that definetly puts things in perspective. I think I started playing EVE, and usually won so much so easily. I thought flying gallente was tough, suppose flying you would be worse though.

I think you should link some dinosaur youtube videos for me to watch. That way I better understand better what you are coming from. Also make sure to have the asteroid collision in slow motion, so I can futher understand your EVE history better.

Suppose not everyone is born a chibbra, but here is to your next "whatever years you have been playing" that you finally win something or they go much better then your last "however long years".

Signature removed for inappropriate language - CCP Eterne

Revolution Rising
Last-Light Holdings
#22 - 2012-08-30 00:00:36 UTC
There just comes a point where when dealing with someone who grasps so little you cannot do anything but shake your head.

This is exactly what I'm talking about man, if you knew anything you'd realise that after playing for a long time people get into everything - not just industry.

It's call ... experience.

Something you need before furthering this conversation.

You are making a fool of yourself. You know so little, you don't even know what you don't know.

.

Revolution Rising
Last-Light Holdings
#23 - 2012-08-30 00:03:25 UTC  |  Edited by: Revolution Rising
Frying Doom wrote:
Actually I wasn't referring to your comment. Bit hard to call you PvP when your trying to fix indy.


http://revo.griefwatch.net/

I'm quite well versed in PVP man... I can fly pretty much any ship in the game at this point.

I'm trying to fix the running in indy corps, not just "fix mining".
It also relates to new player experience.

If someone joins the game and wants to be a miner, and sees industry as it currently is... What are the chances of actually retaining them do you think ?

Anyhow, back to the issues...

.

rodyas
Tie Fighters Inc
#24 - 2012-08-30 01:01:23 UTC  |  Edited by: rodyas
Actually Rev, with you asking for new player opinions, and me being a "new" player. Seems like we should get along just swell.

As for starting mining in this game it is a bit wierd. Most people will say lower secs have better roids, like just in .5-.7 space, or go for the best ISK roids. But most of the mining corps will be there, to suck those roids away. Plus if you log on later after those corps do, you get no precious pyroxeres. (But that is before the drone nerf) Yeah alot of stuff in industry is bad. I still think hi-sec PI is worse then hi-sec mining though. Its just seems a tease.

Actually for anymore lessons you want to teach for me gaining experience, go ahead, you do seem like someone
I haven't seen before. (Most people usually win, or CCP gives a buff to them, or at least a Dev comments before it gets tooo sad, but not in your case. Which is kind of new for me)

Also you mention new players in indy corps, but I couldn't help but think of this :

They are fixing industry queues up - for t2 production etc, this winter I believe.
Also redoing corporate page, with security etc.
Also redoing the contract system into the new treaty system.

That seems the new player experience will be better, but you did mention issues past the new player area, that do seem hard, but also hard to fix.

Signature removed for inappropriate language - CCP Eterne

Revolution Rising
Last-Light Holdings
#25 - 2012-08-30 01:22:44 UTC  |  Edited by: Revolution Rising
New mining players though don't participate in t2 production, from their point of view things revolve around
"What can my corp do for me?"
Far more than say someone who does missions or ratting - because when they mine, they get taxed at the refinery, they then get taxed at the market, and as a result, corps buy ore and minerals from their members to help cut those taxes out.

However, none of the tools have been released to help manage that process.

So this winter - for instance - we get a new system to do so.

However, there are still many things missing - some are being worked on, others we have dead silence on.

I notice no CSM has deigned to reply to the thread again, perhaps there isn't enough troll commentary in it for their liking.



As far as creating value in mining corps for PVP alliances to allow smaller mining corps to live in 0.0 -

http://eve-search.com/thread/911903-0/page/12#356

Here I am running my corp back in 2008 complaining about the same issue and people still using the same rationales.
Some of the thinking is downright pathological.

4 years on - still no change.

So when a CSM voted on changing these things is giving me the "be patient" bullshit after mittani got a titan hotfix a couple months back over something that effects 1000 people in the game, I say "Something is rotten in the state of Denmark* ."
(or Iceland).

And just for the record - I was there for the titan blobs - http://www.youtube.com/watch?v=wK3WNR84D0s&feature=g-upl

Being buddy with CCP over this is great, and we all want to be friends and all, but hearing the same old same old, is somewhat annoying.



It's nice that we now have grav sites, but the spodumain problem makes the an infeasible way for small corps like that to make isk - as I showed earlier.

.

rodyas
Tie Fighters Inc
#26 - 2012-08-30 02:15:41 UTC
Well, it seems you mostly want to talk about small industry corps or alliances moving into low or null sec. (Which tbh, I do not have much experience, mostly from not many people posting about it on the forums) (What they mostly post about, or I hear, is small pvp corps or alliance moving into null or low, or just small corps in general moving there and having a hard time with it.)

That is a hard problem, if that is what you are mostly going for or want to do. Remain in a small or new corp or alliance and head there.

You mentioned lack of making ISK, or high bills to pay, as well as pvp threats distrupting you. Which is all true.

But there is also game design or game mechanics that are hard to deal with or create. (Also why I think you see me as too new really)

As in null or low, was never created or designed to allow small corps or alliance in. (so with you wanting to go there, of course it is tough, or almost impossible) ( A lot of other players, gripe about that issue, how it was never designed to allow small entities in and allow them to thrive.) (EveNews24 is pretty much built on that issue really)

As for you getting help as you claim to want. That seems hard perhaps. Like a lot of players, want a big area, or a place for large entities to thrive as well. So its hard to have one area, where Large and small entities live and thrive at the same time. That is the game design problem you run into. I would love to help you out more, but that problem kind of seems impossible to handle right now. Otherwise I would support ya, in what you want to have happen.

Of course you could try to tempt me to not enjoy large entities, or to only focus on small ones, and screw over large ones. Who knows how that will go. Tempt on

Signature removed for inappropriate language - CCP Eterne

rodyas
Tie Fighters Inc
#27 - 2012-08-30 02:18:28 UTC  |  Edited by: rodyas
As for trolling more to get CSM attention. That could be a true theory.

It seems you are pulling your fair share of it with youtube links of billy madison. Perhaps I can pull my own weight as well with youtube links to Happy Gilmore or the gatorade/water sucks film.

Signature removed for inappropriate language - CCP Eterne

rodyas
Tie Fighters Inc
#28 - 2012-08-30 02:23:04 UTC
Hey you, insulting my intelligence. Watch this !!!!!!!!!

http://www.youtube.com/watch?v=G52aaTFibHo

This is how your Posting makes me feel.

http://www.youtube.com/watch?v=iP2I-y6kBVs

Signature removed for inappropriate language - CCP Eterne

Revolution Rising
Last-Light Holdings
#29 - 2012-08-30 03:12:02 UTC  |  Edited by: Revolution Rising
rodyas wrote:
Hey you, insulting my intelligence. Watch this !!!!!!!!!

http://www.youtube.com/watch?v=G52aaTFibHo


That's exactly what you're like, making remarks from the peanut gallery with little clue or idea how the game is actually played by large sections of people - that guess what - they no longer even play.

Mining is down all over from 4 years ago - bceause the state of the system is so bad.

This isn't the forum for peanut gallery comments, perhaps you're posting in the wrong place ?

rodyas wrote:

This is how your Posting makes me feel.

http://www.youtube.com/watch?v=iP2I-y6kBVs


As for your nipples, I suggest you squeeze them somewhere else.

.

rodyas
Tie Fighters Inc
#30 - 2012-08-30 04:32:09 UTC
Well here are some more peanut gallery comments, from some real peanuts.

Quote:
CCP Soundwave showed some statistics about mining since the drone regions changed and
Hulkageddon. Mining in high sec is slightly up, low sec is way up and null sec is way, way up based
on volume of ore.


That was all before mining buff as well. So probably factor in less hulks being used, but more macks to make up for that.

I just think your gonna have to start thinking of spodumain like this.

http://www.youtube.com/watch?v=Scrfb7ec3qY

Signature removed for inappropriate language - CCP Eterne

Revolution Rising
Last-Light Holdings
#31 - 2012-08-30 05:47:30 UTC  |  Edited by: Revolution Rising
rodyas wrote:
Well here are some more peanut gallery comments, from some real peanuts.

Quote:
CCP Soundwave showed some statistics about mining since the drone regions changed and
Hulkageddon. Mining in high sec is slightly up, low sec is way up and null sec is way, way up based
on volume of ore.


That was all before mining buff as well. So probably factor in less hulks being used, but more macks to make up for that.

I just think your gonna have to start thinking of spodumain like this.

http://www.youtube.com/watch?v=Scrfb7ec3qY


And all of this is being done by large corps in 0.0 as part of alliances.

Seriously, dude im gonna stop even replying to your drivel, you just don't have the experience to understand the complexity of what you're talking about.

Your comments are from an unrelated context.

Just because mining is up, doesn't mean problems are fixed.

If you think you have something reasonable to say, I'm all ears, but you are just copy-pasting a bunch of stuff that's unrelated.

You have no experience of what I'm talking about so why are you still posting here in a semi-serious thread about the issue ?

You are the dude in politics who stands up telling people that to fix the economy they will print more money.

I go back to my earlier utube - you have no idea what you're talking about, your answers have nothing to do with the question, may god have mercy on your soul.

.

Frying Doom
#32 - 2012-08-30 07:56:10 UTC
Revolution Rising wrote:
rodyas wrote:
Well here are some more peanut gallery comments, from some real peanuts.

Quote:
CCP Soundwave showed some statistics about mining since the drone regions changed and
Hulkageddon. Mining in high sec is slightly up, low sec is way up and null sec is way, way up based
on volume of ore.


That was all before mining buff as well. So probably factor in less hulks being used, but more macks to make up for that.

I just think your gonna have to start thinking of spodumain like this.

http://www.youtube.com/watch?v=Scrfb7ec3qY


And all of this is being done by large corps in 0.0 as part of alliances.

Seriously, dude im gonna stop even replying to your drivel, you just don't have the experience to understand the complexity of what you're talking about.

Your comments are from an unrelated context.

Just because mining is up, doesn't mean problems are fixed.

If you think you have something reasonable to say, I'm all ears, but you are just copy-pasting a bunch of stuff that's unrelated.

You have no experience of what I'm talking about so why are you still posting here in a semi-serious thread about the issue ?

You are the dude in politics who stands up telling people that to fix the economy they will print more money.

I go back to my earlier utube - you have no idea what you're talking about, your answers have nothing to do with the question, may god have mercy on your soul.

Im sorry Rev you got it completely wrong


The correct phrase is "May BoB have mercy on your soul."

All praise BoB.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Revolution Rising
Last-Light Holdings
#33 - 2012-08-30 08:44:59 UTC
Frying Doom wrote:

Im sorry Rev you got it completely wrong


The correct phrase is "May BoB have mercy on your soul."

All praise BoB.


Never let it be said that I cannot admit when I'm wrong.

.

rodyas
Tie Fighters Inc
#34 - 2012-08-30 09:01:50 UTC
Already said it in another thread, but thought it fit here as well.


People have been on summer vacations and we've been looking at the ideas we have for the coming months and prioritizing the ones we like best and think we can complete in time. So news of upcoming features will start to emerge as soon as the devs have had time to arrange more of the details. And we'll bring you In Development videos with more info about the future real soon too ;). Ttue there's been little news, but that will change.


Hurry Rev, now is the time to strike, go convince the CCP to support your spodumain change. You have trained on spodumain and waited all your life for this moment. Don't let it pass by.


Signature removed for inappropriate language - CCP Eterne

madpsychc0killer
Solutis in Sanguis
#35 - 2012-08-30 15:49:11 UTC
Frying Doom wrote:
I always love how the PvP crowd claim that PvP is the driving force behind this game.

But if they ever got there way and the carebears went over to PvP, suddenly PvP would cost so much that most people couldn't afford a frigate, especially not the current PvP crowd as most of them are so poor.

.


You do realise that if there was no pvp, no one would need to replace ships and therefore no need to buy any from the industry crowd, it's a cycle, we need each others hi-sec alts as much as they need us.
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#36 - 2012-08-30 18:12:49 UTC
Revolution Rising wrote:
rodyas wrote:
Well wondering about a few things after reading that.

By pvp you mean small gang pvp, or conflict driver pvp?

Also wonder if you want low and null to be more industrial driven.

Also wondering if you ran ISK numbers yet, and seeing how much ISK you would be making in low/null industrial paradise. Especially with all the paperwork taken care of. It would be fun though them setting those up, but would free up alot more time for ISK.

You also quoted Seleene in an early post, about the three things he wanted to do with #3 being industry revamp. I always took it as the third thing following the other revamps then the industry one would happen. (As in after low and null revamps) You sound tired of waiting for an industry revamp or so, but what are your thoughts on that ranking?


tbh, I think we've seen 9 years of sov/0.0/pvp revamps. Not that that's a bad thing.

PVP is the main driver of the game, absolutely.

However, it's definitely time for an actual industry release I would've thought.

Upon saying that, the amount of work to "redo industry" could be devastating ;)

They are fixing industry queues up - for t2 production etc, this winter I believe.
Also redoing corporate page, with security etc.
Also redoing the contract system into the new treaty system.

This is all related to what I'm talking about, awesome stuff all of it.

However, things seem to fall between the cracks because they are "small changes" which could have huge impact.

Like the spodumain thing. You consider it.
A small corp decides to rent space from a larger entity somewhere in say, Kalevala expanse.
They rent space, put up pos, then they have to install and upgrade an IHUB.

Overall the payments for all this are in the billions per month, easily.
The amount of isk to put the POS and IHUB up are also harsh even though they aren't ongoing. Not to mention the amount of work in logistics.

But in order to upgrade the ihub they have to mine, and mine and mine. Every Day.

However, what they get to mine is predominately spodumain - the worst ore in the game.

WTF do people expect a mining corp to pay this seriously? to mine spodumain ? This **** is supposed to be fun.

And lets say they don't actually own a rorqual just yet....
75% refining - even at max skills.

These guys need to fix some of this stuff... It's not even in the same realm as a PVP corp. I don't see how they can possibly justify any of this - and it has been this way for YEARS.

When they had some perceived problem with the titan blob, mittani had it hotfixed within a month because of the qqing.

So now we vote in this CSM and a few of us put a fair bit of energy into doing that... and still waiting for some of these "text modifications" to go through which would change peoples' gameplay significantly.

This stuff isn't "reworking POS" or some tremendous amount of work for CCP, it's a few text mods, maybe some small graphical changes in the size of the rocks in the belt or some such.

To answer your question - I think industry should constantly be looked at, but if we had an industry expansion once per 10 years, that's ok. PVP is the main driver and always will be, but I think we're overdue to check out some of these small problems and get rid of them.



So since I ran pretty much on seeing that mining and industry get some love I'll share my perspective. The miners and industrialists can expect some long overdue attention in the next 24 months (which I know seems like a long time and also provides CCP with enough runway to totally change their minds so consider this with an adult sized portion of skepticism.)


The good for mining in plan at this moment:
1. We got the barge buff and a new mining barge is in queue. Nice start.
2. Ring mining is coming in a year or so (crossing my fingers on that). When that gets here a lot will change.
3. We have new asteroids bring developed that will contain multiple "ores". No ETA but interesting development.
4. Moon minerals will be available to be mined in some form (as part of ring mining?)
5. Crime Watch has the potential to improve the safety of high sec miners.
6. I'm going to also add the new POS plans because since they will be anchorable anyplace they could make supporting low sec or small null operations more practical.

OK, so all good, but since this in plan all the CSM can do is watch to see how it ends up being implemented and make sure these plans stay in place. Getting any of that sooner seems unlikely. And honestly this could drag out for years.

For industry the big change is the very very cool automated build machine being planned. This will be huge! Again the only frustration is it isn't a near term thing.

Overall, the current CSM seems to have a few folks that want the mining and industry changes and we saw that a lot of cool stuff is in plan. Short term however, our barges and the upcoming new frigate is all we can expect for a while.

I'd like to see Technetium addressed sooner, either by changes in its use or introduction of alternatives. For example make more ways to build nano transistors using other moon materials or even high end normal minerals. (my dad designed materials for transistors for Motorola for most of his life and had something like 200+ patents on the process so I can tell you in the RL world there are many many different ways to make semiconductors.)

I'd also like to see the ore on low sec SERIOUSLY improved to the point that we see miners trying out their new skiffs in less safe areas to make some better rewards for taking those higher risks.

So as a CSM that ran on making mining better I can't say my work is done but I see a lot of what I hoped for already inplan, so now I think its all about making sure CCP delivers.

Issler
Revolution Rising
Last-Light Holdings
#37 - 2012-08-30 23:56:59 UTC  |  Edited by: Revolution Rising
So your comment on the specifics I pointed out is "No comment" followed by a quick rehash of the CSM minutes??

Thanks for that.

.

Frying Doom
#38 - 2012-08-31 00:03:52 UTC
madpsychc0killer wrote:
Frying Doom wrote:
I always love how the PvP crowd claim that PvP is the driving force behind this game.

But if they ever got there way and the carebears went over to PvP, suddenly PvP would cost so much that most people couldn't afford a frigate, especially not the current PvP crowd as most of them are so poor.

.


You do realise that if there was no pvp, no one would need to replace ships and therefore no need to buy any from the industry crowd, it's a cycle, we need each others hi-sec alts as much as they need us.

I have never said PvP should be removed, only that it is just one part of this game and not the be all and end all of it.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#39 - 2012-08-31 00:07:34 UTC
Revolution Rising wrote:
So your comment on the specifics I pointed out is "No comment" followed by a quick rehash of the CSM minutes??

Thanks for that.

TBH I am happy with that at least we got a response, better than we have gotten so far in on these forums.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mocam
Aliastra
Gallente Federation
#40 - 2012-08-31 04:23:58 UTC
Malcanis wrote:
Actually, the spod problem is quite significant, as well as representing an opportunity to solve the low end minerals supply problem in low/0.0


Yes a huge issue.... Old posts on it:

Quote:
Quote:
Veldspar is rare in nullsec?
Last time I checked, I see multiple gigantic 100K units + Velspar roids.
What are you smoking?

Yet you have the option to mine veldspar and make some money or mine the nullsec roids and make way more. Guess what miners do.


So... The lower end roids are there - in mass but the miners don't want to "waste the time" mining that stuff vs getting the high-value ores. So... They not only want the high value ores but also even more of the lower end ores for doing nothing extra.

Greed is good! -- the ores are there in the appropriate types of roids and those roids are available in low and nullsec. If you don't get off your lazy ass and mine the stuff that holds what you are after, don't whine about how others are getting value from it.

Messing the ore market up to make life easier on null types is not something most players are all that interested in anymore - not after the moon goo stunts and stagnant world it shows. There is little tolerance by both PvE and PvP types for "nullbears" wanting to bloat their wallets with even LESS effort.

As for tools that can help an industrial firm cut costs and manage better - no problems. Just not this "gimmie more wealth with no trade-offs" bunk that many null type miners spew. That's bunk.