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Rookie System Page Update

First post
Author
Jorma Morkkis
State War Academy
Caldari State
#261 - 2012-08-30 13:27:22 UTC
Tippia wrote:
Jorma Morkkis wrote:
Oh, you mean the sandbox one: you want this ruling removed.
Stop playing stupid. Read the thread.


Oh, you mean your funny geography rule:
- PvP isn't allowed against Muricans in rookie systems.
- PvP against everyone else in rookie systems is allowed and there's no Concord.
Tippia
Sunshine and Lollipops
#262 - 2012-08-30 13:30:22 UTC
Jorma Morkkis wrote:
Oh, you mean your funny geography rule:
- PvP isn't allowed against Muricans in rookie systems.
- PvP against everyone else in rookie systems is allowed and there's no Concord.
Stop playing stupid. Read the thread.
Jorma Morkkis
State War Academy
Caldari State
#263 - 2012-08-30 13:33:09 UTC
Tippia wrote:
Jorma Morkkis wrote:
Oh, you mean your funny geography rule:
- PvP isn't allowed against Muricans in rookie systems.
- PvP against everyone else in rookie systems is allowed and there's no Concord.
Stop playing stupid. Read the thread.


So, it is that rule!

I had to use Google because you didn't give any links.
Tippia
Sunshine and Lollipops
#264 - 2012-08-30 13:35:00 UTC
Jorma Morkkis wrote:
So, it is that rule!
No. Stop playing stupid. Read the thread.
Velicitia
XS Tech
#265 - 2012-08-30 13:35:57 UTC
Kuehnelt wrote:
New overview category: "Is a rookie." Flashy light-blue background as default display. Players meet "Is a rookie" with three criteria: first, their account is younger than 30 days old, second, they haven't committed an action which would permanently and automatically revoke their 'is a rookie' status, third, they're in highsec. When "is a rookie" players lose a ship or pod to a player, a popup asks them if they'd like to petition the death; if they do, they're given a template that includes details from the killmail.

GMs can work out with the programmers what actions should void 'is a rookie'. I'd say: accepting a contract, receiving isk (they can reject the isk with a popup), acquiring a GCC, acquing more than 250mil isk, stealing more often than some limit, blah.

It's not supposed to be a watertight protection -- actually, most thought should be given to how it could be abused, and how it could discourage players from doing things are actually fun in this game (like going GCC). But it'd sure simplify things to see a flashy light-blue background on a player.


LIke the idea in general, except for the bolded part.

Ran into a (maybe 2) week old dude last night who had the "really bright" idea to flip a jetcan of ore (I was in mediocre-fit Vexor). Figured he was probably a vet alt, or bait so engaged him (turned out he wasn't).

After he exploded, started chatting with him and helped him put a better fit together for his ship ... and then gave him 15m to go buy stuff...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Jorma Morkkis
State War Academy
Caldari State
#266 - 2012-08-30 13:41:43 UTC
Tippia wrote:
Read the thread.


I've done that already.

Btw, thanks for a virus from link in your sig.
Tippia
Sunshine and Lollipops
#267 - 2012-08-30 13:44:29 UTC
Jorma Morkkis wrote:
I've done that already.
I know you have. So stop playing stupid since you know full well what the proposal in question is, and you know full well that you still haven't been able to demonstrate anything bad about it. No amount of evasion and stalling tactics from you will change this fact.
Jorma Morkkis
State War Academy
Caldari State
#268 - 2012-08-30 13:51:43 UTC  |  Edited by: Jorma Morkkis
Tippia wrote:
Jorma Morkkis wrote:
I've done that already.
I know you have. So stop playing stupid since you know full well what the proposal in question is, and you know full well that you still haven't been able to demonstrate anything bad about it. No amount of evasion and stalling tactics from you will change this fact.


- How would you limit pvp in said systems? There's no known way to prevent suicide ganking.
- How would you limit old players exploiting system? Because those systems would be "no pvp zone" there will be people searching safe place. This would create mega systems like Jita.
GM Homonoia
Game Master Retirement Home
#269 - 2012-08-30 14:00:12 UTC
DISCLAIMER: I am not responding to all the issues raised in this thread (in fact, I have not read the entire thread yet, as of this message), but we feel that it is important that we clarify some of the actions we took that are referred to in the original post.

The wording on our Rookie Systems policy page doesn't need to be amended and our policies described there have not changed. The entirety of the Sisters of EVE epic arc is not protected; only in the system of Arnon are rookie players protected (note that non-rookie players are not protected anywhere within EVE; this policy only extends to rookie players).

However, we have issued warnings to a very small handful of players who systematically targeted rookie players relentlessly. While EVE is a harsh game and part of the experience is this ruthless sense of loss, we do feel that rookie players deserve a small modicum of protection until they have had the chance to grasp the realities of the game. Does that mean destroying a rookie player's ship is not allowed? Of course it is allowed (at least, outside the rookie systems defined above), however when a player specifically targets rookie players a warning is warranted as that is not the type of behavior we deem to be desirable within our game, even considering its harsh nature.

Note that we have only warned players that target rookie players specifically and in large numbers (basically rookie farmers) and these warnings are, first and foremost, meant to be informative to make our position known on this type of behavior. True punitive measures will only follow if the player in question refuses to cease this type of behavior. These measures stand apart from our Rookie Systems policy.

Senior GM Homonoia | Info Group | Senior Game Master

Tippia
Sunshine and Lollipops
#270 - 2012-08-30 14:00:38 UTC  |  Edited by: Tippia
Jorma Morkkis wrote:
How would you limit pvp in said systems? There's no known way to prevent suicide ganking.
The same way it's limited now, only with more clarity. Having all past, present and future accounts banned would prevent it quite nicely…

Quote:
How would you limit old players exploiting system?
Exploit them how?

GM Homonoia wrote:
However, we have issued warnings to a very small handful of players who systematically targeted rookie players relentlessly. While EVE is a harsh game and part of the experience is this ruthless sense of loss, we do feel that rookie players deserve a small modicum of protection until they have had the chance to grasp the realities of the game. Does that mean destroying a rookie player's ship is not allowed? Of course it is allowed (at least, outside the rookie systems defined above), however when a player specifically targets rookie players a warning is warranted as that is not the type of behavior we deem to be desirable within our game, even considering its harsh nature.
Excellent.
Jorma Morkkis
State War Academy
Caldari State
#271 - 2012-08-30 14:10:42 UTC
Tippia wrote:
Jorma Morkkis wrote:
How would you limit old players exploiting system?
Exploit them how?


Making a system off-limits for pvp would attract risk averse players who are looking for safe area to do their things.
Tippia
Sunshine and Lollipops
#272 - 2012-08-30 14:11:59 UTC
Jorma Morkkis wrote:
Making a system off-limits for pvp would attract risk averse players who are looking for safe area to do their things.
…things such as?
Jorma Morkkis
State War Academy
Caldari State
#273 - 2012-08-30 14:13:08 UTC
Tippia wrote:
Jorma Morkkis wrote:
Making a system off-limits for pvp would attract risk averse players who are looking for safe area to do their things.
…things such as?


For example mining.
Tippia
Sunshine and Lollipops
#274 - 2012-08-30 14:16:08 UTC
Jorma Morkkis wrote:
For example mining.
…for an hour after DT after which it's all gone and they have to risk their ships if they want to do anything more. Veldpar might be ok to mine right now, but it's not that desirable.
Jorma Morkkis
State War Academy
Caldari State
#275 - 2012-08-30 14:21:40 UTC
Tippia wrote:
…for an hour after DT after which it's all gone and they have to risk their ships if they want to do anything more.


So that "protection" only lasts one hour and it starts when DT ends... ok.

Tippia wrote:
Veldpar might be ok to mine right now, but it's not that desirable.


Is there a better source for Trit? You know that you need a lot of that stuff to build capitals and especially Titans, right?
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#276 - 2012-08-30 14:23:30 UTC
GM Homonoia wrote:

However, we have issued warnings to a very small handful of players who systematically targeted rookie players relentlessly. While EVE is a harsh game and part of the experience is this ruthless sense of loss, we do feel that rookie players deserve a small modicum of protection until they have had the chance to grasp the realities of the game. Does that mean destroying a rookie player's ship is not allowed? Of course it is allowed (at least, outside the rookie systems defined above), however when a player specifically targets rookie players a warning is warranted as that is not the type of behavior we deem to be desirable within our game, even considering its harsh nature.

Note that we have only warned players that target rookie players specifically and in large numbers (basically rookie farmers) and these warnings are, first and foremost, meant to be informative to make our position known on this type of behavior. True punitive measures will only follow if the player in question refuses to cease this type of behavior. These measures stand apart from our Rookie Systems policy.


Fair enough. I only had one individual come crying to me recently (apparently I'm responsible for this crap in it's entirety? wtf?). My understanding was that the "warnings" were skipped over in preference of a direct temp ban. I'm in the process of redirecting said individual into more "productive" or at least less rookie spree activities. I was just concerned with bans taking the lead over a warning in this situation.

But yes, relentlessly targeting extremely young players is dumb and I would think extremely boring.

Member of the Pink Pony Killboard Padding Alliance

Tippia
Sunshine and Lollipops
#277 - 2012-08-30 14:24:57 UTC
Jorma Morkkis wrote:
So that "protection" only lasts one hour and it starts when DT ends... ok.
Stop playing stupid.

Quote:
Is there a better source for Trit?
Yes. A system where the belts contain condensed and dense veldspar and where you can keep sucking those rocks up all day long.
Mr Epeen
It's All About Me
#278 - 2012-08-30 14:26:56 UTC
Tippia wrote:
Veldpar might be ok to mine right now, but it's not that desirable.


Do you really want to add Chribba to the long list of people that think you are clueless?

Mr Epeen Cool
GM Homonoia
Game Master Retirement Home
#279 - 2012-08-30 14:29:59 UTC
Tah'ris Khlador wrote:
GM Homonoia wrote:

However, we have issued warnings to a very small handful of players who systematically targeted rookie players relentlessly. While EVE is a harsh game and part of the experience is this ruthless sense of loss, we do feel that rookie players deserve a small modicum of protection until they have had the chance to grasp the realities of the game. Does that mean destroying a rookie player's ship is not allowed? Of course it is allowed (at least, outside the rookie systems defined above), however when a player specifically targets rookie players a warning is warranted as that is not the type of behavior we deem to be desirable within our game, even considering its harsh nature.

Note that we have only warned players that target rookie players specifically and in large numbers (basically rookie farmers) and these warnings are, first and foremost, meant to be informative to make our position known on this type of behavior. True punitive measures will only follow if the player in question refuses to cease this type of behavior. These measures stand apart from our Rookie Systems policy.


Fair enough. I only had one individual come crying to me recently (apparently I'm responsible for this crap in it's entirety? wtf?). My understanding was that the "warnings" were skipped over in preference of a direct temp ban. I'm in the process of redirecting said individual into more "productive" or at least less rookie spree activities. I was just concerned with bans taking the lead over a warning in this situation.

But yes, relentlessly targeting extremely young players is dumb and I would think extremely boring.


It is possible that a ban was given, but if that is the case it was not based solely on this behavior. If someone has a history of causing issues a point may have been reached where any undesirable behavior may lead to punitive measures. Just this particular issue alone will not cause a ban unless the behavior continues after having been warned.

Senior GM Homonoia | Info Group | Senior Game Master

Tippia
Sunshine and Lollipops
#280 - 2012-08-30 14:30:18 UTC
Mr Epeen wrote:
Do you really want to add Chribba to the long list of people that think you are clueless?
Guess what Chribba does that excludes him from this context?