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Player Features and Ideas Discussion

 
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Captains Quarters... ideas, suggestions and enhancements

First post
Author
Caldain Morrow
Native Freshfood
Minmatar Republic
#321 - 2012-08-29 17:00:06 UTC
During the CSM there was discussion about how to get new players in touch with Newbie friendly corps like Eve Uni and the like. Deciding who is newbie friendly is a question for greater minds than mine but why not have their ads displayed on one of the screens of the CQ.

I like the idea for making the screens customizable with market data, PI notifications, Killboards, and the like.

Why not have it so you can display your kill mails on a screen? Instead of "copy", log on to killboard, and "submit" just to get the low down on how a fight went. Just right click in the character sheet to get "display on screen".

PS sorry if someone has already had this idea.
oldbutfeelingyoung
Perkone
Caldari State
#322 - 2012-08-29 18:33:16 UTC
Since CCP seems to have shut down Team Avatar ,nothing is gonna change in this little room

R.S.I2014

Gogela
Epic Ganking Time
CODE.
#323 - 2012-08-29 19:17:12 UTC
'Muzzled' isn't the same as 'shut down'. ...or did they get shut down?

Signatures should be used responsibly...

Michael Ackerson
Broken Arrow LLC.
#324 - 2012-08-29 19:36:14 UTC
If I may be allowed to offer an idea, I know this is a forum for the captains quarters and all however, it still has to do with our characters having mobility.

A first person view of your ship, complete with a bridge and crew. Having the capability to move around the bridge and even have other players board your ship and join you inside. Having a holographic war table and all kinds doohickeys and gadgets. Thought that would be awesome. Another thing which branches off of that, having players be able to board your ship and have specific jobs such as repairs remotely done from the bridge, someone that locks targets and uses weapons, someone else to pilot the ship and a captain. If you didnt have any players to board you could just have NPC's do it. Not saying everyone would be doing it, but to have the option would be pretty cool.

P.S Please dont crucify me for my ideas lol. Just thoughts.
oldbutfeelingyoung
Perkone
Caldari State
#325 - 2012-08-29 20:42:04 UTC
Gogela wrote:
'Muzzled' isn't the same as 'shut down'. ...or did they get shut down?




we don,t know ,do we? bc ,we are left in the dark about this

first they were very vocal and the suddenly,pooofffff ,nothing.

R.S.I2014

Scatim Helicon
State War Academy
Caldari State
#326 - 2012-08-29 21:08:53 UTC
Gogela wrote:
'Muzzled' isn't the same as 'shut down'. ...or did they get shut down?

CCP decided there was little point releasing a dev blog about something that has many months of development to go before anything is released, which has a pretty good chance of changing completely from what currently sits on the drawing board, and where pretty much everything they have to show us we've already seen from the demo that appeared on youtube a couple of months ago.

Chicken Little here can't help but run around squawking to the whole world that the sky is falling and the whole project has been scrapped by the personal intervention of Evil Dreamcrusher CCP Unifex any time WiS is mentioned in a thread. Don't mind him.

Every time you post a WiS thread, Hilmar strangles a kitten.

Susiqueta Muir
NEXUS Holdings Inc.
#327 - 2012-08-30 10:02:46 UTC  |  Edited by: Susiqueta Muir
Adjustable light levels?
Corp banner on the wall?
RGB sliders for ambient light levels and adjusting the colour scheme?
As per "jita-cam", a live feed of an external view would be great...
Interactive screens, I.e. have the browser appear on the monitor or as a popup.
Links to external content (would be great to sit on the sofa watching clear skies :) ),
Interactive market ticker (links to eve-central/eve-markets etc.) taking advantage of community content.
Surely as we can communicate across the entire universe, can we get market data from other regions displayed? It would be useful for industrialists to check prices across regios and would give them a reason to be in CQ (as a massive station surely would have better comms than a ship). Hell, even if we just have a top 10 of shifting market trends or the ability from the existing market data to plot the current graphs on a screen.
Market data showing current open buy and sell orders.
Contract overview screen.

Picking up on another idea in this thread, the next Update I'd love to see is a revamp of the hangar. Rather than just having the spin-able ship, add to this (with the option to turn it off of course for the die-hard FiS fans) a series of gantrys, animations and suchlike for loading and unloading cargo, fuel, weapons, fitting crews etc.

Yes it doesn't add gameplay but it does add immersion.
How about seeing other ships? Rather than having the massive empty hangar, why not also show off in the distance on the left and right the ship of the person preceding and following you alphabetically in the guests list? Or if you have corp mates docked, then their ships (in a limited way to save on CPU) are shown? (this could be used in CQ or hangar mode).

Interactive 3d map. Again, I'm sure I remember something from clear skies where the map is a holographic projection in the room.
The battle game and poker consoles seen in test/dev. Ok, so we can't currently sit around them as a group, but I'm more than happy to have a console to interact with other players remotely... Setup Local gambling on a station per station basis. Maybe all the high rollers will congregate in some backwater out of the way system or all end up at Jita.

Personal hangar. Where are my other ships? Where are they stored? I want to see my naglfar parked alongside my drake, vargur or probe :). Yes, it doesn't add gameplay but adds further immersion.

How about the item hangar? Why can't I go down there to gaze at the magnificence that is a massive pile of tritanium boxes? :).

The activities we do in cq will have to be broken down into social, economic and warfare and possibly some will blend together. The normal activities we all currently do in a station must be achievable through the current neocom interface and we should not have to use CQ to do them. The CQ content and interface must be supplemental to the neocom and key functionality must not be exclusively performed through it.

SM.
Alx Warlord
The Scope
Gallente Federation
#328 - 2012-08-30 17:09:37 UTC
Can we go to where the Dust pilots are or their ambient is contaminated (with dust)?
Spr09
Reign of Steel
Brave Collective
#329 - 2012-08-30 18:44:28 UTC
Add the some games to play with other people in stations. We don't need to walk around the station, just right click on a player and say "Play (game) with ___" including 1 on 1 games like;
Chess, (with awesome ship models, also some NeX options to buy different ship sets)
Pong, (Can't go without it)
Go Fish (also another NeX option, purchase different styles of decks)
Somnium (A really fun game, would be awesome to play it with my corp mates)

Along with some other games to play with 4 people, like;
Hearts
Spades
Settlers of Catan
Bagrat Skalski
Koinuun Kotei
#330 - 2012-08-30 19:50:13 UTC  |  Edited by: Bagrat Skalski
Make cassino and bar in every station, also add nice effect for consuming too much booze.
oldbutfeelingyoung
Perkone
Caldari State
#331 - 2012-09-02 18:42:08 UTC
Caldain Morrow wrote:
During the CSM there was discussion about how to get new players in touch with Newbie friendly corps like Eve Uni and the like. Deciding who is newbie friendly is a question for greater minds than mine but why not have their ads displayed on one of the screens of the CQ.

I like the idea for making the screens customizable with market data, PI notifications, Killboards, and the like.

Why not have it so you can display your kill mails on a screen? Instead of "copy", log on to killboard, and "submit" just to get the low down on how a fight went. Just right click in the character sheet to get "display on screen".

PS sorry if someone has already had this idea.




right click and display on screen is a new one ,i think

But who knows maybe the screens gets some use when Dust is released.
Since whe can,t be in the same room with the dustmites ,the screen is the next best thing

R.S.I2014

Martin0
Brave Empire Inc.
Brave United
#332 - 2012-09-02 21:02:53 UTC
Spr09 wrote:
Add the some games to play with other people in stations. We don't need to walk around the station, just right click on a player and say "Play (game) with ___" including 1 on 1 games like;
Chess, (with awesome ship models, also some NeX options to buy different ship sets)


I want space chess.
And Slay.
Malena VXXI
#333 - 2012-09-06 13:56:24 UTC
First

I want a bigger CQ space the ability to lay down on the bed and then logout.

I dont wanna pay rent for my bigger CQ place.

I want to be able to rent a office place for my corp,

I want the abilty to have a shop where I can sell custom made clothing in stations.

I want to have the ability to buy npc that take care of my customers.

The price for this service shall not be this insane price tag that kills it for smaller 2-3 manna corps.

Or people that have started a corp just to be able to manufactoring clothes or want to offer spacetravlers a bar.

Those who owns stations and have alliance office may if they want to torture them self pay more.

WIS walk in stations brings in content for those of us that been playing from beta.
Who done the part of mining, pirating, discovering, 00 space ratting, mission and all the other current ingame stuff.


We that love eve and have been supporting from start ccp ideas of EVE Online we want WiS!






*I dont need more ISK sinks* I need more isk income*

I want WiS! * CCP  fix it!* 

Rose Roses
#334 - 2012-09-06 15:02:44 UTC  |  Edited by: Rose Roses
Malena VXXI wrote:
A lot of awesome stuff


Want to mention:

Just imaginating how cool it will be - walking from my CQ through a long junction to the main tower, while watching the cool nebulae and ship explosions around my CQ's location and afterwards, once arrived which I can also accelerate by RUNNING inside at the main tower opening a door with A FLOOR a door called 'Corporation Office', go in and clear stuff with my CEO or just smacktalk the other guys in the floor.

All taking into account that you could have a Corp tower, multiple personal towers around it, aswell as strangers docking at your W-Space POS buying drugs and tengus at your station market.


Afterall, why would I walk to the menu button inside a captain's quarter. The only thing I'm really using is the mirror and the 'Station atmoshpere has not yet been decontamined for capsuleer consumption' door. which doesn't work since a long time. I start feeling like that guy from 'Old Boy'.

Edit: And docking games without aggression timers would be awesome for 2-3 minutes. I suddenly have a personal problem with non-blues docking.
Malena VXXI
#335 - 2012-09-07 07:00:09 UTC
Here is a thing

The ability to walk into my hangars and walk true my stuff I been collecting from 2003.

I want WiS! * CCP  fix it!* 

Malena VXXI
#336 - 2012-09-07 10:17:38 UTC
Plastic surgeon service as bar / shop

like offering a service where some one god at astetisc creation can create looks for those who dont have the intrest or knowledgde.

I want WiS! * CCP  fix it!* 

Caelis Boirelle
Aurora Investments
#337 - 2012-09-09 20:51:00 UTC
Small note to address a few things people have been saying about the logistics of quarters customisation. Sorry if this has already been mentioned, it's a very long thread, don't have time to read everything.

Customisation of quarters

An issue raised with this is that you'd only be able to have one quarters in a particular station with your customisations, because going to a totally different station and finding your stuff there would be a total immersion breaker, but here's a lore-fitting suggestion that could cover that.

Why not have it that your customisations (hello kitty wallpaper, potted plants and a prized slaver hound fur rug) are stored as data on your ships computer, traveling with you wherever you go. When you dock, the station downloads the data and constructs your quarters environment from nanites until such time that you leave again, deconstructing the environment back to its base ready to be used by the next pod pilot to dock there.

That way your quarters can be the same wherever you go, you'll always feel at home no matter what area of space you're left in and better yet, you'll not have to worry about your plants dying of dehydration on you when you don't come back for a few weeks.

Pets? Organic pets are over rated anyway, why not just upload Fufu's consciousness to the computer and download it into a nanite constructed body every time you dock? No need to feed, no need to toilet train, just all companionship and zero mess!

Just a suggestion!
Soulpirate
Caldari Provisions
Caldari State
#338 - 2012-09-10 03:37:39 UTC
Just curious why this sticky thread doesn't have the [Winter] tag in front of it?

Do you mean to tell me that after releasing the first phase of Incarna over a year ago, they STILL aren't even going to add to the initial launch?

My god, at the very least change the hanger enviroment to a "v3" version so that CQ users and ship spinners alike get to see a background that matches the rest of the game now. It's starting to stand out like a sore thumb.
Staleward Ad'mraa
F-I-N-K PROPERTY
#339 - 2012-09-11 11:01:37 UTC
Player Videos in Captain Quarters
How about the ability to play videos created by other players who then send it to you mail. Once you open, the videos will download to your captain quarters where you can view it on the screen. When a player is in battle, they can decide to start recording their fight by releasing an probe that will orbit their ship. Even if they die, the probe will still be there and they can retrieve the probe so they can review the clip to see any flaws in their battle plans. This way it helps them become a better player all in all, of course it can be sent to friends which they can watch on in their captain quarters.
Lord Cacharoes
Abyssal Laboratories
#340 - 2012-09-11 22:08:20 UTC
One thing that Particularly bothers me in the CQ is how the Virtual Buttons do not match the CQ.
They are Minmatar Scheme, and it looks weird when you are in a Gallentean, Caldanese, and Amarrian CQ.

As many have Said Some sort of personalization would be nice. a big point CCP made was how the CQ are modular, so things can be easily replaced in the CQ, would be nice if they turned that on or however it is mean to work.

I do wish you could change the colour of the CQ though, like V3 it with current tones and offer some basic tones for the scheme of your CQ.

As another Point the Station Hangar model needs to be more Cohesive to the CQ, the CQ does not fit well with the view and appearance of the Hangar.

I think being able to lay in your bed would be cool, at least at some point, at least for The future application of Fan made video stories.

It would be nice if there was a Capsule cut-scene video like you leaving it or entering, but also have an option to have it turned off, sort of like the Intro video where it plays the first run, or if you specifically want it to.

I sort of wish there was a dressing room feature in the CQ, this might be external CQ Idk if there are physical clothing stores in the actual station, but so you can see how a piece of clothing looks on you ahead of time, so you do not waste Aurum on something you end up not liking.

I just wish for more things to do in the CQ, and reading through other peoples ideas, they have plenty of good ones too.