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The Case for Removing Learning Implants

First post
Author
Frying Doom
#81 - 2012-08-30 12:09:56 UTC
Andski wrote:
Frying Doom wrote:
So any gain for those people who do not die often or do not choose to PvP would be lost.


why are you so intent on punishing those who aren't as risk averse in their gameplay as you are?

Actually I have no implants on the clone I mostly use, this would be why Battle Clinic estimates my SP at 30 million more than it is.

But I do not believe everyone else should loose out because I decided I don't want to lose implants.
I am in an area that is riskier than Hi-sec but I gain rewards in the form of isk for not being in hi-sec.

Why should I be rewarded even more than I am now?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

rodyas
Tie Fighters Inc
#82 - 2012-08-30 12:10:12 UTC
Can I do an opinion piece on themittani.com why faction items shouldn't be used outside the system its bought in? Or why its imperative for just one CSM member to be removed randomly twice a year?

Signature removed for inappropriate language - CCP Eterne

Frying Doom
#83 - 2012-08-30 12:12:50 UTC
rodyas wrote:
Can I do an opinion piece on themittani.com why faction items shouldn't be used outside the system its bought in? Or why its imperative for just one CSM member to be removed randomly twice a year?

Actually the second one would be funny if it was completely random Lol

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#84 - 2012-08-30 12:14:55 UTC  |  Edited by: Lord Zim
rodyas wrote:
why faction items shouldn't be used outside the system its bought in?

Oh, this should be good. Please elucidate.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Benny Ohu
Royal Amarr Institute
Amarr Empire
#85 - 2012-08-30 12:17:40 UTC
What confusion could there possibly be over whether the article is an opinion piece? I really, really don't understand this here
rodyas
Tie Fighters Inc
#86 - 2012-08-30 12:18:06 UTC
Yep, Right in the middle of a summit in iceland, one shall randomly be asked to leave. Then everyone at the summit must continue on as if nothing had happened, and everything was as should be.

Signature removed for inappropriate language - CCP Eterne

Herold Oldtimer
State War Academy
Caldari State
#87 - 2012-08-30 12:22:56 UTC  |  Edited by: Herold Oldtimer
I'm in favor of removing the implants and their bonuses altogether. The "learning" implants that is
Frying Doom
#88 - 2012-08-30 12:24:58 UTC
Herold Oldtimer wrote:
I'm in favor of removing the implants and their bonuses altogether.

So slow down everyone's SP, allowing for a decline in the differences between biter vets and newbies?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Andski
Science and Trade Institute
Caldari State
#89 - 2012-08-30 12:33:54 UTC
Frying Doom wrote:
Actually I have no implants on the clone I mostly use, this would be why Battle Clinic estimates my SP at 30 million more than it is.

But I do not believe everyone else should loose out because I decided I don't want to lose implants.
I am in an area that is riskier than Hi-sec but I gain rewards in the form of isk for not being in hi-sec.

Why should I be rewarded even more than I am now?


For the most part, the players who can really reap the rewards of living in wormholes or in 0.0 are not the ones who care about how fast they're training a given skill. On Andski I can fly basically anything Minmatar short of capitals, my supercap alt is no longer at the point where I'm concerned about how fast its skills are training, my "can fly basically everything subcapital" alt is no longer at that point either. While I do remap my characters, "unlocking" anything faster doesn't really concern me.

New players, on the other hand, do get more excited about unlocking t2 small autocannons or whatever because it's new stuff for them. I keep a cache of +2 implants to give to newbies, some of our members give them free +3 sets, whatever. But that set is worth 10-100 times what their clone is worth and makes up half of the ISK in their wallet.

I can get back the cost of a +4 set in less than an hour of blitzing anoms. That's not something a newbie can do.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#90 - 2012-08-30 12:35:03 UTC
Frying Doom wrote:
So slow down everyone's SP, allowing for a decline in the differences between biter vets and newbies?


How would this slow down anyone's skill training? If they removed learning implants, they'd probably make up for it by adding base points.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lord Zim
Gallente Federation
#91 - 2012-08-30 12:35:28 UTC
I can barely be arsed to make sure I'm training whatever skill I haven't trained before, to 5, these days.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

rodyas
Tie Fighters Inc
#92 - 2012-08-30 12:35:43 UTC
Lord Zim wrote:
rodyas wrote:
why faction items shouldn't be used outside the system its bought in?

Oh, this should be good. Please elucidate.


Mostly the old boring reason, Force projection. Faction items can easily be shuttled or slow frigged or slow hauled everywhere too easily. So many strong items used anywhere, or if placed in a jump freighter carried systems away pretty fast.

Also would add new lvls to defense, one would farm lvl 4 missions for LP in systems that needed higher security against defenders, so they would have faction items to slip into, and make it harder for the attackers.

Also with civilian modules, the name, civilian, seem they should have an easier time moving to different locations, much like a civilian would be able to. Faction items are too strong militarily and should be restricted to base at all times. Or if they go on leave duty, as in no combat with them, just can fit them to show off your fit to others.

Signature removed for inappropriate language - CCP Eterne

Lord Zim
Gallente Federation
#93 - 2012-08-30 12:39:52 UTC
rodyas wrote:
Mostly the old boring reason, Force projection.

Uh. Force projection. Really.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

rodyas
Tie Fighters Inc
#94 - 2012-08-30 12:41:30 UTC
Look at incursion runners, wouldn't even do those sites,without the force projection given to faction items. Or me doing lvl 3s without force projecting faction items from dodixie.

Signature removed for inappropriate language - CCP Eterne

Andski
Science and Trade Institute
Caldari State
#95 - 2012-08-30 12:42:10 UTC
You realize that the faction items which would make it harder on attackers (i.e. hardeners) don't actually have any benefits over T2 counterparts, with the exception of faction invulns and EANMs, save for fitting requirements, right?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lord Zim
Gallente Federation
#96 - 2012-08-30 12:43:30 UTC
rodyas wrote:
Look at incursion runners, wouldn't even do those sites,without the force projection given to faction items. Or me doing lvl 3s without force projecting faction items from dodixie.

You do realize that you're using that phrase completely wrong, yes?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Andski
Science and Trade Institute
Caldari State
#97 - 2012-08-30 12:44:45 UTC
Lord Zim wrote:
rodyas wrote:
Look at incursion runners, wouldn't even do those sites,without the force projection given to faction items. Or me doing lvl 3s without force projecting faction items from dodixie.

You do realize that you're using that phrase completely wrong, yes?


My Huginn-bonused FN webs let me project The Force at 100km with bonuses so he's right!

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

rodyas
Tie Fighters Inc
#98 - 2012-08-30 12:44:49 UTC
Yeah true andski, no one has gallente fleet doctrines, so fitting requirements are dumb. Suppose its just time for me to move on and accept ships as more powerful then faction items.

Signature removed for inappropriate language - CCP Eterne

Yeep
The Scope
Gallente Federation
#99 - 2012-08-30 12:45:47 UTC
Frying Doom wrote:

Generally I find less slant and better info on EvE News 24


Is this a racial slur?
rodyas
Tie Fighters Inc
#100 - 2012-08-30 12:46:43 UTC  |  Edited by: rodyas
Andski wrote:
Lord Zim wrote:
rodyas wrote:
Look at incursion runners, wouldn't even do those sites,without the force projection given to faction items. Or me doing lvl 3s without force projecting faction items from dodixie.

You do realize that you're using that phrase completely wrong, yes?


My Huginn-bonused FN webs let me project The Force at 100km with bonuses so he's right!


Nice, I am gonna start using my logi ship to force project healing to my BS, be awhile before I get into huginn/webbing the forcing.

Signature removed for inappropriate language - CCP Eterne